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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2023-02-01 12:10:13 +0100 |
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committer | GitHub <noreply@github.com> | 2023-02-01 12:10:13 +0100 |
commit | c40020513ac8201a449b5ae2eeb58fef0ce0a2a4 (patch) | |
tree | 7f83a0eece0253ab5aa9b5a5bed8015ef08ee71a /editor | |
parent | 1033dfcb3d4d91a08f1d659ded2000c73c938094 (diff) | |
parent | bc24d0135944dedbdbaa8f6aff8f9faee772fe3e (diff) |
Merge pull request #72440 from V-Sekai/gltf_embed_as_uncompressed
gltf: Add GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED
Diffstat (limited to 'editor')
-rw-r--r-- | editor/import/resource_importer_scene.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index 9560f4bed2..d0f04cb46f 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -2289,7 +2289,14 @@ Node *ResourceImporterScene::pre_import(const String &p_source_file, const HashM ERR_FAIL_COND_V(!importer.is_valid(), nullptr); Error err = OK; - Node *scene = importer->import_scene(p_source_file, EditorSceneFormatImporter::IMPORT_ANIMATION | EditorSceneFormatImporter::IMPORT_GENERATE_TANGENT_ARRAYS, p_options, nullptr, &err); + HashMap<StringName, Variant> options_dupe = p_options; + + // By default, the GLTF importer will extract embedded images into files on disk + // However, we do not want the advanced settings dialog to be able to write files on disk. + // To avoid this and also avoid compressing to basis every time, we are using the uncompressed option. + options_dupe["gltf/embedded_image_handling"] = 3; // Embed as Uncompressed defined in GLTFState::GLTFHandleBinary::HANDLE_BINARY_EMBED_AS_UNCOMPRESSED + + Node *scene = importer->import_scene(p_source_file, EditorSceneFormatImporter::IMPORT_ANIMATION | EditorSceneFormatImporter::IMPORT_GENERATE_TANGENT_ARRAYS, options_dupe, nullptr, &err); if (!scene || err != OK) { return nullptr; } |