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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-11-16 23:37:24 +0100 |
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committer | GitHub <noreply@github.com> | 2017-11-16 23:37:24 +0100 |
commit | 7ae8ba2d47c499cf119297a5c31b99f04d536dc2 (patch) | |
tree | 91938caed7e85259d1393d893ef0c94fe7ef1f85 /editor | |
parent | ad61ba7a97cfa87e62ae8f369946dfbb02be6f6e (diff) | |
parent | ad87dac77ec4707012ab2567a3dcf16e622760b5 (diff) |
Merge pull request #12976 from Paulb23/scene_tree_add_undo_issue_6125
Fixed scene tree updating when undo/redo root node creation, issue 6125
Diffstat (limited to 'editor')
-rw-r--r-- | editor/scene_tree_dock.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index b5d5bc6045..816156ef00 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1423,6 +1423,7 @@ void SceneTreeDock::_create() { } else { editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", child); + editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree"); editor_data->get_undo_redo().add_do_reference(child); editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", (Object *)NULL); } |