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authorRémi Verschelde <rverschelde@gmail.com>2022-11-18 16:21:18 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-18 16:21:18 +0100
commitc36691394ab4b4b4670703eaff9891f781d99f3f (patch)
treece92c840bc56df19f92324f02141c9129b63e48d /editor
parentc3132b42cb9108379914ad71cd09cf723af7c760 (diff)
parentb3f22ec03ce92496389c707052b4f81c738fbf56 (diff)
Merge pull request #68799 from Chaosus/shader_fix
Prevent stack overflow when setting a shader global value
Diffstat (limited to 'editor')
-rw-r--r--editor/shader_globals_editor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/shader_globals_editor.cpp b/editor/shader_globals_editor.cpp
index 596b3eefba..9b82e80072 100644
--- a/editor/shader_globals_editor.cpp
+++ b/editor/shader_globals_editor.cpp
@@ -111,7 +111,7 @@ protected:
undo_redo->add_do_method(this, "_var_changed");
undo_redo->add_undo_method(this, "_var_changed");
block_update = true;
- undo_redo->commit_action();
+ undo_redo->commit_action(false);
block_update = false;
return true;