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authorRémi Verschelde <rverschelde@gmail.com>2023-02-11 14:38:42 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-02-11 14:38:42 +0100
commitec552784155fe677b06f1af1e6fdb6f78cd37573 (patch)
treed5f366a2a0f276b4f9c16c2d50b8d189e7b3b8ff /editor
parent0e81e2a30f9fd0cbe83d101cf324fc76801c1fc6 (diff)
parent46645a34e3f7cfc263a1f5c67d80f00dab190119 (diff)
Merge pull request #73092 from TokageItLab/ray-is-what
Remove WARNING "ray: index" for debug from SkeletonEditor
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 7f43de3240..120cfbdefb 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -1276,8 +1276,6 @@ int Skeleton3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gi
}
if (closest_idx >= 0) {
- WARN_PRINT("ray:");
- WARN_PRINT(itos(closest_idx));
se->select_bone(closest_idx);
return closest_idx;
}