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authorTomasz Chabora <kobewi4e@gmail.com>2020-11-30 00:37:32 +0100
committerTomasz Chabora <kobewi4e@gmail.com>2020-11-30 00:37:32 +0100
commitc93a3bdaef485fa102ecab8ad37f5a43f730506d (patch)
treee7353b4d72c2b00c9a0d31f81e739ce648ff0112 /editor
parent0167bfa530bb4c19ff237d2f12927c60ac452ad7 (diff)
Show editable children in the connect dialog
Diffstat (limited to 'editor')
-rw-r--r--editor/connections_dialog.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index 320e5d8510..a04065a463 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -410,6 +410,7 @@ ConnectDialog::ConnectDialog() {
tree = memnew(SceneTreeEditor(false));
tree->set_connecting_signal(true);
+ tree->set_show_enabled_subscene(true);
tree->get_scene_tree()->connect("item_activated", callable_mp(this, &ConnectDialog::_item_activated));
tree->connect("node_selected", callable_mp(this, &ConnectDialog::_tree_node_selected));
tree->set_connect_to_script_mode(true);