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authorAndreas Haas <liu.gam3@gmail.com>2018-03-09 23:34:32 +0100
committerAndreas Haas <liu.gam3@gmail.com>2018-03-15 19:25:06 +0100
commit700d07cf7cae4e28de107e0c274b27c857d98450 (patch)
tree0786208c16c9aeec8994e8cb8d2dc25001c26785 /editor
parentaeb1c67b5b55c769256a8ffc2f9d9095d6fc74da (diff)
Mono: Avoid invalid class names.
Disallow reserved keywords as class names and prefix base class with the Godot namespace if it's the same as the class name. Fixes #12483
Diffstat (limited to 'editor')
-rw-r--r--editor/script_create_dialog.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index b893b098ac..e45ad1e78e 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -434,6 +434,13 @@ void ScriptCreateDialog::_path_changed(const String &p_path) {
return;
}
+ String path_error = ScriptServer::get_language(language_menu->get_selected())->validate_path(p);
+ if (path_error != "") {
+ _msg_path_valid(false, path_error);
+ _update_dialog();
+ return;
+ }
+
/* All checks passed */
is_path_valid = true;