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authorMartin Wallin <guzzard@gmail.com>2019-03-11 10:42:55 +0100
committerMartin Wallin <guzzard@gmail.com>2019-03-11 10:42:55 +0100
commited06ed38fb122605a6b7411cc2bd7bc7c9a51b6d (patch)
tree86d56813845d41c39aed7f53b3d565845464dfb0 /editor
parent91d3ea0d1f33af26328c741835a8ff72c58d34d7 (diff)
Display vertex number when hovering point in collision polygon
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index 28f786e99a..4a4e7f25b8 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -638,6 +638,13 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl
const Color modulate = vertex == active_point ? Color(0.5, 1, 2) : Color(1, 1, 1);
p_overlay->draw_texture(handle, point - handle->get_size() * 0.5, modulate);
+
+ if (vertex == hover_point) {
+ Ref<Font> font = get_font("font", "Label");
+ String num = String::num(vertex.vertex);
+ Size2 num_size = font->get_string_size(num);
+ p_overlay->draw_string(font, point - num_size * 0.5, num, Color(1.0, 1.0, 1.0, 0.5));
+ }
}
}