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author | Martin Wallin <guzzard@gmail.com> | 2019-03-11 10:42:55 +0100 |
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committer | Martin Wallin <guzzard@gmail.com> | 2019-03-11 10:42:55 +0100 |
commit | ed06ed38fb122605a6b7411cc2bd7bc7c9a51b6d (patch) | |
tree | 86d56813845d41c39aed7f53b3d565845464dfb0 /editor | |
parent | 91d3ea0d1f33af26328c741835a8ff72c58d34d7 (diff) |
Display vertex number when hovering point in collision polygon
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/abstract_polygon_2d_editor.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp index 28f786e99a..4a4e7f25b8 100644 --- a/editor/plugins/abstract_polygon_2d_editor.cpp +++ b/editor/plugins/abstract_polygon_2d_editor.cpp @@ -638,6 +638,13 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl const Color modulate = vertex == active_point ? Color(0.5, 1, 2) : Color(1, 1, 1); p_overlay->draw_texture(handle, point - handle->get_size() * 0.5, modulate); + + if (vertex == hover_point) { + Ref<Font> font = get_font("font", "Label"); + String num = String::num(vertex.vertex); + Size2 num_size = font->get_string_size(num); + p_overlay->draw_string(font, point - num_size * 0.5, num, Color(1.0, 1.0, 1.0, 0.5)); + } } } |