diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-21 20:52:16 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-21 20:52:16 +0100 |
commit | 906ee0b2193475c9de30519a1cbb99c1e7d86598 (patch) | |
tree | e07f5fc31e3782497988598d8a6f3ab84e48e1a1 /editor | |
parent | 229c82690dde669482c5e0002b6a887f75c91710 (diff) | |
parent | a3661ad0793a4edab75975ce9718ea16670fd6e4 (diff) |
Merge pull request #67253 from KoBeWi/PICKER_USAGE_NO_EDITOR
Remove editor dependencies from ColorPicker
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_node.cpp | 7 | ||||
-rw-r--r-- | editor/editor_node.h | 2 |
2 files changed, 5 insertions, 4 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index b0278030f9..bbd927dcd9 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3712,11 +3712,12 @@ void EditorNode::set_current_scene(int p_idx) { call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); // Do after everything else is done setting up. } -void EditorNode::setup_color_picker(ColorPicker *picker) { +void EditorNode::setup_color_picker(ColorPicker *p_picker) { + p_picker->set_editor_settings(EditorSettings::get_singleton()); int default_color_mode = EDITOR_GET("interface/inspector/default_color_picker_mode"); int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape"); - picker->set_color_mode((ColorPicker::ColorModeType)default_color_mode); - picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape); + p_picker->set_color_mode((ColorPicker::ColorModeType)default_color_mode); + p_picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape); } bool EditorNode::is_scene_open(const String &p_path) { diff --git a/editor/editor_node.h b/editor/editor_node.h index fb2544c141..d7a4bd4434 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -824,7 +824,7 @@ public: void set_current_scene(int p_idx); - void setup_color_picker(ColorPicker *picker); + void setup_color_picker(ColorPicker *p_picker); void request_instantiate_scene(const String &p_path); void request_instantiate_scenes(const Vector<String> &p_files); |