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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-27 10:19:54 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-27 10:19:54 +0200 |
commit | 92b337a215616d619797bbe2ff53901fa1f116d8 (patch) | |
tree | 59b61b539971c1148c391efb55208b2cf1a54ea0 /editor | |
parent | b60c78ab72158b951f17799f5f77473229c0ef5a (diff) | |
parent | b923cc8f13feb16bd40fbc599797c457edcb2cbe (diff) |
Merge pull request #61371 from KoBeWi/stealth_tree_editor
Optimize SceneTreeEditor filtering
Diffstat (limited to 'editor')
-rw-r--r-- | editor/scene_tree_editor.cpp | 76 | ||||
-rw-r--r-- | editor/scene_tree_editor.h | 3 |
2 files changed, 45 insertions, 34 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index eaec3bab02..32d43d7c59 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -170,9 +170,9 @@ void SceneTreeEditor::_toggle_visible(Node *p_node) { } } -bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll_to_selected) { +void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { if (!p_node) { - return false; + return; } // only owned nodes are editable, since nodes can create their own (manually owned) child nodes, @@ -185,7 +185,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll part_of_subscene = true; //allow } else { - return false; + return; } } else { part_of_subscene = p_node != get_scene_node() && get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node)) >= 0; @@ -431,29 +431,21 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll } } - bool scroll = false; - if (editor_selection) { if (editor_selection->is_selected(p_node)) { item->select(0); - scroll = p_scroll_to_selected; } } if (selected == p_node) { if (!editor_selection) { item->select(0); - scroll = p_scroll_to_selected; } item->set_as_cursor(0); } - bool keep = (filter.is_subsequence_ofn(String(p_node->get_name()))); - for (int i = 0; i < p_node->get_child_count(); i++) { - bool child_keep = _add_nodes(p_node->get_child(i), item, p_scroll_to_selected); - - keep = keep || child_keep; + _add_nodes(p_node->get_child(i), item); } if (valid_types.size()) { @@ -466,27 +458,10 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll } if (!valid) { - //item->set_selectable(0,marked_selectable); item->set_custom_color(0, get_theme_color(SNAME("disabled_font_color"), SNAME("Editor"))); item->set_selectable(0, false); } } - - if (!keep) { - if (editor_selection) { - Node *n = get_node(item->get_metadata(0)); - if (n) { - editor_selection->remove_node(n); - } - } - memdelete(item); - return false; - } else { - if (scroll) { - tree->scroll_to_item(item); - } - return true; - } } void SceneTreeEditor::_node_visibility_changed(Node *p_node) { @@ -592,13 +567,48 @@ void SceneTreeEditor::_update_tree(bool p_scroll_to_selected) { updating_tree = true; tree->clear(); if (get_scene_node()) { - _add_nodes(get_scene_node(), nullptr, p_scroll_to_selected); + _add_nodes(get_scene_node(), nullptr); last_hash = hash_djb2_one_64(0); _compute_hash(get_scene_node(), last_hash); } updating_tree = false; - tree_dirty = false; + + if (!filter.is_empty()) { + _update_filter(nullptr, p_scroll_to_selected); + } +} + +bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_selected) { + if (!p_parent) { + p_parent = tree->get_root(); + } + + bool keep = false; + for (TreeItem *child = p_parent->get_first_child(); child; child = child->get_next()) { + keep = _update_filter(child, p_scroll_to_selected) || keep; + } + + if (!keep) { + keep = filter.is_subsequence_ofn(p_parent->get_text(0)); + } + + p_parent->set_visible(keep); + if (editor_selection) { + Node *n = get_node(p_parent->get_metadata(0)); + if (keep) { + if (p_scroll_to_selected && n && editor_selection->is_selected(n)) { + tree->scroll_to_item(p_parent); + } + } else { + if (n && p_parent->is_selected(0)) { + editor_selection->remove_node(n); + p_parent->deselect(0); + } + } + } + + return keep; } void SceneTreeEditor::_compute_hash(Node *p_node, uint64_t &hash) { @@ -898,7 +908,7 @@ void SceneTreeEditor::set_marked(Node *p_marked, bool p_selectable, bool p_child void SceneTreeEditor::set_filter(const String &p_filter) { filter = p_filter; - _update_tree(true); + _update_filter(nullptr, true); } String SceneTreeEditor::get_filter() const { @@ -1211,7 +1221,7 @@ void SceneTreeEditor::set_connecting_signal(bool p_enable) { } void SceneTreeEditor::_bind_methods() { - ClassDB::bind_method(D_METHOD("_update_tree", "scroll_to_selected"), &SceneTreeEditor::_update_tree, DEFVAL(false)); // Still used by some connect_compat. + ClassDB::bind_method(D_METHOD("_update_tree"), &SceneTreeEditor::_update_tree, DEFVAL(false)); // Still used by some connect_compat. ClassDB::bind_method("_rename_node", &SceneTreeEditor::_rename_node); ClassDB::bind_method("_test_update_tree", &SceneTreeEditor::_test_update_tree); diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h index 60387cea3e..5d4230059c 100644 --- a/editor/scene_tree_editor.h +++ b/editor/scene_tree_editor.h @@ -73,9 +73,10 @@ class SceneTreeEditor : public Control { void _compute_hash(Node *p_node, uint64_t &hash); - bool _add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll_to_selected = false); + void _add_nodes(Node *p_node, TreeItem *p_parent); void _test_update_tree(); void _update_tree(bool p_scroll_to_selected = false); + bool _update_filter(TreeItem *p_parent = nullptr, bool p_scroll_to_selected = false); void _tree_changed(); void _tree_process_mode_changed(); void _node_removed(Node *p_node); |