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authorRémi Verschelde <rverschelde@gmail.com>2022-10-10 13:53:53 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-10-10 13:53:53 +0200
commit8c24b35b76feb78d53231399c234eb7d268b7617 (patch)
treed8ffd7827e523cbdc14aa2b8404a4525dea51a94 /editor
parent51bb3c36ddc78de036c562a8e599bdfd5345f2b5 (diff)
parent6a8fbf3d256b141442320f0a5e67654257622c60 (diff)
Merge pull request #65942 from SaracenOne/animation_change_callback_fix
Fix animation change callbacks
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp25
-rw-r--r--editor/plugins/animation_player_editor_plugin.h1
2 files changed, 26 insertions, 0 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 815384d235..a48990779b 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -722,7 +722,18 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) {
if (p_state.has("player")) {
Node *n = EditorNode::get_singleton()->get_edited_scene()->get_node(p_state["player"]);
if (Object::cast_to<AnimationPlayer>(n) && EditorNode::get_singleton()->get_editor_selection()->is_selected(n)) {
+ if (player) {
+ if (player->is_connected("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) {
+ player->disconnect("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated));
+ }
+ }
player = Object::cast_to<AnimationPlayer>(n);
+ if (player) {
+ if (!player->is_connected("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) {
+ player->connect("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated));
+ }
+ }
+
_update_player();
EditorNode::get_singleton()->make_bottom_panel_item_visible(this);
set_process(true);
@@ -984,9 +995,18 @@ void AnimationPlayerEditor::edit(AnimationPlayer *p_player) {
if (player && pin->is_pressed()) {
return; // Ignore, pinned.
}
+
+ if (player) {
+ if (player->is_connected("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) {
+ player->disconnect("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated));
+ }
+ }
player = p_player;
if (player) {
+ if (!player->is_connected("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated))) {
+ player->connect("animation_libraries_updated", callable_mp(this, &AnimationPlayerEditor::_animation_libraries_updated));
+ }
_update_player();
if (onion.enabled) {
@@ -1153,6 +1173,10 @@ void AnimationPlayerEditor::_animation_player_changed(Object *p_pl) {
}
}
+void AnimationPlayerEditor::_animation_libraries_updated() {
+ _animation_player_changed(player);
+}
+
void AnimationPlayerEditor::_list_changed() {
if (is_visible_in_tree()) {
_update_player();
@@ -1547,6 +1571,7 @@ void AnimationPlayerEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_animation_edit"), &AnimationPlayerEditor::_animation_edit);
ClassDB::bind_method(D_METHOD("_animation_resource_edit"), &AnimationPlayerEditor::_animation_resource_edit);
ClassDB::bind_method(D_METHOD("_animation_player_changed"), &AnimationPlayerEditor::_animation_player_changed);
+ ClassDB::bind_method(D_METHOD("_animation_libraries_updated"), &AnimationPlayerEditor::_animation_libraries_updated);
ClassDB::bind_method(D_METHOD("_list_changed"), &AnimationPlayerEditor::_list_changed);
ClassDB::bind_method(D_METHOD("_animation_duplicate"), &AnimationPlayerEditor::_animation_duplicate);
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index 448a0639b1..ae570e53f3 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -195,6 +195,7 @@ class AnimationPlayerEditor : public VBoxContainer {
void _blend_edited();
void _animation_player_changed(Object *p_pl);
+ void _animation_libraries_updated();
void _animation_key_editor_seek(float p_pos, bool p_drag, bool p_timeline_only = false);
void _animation_key_editor_anim_len_changed(float p_len);