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author | Haoyu Qiu <timothyqiu32@gmail.com> | 2020-10-09 20:15:32 +0800 |
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committer | Haoyu Qiu <timothyqiu32@gmail.com> | 2020-10-09 20:15:32 +0800 |
commit | e9bec0d76b042fe91262f42bbee876916925905e (patch) | |
tree | a20e19d00efa915c86706c5e3b0ad69e150748f9 /editor | |
parent | cb9bf98bbac5aa0021a737c6003312a8d3de59b9 (diff) |
Adds pan gesture to StateMachine editor
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index 26006d85c9..885ec17cb3 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -386,6 +386,12 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv over_text = over_text_now; } } + + Ref<InputEventPanGesture> pan_gesture = p_event; + if (pan_gesture.is_valid()) { + h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * pan_gesture->get_delta().x / 8); + v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * pan_gesture->get_delta().y / 8); + } } void AnimationNodeStateMachineEditor::_file_opened(const String &p_file) { |