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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-01-20 22:01:37 +0100
committerGitHub <noreply@github.com>2022-01-20 22:01:37 +0100
commitd681d99e126bcac87823510ba2a71af0ace6e8dc (patch)
treea9f5eaf4ecf107dff251486b207fd732776b2a8c /editor
parent04d283dc230e20f0e744768aa7645f414a8e88b6 (diff)
parent7b0ed2aa5e4b9d9807037d57f0fc80fe8dd6fb39 (diff)
Merge pull request #52134 from RandomShaper/fix_naming
Diffstat (limited to 'editor')
-rw-r--r--editor/debugger/script_editor_debugger.cpp4
-rw-r--r--editor/inspector_dock.cpp4
-rw-r--r--editor/scene_tree_dock.cpp4
3 files changed, 6 insertions, 6 deletions
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 4349ffc75b..ee844fff64 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -1121,7 +1121,7 @@ void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p
NodePath path = editor->get_edited_scene()->get_path_to(node);
int pathid = _get_node_path_cache(path);
- if (p_value.is_ref()) {
+ if (p_value.is_ref_counted()) {
Ref<Resource> res = p_value;
if (res.is_valid() && !res->get_path().is_empty()) {
Array msg;
@@ -1147,7 +1147,7 @@ void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p
String respath = res->get_path();
int pathid = _get_res_path_cache(respath);
- if (p_value.is_ref()) {
+ if (p_value.is_ref_counted()) {
Ref<Resource> res2 = p_value;
if (res2.is_valid() && !res2->get_path().is_empty()) {
Array msg;
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index ce4e51e54c..df9dca10b2 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -108,7 +108,7 @@ void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) {
Variant v = current->get(E->get().name);
REF ref = v;
RES res = ref;
- if (v.is_ref() && ref.is_valid() && res.is_valid()) {
+ if (v.is_ref_counted() && ref.is_valid() && res.is_valid()) {
// Valid resource which would be duplicated if action is confirmed.
resource_propnames.append(E->get().name);
}
@@ -145,7 +145,7 @@ void InspectorDock::_menu_option_confirm(int p_option, bool p_confirmed) {
}
Variant v = current->get(prop_info.name);
- if (v.is_ref()) {
+ if (v.is_ref_counted()) {
REF ref = v;
if (ref.is_valid()) {
RES res = ref;
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 3dbbb30b0e..9290fe0ff7 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -3214,7 +3214,7 @@ void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap)
}
Variant v = p_node->get(E.name);
- if (v.is_ref()) {
+ if (v.is_ref_counted()) {
RES res = v;
if (res.is_valid()) {
if (!states_stack_ready) {
@@ -3252,7 +3252,7 @@ void SceneTreeDock::_create_remap_for_resource(RES p_resource, Map<RES, RES> &r_
}
Variant v = p_resource->get(E.name);
- if (v.is_ref()) {
+ if (v.is_ref_counted()) {
RES res = v;
if (res.is_valid()) {
if (res->is_built_in() && !r_remap.has(res)) {