diff options
author | Juan Linietsky <juan@godotengine.org> | 2019-02-24 22:34:12 -0300 |
---|---|---|
committer | Juan Linietsky <juan@godotengine.org> | 2019-02-24 22:36:53 -0300 |
commit | 74d0ed2236b333d0a292e15b9c2a9380c2c122a1 (patch) | |
tree | 70d5310677e78b65c5306a9abb8d39191415809b /editor | |
parent | 5f34664f611ecde576eecd434dc02fc8a940b677 (diff) |
Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others
Diffstat (limited to 'editor')
-rw-r--r-- | editor/import/resource_importer_texture.cpp | 32 | ||||
-rw-r--r-- | editor/import/resource_importer_texture.h | 2 |
2 files changed, 25 insertions, 9 deletions
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index a3bc9d0ec9..112e39cb4a 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -219,7 +219,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "svg/scale", PROPERTY_HINT_RANGE, "0.001,100,0.001"), 1.0)); } -void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal) { +void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal, bool p_force_po2_for_compressed) { FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE); f->store_8('G'); @@ -227,8 +227,21 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String f->store_8('S'); f->store_8('T'); //godot streamable texture - f->store_32(p_image->get_width()); - f->store_32(p_image->get_height()); + bool resize_to_po2 = false; + + if (p_compress_mode == COMPRESS_VIDEO_RAM && p_force_po2_for_compressed && (p_mipmaps || p_texture_flags & Texture::FLAG_REPEAT)) { + resize_to_po2 = true; + f->store_16(next_power_of_2(p_image->get_width())); + f->store_16(p_image->get_width()); + f->store_16(next_power_of_2(p_image->get_height())); + f->store_16(p_image->get_height()); + f->store_16(0); + } else { + f->store_16(p_image->get_width()); + f->store_16(0); + f->store_16(p_image->get_height()); + f->store_16(0); + } f->store_32(p_texture_flags); uint32_t format = 0; @@ -310,6 +323,9 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String case COMPRESS_VIDEO_RAM: { Ref<Image> image = p_image->duplicate(); + if (resize_to_po2) { + image->resize_to_po2(); + } if (p_mipmaps) { image->generate_mipmaps(p_force_normal); } @@ -478,25 +494,25 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String } if (can_bptc || can_s3tc) { - _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, can_bptc ? Image::COMPRESS_BPTC : Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); + _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, can_bptc ? Image::COMPRESS_BPTC : Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal, false); r_platform_variants->push_back("s3tc"); ok_on_pc = true; } if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc2")) { - _save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); + _save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal, false); r_platform_variants->push_back("etc2"); } if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc")) { - _save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); + _save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal, true); r_platform_variants->push_back("etc"); } if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_pvrtc")) { - _save_stex(image, p_save_path + ".pvrtc.stex", compress_mode, lossy, Image::COMPRESS_PVRTC4, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); + _save_stex(image, p_save_path + ".pvrtc.stex", compress_mode, lossy, Image::COMPRESS_PVRTC4, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal, true); r_platform_variants->push_back("pvrtc"); } @@ -505,7 +521,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String } } else { //import normally - _save_stex(image, p_save_path + ".stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); + _save_stex(image, p_save_path + ".stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal, false); } return OK; diff --git a/editor/import/resource_importer_texture.h b/editor/import/resource_importer_texture.h index 408af1edcf..49a8b52b04 100644 --- a/editor/import/resource_importer_texture.h +++ b/editor/import/resource_importer_texture.h @@ -83,7 +83,7 @@ public: virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const; virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const; - void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal); + void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal, bool p_force_po2_for_compressed); virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL); |