diff options
author | jfons <joan.fonssanchez@gmail.com> | 2019-10-23 11:46:26 +0200 |
---|---|---|
committer | JFonS <joan.fonssanchez@gmail.com> | 2020-03-08 23:38:29 +0100 |
commit | 7055a926ff809776ce99930ce650908eeeb0d076 (patch) | |
tree | e7bb47dfe4ee247170eac168cf1f08e7fa896415 /editor | |
parent | 78adce833bce49ef1bf1503956a6162a1c6dd8b2 (diff) |
Add rotation widget to 3D viewport
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_fonts.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/spatial_editor_plugin.cpp | 277 | ||||
-rw-r--r-- | editor/plugins/spatial_editor_plugin.h | 48 |
3 files changed, 325 insertions, 4 deletions
diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp index db2f9c53d9..171b7a2176 100644 --- a/editor/editor_fonts.cpp +++ b/editor/editor_fonts.cpp @@ -256,6 +256,10 @@ void editor_register_fonts(Ref<Theme> p_theme) { MAKE_DEFAULT_FONT(df_rulers, 8 * EDSCALE); p_theme->set_font("rulers", "EditorFonts", df_rulers); + // Rotation widget font + MAKE_DEFAULT_FONT(df_rotation_control, 14 * EDSCALE); + p_theme->set_font("rotation_control", "EditorFonts", df_rotation_control); + // Code font MAKE_SOURCE_FONT(df_code, int(EDITOR_GET("interface/editor/code_font_size")) * EDSCALE); p_theme->set_font("source", "EditorFonts", df_code); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 0bbcbb0080..e53ebadbf9 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -76,6 +76,176 @@ #define MIN_FOV 0.01 #define MAX_FOV 179 +void ViewportRotationControl::_notification(int p_what) { + + if (p_what == NOTIFICATION_ENTER_TREE) { + axis_menu_options.clear(); + axis_menu_options.push_back(SpatialEditorViewport::VIEW_RIGHT); + axis_menu_options.push_back(SpatialEditorViewport::VIEW_TOP); + axis_menu_options.push_back(SpatialEditorViewport::VIEW_FRONT); + axis_menu_options.push_back(SpatialEditorViewport::VIEW_LEFT); + axis_menu_options.push_back(SpatialEditorViewport::VIEW_BOTTOM); + axis_menu_options.push_back(SpatialEditorViewport::VIEW_REAR); + + axis_colors.clear(); + axis_colors.push_back(get_color("axis_x_color", "Editor")); + axis_colors.push_back(get_color("axis_y_color", "Editor")); + axis_colors.push_back(get_color("axis_z_color", "Editor")); + update(); + + if (!is_connected("mouse_exited", callable_mp(this, &ViewportRotationControl::_on_mouse_exited))) { + connect("mouse_exited", callable_mp(this, &ViewportRotationControl::_on_mouse_exited)); + } + } + + if (p_what == NOTIFICATION_DRAW && viewport != nullptr) { + _draw(); + } +} + +void ViewportRotationControl::_draw() { + Vector2i center = get_size() / 2.0; + float radius = get_size().x / 2.0; + + if (focused_axis > -2 || orbiting) { + draw_circle(center, radius, Color(0.5, 0.5, 0.5, 0.25)); + } + + Vector<Axis2D> axis_to_draw; + _get_sorted_axis(axis_to_draw); + for (int i = 0; i < axis_to_draw.size(); ++i) { + _draw_axis(axis_to_draw[i]); + } +} + +void ViewportRotationControl::_draw_axis(const Axis2D &p_axis) { + bool focused = focused_axis == p_axis.axis; + bool positive = p_axis.axis < 3; + bool front = (Math::abs(p_axis.z_axis) <= 0.001 && positive) || p_axis.z_axis > 0.001; + int direction = p_axis.axis % 3; + + Color axis_color = axis_colors[direction]; + + if (!front) { + axis_color = axis_color.darkened(0.4); + } + Color c = focused ? Color(0.9, 0.9, 0.9) : axis_color; + + if (positive) { + Vector2i center = get_size() / 2.0; + draw_line(center, p_axis.screen_point, c, 1.5 * EDSCALE); + } + + if (front) { + String axis_name = direction == 0 ? "X" : (direction == 1 ? "Y" : "Z"); + draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS, c); + draw_char(get_font("rotation_control", "EditorFonts"), p_axis.screen_point + Vector2i(-4, 5) * EDSCALE, axis_name, "", Color(0.3, 0.3, 0.3)); + } else { + draw_circle(p_axis.screen_point, AXIS_CIRCLE_RADIUS * (0.55 + (0.2 * (1.0 + p_axis.z_axis))), c); + } +} + +void ViewportRotationControl::_get_sorted_axis(Vector<Axis2D> &r_axis) { + Vector2i center = get_size() / 2.0; + float radius = get_size().x / 2.0; + + float axis_radius = radius - AXIS_CIRCLE_RADIUS - 2.0 * EDSCALE; + Basis camera_basis = viewport->to_camera_transform(viewport->cursor).get_basis().inverse(); + + for (int i = 0; i < 3; ++i) { + Vector3 axis_3d = camera_basis.get_axis(i); + Vector2i axis_vector = Vector2(axis_3d.x, -axis_3d.y) * axis_radius; + + if (Math::abs(axis_3d.z) < 1.0) { + Axis2D pos_axis; + pos_axis.axis = i; + pos_axis.screen_point = center + axis_vector; + pos_axis.z_axis = axis_3d.z; + r_axis.push_back(pos_axis); + + Axis2D neg_axis; + neg_axis.axis = i + 3; + neg_axis.screen_point = center - axis_vector; + neg_axis.z_axis = -axis_3d.z; + r_axis.push_back(neg_axis); + } else { + // Special case when the camera is aligned with one axis + Axis2D axis; + axis.axis = i + (axis_3d.z < 0 ? 0 : 3); + axis.screen_point = center; + axis.z_axis = 1.0; + r_axis.push_back(axis); + } + } + + r_axis.sort_custom<Axis2DCompare>(); +} + +void ViewportRotationControl::_gui_input(Ref<InputEvent> p_event) { + const Ref<InputEventMouseButton> mb = p_event; + if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) { + Vector2 pos = mb->get_position(); + if (mb->is_pressed()) { + if (pos.distance_to(get_size() / 2.0) < get_size().x / 2.0) { + orbiting = true; + } + } else { + if (focused_axis > -1) { + viewport->_menu_option(axis_menu_options[focused_axis]); + _update_focus(); + } + orbiting = false; + } + } + + const Ref<InputEventMouseMotion> mm = p_event; + if (mm.is_valid()) { + if (orbiting) { + viewport->_nav_orbit(mm, viewport->_get_warped_mouse_motion(mm)); + focused_axis = -1; + } else { + _update_focus(); + } + } +} + +void ViewportRotationControl::_update_focus() { + int original_focus = focused_axis; + focused_axis = -2; + Vector2 mouse_pos = get_local_mouse_position(); + + if (mouse_pos.distance_to(get_size() / 2.0) < get_size().x / 2.0) { + focused_axis = -1; + } + + Vector<Axis2D> axes; + _get_sorted_axis(axes); + + for (int i = 0; i < axes.size(); i++) { + const Axis2D &axis = axes[i]; + if (mouse_pos.distance_to(axis.screen_point) < AXIS_CIRCLE_RADIUS) { + focused_axis = axis.axis; + } + } + + if (focused_axis != original_focus) { + update(); + } +} + +void ViewportRotationControl::_on_mouse_exited() { + focused_axis = -2; + update(); +} + +void ViewportRotationControl::set_viewport(SpatialEditorViewport *p_viewport) { + viewport = p_viewport; +} + +void ViewportRotationControl::_bind_methods() { + ClassDB::bind_method(D_METHOD("_gui_input"), &ViewportRotationControl::_gui_input); +} + void SpatialEditorViewport::_update_camera(float p_interp_delta) { bool is_orthogonal = camera->get_projection() == Camera::PROJECTION_ORTHOGONAL; @@ -104,6 +274,14 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) { camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); + if (Math::abs(camera_cursor.x_rot - cursor.x_rot) < 0.1) { + camera_cursor.x_rot = cursor.x_rot; + } + + if (Math::abs(camera_cursor.y_rot - cursor.y_rot) < 0.1) { + camera_cursor.y_rot = cursor.y_rot; + } + Vector3 forward = to_camera_transform(camera_cursor).basis.xform(Vector3(0, 0, -1)); camera_cursor.pos = camera_cursor.eye_pos + forward * camera_cursor.distance; @@ -131,6 +309,14 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) { camera_cursor.x_rot = Math::lerp(old_camera_cursor.x_rot, cursor.x_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); camera_cursor.y_rot = Math::lerp(old_camera_cursor.y_rot, cursor.y_rot, MIN(1.f, p_interp_delta * (1 / orbit_inertia))); + if (Math::abs(camera_cursor.x_rot - cursor.x_rot) < 0.1) { + camera_cursor.x_rot = cursor.x_rot; + } + + if (Math::abs(camera_cursor.y_rot - cursor.y_rot) < 0.1) { + camera_cursor.y_rot = cursor.y_rot; + } + camera_cursor.pos = old_camera_cursor.pos.linear_interpolate(cursor.pos, MIN(1.f, p_interp_delta * (1 / translation_inertia))); camera_cursor.distance = Math::lerp(old_camera_cursor.distance, cursor.distance, MIN(1.f, p_interp_delta * (1 / zoom_inertia))); } @@ -157,12 +343,16 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) { camera->set_global_transform(to_camera_transform(camera_cursor)); - if (orthogonal) - camera->set_orthogonal(2 * cursor.distance, 0.1, 8192); - else + if (orthogonal) { + float half_fov = Math::deg2rad(get_fov()) / 2.0; + float height = 2.0 * cursor.distance * Math::tan(half_fov); + camera->set_orthogonal(height, 0.1, 8192); + } else { camera->set_perspective(get_fov(), get_znear(), get_zfar()); + } update_transform_gizmo_view(); + rotation_control->update(); } } @@ -548,6 +738,10 @@ void SpatialEditorViewport::_update_name() { String view_mode = orthogonal ? TTR("Orthogonal") : TTR("Perspective"); + if (auto_orthogonal) { + view_mode += " [auto]"; + } + if (name != "") view_menu->set_text(name + " " + view_mode); else @@ -1938,6 +2132,10 @@ void SpatialEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, con return; } + if (orthogonal && auto_orthogonal) { + _menu_option(VIEW_PERSPECTIVE); + } + real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis"); @@ -1963,6 +2161,10 @@ void SpatialEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, cons return; } + if (orthogonal && auto_orthogonal) { + _menu_option(VIEW_PERSPECTIVE); + } + real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity"); real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel); bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis"); @@ -2154,6 +2356,7 @@ void SpatialEditorViewport::_notification(int p_what) { set_freelook_active(false); } call_deferred("update_transform_gizmo_view"); + rotation_control->set_visible(EditorSettings::get_singleton()->get("editors/3d/navigation/show_viewport_rotation_gizmo")); } if (p_what == NOTIFICATION_RESIZED) { @@ -2526,6 +2729,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { cursor.x_rot = Math_PI / 2.0; set_message(TTR("Top View."), 2); name = TTR("Top"); + _set_auto_orthogonal(); _update_name(); } break; @@ -2535,6 +2739,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { cursor.x_rot = -Math_PI / 2.0; set_message(TTR("Bottom View."), 2); name = TTR("Bottom"); + _set_auto_orthogonal(); _update_name(); } break; @@ -2544,6 +2749,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { cursor.y_rot = Math_PI / 2.0; set_message(TTR("Left View."), 2); name = TTR("Left"); + _set_auto_orthogonal(); _update_name(); } break; @@ -2553,6 +2759,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { cursor.y_rot = -Math_PI / 2.0; set_message(TTR("Right View."), 2); name = TTR("Right"); + _set_auto_orthogonal(); _update_name(); } break; @@ -2562,6 +2769,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { cursor.y_rot = 0; set_message(TTR("Front View."), 2); name = TTR("Front"); + _set_auto_orthogonal(); _update_name(); } break; @@ -2571,6 +2779,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { cursor.y_rot = Math_PI; set_message(TTR("Rear View."), 2); name = TTR("Rear"); + _set_auto_orthogonal(); _update_name(); } break; @@ -2668,6 +2877,7 @@ void SpatialEditorViewport::_menu_option(int p_option) { view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), true); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), false); orthogonal = false; + auto_orthogonal = false; call_deferred("update_transform_gizmo_view"); _update_name(); @@ -2677,10 +2887,22 @@ void SpatialEditorViewport::_menu_option(int p_option) { view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), false); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL), true); orthogonal = true; + auto_orthogonal = false; call_deferred("update_transform_gizmo_view"); _update_name(); } break; + case VIEW_AUTO_ORTHOGONAL: { + + int idx = view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL); + bool current = view_menu->get_popup()->is_item_checked(idx); + current = !current; + view_menu->get_popup()->set_item_checked(idx, current); + if (auto_orthogonal) { + auto_orthogonal = false; + _update_name(); + } + } break; case VIEW_LOCK_ROTATION: { int idx = view_menu->get_popup()->get_item_index(VIEW_LOCK_ROTATION); @@ -2835,6 +3057,13 @@ void SpatialEditorViewport::_menu_option(int p_option) { } } +void SpatialEditorViewport::_set_auto_orthogonal() { + if (!orthogonal && view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL))) { + _menu_option(VIEW_ORTHOGONAL); + auto_orthogonal = true; + } +} + void SpatialEditorViewport::_preview_exited_scene() { preview_camera->disconnect("toggled", callable_mp(this, &SpatialEditorViewport::_toggle_camera_preview)); @@ -3043,6 +3272,18 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) { else _menu_option(VIEW_PERSPECTIVE); } + if (p_state.has("view_name")) { + name = p_state["view_name"]; + _update_name(); + } + if (p_state.has("auto_orthogonal")) { + auto_orthogonal = p_state["auto_orthogonal"]; + _update_name(); + } + if (p_state.has("auto_orthogonal_enabled")) { + bool enabled = p_state["auto_orthogonal_enabled"]; + view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL), enabled); + } if (p_state.has("display_mode")) { int display = p_state["display_mode"]; @@ -3137,6 +3378,9 @@ Dictionary SpatialEditorViewport::get_state() const { d["distance"] = cursor.distance; d["use_environment"] = camera->get_environment().is_valid(); d["use_orthogonal"] = camera->get_projection() == Camera::PROJECTION_ORTHOGONAL; + d["view_name"] = name; + d["auto_orthogonal"] = auto_orthogonal; + d["auto_orthogonal_enabled"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL)); if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_NORMAL))) d["display_mode"] = VIEW_DISPLAY_NORMAL; else if (view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_DISPLAY_WIREFRAME))) @@ -3173,6 +3417,7 @@ void SpatialEditorViewport::_bind_methods() { void SpatialEditorViewport::reset() { orthogonal = false; + auto_orthogonal = false; lock_rotation = false; message_time = 0; message = ""; @@ -3574,6 +3819,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed clicked_includes_current = false; orthogonal = false; + auto_orthogonal = false; lock_rotation = false; message_time = 0; zoom_indicator_delay = 0.0; @@ -3626,6 +3872,8 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed view_menu->get_popup()->add_radio_check_item(TTR("Perspective") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_PERSPECTIVE); view_menu->get_popup()->add_radio_check_item(TTR("Orthogonal") + " (" + ED_GET_SHORTCUT("spatial_editor/switch_perspective_orthogonal")->get_as_text() + ")", VIEW_ORTHOGONAL); view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_PERSPECTIVE), true); + view_menu->get_popup()->add_check_item(TTR("Auto Orthogonal Enabled"), VIEW_AUTO_ORTHOGONAL); + view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_AUTO_ORTHOGONAL), true); view_menu->get_popup()->add_separator(); view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_lock_rotation", TTR("Lock View Rotation")), VIEW_LOCK_ROTATION); view_menu->get_popup()->add_separator(); @@ -3753,6 +4001,28 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed locked_label->set_text(TTR("View Rotation Locked")); locked_label->hide(); + top_right_vbox = memnew(VBoxContainer); + top_right_vbox->set_anchors_and_margins_preset(PRESET_TOP_RIGHT, PRESET_MODE_MINSIZE, 2.0 * EDSCALE); + top_right_vbox->set_h_grow_direction(GROW_DIRECTION_BEGIN); + + rotation_control = memnew(ViewportRotationControl); + rotation_control->set_custom_minimum_size(Size2(80, 80) * EDSCALE); + rotation_control->set_h_size_flags(SIZE_SHRINK_END); + rotation_control->set_viewport(this); + top_right_vbox->add_child(rotation_control); + + fps_label = memnew(Label); + fps_label->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE); + fps_label->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE); + fps_label->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -10 * EDSCALE); + fps_label->set_h_grow_direction(GROW_DIRECTION_BEGIN); + fps_label->set_tooltip(TTR("Note: The FPS value displayed is the editor's framerate.\nIt cannot be used as a reliable indication of in-game performance.")); + fps_label->set_mouse_filter(MOUSE_FILTER_PASS); // Otherwise tooltip doesn't show. + top_right_vbox->add_child(fps_label); + fps_label->hide(); + + surface->add_child(top_right_vbox); + accept = NULL; freelook_active = false; @@ -6022,6 +6292,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/3d/manipulator_gizmo_size", PROPERTY_HINT_RANGE, "16,1024,1")); EDITOR_DEF("editors/3d/manipulator_gizmo_opacity", 0.4); EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "editors/3d/manipulator_gizmo_opacity", PROPERTY_HINT_RANGE, "0,1,0.01")); + EDITOR_DEF("editors/3d/navigation/show_viewport_rotation_gizmo", true); over_gizmo_handle = -1; } diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index a4d6b13389..8a10ef935c 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -33,6 +33,7 @@ #include "editor/editor_node.h" #include "editor/editor_plugin.h" +#include "editor/editor_scale.h" #include "scene/3d/immediate_geometry.h" #include "scene/3d/light.h" #include "scene/3d/visual_instance.h" @@ -41,6 +42,7 @@ class Camera; class SpatialEditor; class EditorSpatialGizmoPlugin; +class SpatialEditorViewport; class ViewportContainer; class EditorSpatialGizmo : public SpatialGizmo { @@ -138,10 +140,48 @@ public: ~EditorSpatialGizmo(); }; +class ViewportRotationControl : public Control { + GDCLASS(ViewportRotationControl, Control); + + struct Axis2D { + Vector2i screen_point; + float z_axis = -99.0; + int axis = -1; + }; + + struct Axis2DCompare { + _FORCE_INLINE_ bool operator()(const Axis2D &l, const Axis2D &r) const { + return l.z_axis < r.z_axis; + } + }; + + SpatialEditorViewport *viewport = nullptr; + Vector<Color> axis_colors; + Vector<int> axis_menu_options; + bool orbiting = false; + int focused_axis = -2; + + const float AXIS_CIRCLE_RADIUS = 8.0f * EDSCALE; + +protected: + static void _bind_methods(); + void _notification(int p_what); + void _gui_input(Ref<InputEvent> p_event); + void _draw(); + void _draw_axis(const Axis2D &p_axis); + void _get_sorted_axis(Vector<Axis2D> &r_axis); + void _update_focus(); + void _on_mouse_exited(); + +public: + void set_viewport(SpatialEditorViewport *p_viewport); +}; + class SpatialEditorViewport : public Control { GDCLASS(SpatialEditorViewport, Control); friend class SpatialEditor; + friend class ViewportRotationControl; enum { VIEW_TOP, @@ -179,6 +219,7 @@ class SpatialEditorViewport : public Control { VIEW_DISPLAY_DEBUG_ROUGHNESS_LIMITER, VIEW_LOCK_ROTATION, VIEW_CINEMATIC_PREVIEW, + VIEW_AUTO_ORTHOGONAL, VIEW_MAX }; @@ -199,6 +240,7 @@ private: int index; String name; void _menu_option(int p_option); + void _set_auto_orthogonal(); Spatial *preview_node; AABB *preview_bounds; Vector<String> selected_files; @@ -223,6 +265,7 @@ private: Camera *camera; bool transforming; bool orthogonal; + bool auto_orthogonal; bool lock_rotation; float gizmo_scale; @@ -231,10 +274,13 @@ private: TextureRect *crosshair; Label *info_label; - Label *fps_label; Label *cinema_label; Label *locked_label; + VBoxContainer *top_right_vbox; + ViewportRotationControl *rotation_control; + Label *fps_label; + struct _RayResult { Spatial *item; |