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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-03-13 20:12:46 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-13 20:12:46 +0100 |
commit | cd5320a93d5569f29f98d1b0eaa0a47ca1895f87 (patch) | |
tree | 36ba248c2a4e95fd26e39991082d90ea26a060fc /editor | |
parent | 47c35f5b9665a04bdddccb0d34fc7983dd78be3d (diff) | |
parent | 3c53752b4a13a8f81b57bb6efb69dd4c08b55ed3 (diff) |
Merge pull request #59110 from KoBeWi/Godot_for_embedded_systems
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index de0465a160..7251530fdc 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -6291,7 +6291,7 @@ EditorNode::EditorNode() { scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL); scene_root = memnew(SubViewport); - scene_root->set_embed_subwindows_hint(true); + scene_root->set_embedding_subwindows(true); scene_root->set_disable_3d(true); scene_root->set_disable_input(true); |