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authorJFonS <joan.fonssanchez@gmail.com>2018-09-20 10:44:58 +0200
committerJFonS <joan.fonssanchez@gmail.com>2018-09-20 10:44:58 +0200
commita100b320c267286493d8553217bd862468843d41 (patch)
tree27e1b4b56827962934b410d4d33df24a3f13e1fa /editor
parent4fca3fe180fa7be4f8e1e4859f532c0d407432c7 (diff)
Change viewport type after using create root menu
Change viewport type (2D/3D) according to the type of node just created from the "Create Root Node" menu.
Diffstat (limited to 'editor')
-rw-r--r--editor/scene_tree_dock.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 1f5cd7fe0b..ff6832177e 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -830,6 +830,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", (Object *)NULL);
editor_data->get_undo_redo().commit_action();
+ editor->edit_node(new_node);
+
} break;
default: {