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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-11 14:38:42 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-11 14:38:42 +0100 |
commit | ec552784155fe677b06f1af1e6fdb6f78cd37573 (patch) | |
tree | d5f366a2a0f276b4f9c16c2d50b8d189e7b3b8ff /editor | |
parent | 0e81e2a30f9fd0cbe83d101cf324fc76801c1fc6 (diff) | |
parent | 46645a34e3f7cfc263a1f5c67d80f00dab190119 (diff) |
Merge pull request #73092 from TokageItLab/ray-is-what
Remove WARNING "ray: index" for debug from SkeletonEditor
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/skeleton_3d_editor_plugin.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 7f43de3240..120cfbdefb 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -1276,8 +1276,6 @@ int Skeleton3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gi } if (closest_idx >= 0) { - WARN_PRINT("ray:"); - WARN_PRINT(itos(closest_idx)); se->select_bone(closest_idx); return closest_idx; } |