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authorMichael Alexsander Silva Dias <michaelalexsander@protonmail.com>2018-04-27 16:05:10 -0300
committerMichael Alexsander Silva Dias <michaelalexsander@protonmail.com>2018-04-27 16:06:05 -0300
commit75897710b301b7c5254ecd67099f31cb6ee840d5 (patch)
tree0f4a31949eaa204ea1af9e91b722962fdbe5f6e3 /editor
parente93a56ef3e517edfa6146ed62af4b9f85de96500 (diff)
Made the Pin button disable when no AnimationPlayer is selected.
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index ae3a609f6a..b387972558 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -828,6 +828,7 @@ void AnimationPlayerEditor::_update_player() {
save_anim->set_disabled(animlist.size() == 0);
tool_anim->set_disabled(player == NULL);
onion_skinning->set_disabled(player == NULL);
+ pin->set_disabled(player == NULL);
int active_idx = -1;
for (List<StringName>::Element *E = animlist.front(); E; E = E->next()) {