diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-11-12 08:19:40 +0100 |
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committer | GitHub <noreply@github.com> | 2018-11-12 08:19:40 +0100 |
commit | 8dfe7864063902af8b49731b3d90ef3e47ecdca0 (patch) | |
tree | d497508962d5b69039f993b3a9cf5018b974eb9e /editor | |
parent | e62644377b6e4a69f7f7da7e75faac910edbd526 (diff) | |
parent | 33e18ab2b5cb0261899421fcd5f5caa0572c207d (diff) |
Merge pull request #23649 from willnationsdev/fix-scene-icons
Fix scene dock not showing custom icons
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_node.cpp | 43 |
1 files changed, 21 insertions, 22 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index d8cb12543f..dbbf5d08b8 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3150,34 +3150,33 @@ Ref<Texture> EditorNode::get_object_icon(const Object *p_object, const String &p script = p_object; } - StringName name; - String icon_path; if (script.is_valid()) { - name = EditorNode::get_editor_data().script_class_get_name(script->get_path()); - icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name); - name = script->get_instance_base_type(); + StringName name = EditorNode::get_editor_data().script_class_get_name(script->get_path()); + String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name); + if (icon_path.length()) + return ResourceLoader::load(icon_path); + + // should probably be deprecated in 4.x + StringName base = script->get_instance_base_type(); + if (base != StringName()) { + const Map<String, Vector<EditorData::CustomType> > &p_map = EditorNode::get_editor_data().get_custom_types(); + for (const Map<String, Vector<EditorData::CustomType> >::Element *E = p_map.front(); E; E = E->next()) { + const Vector<EditorData::CustomType> &ct = E->value(); + for (int i = 0; i < ct.size(); ++i) { + if (ct[i].name == base && ct[i].icon.is_valid()) { + return ct[i].icon; + } + } + } + } } - if (gui_base->has_icon(p_object->get_class(), "EditorIcons")) - return gui_base->get_icon(p_object->get_class(), "EditorIcons"); - - if (icon_path.length()) - return ResourceLoader::load(icon_path); - + // should probably be deprecated in 4.x if (p_object->has_meta("_editor_icon")) return p_object->get_meta("_editor_icon"); - if (name != StringName()) { - const Map<String, Vector<EditorData::CustomType> > &p_map = EditorNode::get_editor_data().get_custom_types(); - for (const Map<String, Vector<EditorData::CustomType> >::Element *E = p_map.front(); E; E = E->next()) { - const Vector<EditorData::CustomType> &ct = E->value(); - for (int i = 0; i < ct.size(); ++i) { - if (ct[i].name == name && ct[i].icon.is_valid()) { - return ct[i].icon; - } - } - } - } + if (gui_base->has_icon(p_object->get_class(), "EditorIcons")) + return gui_base->get_icon(p_object->get_class(), "EditorIcons"); if (p_fallback.length()) return gui_base->get_icon(p_fallback, "EditorIcons"); |