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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-04-26 08:18:15 +0200
committerGitHub <noreply@github.com>2022-04-26 08:18:15 +0200
commite35ce448532b16021717aa94f7d988e2581d8ad1 (patch)
treedf8d170af3d11f8c9ab552154cc3402f67afc12b /editor
parente77a7c297681381d8f6b2008574a32f45bda834f (diff)
parente96b773c816cf15013618a091b66f40efbcc8edc (diff)
Merge pull request #60446 from KoBeWi/animation_extermination
Remove RESET tracks after removing tracks
Diffstat (limited to 'editor')
-rw-r--r--editor/animation_track_editor.cpp72
-rw-r--r--editor/animation_track_editor.h2
2 files changed, 59 insertions, 15 deletions
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 2323578617..a084a10528 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -3534,31 +3534,75 @@ void AnimationTrackEditor::_timeline_changed(float p_new_pos, bool p_drag, bool
}
void AnimationTrackEditor::_track_remove_request(int p_track) {
- if (animation->track_is_compressed(p_track)) {
+ _animation_track_remove_request(p_track, animation);
+}
+
+void AnimationTrackEditor::_animation_track_remove_request(int p_track, Ref<Animation> p_from_animation) {
+ if (p_from_animation->track_is_compressed(p_track)) {
EditorNode::get_singleton()->show_warning(TTR("Compressed tracks can't be edited or removed. Re-import the animation with compression disabled in order to edit."));
return;
}
int idx = p_track;
- if (idx >= 0 && idx < animation->get_track_count()) {
+ if (idx >= 0 && idx < p_from_animation->get_track_count()) {
undo_redo->create_action(TTR("Remove Anim Track"));
+
+ // Remove corresponding reset tracks if they are no longer needed.
+ AnimationPlayer *player = AnimationPlayerEditor::get_singleton()->get_player();
+ if (player->has_animation(SceneStringNames::get_singleton()->RESET)) {
+ Ref<Animation> reset = player->get_animation(SceneStringNames::get_singleton()->RESET);
+ if (reset != p_from_animation) {
+ for (int i = 0; i < reset->get_track_count(); i++) {
+ if (reset->track_get_path(i) == p_from_animation->track_get_path(p_track)) {
+ // Check if the reset track isn't used by other animations.
+ bool used = false;
+ List<StringName> animation_list;
+ player->get_animation_list(&animation_list);
+
+ for (const StringName &anim_name : animation_list) {
+ Ref<Animation> anim = player->get_animation(anim_name);
+ if (anim == p_from_animation || anim == reset) {
+ continue;
+ }
+
+ for (int j = 0; j < anim->get_track_count(); j++) {
+ if (anim->track_get_path(j) == reset->track_get_path(i)) {
+ used = true;
+ break;
+ }
+ }
+
+ if (used) {
+ break;
+ }
+ }
+
+ if (!used) {
+ _animation_track_remove_request(i, reset);
+ }
+ break;
+ }
+ }
+ }
+ }
+
undo_redo->add_do_method(this, "_clear_selection", false);
- undo_redo->add_do_method(animation.ptr(), "remove_track", idx);
- undo_redo->add_undo_method(animation.ptr(), "add_track", animation->track_get_type(idx), idx);
- undo_redo->add_undo_method(animation.ptr(), "track_set_path", idx, animation->track_get_path(idx));
+ undo_redo->add_do_method(p_from_animation.ptr(), "remove_track", idx);
+ undo_redo->add_undo_method(p_from_animation.ptr(), "add_track", p_from_animation->track_get_type(idx), idx);
+ undo_redo->add_undo_method(p_from_animation.ptr(), "track_set_path", idx, p_from_animation->track_get_path(idx));
// TODO interpolation.
- for (int i = 0; i < animation->track_get_key_count(idx); i++) {
- Variant v = animation->track_get_key_value(idx, i);
- float time = animation->track_get_key_time(idx, i);
- float trans = animation->track_get_key_transition(idx, i);
+ for (int i = 0; i < p_from_animation->track_get_key_count(idx); i++) {
+ Variant v = p_from_animation->track_get_key_value(idx, i);
+ float time = p_from_animation->track_get_key_time(idx, i);
+ float trans = p_from_animation->track_get_key_transition(idx, i);
- undo_redo->add_undo_method(animation.ptr(), "track_insert_key", idx, time, v);
- undo_redo->add_undo_method(animation.ptr(), "track_set_key_transition", idx, i, trans);
+ undo_redo->add_undo_method(p_from_animation.ptr(), "track_insert_key", idx, time, v);
+ undo_redo->add_undo_method(p_from_animation.ptr(), "track_set_key_transition", idx, i, trans);
}
- undo_redo->add_undo_method(animation.ptr(), "track_set_interpolation_type", idx, animation->track_get_interpolation_type(idx));
- if (animation->track_get_type(idx) == Animation::TYPE_VALUE) {
- undo_redo->add_undo_method(animation.ptr(), "value_track_set_update_mode", idx, animation->value_track_get_update_mode(idx));
+ undo_redo->add_undo_method(p_from_animation.ptr(), "track_set_interpolation_type", idx, p_from_animation->track_get_interpolation_type(idx));
+ if (p_from_animation->track_get_type(idx) == Animation::TYPE_VALUE) {
+ undo_redo->add_undo_method(p_from_animation.ptr(), "value_track_set_update_mode", idx, p_from_animation->value_track_get_update_mode(idx));
}
undo_redo->commit_action();
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 0f6d12b4d4..92b203d183 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -46,7 +46,6 @@
#include "scene/resources/animation.h"
#include "scene_tree_editor.h"
-class AnimationPlayer;
class AnimationTrackEdit;
class ViewPanner;
@@ -323,6 +322,7 @@ class AnimationTrackEditor : public VBoxContainer {
void _name_limit_changed();
void _timeline_changed(float p_new_pos, bool p_drag, bool p_timeline_only);
void _track_remove_request(int p_track);
+ void _animation_track_remove_request(int p_track, Ref<Animation> p_from_animation);
void _track_grab_focus(int p_track);
UndoRedo *undo_redo = nullptr;