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authorluz paz <luzpaz@users.noreply.github.com>2022-01-02 01:03:58 -0500
committerluz paz <luzpaz@users.noreply.github.com>2022-01-02 01:03:58 -0500
commita124f1effed40f5fa232b814469bf1ce57043897 (patch)
tree6825577f9523f745565fb02b1325c09dd1c30536 /editor
parent9f058674acebf9a7a0704cdbc26dc9f6d853b16e (diff)
Fix various typos
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn` Update editor/import/resource_importer_layered_texture.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update doc/classes/TileSetScenesCollectionSource.xml Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/graph_edit.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/resources/animation.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Update scene/gui/rich_text_label.cpp Co-authored-by: Raul Santos <raulsntos@gmail.com> Revert previously committed change
Diffstat (limited to 'editor')
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_parser.cpp4
-rw-r--r--editor/editor_inspector.cpp4
-rw-r--r--editor/editor_settings.cpp2
-rw-r--r--editor/import/resource_importer_layered_texture.cpp2
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp2
5 files changed, 7 insertions, 7 deletions
diff --git a/editor/debugger/debug_adapter/debug_adapter_parser.cpp b/editor/debugger/debug_adapter/debug_adapter_parser.cpp
index 485d58f4a3..cfe30581d2 100644
--- a/editor/debugger/debug_adapter/debug_adapter_parser.cpp
+++ b/editor/debugger/debug_adapter/debug_adapter_parser.cpp
@@ -109,7 +109,7 @@ Dictionary DebugAdapterParser::prepare_error_response(const Dictionary &p_params
case DAP::ErrorType::UNKNOWN:
default:
error = "unknown";
- error_desc = "An unknown error has ocurred when processing the request.";
+ error_desc = "An unknown error has occurred when processing the request.";
break;
}
@@ -412,7 +412,7 @@ Dictionary DebugAdapterParser::req_scopes(const Dictionary &p_params) const {
}
Dictionary DebugAdapterParser::req_variables(const Dictionary &p_params) const {
- // If _remaining_vars > 0, the debugee is still sending a stack dump to the editor.
+ // If _remaining_vars > 0, the debuggee is still sending a stack dump to the editor.
if (DebugAdapterProtocol::get_singleton()->_remaining_vars > 0) {
return Dictionary();
}
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index a53938e3f1..2643f6e31c 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -1799,7 +1799,7 @@ Array EditorInspectorArray::_extract_properties_as_array(const List<PropertyInfo
dict[format_string] = object->get(pi.name);
output[array_index] = dict;
} else {
- WARN_PRINT(vformat("Array element %s has an index too high. Array allocaiton failed.", pi.name));
+ WARN_PRINT(vformat("Array element %s has an index too high. Array allocation failed.", pi.name));
}
}
}
@@ -2766,7 +2766,7 @@ void EditorInspector::update_tree() {
doc_hint = descr;
}
- // Seach for the inspector plugin that will handle the properties. Then add the correct property editor to it.
+ // Search for the inspector plugin that will handle the properties. Then add the correct property editor to it.
for (Ref<EditorInspectorPlugin> &ped : valid_plugins) {
bool exclusive = ped->parse_property(object, p.type, p.name, p.hint, p.hint_string, p.usage, wide_editors);
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 1ac1d6f048..402df52784 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -142,7 +142,7 @@ bool EditorSettings::_get(const StringName &p_name, Variant &r_ret) const {
if (builtin_list.has(shortcut_definition.key)) {
// This shortcut was auto-generated from built in actions: don't save.
- // If the builtin is overriden, it will be saved in the "builtin_action_overrides" section below.
+ // If the builtin is overridden, it will be saved in the "builtin_action_overrides" section below.
continue;
}
diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp
index 89c62ab5cb..f0a5895401 100644
--- a/editor/import/resource_importer_layered_texture.cpp
+++ b/editor/import/resource_importer_layered_texture.cpp
@@ -392,7 +392,7 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const
bool can_s3tc = ProjectSettings::get_singleton()->get("rendering/textures/vram_compression/import_s3tc");
if (can_bptc) {
- formats_imported.push_back("bptc"); //needs to be aded anyway
+ formats_imported.push_back("bptc"); // Needs to be added anyway.
}
bool can_compress_hdr = hdr_compression > 0;
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index bb5ef0f6eb..9c1f600eaa 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -1110,7 +1110,7 @@ void fragment() {
)");
selected_mat->set_shader(selected_sh);
- // Regist properties in editor settings.
+ // Register properties in editor settings.
EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4));
EDITOR_DEF("editors/3d_gizmos/gizmo_colors/selected_bone", Color(0.8, 0.3, 0.0));
EDITOR_DEF("editors/3d_gizmos/gizmo_settings/bone_axis_length", (float)0.1);