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author | Yuri Sizov <yuris@humnom.net> | 2023-05-18 21:41:34 +0200 |
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committer | Yuri Sizov <yuris@humnom.net> | 2023-05-18 21:46:40 +0200 |
commit | eced93a3f57765a7c82b522314511c5e93c48971 (patch) | |
tree | 73f27b56af342907ccf267b798cb7b94af848586 /editor | |
parent | 589306a9d81c8d63c86269c53990c52fb6d1b503 (diff) |
Revert "Improve the UX of ViewportTexture in the editor"
This reverts commit b91b8fce43ab9cb9f8c96f8c640acc801774b6b5.
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_properties.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 348e1ead4a..01a574def6 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -3998,6 +3998,7 @@ void EditorPropertyResource::_viewport_selected(const NodePath &p_path) { Ref<ViewportTexture> vt; vt.instantiate(); vt->set_viewport_path_in_scene(get_tree()->get_edited_scene_root()->get_path_to(to_node)); + vt->setup_local_to_scene(); emit_changed(get_edited_property(), vt); update_property(); |