diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-01-04 20:26:22 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-01-04 20:42:50 +0100 |
commit | ba2bdc478b9eaad99b6c2a3c860e3dc0fe73a1a6 (patch) | |
tree | 7a76d22a16a123e7fbd91e48d234667276ab4f13 /editor | |
parent | 42312f066bd7fc5eb66abb5a2d7161717ceb3c55 (diff) |
Style: Remove inconsistently used `@author` docstrings
Each file in Godot has had multiple contributors who co-authored it over the
years, and the information of who was the original person to create that file
is not very relevant, especially when used so inconsistently.
`git blame` is a much better way to know who initially authored or later
modified a given chunk of code, and most IDEs now have good integration to
show this information.
Diffstat (limited to 'editor')
-rw-r--r-- | editor/connections_dialog.h | 6 | ||||
-rw-r--r-- | editor/plugins/texture_region_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/texture_region_editor_plugin.h | 4 | ||||
-rw-r--r-- | editor/rename_dialog.h | 4 | ||||
-rw-r--r-- | editor/reparent_dialog.h | 6 |
5 files changed, 3 insertions, 21 deletions
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h index 46f92cec2b..bbfcece8d7 100644 --- a/editor/connections_dialog.h +++ b/editor/connections_dialog.h @@ -28,10 +28,6 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -/** -@author Juan Linietsky <reduzio@gmail.com> -*/ - #ifndef CONNECTIONS_DIALOG_H #define CONNECTIONS_DIALOG_H @@ -232,4 +228,4 @@ public: ~ConnectionsDock(); }; -#endif +#endif // CONNECTIONS_DIALOG_H diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index c03e55be69..900bf4ef57 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -36,10 +36,6 @@ #include "editor/editor_scale.h" #include "scene/gui/check_box.h" -/** - @author Mariano Suligoy -*/ - void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) { Vector2 line = (to - from).normalized() * 10; diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h index 23981ddb81..bffc6fd9bf 100644 --- a/editor/plugins/texture_region_editor_plugin.h +++ b/editor/plugins/texture_region_editor_plugin.h @@ -40,10 +40,6 @@ #include "scene/resources/style_box.h" #include "scene/resources/texture.h" -/** - @author Mariano Suligoy -*/ - class TextureRegionEditor : public VBoxContainer { GDCLASS(TextureRegionEditor, VBoxContainer); diff --git a/editor/rename_dialog.h b/editor/rename_dialog.h index 7a882dc693..9d02fb10bd 100644 --- a/editor/rename_dialog.h +++ b/editor/rename_dialog.h @@ -41,10 +41,6 @@ #include "scene/gui/option_button.h" #include "scene/gui/spin_box.h" -/** -@author Blazej Floch -*/ - class RenameDialog : public ConfirmationDialog { GDCLASS(RenameDialog, ConfirmationDialog); diff --git a/editor/reparent_dialog.h b/editor/reparent_dialog.h index 3d76eb3294..981829a871 100644 --- a/editor/reparent_dialog.h +++ b/editor/reparent_dialog.h @@ -37,9 +37,7 @@ #include "scene/gui/check_button.h" #include "scene/gui/dialogs.h" #include "scene/gui/line_edit.h" -/** -@author Juan Linietsky <reduzio@gmail.com> -*/ + class ReparentDialog : public ConfirmationDialog { GDCLASS(ReparentDialog, ConfirmationDialog); @@ -60,4 +58,4 @@ public: ~ReparentDialog(); }; -#endif +#endif // REPARENT_DIALOG_H |