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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-14 17:07:46 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-20 18:35:38 +0200 |
commit | 8e0dfe55016c36a2c4867cf30142a5591c7a6ed2 (patch) | |
tree | 5942b58562797d5d7689205ea9bc812110d4c89c /editor | |
parent | c884b55ff0ec89f1c469585880639072d717e67b (diff) |
EditorNode: New default dock layout
As discussed with @reduz, now that the FileSystem dock is getting
files display in tree view (#21426), we can change the docks layout
again to give more height to the new inspector.
The new layout is thus:
- Top left: Scene and Import docks
- Bottom left: FileSystem
- Right (full height): Inspector and Node docks
The 2nd left (LEFT_R) and 1st right (RIGHT_L) VSplitContainers (the
ones in use) also get an additional 40px of width compared to their
previous size (which was the minimum size).
Fixes #21480.
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_node.cpp | 48 |
1 files changed, 27 insertions, 21 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index b22fb25bf4..8e66452776 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -5460,49 +5460,55 @@ EditorNode::EditorNode() { filesystem_dock->connect("open", this, "open_request"); filesystem_dock->connect("instance", this, "_instance_request"); - // FileSystem: Full height left - dock_slot[DOCK_SLOT_LEFT_UR]->add_child(filesystem_dock); - dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(filesystem_dock->get_index(), TTR("FileSystem")); + // Scene: Top left + dock_slot[DOCK_SLOT_LEFT_UR]->add_child(scene_tree_dock); + dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(scene_tree_dock->get_index(), TTR("Scene")); - // Scene: Top right - dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(scene_tree_dock); - dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(scene_tree_dock->get_index(), TTR("Scene")); + // Import: Top left, behind Scene + dock_slot[DOCK_SLOT_LEFT_UR]->add_child(import_dock); + dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(import_dock->get_index(), TTR("Import")); - // Import: Top right, behind Scene - dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(import_dock); - dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(import_dock->get_index(), TTR("Import")); + // FileSystem: Bottom left + dock_slot[DOCK_SLOT_LEFT_BR]->add_child(filesystem_dock); + dock_slot[DOCK_SLOT_LEFT_BR]->set_tab_title(filesystem_dock->get_index(), TTR("FileSystem")); - // Inspector: Bottom right - dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(inspector_dock); - dock_slot[DOCK_SLOT_RIGHT_BL]->set_tab_title(inspector_dock->get_index(), TTR("Inspector")); + // Inspector: Full height right + dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(inspector_dock); + dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(inspector_dock->get_index(), TTR("Inspector")); - // Node: Bottom right, behind Inspector - dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(node_dock); - dock_slot[DOCK_SLOT_RIGHT_BL]->set_tab_title(node_dock->get_index(), TTR("Node")); + // Node: Full height right, behind Inspector + dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(node_dock); + dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(node_dock->get_index(), TTR("Node")); // Hide unused dock slots and vsplits dock_slot[DOCK_SLOT_LEFT_UL]->hide(); dock_slot[DOCK_SLOT_LEFT_BL]->hide(); - dock_slot[DOCK_SLOT_LEFT_BR]->hide(); + dock_slot[DOCK_SLOT_RIGHT_BL]->hide(); dock_slot[DOCK_SLOT_RIGHT_UR]->hide(); dock_slot[DOCK_SLOT_RIGHT_BR]->hide(); left_l_vsplit->hide(); right_r_vsplit->hide(); + // Add some offsets to left_r and main hsplits to make LEFT_R and RIGHT_L docks wider than minsize + left_r_hsplit->set_split_offset(40 * EDSCALE); + main_hsplit->set_split_offset(-40 * EDSCALE); + // Define corresponding default layout const String docks_section = "docks"; overridden_default_layout = -1; default_layout.instance(); // Dock numbers are based on DockSlot enum value + 1 - default_layout->set_value(docks_section, "dock_3", "FileSystem"); - default_layout->set_value(docks_section, "dock_5", "Scene,Import"); - default_layout->set_value(docks_section, "dock_6", "Inspector,Node"); + default_layout->set_value(docks_section, "dock_3", "Scene,Import"); + default_layout->set_value(docks_section, "dock_4", "FileSystem"); + default_layout->set_value(docks_section, "dock_5", "Inspector,Node"); for (int i = 0; i < vsplits.size(); i++) default_layout->set_value(docks_section, "dock_split_" + itos(i + 1), 0); - for (int i = 0; i < hsplits.size(); i++) - default_layout->set_value(docks_section, "dock_hsplit_" + itos(i + 1), 0); + default_layout->set_value(docks_section, "dock_hsplit_1", 0); + default_layout->set_value(docks_section, "dock_hsplit_2", 40 * EDSCALE); + default_layout->set_value(docks_section, "dock_hsplit_3", -40 * EDSCALE); + default_layout->set_value(docks_section, "dock_hsplit_4", 0); _update_layouts_menu(); |