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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-06-15 16:27:08 +0200
committerGitHub <noreply@github.com>2021-06-15 16:27:08 +0200
commitacdcd37ad28534113cea7c83dc28dfb74d8ffae0 (patch)
treeb99e75823637f9186759a9eb18102a8268d14718 /editor
parent1129439f09abe7deaff0837f281c5c0805f280da (diff)
parent21807f8d883a3a276bea990c9349e0417caf46f6 (diff)
Merge pull request #49003 from Calinou/editor-freelook-fix-redrawing-when-not-moving
Fix editor constantly redrawing when freelook is active with still camera
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 84b39e782c..fdb6e27367 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -344,7 +344,7 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) {
equal = false;
}
- if (!equal || p_interp_delta == 0 || is_freelook_active() || is_orthogonal != orthogonal) {
+ if (!equal || p_interp_delta == 0 || is_orthogonal != orthogonal) {
camera->set_global_transform(to_camera_transform(camera_cursor));
if (orthogonal) {