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author | K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | 2020-10-05 09:14:36 -0700 |
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committer | K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | 2020-10-05 09:25:37 -0700 |
commit | 7b76f8783f438c381466108f7fd3150afcb9070a (patch) | |
tree | 3e262643fd16594b2ecbaf93bfd8c8daf34bdcab /editor | |
parent | 7d312448ad92f6af4831fb198cabe27cd350fda7 (diff) |
Better non alphanumeric bone names.
1. _gen_unique_bone_name(Ref<GLTFState> state, const GLTFSkeletonIndex skel_i, const String &p_name) won't return an empty string.
2. String GLTFDocument::_sanitize_bone_name(const String &name) will keep Japanese characters. Like: "全ての親".
3. The sanitize function allows the bone name to be not just alphanumeric. The only required conditions are the ones in add_bone.
> ERR_FAIL_COND(p_name == "" || p_name.find(":") != -1 || p_name.find("/") != -1);
Diffstat (limited to 'editor')
-rw-r--r-- | editor/import/editor_scene_importer_gltf.cpp | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index 0c67c769ef..266df78949 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -184,8 +184,11 @@ String EditorSceneImporterGLTF::_gen_unique_name(GLTFState &state, const String String EditorSceneImporterGLTF::_sanitize_bone_name(const String &name) { String p_name = name.camelcase_to_underscore(true); - RegEx pattern_del("([^a-zA-Z0-9_ ])+"); - p_name = pattern_del.sub(p_name, "", true); + RegEx pattern_nocolon(":"); + p_name = pattern_nocolon.sub(p_name, "_", true); + + RegEx pattern_noslash("/"); + p_name = pattern_noslash.sub(p_name, "_", true); RegEx pattern_nospace(" +"); p_name = pattern_nospace.sub(p_name, "_", true); @@ -200,8 +203,10 @@ String EditorSceneImporterGLTF::_sanitize_bone_name(const String &name) { } String EditorSceneImporterGLTF::_gen_unique_bone_name(GLTFState &state, const GLTFSkeletonIndex skel_i, const String &p_name) { - const String s_name = _sanitize_bone_name(p_name); - + String s_name = _sanitize_bone_name(p_name); + if (s_name.empty()) { + s_name = "bone"; + } String name; int index = 1; while (true) { |