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authorMax Hilbrunner <mhilbrunner@users.noreply.github.com>2022-10-19 21:49:57 +0200
committerGitHub <noreply@github.com>2022-10-19 21:49:57 +0200
commitb209065e89f2ac6f3b03d2f7b354fe8d8e2afd05 (patch)
tree7e8d25748f7422e83655058f80267a19e54ee68d /editor
parentcb36006f9e98e289dcf36243b5a9538b5c8933d8 (diff)
parent15e14c5b59504a5f354f71f678d18187ee712f7d (diff)
Merge pull request #67543 from clayjohn/PLU-default
Use CameraAttributesPractical in the editor default environment
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/node_3d_editor_plugin.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index 6ff0fa3afe..7dbe153efd 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -773,7 +773,7 @@ private:
WorldEnvironment *preview_environment = nullptr;
bool preview_env_dangling = false;
Ref<Environment> environment;
- Ref<CameraAttributesPhysical> camera_attributes;
+ Ref<CameraAttributesPractical> camera_attributes;
Ref<ProceduralSkyMaterial> sky_material;
bool sun_environ_updating = false;