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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-08-21 21:08:21 +0200
committerGitHub <noreply@github.com>2019-08-21 21:08:21 +0200
commit923ef2662542f8ec882c2f3cc01f773a3e94fdb3 (patch)
tree284f689384c8d3e888e0124debf82f5af6e9dae5 /editor
parent99980d856bf2581ff7b86e50067a0f8814442834 (diff)
parente1b9004b0f1560c4c66e7682334cf870851ebd5c (diff)
Merge pull request #31538 from Calinou/filedialog-rename-folder-icon-color
Rename FileDialog's folder icon custom color to `folder_icon_modulate`
Diffstat (limited to 'editor')
-rw-r--r--editor/editor_file_dialog.cpp6
-rw-r--r--editor/editor_themes.cpp2
-rw-r--r--editor/filesystem_dock.cpp6
3 files changed, 7 insertions, 7 deletions
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index 8c9aedc7b7..80aeeef868 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -257,7 +257,7 @@ void EditorFileDialog::_post_popup() {
if (is_visible_in_tree()) {
Ref<Texture> folder = get_icon("folder", "FileDialog");
- const Color folder_color = get_color("folder", "FileDialog");
+ const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
recent->clear();
bool res = access == ACCESS_RESOURCES;
@@ -736,7 +736,7 @@ void EditorFileDialog::update_file_list() {
dir_access->list_dir_begin();
Ref<Texture> folder = get_icon("folder", "FileDialog");
- const Color folder_color = get_color("folder", "FileDialog");
+ const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
List<String> files;
List<String> dirs;
@@ -1204,7 +1204,7 @@ void EditorFileDialog::_update_favorites() {
String current = get_current_dir();
Ref<Texture> folder_icon = get_icon("Folder", "EditorIcons");
- const Color folder_color = get_color("folder", "FileDialog");
+ const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
favorites->clear();
favorite->set_pressed(false);
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index d962001b38..56eed96e31 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -1068,7 +1068,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_icon("folder", "FileDialog", theme->get_icon("Folder", "EditorIcons"));
// Use a different color for folder icons to make them easier to distinguish from files.
// On a light theme, the icon will be dark, so we need to lighten it before blending it with the accent color.
- theme->set_color("folder", "FileDialog", (dark_theme ? Color(1, 1, 1) : Color(5, 5, 5)).linear_interpolate(accent_color, 0.7));
+ theme->set_color("folder_icon_modulate", "FileDialog", (dark_theme ? Color(1, 1, 1) : Color(5, 5, 5)).linear_interpolate(accent_color, 0.7));
theme->set_color("files_disabled", "FileDialog", font_color_disabled);
// color picker
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 83904800e9..b7a74f0035 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -64,7 +64,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
subdirectory_item->set_text(0, dname);
subdirectory_item->set_icon(0, get_icon("Folder", "EditorIcons"));
- subdirectory_item->set_icon_color(0, get_color("folder", "FileDialog"));
+ subdirectory_item->set_icon_color(0, get_color("folder_icon_modulate", "FileDialog"));
subdirectory_item->set_selectable(0, true);
String lpath = p_dir->get_path();
subdirectory_item->set_metadata(0, lpath);
@@ -187,7 +187,7 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo
continue;
Ref<Texture> folder_icon = get_icon("Folder", "EditorIcons");
- const Color folder_color = get_color("folder", "FileDialog");
+ const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
String text;
Ref<Texture> icon;
@@ -646,7 +646,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
}
Ref<Texture> folder_icon = (use_thumbnails) ? folder_thumbnail : get_icon("folder", "FileDialog");
- const Color folder_color = get_color("folder", "FileDialog");
+ const Color folder_color = get_color("folder_icon_modulate", "FileDialog");
// Build the FileInfo list
List<FileInfo> filelist;