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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-04-05 16:45:29 +0200
committerGitHub <noreply@github.com>2019-04-05 16:45:29 +0200
commita71d8b561d7815ad1733ce03be98697d748de70c (patch)
tree24e1c21792e9200b0149b676c564d58093ba9e2e /editor
parent769b2ba385ac83ce1eeee3df31572635cd539a79 (diff)
parent2e5b6b5bde1e788ebe4a49e142e391937df2f3b2 (diff)
Merge pull request #26927 from qarmin/fix_perspective_button_hide
Fix perspective button hide when it actually should be disabled
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index e3b51858ec..f48887d342 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -3010,7 +3010,7 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) {
previewing = Object::cast_to<Camera>(pv);
previewing->connect("tree_exiting", this, "_preview_exited_scene");
VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), previewing->get_camera()); //replace
- view_menu->hide();
+ view_menu->set_disabled(true);
surface->update();
preview_camera->set_pressed(true);
preview_camera->show();