diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-11 14:01:43 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-11 14:08:44 +0100 |
commit | db81928e08cb58d5f67908c6dfcf9433e572ffe8 (patch) | |
tree | d9a3ec0c72f3a4eda02e16ed883f560e02cf1ccf /editor | |
parent | eb2b1a602247b88b0710a5eaae0146e0afeed265 (diff) |
Vulkan: Move thirdparty code out of drivers, style fixes
- `vk_enum_string_helper.h` is a generated file taken from the SDK
(Vulkan-ValidationLayers).
- `vk_mem_alloc.h` is a library from GPUOpen:
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_visual_profiler.cpp | 4 | ||||
-rw-r--r-- | editor/editor_visual_profiler.h | 4 | ||||
-rw-r--r-- | editor/import/resource_importer_layered_texture.h | 4 | ||||
-rw-r--r-- | editor/script_editor_debugger.cpp | 4 |
4 files changed, 8 insertions, 8 deletions
diff --git a/editor/editor_visual_profiler.cpp b/editor/editor_visual_profiler.cpp index c5b7032a65..3f3da7c4a5 100644 --- a/editor/editor_visual_profiler.cpp +++ b/editor/editor_visual_profiler.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/editor_visual_profiler.h b/editor/editor_visual_profiler.h index 74d3b16142..b4c03b227e 100644 --- a/editor/editor_visual_profiler.h +++ b/editor/editor_visual_profiler.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h index ac0270d50f..6a6bc89a81 100644 --- a/editor/import/resource_importer_layered_texture.h +++ b/editor/import/resource_importer_layered_texture.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index fe6f92f0a5..3aec50528f 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -33,11 +33,11 @@ #include "core/io/marshalls.h" #include "core/project_settings.h" #include "core/ustring.h" -#include "editor/plugins/canvas_item_editor_plugin.h" -#include "editor/plugins/spatial_editor_plugin.h" #include "editor/editor_log.h" #include "editor/editor_network_profiler.h" #include "editor/editor_visual_profiler.h" +#include "editor/plugins/canvas_item_editor_plugin.h" +#include "editor/plugins/spatial_editor_plugin.h" #include "editor_node.h" #include "editor_profiler.h" #include "editor_scale.h" |