summaryrefslogtreecommitdiff
path: root/editor
diff options
context:
space:
mode:
authorJuan Linietsky <juan@godotengine.org>2019-02-21 20:49:42 -0300
committerJuan Linietsky <juan@godotengine.org>2019-02-21 20:49:42 -0300
commit8b231b96e347b677ea4189784c960bc4517b8e6a (patch)
treeb5bf271cdce01341e4b221badcdc2c67bbef24f3 /editor
parent5784caae73dbb9dcb1e6640884782859c5ab94b6 (diff)
Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801
Diffstat (limited to 'editor')
-rw-r--r--editor/editor_node.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 94c5470c83..538b3f02bd 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -4781,8 +4781,6 @@ EditorNode::EditorNode() {
ResourceLoader::clear_translation_remaps(); //no remaps using during editor
ResourceLoader::clear_path_remaps();
- ImageTexture::set_keep_images_cached(true);
-
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
if (id) {