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authorreduz <reduzio@gmail.com>2022-04-02 13:43:15 +0200
committerRĂ©mi Verschelde <rverschelde@gmail.com>2022-12-18 01:08:54 +0100
commite93d991329df7489e77ae4c9d3d686d8c1087dec (patch)
tree73f0703fc56646e58d0c629ff70e6388b2aba23b /editor
parent0bb94df247a0a0c22333e2e99744fc3fd184601a (diff)
Add a dialog for customizing FBX import
* If FBX files are found, a dialog will pop up asking to configure FBX2glTF. * Dialog can also be accessed by going Editor -> Configure FBX Import. * The dialog also shows a link to click to download the converter, which should contain instructions.
Diffstat (limited to 'editor')
-rw-r--r--editor/editor_node.cpp15
-rw-r--r--editor/editor_node.h4
-rw-r--r--editor/fbx_importer_manager.cpp158
-rw-r--r--editor/fbx_importer_manager.h66
4 files changed, 242 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 02cfd3e873..a70a40c5a1 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -96,6 +96,7 @@
#include "editor/export/editor_export.h"
#include "editor/export/export_template_manager.h"
#include "editor/export/project_export.h"
+#include "editor/fbx_importer_manager.h"
#include "editor/filesystem_dock.h"
#include "editor/history_dock.h"
#include "editor/import/audio_stream_import_settings.h"
@@ -2981,7 +2982,11 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
} break;
case SETTINGS_MANAGE_EXPORT_TEMPLATES: {
export_template_manager->popup_manager();
-
+ } break;
+ case SETTINGS_MANAGE_FBX_IMPORTER: {
+#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED)
+ fbx_importer_manager->show_dialog();
+#endif
} break;
case SETTINGS_INSTALL_ANDROID_BUILD_TEMPLATE: {
custom_build_manage_templates->hide();
@@ -6624,6 +6629,11 @@ EditorNode::EditorNode() {
gui_base->add_child(about);
feature_profile_manager->connect("current_feature_profile_changed", callable_mp(this, &EditorNode::_feature_profile_changed));
+#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED)
+ fbx_importer_manager = memnew(FBXImporterManager);
+ gui_base->add_child(fbx_importer_manager);
+#endif
+
warning = memnew(AcceptDialog);
warning->add_button(TTR("Copy Text"), true, "copy");
gui_base->add_child(warning);
@@ -6796,6 +6806,9 @@ EditorNode::EditorNode() {
#ifndef ANDROID_ENABLED
settings_menu->add_item(TTR("Manage Export Templates..."), SETTINGS_MANAGE_EXPORT_TEMPLATES);
#endif
+#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED)
+ settings_menu->add_item(TTR("Configure FBX Importer..."), SETTINGS_MANAGE_FBX_IMPORTER);
+#endif
help_menu = memnew(PopupMenu);
help_menu->set_name(TTR("Help"));
diff --git a/editor/editor_node.h b/editor/editor_node.h
index c430662c7f..950970379d 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -77,6 +77,7 @@ class EditorSettingsDialog;
class EditorToaster;
class EditorUndoRedoManager;
class ExportTemplateManager;
+class FBXImporterManager;
class FileDialog;
class FileSystemDock;
class HistoryDock;
@@ -209,6 +210,7 @@ private:
SETTINGS_EDITOR_DATA_FOLDER,
SETTINGS_EDITOR_CONFIG_FOLDER,
SETTINGS_MANAGE_EXPORT_TEMPLATES,
+ SETTINGS_MANAGE_FBX_IMPORTER,
SETTINGS_MANAGE_FEATURE_PROFILES,
SETTINGS_INSTALL_ANDROID_BUILD_TEMPLATE,
SETTINGS_PICK_MAIN_SCENE,
@@ -285,6 +287,8 @@ private:
ProjectExportDialog *project_export = nullptr;
ProjectSettingsEditor *project_settings_editor = nullptr;
+ FBXImporterManager *fbx_importer_manager = nullptr;
+
Vector<EditorPlugin *> editor_plugins;
bool _initializing_plugins = false;
HashMap<String, EditorPlugin *> addon_name_to_plugin;
diff --git a/editor/fbx_importer_manager.cpp b/editor/fbx_importer_manager.cpp
new file mode 100644
index 0000000000..b258fe7e09
--- /dev/null
+++ b/editor/fbx_importer_manager.cpp
@@ -0,0 +1,158 @@
+/*************************************************************************/
+/* fbx_importer_manager.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "fbx_importer_manager.h"
+
+#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
+#include "scene/gui/link_button.h"
+
+void FBXImporterManager::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_READY: {
+ connect("confirmed", callable_mp(this, &FBXImporterManager::_path_confirmed));
+ } break;
+ }
+}
+
+void FBXImporterManager::show_dialog(bool p_exclusive) {
+ String fbx2gltf_path = EDITOR_GET("filesystem/import/fbx/fbx2gltf_path");
+ fbx_path->set_text(fbx2gltf_path);
+ _validate_path(fbx2gltf_path);
+
+ set_flag(Window::FLAG_BORDERLESS, p_exclusive); // Avoid closing accidentally .
+ set_close_on_escape(!p_exclusive);
+
+ popup_centered();
+}
+
+void FBXImporterManager::_validate_path(const String &p_path) {
+ String error;
+ bool success = false;
+
+ if (p_path == "") {
+ error = TTR("Path to FBX2glTF executable is empty.");
+ } else if (!FileAccess::exists(p_path)) {
+ error = TTR("Path to FBX2glTF executable is invalid.");
+ } else {
+ List<String> args;
+ args.push_back("--version");
+ int exitcode;
+ Error err = OS::get_singleton()->execute(p_path, args, nullptr, &exitcode);
+
+ if (err == OK && exitcode == 0) {
+ success = true;
+ } else {
+ error = TTR("Error executing this file (wrong version or architecture).");
+ }
+ }
+
+ if (success) {
+ path_status->set_text(TTR("FBX2glTF executable is valid."));
+ path_status->add_theme_color_override("font_color", path_status->get_theme_color(SNAME("success_color"), SNAME("Editor")));
+ get_ok_button()->set_disabled(false);
+ } else {
+ path_status->set_text(error);
+ path_status->add_theme_color_override("font_color", path_status->get_theme_color(SNAME("error_color"), SNAME("Editor")));
+ get_ok_button()->set_disabled(true);
+ }
+}
+
+void FBXImporterManager::_select_file(const String &p_path) {
+ fbx_path->set_text(p_path);
+ _validate_path(p_path);
+}
+
+void FBXImporterManager::_path_confirmed() {
+ String path = fbx_path->get_text();
+ EditorSettings::get_singleton()->set("filesystem/import/fbx/fbx2gltf_path", path);
+ EditorSettings::get_singleton()->save();
+}
+
+void FBXImporterManager::_browse_install() {
+ if (fbx_path->get_text() != String()) {
+ browse_dialog->set_current_file(fbx_path->get_text());
+ }
+
+ browse_dialog->popup_centered_ratio();
+}
+
+FBXImporterManager *FBXImporterManager::singleton = nullptr;
+
+FBXImporterManager::FBXImporterManager() {
+ singleton = this;
+
+ set_title(TTR("Configure FBX Importer"));
+
+ VBoxContainer *vb = memnew(VBoxContainer);
+ vb->add_child(memnew(Label(TTR("FBX2glTF is required for importing FBX files.\nPlease download it and provide a valid path to the binary:"))));
+ LinkButton *lb = memnew(LinkButton);
+ lb->set_text(TTR("Click this link to download FBX2glTF"));
+ lb->set_uri("https://godotengine.org/fbx-import");
+ vb->add_child(lb);
+
+ HBoxContainer *hb = memnew(HBoxContainer);
+
+ fbx_path = memnew(LineEdit);
+ fbx_path->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ hb->add_child(fbx_path);
+ fbx_path_browse = memnew(Button);
+ hb->add_child(fbx_path_browse);
+ fbx_path_browse->set_text(TTR("Browse"));
+ fbx_path_browse->connect("pressed", callable_mp(this, &FBXImporterManager::_browse_install));
+ hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ hb->set_custom_minimum_size(Size2(400 * EDSCALE, 0));
+
+ vb->add_child(hb);
+
+ path_status = memnew(Label);
+ vb->add_child(path_status);
+
+ add_child(vb);
+
+ fbx_path->connect("text_changed", callable_mp(this, &FBXImporterManager::_validate_path));
+
+ get_ok_button()->set_text(TTR("Confirm Path"));
+
+ browse_dialog = memnew(EditorFileDialog);
+ browse_dialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
+ browse_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
+#if defined(X11_ENABLED)
+ browse_dialog->add_filter("FBX2glTF-linux-x86_64");
+#elif defined(OSX_ENABLED)
+ browse_dialog->add_filter("FBX2glTF-macos-x86_64");
+#elif defined(WINDOWS_ENABLED)
+ browse_dialog->add_filter("FBX2glTF-windows-x86_64");
+#endif
+
+ browse_dialog->connect("file_selected", callable_mp(this, &FBXImporterManager::_select_file));
+
+ add_child(browse_dialog);
+}
diff --git a/editor/fbx_importer_manager.h b/editor/fbx_importer_manager.h
new file mode 100644
index 0000000000..28de761519
--- /dev/null
+++ b/editor/fbx_importer_manager.h
@@ -0,0 +1,66 @@
+/*************************************************************************/
+/* fbx_importer_manager.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef FBX_IMPORTER_MANAGER_H
+#define FBX_IMPORTER_MANAGER_H
+
+#include "editor/editor_file_dialog.h"
+#include "scene/gui/dialogs.h"
+#include "scene/gui/line_edit.h"
+
+class FBXImporterManager : public ConfirmationDialog {
+ GDCLASS(FBXImporterManager, ConfirmationDialog)
+
+ Label *message = nullptr;
+ LineEdit *fbx_path = nullptr;
+ Button *fbx_path_browse = nullptr;
+ EditorFileDialog *browse_dialog = nullptr;
+ Label *path_status = nullptr;
+
+ void _validate_path(const String &p_path);
+ void _select_file(const String &p_path);
+ void _path_confirmed();
+ void _browse_install();
+ void _link_clicked();
+
+ static FBXImporterManager *singleton;
+
+protected:
+ void _notification(int p_what);
+
+public:
+ static FBXImporterManager *get_singleton() { return singleton; }
+
+ void show_dialog(bool p_exclusive = false);
+
+ FBXImporterManager();
+};
+
+#endif // FBX_IMPORTER_MANAGER_H