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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-02-13 17:06:49 +0100 |
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committer | GitHub <noreply@github.com> | 2018-02-13 17:06:49 +0100 |
commit | a8edad212846a3c1725df31789bd341c3f2eaca5 (patch) | |
tree | ef2833922ee5f22baa703a2c66a2bb02857eee14 /editor | |
parent | 8cfe7988779121a742de6411fda8a243514b584d (diff) | |
parent | cfac160f9fb29996a38e1360f223236ccf15c48c (diff) |
Merge pull request #16463 from Noshyaar/pr1
3DEditor: fix selecting node in viewport not update inspector
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/spatial_editor_plugin.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index bd2cdf0dda..27147cbb67 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -318,6 +318,9 @@ void SpatialEditorViewport::_select(Spatial *p_node, bool p_append, bool p_singl editor_selection->clear(); editor_selection->add_node(p_node); + if (Engine::get_singleton()->is_editor_hint()) + editor->call("edit_node", p_node); + } else { if (editor_selection->is_selected(p_node) && p_single) { |