diff options
author | reduz <reduzio@gmail.com> | 2022-04-07 13:49:28 +0200 |
---|---|---|
committer | reduz <reduzio@gmail.com> | 2022-04-11 12:51:54 +0200 |
commit | 6f401439f849c0c99d8455c607fdef28750ee889 (patch) | |
tree | 3d491feed810e8be2483bce0df2d86626767e7d0 /editor | |
parent | b80a6abaeb8437b75d987952bb829af425f6614e (diff) |
Implement Animation Libraries
* Instead of containing single animations, AnimationPlayer now contains libraries.
* Libraries, in turn, contain the animations.
This paves the way for implementing the possibility of importing scenes as animation libraries, finally allowing to import animations separate from the 3D models.
Missing (will be done on separate PRs):
* Make it possible to import scenes (dae/fbx/gltf) as animation libraries.
* Make it possible for AnimationTree to import animation libraries on its own, so it does not rely on AnimationPlayer for everything.
Diffstat (limited to 'editor')
-rw-r--r-- | editor/icons/AnimationLibrary.svg | 1 | ||||
-rw-r--r-- | editor/import/editor_import_collada.cpp | 9 | ||||
-rw-r--r-- | editor/import/resource_importer_scene.cpp | 15 | ||||
-rw-r--r-- | editor/plugins/animation_library_editor.cpp | 689 | ||||
-rw-r--r-- | editor/plugins/animation_library_editor.h | 119 | ||||
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 444 | ||||
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.h | 22 |
7 files changed, 994 insertions, 305 deletions
diff --git a/editor/icons/AnimationLibrary.svg b/editor/icons/AnimationLibrary.svg new file mode 100644 index 0000000000..0bac67d302 --- /dev/null +++ b/editor/icons/AnimationLibrary.svg @@ -0,0 +1 @@ +<svg height="16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="M14.519 2.006A6 6 0 0 0 8.599 8a6 6 0 0 0 5.92 5.994v-1.01a1 1 0 0 1-.92-.984 1 1 0 0 1 .92-.984V4.984a1 1 0 0 1-.92-.984 1 1 0 0 1 .92-.984Zm-3.432 2.996a1 1 0 0 1 .547.133 1 1 0 0 1 .367 1.365 1 1 0 0 1-1.367.365A1 1 0 0 1 10.27 5.5a1 1 0 0 1 .818-.498ZM11.111 9a1 1 0 0 1 .89.5 1 1 0 0 1-.367 1.365 1 1 0 0 1-1.365-.365 1 1 0 0 1 .365-1.365A1 1 0 0 1 11.111 9Z" style="fill:#e0e0e0;fill-opacity:1"/><path d="M11.094 2.104a6 6 0 0 0-5.92 5.994 6 6 0 0 0 5.92 5.994v-.023a5.795 6.506 0 0 1-2.89-3.104 1 1 0 0 1-1.36-.367 1 1 0 0 1 .365-1.365 1 1 0 0 1 .475-.135 5.795 6.506 0 0 1-.076-.984 5.795 6.506 0 0 1 .082-1.027 1 1 0 0 1-.48-.124 1 1 0 0 1-.366-1.365 1 1 0 0 1 .818-.498 1 1 0 0 1 .547.133 1 1 0 0 1 .004.002 5.795 6.506 0 0 1 2.881-3.076z" style="fill:#e0e0e0;fill-opacity:1"/><path d="M7.616 2.104a6 6 0 0 0-5.92 5.994 6 6 0 0 0 5.92 5.994v-.023a5.795 6.506 0 0 1-2.89-3.104 1 1 0 0 1-1.36-.367 1 1 0 0 1 .366-1.365 1 1 0 0 1 .474-.135 5.795 6.506 0 0 1-.076-.984 5.795 6.506 0 0 1 .082-1.027 1 1 0 0 1-.48-.124 1 1 0 0 1-.366-1.365 1 1 0 0 1 .819-.498 1 1 0 0 1 .547.133 1 1 0 0 1 .003.002 5.795 6.506 0 0 1 2.881-3.076z" style="fill:#e0e0e0;fill-opacity:1"/></svg> diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index 69fa64c24c..97fc33ad25 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -1801,7 +1801,14 @@ Node *EditorSceneFormatImporterCollada::import_scene(const String &p_path, uint3 name = state.animations[i]->get_name(); } - ap->add_animation(name, state.animations[i]); + Ref<AnimationLibrary> library; + if (!ap->has_animation_library("")) { + library.instantiate(); + ap->add_animation_library("", library); + } else { + library = ap->get_animation_library(""); + } + library->add_animation(name, state.animations[i]); } state.scene->add_child(ap, true); ap->set_owner(state.scene); diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index e7c605aaf0..19aceb6c80 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -473,7 +473,9 @@ Node *ResourceImporterScene::_pre_fix_node(Node *p_node, Node *p_root, Map<Ref<I if (_teststr(animname, loop_strings[i])) { anim->set_loop_mode(Animation::LoopMode::LOOP_LINEAR); animname = _fixstr(animname, loop_strings[i]); - ap->rename_animation(E, animname); + + Ref<AnimationLibrary> library = ap->get_animation_library(ap->find_animation_library(anim)); + library->rename_animation(E, animname); } } } @@ -1019,7 +1021,8 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref< Ref<Animation> saved_anim = _save_animation_to_file(anim, save, path, keep_custom); if (saved_anim != anim) { - ap->add_animation(name, saved_anim); //replace + Ref<AnimationLibrary> al = ap->get_animation_library(ap->find_animation_library(anim)); + al->add_animation(name, saved_anim); //replace } } } @@ -1109,6 +1112,7 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_ } Ref<Animation> default_anim = anim->get_animation("default"); + Ref<AnimationLibrary> al = anim->get_animation_library(anim->find_animation(default_anim)); for (int i = 0; i < p_clips.size(); i += 7) { String name = p_clips[i]; @@ -1246,15 +1250,16 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_ new_anim->set_loop_mode(loop_mode); new_anim->set_length(to - from); - anim->add_animation(name, new_anim); + + al->add_animation(name, new_anim); Ref<Animation> saved_anim = _save_animation_to_file(new_anim, save_to_file, save_to_path, keep_current); if (saved_anim != new_anim) { - anim->add_animation(name, saved_anim); + al->add_animation(name, saved_anim); } } - anim->remove_animation("default"); //remove default (no longer needed) + al->remove_animation("default"); // Remove default (no longer needed). } void ResourceImporterScene::_optimize_animations(AnimationPlayer *anim, float p_max_lin_error, float p_max_ang_error, float p_max_angle) { diff --git a/editor/plugins/animation_library_editor.cpp b/editor/plugins/animation_library_editor.cpp new file mode 100644 index 0000000000..2e9a82a7c2 --- /dev/null +++ b/editor/plugins/animation_library_editor.cpp @@ -0,0 +1,689 @@ +/*************************************************************************/ +/* animation_library_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "animation_library_editor.h" +#include "editor/editor_file_dialog.h" +#include "editor/editor_node.h" +#include "editor/editor_scale.h" + +void AnimationLibraryEditor::set_animation_player(Object *p_player) { + player = p_player; +} + +void AnimationLibraryEditor::_add_library() { + add_library_dialog->set_title(TTR("Library Name:")); + add_library_name->set_text(""); + add_library_dialog->popup_centered(); + add_library_name->grab_focus(); + adding_animation = false; + adding_animation_to_library = StringName(); + _add_library_validate(""); +} + +void AnimationLibraryEditor::_add_library_validate(const String &p_name) { + String error; + + if (adding_animation) { + Ref<AnimationLibrary> al = player->call("get_animation_library", adding_animation_to_library); + ERR_FAIL_COND(al.is_null()); + if (p_name == "") { + error = TTR("Animation name can't be empty."); + + } else if (String(p_name).contains("/") || String(p_name).contains(":") || String(p_name).contains(",") || String(p_name).contains("[")) { + error = TTR("Animation name contains invalid characters: '/', ':', ',' or '['."); + } else if (al->has_animation(p_name)) { + error = TTR("Animation with the same name already exists."); + } + + } else { + if (p_name == "" && bool(player->call("has_animation_library", ""))) { + error = TTR("Enter a library name."); + } else if (String(p_name).contains("/") || String(p_name).contains(":") || String(p_name).contains(",") || String(p_name).contains("[")) { + error = TTR("Library name contains invalid characters: '/', ':', ',' or '['."); + } else if (bool(player->call("has_animation_library", p_name))) { + error = TTR("Library with the same name already exists."); + } + } + + if (error != "") { + add_library_validate->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor"))); + add_library_validate->set_text(error); + add_library_dialog->get_ok_button()->set_disabled(true); + } else { + add_library_validate->add_theme_color_override("font_color", get_theme_color(SNAME("success_color"), SNAME("Editor"))); + if (p_name == "") { + add_library_validate->set_text(TTR("Global library will be created.")); + } else { + add_library_validate->set_text(TTR("Library name is valid.")); + } + add_library_dialog->get_ok_button()->set_disabled(false); + } +} + +void AnimationLibraryEditor::_add_library_confirm() { + if (adding_animation) { + String anim_name = add_library_name->get_text(); + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + Ref<AnimationLibrary> al = player->call("get_animation_library", adding_animation_to_library); + ERR_FAIL_COND(!al.is_valid()); + + Ref<Animation> anim; + anim.instantiate(); + + undo_redo->create_action(vformat(TTR("Add Animation to Library: %s"), anim_name)); + undo_redo->add_do_method(al.ptr(), "add_animation", anim_name, anim); + undo_redo->add_undo_method(al.ptr(), "remove_animation", anim_name); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + + } else { + String lib_name = add_library_name->get_text(); + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + Ref<AnimationLibrary> al; + al.instantiate(); + + undo_redo->create_action(vformat(TTR("Add Animation Library: %s"), lib_name)); + undo_redo->add_do_method(player, "add_animation_library", lib_name, al); + undo_redo->add_undo_method(player, "remove_animation_library", lib_name); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } +} + +void AnimationLibraryEditor::_load_library() { + List<String> extensions; + ResourceLoader::get_recognized_extensions_for_type("AnimationLibrary", &extensions); + + file_dialog->set_title(TTR("Load Animation")); + file_dialog->clear_filters(); + for (const String &K : extensions) { + file_dialog->add_filter("*." + K); + } + + file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); + file_dialog->set_current_file(""); + file_dialog->popup_centered_ratio(); + + file_dialog_action = FILE_DIALOG_ACTION_OPEN_LIBRARY; +} + +void AnimationLibraryEditor::_file_popup_selected(int p_id) { + Ref<AnimationLibrary> al = player->call("get_animation_library", file_dialog_library); + Ref<Animation> anim; + if (file_dialog_animation != StringName()) { + anim = al->get_animation(file_dialog_animation); + ERR_FAIL_COND(anim.is_null()); + } + switch (p_id) { + case FILE_MENU_SAVE_LIBRARY: { + if (al->get_path().is_resource_file()) { + EditorNode::get_singleton()->save_resource(al); + break; + } + [[fallthrough]]; + } + case FILE_MENU_SAVE_AS_LIBRARY: { + file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); + file_dialog->set_title(TTR("Save Library")); + if (al->get_path().is_resource_file()) { + file_dialog->set_current_path(al->get_path()); + } else { + file_dialog->set_current_file(String(file_dialog_library) + ".res"); + } + file_dialog->clear_filters(); + List<String> exts; + ResourceLoader::get_recognized_extensions_for_type("AnimationLibrary", &exts); + for (const String &K : exts) { + file_dialog->add_filter("*." + K); + } + + file_dialog->popup_centered_ratio(); + file_dialog_action = FILE_DIALOG_ACTION_SAVE_LIBRARY; + } break; + case FILE_MENU_MAKE_LIBRARY_UNIQUE: { + StringName lib_name = file_dialog_library; + + Ref<AnimationLibrary> ald = al->duplicate(); + + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + undo_redo->create_action(vformat(TTR("Make Animation Library Unique: %s"), lib_name)); + undo_redo->add_do_method(player, "remove_animation_library", lib_name); + undo_redo->add_do_method(player, "add_animation_library", lib_name, ald); + undo_redo->add_undo_method(player, "remove_animation_library", lib_name); + undo_redo->add_undo_method(player, "add_animation_library", lib_name, al); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + + } break; + case FILE_MENU_EDIT_LIBRARY: { + EditorNode::get_singleton()->push_item(al.ptr()); + } break; + + case FILE_MENU_SAVE_ANIMATION: { + if (anim->get_path().is_resource_file()) { + EditorNode::get_singleton()->save_resource(anim); + break; + } + [[fallthrough]]; + } + case FILE_MENU_SAVE_AS_ANIMATION: { + file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); + file_dialog->set_title(TTR("Save Animation")); + if (anim->get_path().is_resource_file()) { + file_dialog->set_current_path(anim->get_path()); + } else { + file_dialog->set_current_file(String(file_dialog_animation) + ".res"); + } + file_dialog->clear_filters(); + List<String> exts; + ResourceLoader::get_recognized_extensions_for_type("Animation", &exts); + for (const String &K : exts) { + file_dialog->add_filter("*." + K); + } + + file_dialog->popup_centered_ratio(); + file_dialog_action = FILE_DIALOG_ACTION_SAVE_ANIMATION; + } break; + case FILE_MENU_MAKE_ANIMATION_UNIQUE: { + StringName anim_name = file_dialog_animation; + + Ref<Animation> animd = anim->duplicate(); + + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + undo_redo->create_action(vformat(TTR("Make Animation Unique: %s"), anim_name)); + undo_redo->add_do_method(al.ptr(), "remove_animation", anim_name); + undo_redo->add_do_method(al.ptr(), "add_animation", anim_name, animd); + undo_redo->add_undo_method(al.ptr(), "remove_animation", anim_name); + undo_redo->add_undo_method(al.ptr(), "add_animation", anim_name, anim); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } break; + case FILE_MENU_EDIT_ANIMATION: { + EditorNode::get_singleton()->push_item(anim.ptr()); + } break; + } +} +void AnimationLibraryEditor::_load_file(String p_path) { + switch (file_dialog_action) { + case FILE_DIALOG_ACTION_OPEN_LIBRARY: { + Ref<AnimationLibrary> al = ResourceLoader::load(p_path); + if (al.is_null()) { + error_dialog->set_text(TTR("Invalid AnimationLibrary file.")); + error_dialog->popup_centered(); + return; + } + + TypedArray<StringName> libs = player->call("get_animation_library_list"); + for (int i = 0; i < libs.size(); i++) { + const StringName K = libs[i]; + Ref<AnimationLibrary> al2 = player->call("get_animation_library", K); + if (al2 == al) { + error_dialog->set_text(TTR("This library is already added to the player.")); + error_dialog->popup_centered(); + + return; + } + } + + String name = p_path.get_file().get_basename(); + + int attempt = 1; + + while (bool(player->call("has_animation_library", name))) { + attempt++; + name = p_path.get_file().get_basename() + " " + itos(attempt); + } + + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + undo_redo->create_action(vformat(TTR("Add Animation Library: %s"), name)); + undo_redo->add_do_method(player, "add_animation_library", name, al); + undo_redo->add_undo_method(player, "remove_animation_library", name); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } break; + case FILE_DIALOG_ACTION_OPEN_ANIMATION: { + Ref<Animation> anim = ResourceLoader::load(p_path); + if (anim.is_null()) { + error_dialog->set_text(TTR("Invalid Animation file.")); + error_dialog->popup_centered(); + return; + } + + Ref<AnimationLibrary> al = player->call("get_animation_library", adding_animation_to_library); + List<StringName> anims; + al->get_animation_list(&anims); + for (const StringName &K : anims) { + Ref<Animation> a2 = al->get_animation(K); + if (a2 == anim) { + error_dialog->set_text(TTR("This animation is already added to the library.")); + error_dialog->popup_centered(); + return; + } + } + + String name = p_path.get_file().get_basename(); + + int attempt = 1; + + while (al->has_animation(name)) { + attempt++; + name = p_path.get_file().get_basename() + " " + itos(attempt); + } + + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + undo_redo->create_action(vformat(TTR("Load Animation into Library: %s"), name)); + undo_redo->add_do_method(al.ptr(), "add_animation", name, anim); + undo_redo->add_undo_method(al.ptr(), "remove_animation", name); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } break; + + case FILE_DIALOG_ACTION_SAVE_LIBRARY: { + Ref<AnimationLibrary> al = player->call("get_animation_library", file_dialog_library); + String prev_path = al->get_path(); + EditorNode::get_singleton()->save_resource_in_path(al, p_path); + + if (al->get_path() != prev_path) { // Save successful. + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + undo_redo->create_action(vformat(TTR("Save Animation library to File: %s"), file_dialog_library)); + undo_redo->add_do_method(al.ptr(), "set_path", al->get_path()); + undo_redo->add_undo_method(al.ptr(), "set_path", prev_path); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } + + } break; + case FILE_DIALOG_ACTION_SAVE_ANIMATION: { + Ref<AnimationLibrary> al = player->call("get_animation_library", file_dialog_library); + Ref<Animation> anim; + if (file_dialog_animation != StringName()) { + anim = al->get_animation(file_dialog_animation); + ERR_FAIL_COND(anim.is_null()); + } + String prev_path = anim->get_path(); + EditorNode::get_singleton()->save_resource_in_path(anim, p_path); + if (anim->get_path() != prev_path) { // Save successful. + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + undo_redo->create_action(vformat(TTR("Save Animation to File: %s"), file_dialog_animation)); + undo_redo->add_do_method(anim.ptr(), "set_path", anim->get_path()); + undo_redo->add_undo_method(anim.ptr(), "set_path", prev_path); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } + } break; + } +} + +void AnimationLibraryEditor::_item_renamed() { + TreeItem *ti = tree->get_edited(); + String text = ti->get_text(0); + String old_text = ti->get_metadata(0); + bool restore_text = false; + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + if (String(text).contains("/") || String(text).contains(":") || String(text).contains(",") || String(text).contains("[")) { + restore_text = true; + } else { + if (ti->get_parent() == tree->get_root()) { + // Renamed library + + if (player->call("has_animation_library", text)) { + restore_text = true; + } else { + undo_redo->create_action(vformat(TTR("Rename Animation Library: %s"), text)); + undo_redo->add_do_method(player, "rename_animation_library", old_text, text); + undo_redo->add_undo_method(player, "rename_animation_library", text, old_text); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + updating = true; + undo_redo->commit_action(); + updating = false; + ti->set_metadata(0, text); + if (text == "") { + ti->set_suffix(0, TTR("[Global]")); + } else { + ti->set_suffix(0, ""); + } + } + } else { + // Renamed anim + StringName library = ti->get_parent()->get_metadata(0); + Ref<AnimationLibrary> al = player->call("get_animation_library", library); + + if (al.is_valid()) { + if (al->has_animation(text)) { + restore_text = true; + } else { + undo_redo->create_action(vformat(TTR("Rename Animation: %s"), text)); + undo_redo->add_do_method(al.ptr(), "rename_animation", old_text, text); + undo_redo->add_undo_method(al.ptr(), "rename_animation", text, old_text); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + updating = true; + undo_redo->commit_action(); + updating = false; + + ti->set_metadata(0, text); + } + } else { + restore_text = true; + } + } + } + + if (restore_text) { + ti->set_text(0, old_text); + } +} + +void AnimationLibraryEditor::_button_pressed(TreeItem *p_item, int p_column, int p_button) { + if (p_item->get_parent() == tree->get_root()) { + // Library + StringName lib_name = p_item->get_metadata(0); + Ref<AnimationLibrary> al = player->call("get_animation_library", lib_name); + switch (p_button) { + case LIB_BUTTON_ADD: { + add_library_dialog->set_title(TTR("Animation Name:")); + add_library_name->set_text(""); + add_library_dialog->popup_centered(); + add_library_name->grab_focus(); + adding_animation = true; + adding_animation_to_library = p_item->get_metadata(0); + _add_library_validate(""); + } break; + case LIB_BUTTON_LOAD: { + adding_animation_to_library = p_item->get_metadata(0); + List<String> extensions; + ResourceLoader::get_recognized_extensions_for_type("Animation", &extensions); + + file_dialog->clear_filters(); + for (const String &K : extensions) { + file_dialog->add_filter("*." + K); + } + + file_dialog->set_title(TTR("Load Animation")); + file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); + file_dialog->set_current_file(""); + file_dialog->popup_centered_ratio(); + + file_dialog_action = FILE_DIALOG_ACTION_OPEN_ANIMATION; + + } break; + case LIB_BUTTON_PASTE: { + Ref<Animation> anim = EditorSettings::get_singleton()->get_resource_clipboard(); + if (!anim.is_valid()) { + error_dialog->set_text(TTR("No animation resource in clipboard!")); + error_dialog->popup_centered(); + return; + } + + anim = anim->duplicate(); // Users simply dont care about referencing, so making a copy works better here. + + String base_name; + if (anim->get_name() != "") { + base_name = anim->get_name(); + } else { + base_name = TTR("Pasted Animation"); + } + + String name = base_name; + int attempt = 1; + while (al->has_animation(name)) { + attempt++; + name = base_name + " " + itos(attempt); + } + + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + + undo_redo->create_action(vformat(TTR("Add Animation to Library: %s"), name)); + undo_redo->add_do_method(al.ptr(), "add_animation", name, anim); + undo_redo->add_undo_method(al.ptr(), "remove_animation", name); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + + } break; + case LIB_BUTTON_FILE: { + file_popup->clear(); + file_popup->add_item(TTR("Save"), FILE_MENU_SAVE_LIBRARY); + file_popup->add_item(TTR("Save As"), FILE_MENU_SAVE_AS_LIBRARY); + file_popup->add_separator(); + file_popup->add_item(TTR("Make Unique"), FILE_MENU_MAKE_LIBRARY_UNIQUE); + file_popup->add_separator(); + file_popup->add_item(TTR("Open in Inspector"), FILE_MENU_EDIT_LIBRARY); + Rect2 pos = tree->get_item_rect(p_item, 1, 0); + Vector2 popup_pos = tree->get_screen_position() + pos.position + Vector2(0, pos.size.height); + file_popup->popup(Rect2(popup_pos, Size2())); + + file_dialog_animation = StringName(); + file_dialog_library = lib_name; + } break; + case LIB_BUTTON_DELETE: { + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + undo_redo->create_action(vformat(TTR("Remove Animation Library: %s"), lib_name)); + undo_redo->add_do_method(player, "remove_animation_library", lib_name); + undo_redo->add_undo_method(player, "add_animation_library", lib_name, al); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } break; + } + + } else { + // Animation + StringName lib_name = p_item->get_parent()->get_metadata(0); + StringName anim_name = p_item->get_metadata(0); + Ref<AnimationLibrary> al = player->call("get_animation_library", lib_name); + Ref<Animation> anim = al->get_animation(anim_name); + ERR_FAIL_COND(!anim.is_valid()); + switch (p_button) { + case ANIM_BUTTON_COPY: { + if (anim->get_name() == "") { + anim->set_name(anim_name); // Keep the name around + } + EditorSettings::get_singleton()->set_resource_clipboard(anim); + } break; + case ANIM_BUTTON_FILE: { + file_popup->clear(); + file_popup->add_item(TTR("Save"), FILE_MENU_SAVE_ANIMATION); + file_popup->add_item(TTR("Save As"), FILE_MENU_SAVE_AS_ANIMATION); + file_popup->add_separator(); + file_popup->add_item(TTR("Make Unique"), FILE_MENU_MAKE_ANIMATION_UNIQUE); + file_popup->add_separator(); + file_popup->add_item(TTR("Open in Inspector"), FILE_MENU_EDIT_ANIMATION); + Rect2 pos = tree->get_item_rect(p_item, 1, 0); + Vector2 popup_pos = tree->get_screen_position() + pos.position + Vector2(0, pos.size.height); + file_popup->popup(Rect2(popup_pos, Size2())); + + file_dialog_animation = anim_name; + file_dialog_library = lib_name; + + } break; + case ANIM_BUTTON_DELETE: { + UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); + undo_redo->create_action(vformat(TTR("Remove Animation from Library: %s"), anim_name)); + undo_redo->add_do_method(al.ptr(), "remove_animation", anim_name); + undo_redo->add_undo_method(al.ptr(), "add_animation", anim_name, anim); + undo_redo->add_do_method(this, "_update_editor", player); + undo_redo->add_undo_method(this, "_update_editor", player); + undo_redo->commit_action(); + } break; + } + } +} + +void AnimationLibraryEditor::update_tree() { + if (updating) { + return; + } + + tree->clear(); + ERR_FAIL_COND(!player); + + Color ss_color = get_theme_color(SNAME("prop_subsection"), SNAME("Editor")); + + TreeItem *root = tree->create_item(); + TypedArray<StringName> libs = player->call("get_animation_library_list"); + + for (int i = 0; i < libs.size(); i++) { + const StringName K = libs[i]; + TreeItem *libitem = tree->create_item(root); + libitem->set_text(0, K); + if (K == StringName()) { + libitem->set_suffix(0, TTR("[Global]")); + } else { + libitem->set_suffix(0, ""); + } + libitem->set_editable(0, true); + libitem->set_metadata(0, K); + libitem->set_icon(0, get_theme_icon("AnimationLibrary", "EditorIcons")); + libitem->add_button(0, get_theme_icon("Add", "EditorIcons"), LIB_BUTTON_ADD, false, TTR("Add Animation to Library")); + libitem->add_button(0, get_theme_icon("Load", "EditorIcons"), LIB_BUTTON_LOAD, false, TTR("Load animation from file and add to library")); + libitem->add_button(0, get_theme_icon("ActionPaste", "EditorIcons"), LIB_BUTTON_PASTE, false, TTR("Paste Animation to Library from clipboard")); + Ref<AnimationLibrary> al = player->call("get_animation_library", K); + if (al->get_path().is_resource_file()) { + libitem->set_text(1, al->get_path().get_file()); + libitem->set_tooltip(1, al->get_path()); + } else { + libitem->set_text(1, TTR("[built-in]")); + } + libitem->add_button(1, get_theme_icon("Save", "EditorIcons"), LIB_BUTTON_FILE, false, TTR("Save animation library to resource on disk")); + libitem->add_button(1, get_theme_icon("Remove", "EditorIcons"), LIB_BUTTON_DELETE, false, TTR("Remove animation library")); + + libitem->set_custom_bg_color(0, ss_color); + + List<StringName> animations; + al->get_animation_list(&animations); + for (const StringName &L : animations) { + TreeItem *anitem = tree->create_item(libitem); + anitem->set_text(0, L); + anitem->set_editable(0, true); + anitem->set_metadata(0, L); + anitem->set_icon(0, get_theme_icon("Animation", "EditorIcons")); + anitem->add_button(0, get_theme_icon("ActionCopy", "EditorIcons"), ANIM_BUTTON_COPY, false, TTR("Copy animation to clipboard")); + Ref<Animation> anim = al->get_animation(L); + + if (anim->get_path().is_resource_file()) { + anitem->set_text(1, anim->get_path().get_file()); + anitem->set_tooltip(1, anim->get_path()); + } else { + anitem->set_text(1, TTR("[built-in]")); + } + anitem->add_button(1, get_theme_icon("Save", "EditorIcons"), ANIM_BUTTON_FILE, false, TTR("Save animation to resource on disk")); + anitem->add_button(1, get_theme_icon("Remove", "EditorIcons"), ANIM_BUTTON_DELETE, false, TTR("Remove animation from Library")); + } + } +} + +void AnimationLibraryEditor::show_dialog() { + update_tree(); + popup_centered_ratio(0.5); +} + +void AnimationLibraryEditor::_update_editor(Object *p_player) { + emit_signal("update_editor", p_player); +} + +void AnimationLibraryEditor::_bind_methods() { + ClassDB::bind_method(D_METHOD("_update_editor", "player"), &AnimationLibraryEditor::_update_editor); + ADD_SIGNAL(MethodInfo("update_editor")); +} + +AnimationLibraryEditor::AnimationLibraryEditor() { + set_title(TTR("Edit Animation Libraries")); + + file_dialog = memnew(EditorFileDialog); + add_child(file_dialog); + file_dialog->connect("file_selected", callable_mp(this, &AnimationLibraryEditor::_load_file)); + + add_library_dialog = memnew(ConfirmationDialog); + VBoxContainer *dialog_vb = memnew(VBoxContainer); + add_library_name = memnew(LineEdit); + dialog_vb->add_child(add_library_name); + add_library_name->connect("text_changed", callable_mp(this, &AnimationLibraryEditor::_add_library_validate)); + add_child(add_library_dialog); + + add_library_validate = memnew(Label); + dialog_vb->add_child(add_library_validate); + add_library_dialog->add_child(dialog_vb); + add_library_dialog->connect("confirmed", callable_mp(this, &AnimationLibraryEditor::_add_library_confirm)); + add_library_dialog->register_text_enter(add_library_name); + + VBoxContainer *vb = memnew(VBoxContainer); + HBoxContainer *hb = memnew(HBoxContainer); + hb->add_spacer(true); + Button *b = memnew(Button(TTR("Add Library"))); + b->connect("pressed", callable_mp(this, &AnimationLibraryEditor::_add_library)); + hb->add_child(b); + b = memnew(Button(TTR("Load Library"))); + b->connect("pressed", callable_mp(this, &AnimationLibraryEditor::_load_library)); + hb->add_child(b); + vb->add_child(hb); + tree = memnew(Tree); + vb->add_child(tree); + + tree->set_columns(2); + tree->set_column_titles_visible(true); + tree->set_column_title(0, TTR("Resource")); + tree->set_column_title(1, TTR("Storage")); + tree->set_column_expand(0, true); + tree->set_column_custom_minimum_width(1, EDSCALE * 250); + tree->set_column_expand(1, false); + tree->set_hide_root(true); + tree->set_hide_folding(true); + tree->set_v_size_flags(Control::SIZE_EXPAND_FILL); + + tree->connect("item_edited", callable_mp(this, &AnimationLibraryEditor::_item_renamed)); + tree->connect("button_pressed", callable_mp(this, &AnimationLibraryEditor::_button_pressed)); + + file_popup = memnew(PopupMenu); + add_child(file_popup); + file_popup->connect("id_pressed", callable_mp(this, &AnimationLibraryEditor::_file_popup_selected)); + + add_child(vb); + + error_dialog = memnew(AcceptDialog); + error_dialog->set_title(TTR("Error:")); + add_child(error_dialog); +} diff --git a/editor/plugins/animation_library_editor.h b/editor/plugins/animation_library_editor.h new file mode 100644 index 0000000000..5bd4e8d9e2 --- /dev/null +++ b/editor/plugins/animation_library_editor.h @@ -0,0 +1,119 @@ +/*************************************************************************/ +/* animation_library_editor.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ANIMATION_LIBRARY_EDITOR_H +#define ANIMATION_LIBRARY_EDITOR_H + +#include "editor/animation_track_editor.h" +#include "editor/editor_plugin.h" +#include "scene/animation/animation_player.h" +#include "scene/gui/dialogs.h" +#include "scene/gui/tree.h" + +class EditorFileDialog; + +class AnimationLibraryEditor : public AcceptDialog { + GDCLASS(AnimationLibraryEditor, AcceptDialog) + + enum { + LIB_BUTTON_ADD, + LIB_BUTTON_LOAD, + LIB_BUTTON_PASTE, + LIB_BUTTON_FILE, + LIB_BUTTON_DELETE, + }; + enum { + ANIM_BUTTON_COPY, + ANIM_BUTTON_FILE, + ANIM_BUTTON_DELETE, + }; + + enum FileMenuAction { + FILE_MENU_SAVE_LIBRARY, + FILE_MENU_SAVE_AS_LIBRARY, + FILE_MENU_MAKE_LIBRARY_UNIQUE, + FILE_MENU_EDIT_LIBRARY, + + FILE_MENU_SAVE_ANIMATION, + FILE_MENU_SAVE_AS_ANIMATION, + FILE_MENU_MAKE_ANIMATION_UNIQUE, + FILE_MENU_EDIT_ANIMATION, + }; + + enum FileDialogAction { + FILE_DIALOG_ACTION_OPEN_LIBRARY, + FILE_DIALOG_ACTION_SAVE_LIBRARY, + FILE_DIALOG_ACTION_OPEN_ANIMATION, + FILE_DIALOG_ACTION_SAVE_ANIMATION, + }; + + FileDialogAction file_dialog_action = FILE_DIALOG_ACTION_OPEN_ANIMATION; + + StringName file_dialog_animation; + StringName file_dialog_library; + + AcceptDialog *error_dialog = nullptr; + bool adding_animation = false; + StringName adding_animation_to_library; + EditorFileDialog *file_dialog = nullptr; + ConfirmationDialog *add_library_dialog = nullptr; + LineEdit *add_library_name = nullptr; + Label *add_library_validate = nullptr; + PopupMenu *file_popup = nullptr; + + Tree *tree = nullptr; + + Object *player = nullptr; + + void _add_library(); + void _add_library_validate(const String &p_name); + void _add_library_confirm(); + void _load_library(); + void _load_file(String p_path); + + void _item_renamed(); + void _button_pressed(TreeItem *p_item, int p_column, int p_button); + + void _file_popup_selected(int p_id); + + bool updating = false; + +protected: + void _update_editor(Object *p_player); + static void _bind_methods(); + +public: + void set_animation_player(Object *p_player); + void show_dialog(); + void update_tree(); + AnimationLibraryEditor(); +}; + +#endif // ANIMATIONPLAYERLIBRARYEDITOR_H diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index af7c092d03..2081edca25 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -47,6 +47,8 @@ #include "scene/scene_string_names.h" #include "servers/rendering_server.h" +/////////////////////////////////// + void AnimationPlayerEditor::_node_removed(Node *p_node) { if (player && player == p_node) { player = nullptr; @@ -148,9 +150,7 @@ void AnimationPlayerEditor::_notification(int p_what) { #define ITEM_ICON(m_item, m_icon) tool_anim->get_popup()->set_item_icon(tool_anim->get_popup()->get_item_index(m_item), get_theme_icon(SNAME(m_icon), SNAME("EditorIcons"))) ITEM_ICON(TOOL_NEW_ANIM, "New"); - ITEM_ICON(TOOL_LOAD_ANIM, "Load"); - ITEM_ICON(TOOL_SAVE_ANIM, "Save"); - ITEM_ICON(TOOL_SAVE_AS_ANIM, "Save"); + ITEM_ICON(TOOL_ANIM_LIBRARY, "AnimationLibrary"); ITEM_ICON(TOOL_DUPLICATE_ANIM, "Duplicate"); ITEM_ICON(TOOL_RENAME_ANIM, "Rename"); ITEM_ICON(TOOL_EDIT_TRANSITIONS, "Blend"); @@ -166,7 +166,7 @@ void AnimationPlayerEditor::_autoplay_pressed() { if (updating) { return; } - if (animation->get_item_count() == 0) { + if (animation->has_selectable_items() == 0) { return; } @@ -192,10 +192,7 @@ void AnimationPlayerEditor::_autoplay_pressed() { } void AnimationPlayerEditor::_play_pressed() { - String current; - if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) { - current = animation->get_item_text(animation->get_selected()); - } + String current = _get_current(); if (!current.is_empty()) { if (current == player->get_assigned_animation()) { @@ -209,10 +206,7 @@ void AnimationPlayerEditor::_play_pressed() { } void AnimationPlayerEditor::_play_from_pressed() { - String current; - if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) { - current = animation->get_item_text(animation->get_selected()); - } + String current = _get_current(); if (!current.is_empty()) { float time = player->get_current_animation_position(); @@ -229,12 +223,15 @@ void AnimationPlayerEditor::_play_from_pressed() { stop->set_pressed(false); } -void AnimationPlayerEditor::_play_bw_pressed() { +String AnimationPlayerEditor::_get_current() const { String current; - if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) { + if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count() && !animation->is_item_separator(animation->get_selected())) { current = animation->get_item_text(animation->get_selected()); } - + return current; +} +void AnimationPlayerEditor::_play_bw_pressed() { + String current = _get_current(); if (!current.is_empty()) { if (current == player->get_assigned_animation()) { player->stop(); //so it won't blend with itself @@ -247,10 +244,7 @@ void AnimationPlayerEditor::_play_bw_pressed() { } void AnimationPlayerEditor::_play_bw_from_pressed() { - String current; - if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) { - current = animation->get_item_text(animation->get_selected()); - } + String current = _get_current(); if (!current.is_empty()) { float time = player->get_current_animation_position(); @@ -282,10 +276,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) { } // when selecting an animation, the idea is that the only interesting behavior // ui-wise is that it should play/blend the next one if currently playing - String current; - if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) { - current = animation->get_item_text(animation->get_selected()); - } + String current = _get_current(); if (!current.is_empty()) { player->set_assigned_animation(current); @@ -330,6 +321,20 @@ void AnimationPlayerEditor::_animation_new() { break; } + List<StringName> libraries; + player->get_animation_library_list(&libraries); + library->clear(); + for (const StringName &K : libraries) { + library->add_item((K == StringName()) ? String(TTR("[Global]")) : String(K)); + library->set_item_metadata(0, String(K)); + } + + if (libraries.size() > 1) { + library->show(); + } else { + library->hide(); + } + name->set_text(base); name_dialog->popup_centered(Size2(300, 90)); name->select_all(); @@ -337,7 +342,7 @@ void AnimationPlayerEditor::_animation_new() { } void AnimationPlayerEditor::_animation_rename() { - if (animation->get_item_count() == 0) { + if (!animation->has_selectable_items()) { return; } int selected = animation->get_selected(); @@ -349,84 +354,11 @@ void AnimationPlayerEditor::_animation_rename() { name_dialog->popup_centered(Size2(300, 90)); name->select_all(); name->grab_focus(); -} - -void AnimationPlayerEditor::_animation_load() { - ERR_FAIL_COND(!player); - file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILES); - file->clear_filters(); - List<String> extensions; - - ResourceLoader::get_recognized_extensions_for_type("Animation", &extensions); - for (const String &E : extensions) { - file->add_filter("*." + E + " ; " + E.to_upper()); - } - - file->popup_file_dialog(); -} - -void AnimationPlayerEditor::_animation_save_in_path(const Ref<Resource> &p_resource, const String &p_path) { - int flg = 0; - if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources")) { - flg |= ResourceSaver::FLAG_COMPRESS; - } - - String path = ProjectSettings::get_singleton()->localize_path(p_path); - Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS); - - if (err != OK) { - EditorNode::get_singleton()->show_warning(TTR("Error saving resource!")); - return; - } - - ((Resource *)p_resource.ptr())->set_path(path); - EditorNode::get_singleton()->emit_signal(SNAME("resource_saved"), p_resource); -} - -void AnimationPlayerEditor::_animation_save(const Ref<Resource> &p_resource) { - if (p_resource->get_path().is_resource_file()) { - _animation_save_in_path(p_resource, p_resource->get_path()); - } else { - _animation_save_as(p_resource); - } -} - -void AnimationPlayerEditor::_animation_save_as(const Ref<Resource> &p_resource) { - file->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); - - List<String> extensions; - ResourceSaver::get_recognized_extensions(p_resource, &extensions); - file->clear_filters(); - for (int i = 0; i < extensions.size(); i++) { - file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper()); - } - - String path; - //file->set_current_path(current_path); - if (!p_resource->get_path().is_empty()) { - path = p_resource->get_path(); - if (extensions.size()) { - if (extensions.find(p_resource->get_path().get_extension().to_lower()) == nullptr) { - path = p_resource->get_path().get_base_dir() + p_resource->get_name() + "." + extensions.front()->get(); - } - } - } else { - if (extensions.size()) { - if (!p_resource->get_name().is_empty()) { - path = p_resource->get_name() + "." + extensions.front()->get().to_lower(); - } else { - String resource_name_snake_case = p_resource->get_class().camelcase_to_underscore(); - path = "new_" + resource_name_snake_case + "." + extensions.front()->get().to_lower(); - } - } - } - file->set_current_path(path); - file->set_title(TTR("Save Resource As...")); - file->popup_file_dialog(); + library->hide(); } void AnimationPlayerEditor::_animation_remove() { - if (animation->get_item_count() == 0) { + if (!animation->has_selectable_items()) { return; } @@ -440,6 +372,9 @@ void AnimationPlayerEditor::_animation_remove_confirmed() { String current = animation->get_item_text(animation->get_selected()); Ref<Animation> anim = player->get_animation(current); + Ref<AnimationLibrary> al = player->get_animation_library(player->find_animation_library(anim)); + ERR_FAIL_COND(al.is_null()); + undo_redo->create_action(TTR("Remove Animation")); if (player->get_autoplay() == current) { undo_redo->add_do_method(player, "set_autoplay", ""); @@ -447,11 +382,11 @@ void AnimationPlayerEditor::_animation_remove_confirmed() { // Avoid having the autoplay icon linger around if there is only one animation in the player. undo_redo->add_do_method(this, "_animation_player_changed", player); } - undo_redo->add_do_method(player, "remove_animation", current); - undo_redo->add_undo_method(player, "add_animation", current, anim); + undo_redo->add_do_method(al.ptr(), "remove_animation", current); + undo_redo->add_undo_method(al.ptr(), "add_animation", current, anim); undo_redo->add_do_method(this, "_animation_player_changed", player); undo_redo->add_undo_method(this, "_animation_player_changed", player); - if (animation->get_item_count() == 1) { + if (animation->has_selectable_items() && animation->get_selectable_item(false) == animation->get_selectable_item(true)) { // Last item remaining. undo_redo->add_do_method(this, "_stop_onion_skinning"); undo_redo->add_undo_method(this, "_start_onion_skinning"); } @@ -498,7 +433,7 @@ void AnimationPlayerEditor::_animation_name_edited() { return; } - if (name_dialog_op == TOOL_RENAME_ANIM && animation->get_item_count() > 0 && animation->get_item_text(animation->get_selected()) == new_name) { + if (name_dialog_op == TOOL_RENAME_ANIM && animation->has_selectable_items() && animation->get_item_text(animation->get_selected()) == new_name) { name_dialog->hide(); return; } @@ -514,10 +449,13 @@ void AnimationPlayerEditor::_animation_name_edited() { String current = animation->get_item_text(animation->get_selected()); Ref<Animation> anim = player->get_animation(current); + Ref<AnimationLibrary> al = player->get_animation_library(player->find_animation_library(anim)); + ERR_FAIL_COND(al.is_null()); + undo_redo->create_action(TTR("Rename Animation")); - undo_redo->add_do_method(player, "rename_animation", current, new_name); + undo_redo->add_do_method(al.ptr(), "rename_animation", current, new_name); undo_redo->add_do_method(anim.ptr(), "set_name", new_name); - undo_redo->add_undo_method(player, "rename_animation", new_name, current); + undo_redo->add_undo_method(al.ptr(), "rename_animation", new_name, current); undo_redo->add_undo_method(anim.ptr(), "set_name", current); undo_redo->add_do_method(this, "_animation_player_changed", player); undo_redo->add_undo_method(this, "_animation_player_changed", player); @@ -530,15 +468,35 @@ void AnimationPlayerEditor::_animation_name_edited() { Ref<Animation> new_anim = Ref<Animation>(memnew(Animation)); new_anim->set_name(new_name); + Ref<AnimationLibrary> al; + if (library->is_visible()) { + al = player->get_animation_library(library->get_item_metadata(library->get_selected())); + } else { + if (player->has_animation_library("")) { + al = player->get_animation_library(""); + } + } + undo_redo->create_action(TTR("Add Animation")); - undo_redo->add_do_method(player, "add_animation", new_name, new_anim); - undo_redo->add_undo_method(player, "remove_animation", new_name); + + bool lib_added = false; + if (al.is_null()) { + al.instantiate(); + lib_added = true; + undo_redo->add_do_method(player, "add_animation_library", "", al); + } + + undo_redo->add_do_method(al.ptr(), "add_animation", new_name, new_anim); + undo_redo->add_undo_method(al.ptr(), "remove_animation", new_name); undo_redo->add_do_method(this, "_animation_player_changed", player); undo_redo->add_undo_method(this, "_animation_player_changed", player); - if (animation->get_item_count() == 0) { + if (!animation->has_selectable_items()) { undo_redo->add_do_method(this, "_start_onion_skinning"); undo_redo->add_undo_method(this, "_stop_onion_skinning"); } + if (lib_added) { + undo_redo->add_undo_method(player, "remove_animation_library", ""); + } undo_redo->commit_action(); _select_anim_by_name(new_name); @@ -551,9 +509,11 @@ void AnimationPlayerEditor::_animation_name_edited() { Ref<Animation> new_anim = _animation_clone(anim); new_anim->set_name(new_name); + Ref<AnimationLibrary> library = player->get_animation_library(player->find_animation_library(anim)); + undo_redo->create_action(TTR("Duplicate Animation")); - undo_redo->add_do_method(player, "add_animation", new_name, new_anim); - undo_redo->add_undo_method(player, "remove_animation", new_name); + undo_redo->add_do_method(library.ptr(), "add_animation", new_name, new_anim); + undo_redo->add_undo_method(library.ptr(), "remove_animation", new_name); undo_redo->add_do_method(player, "animation_set_next", new_name, player->animation_get_next(current)); undo_redo->add_do_method(this, "_animation_player_changed", player); undo_redo->add_undo_method(this, "_animation_player_changed", player); @@ -567,7 +527,7 @@ void AnimationPlayerEditor::_animation_name_edited() { } void AnimationPlayerEditor::_blend_editor_next_changed(const int p_idx) { - if (animation->get_item_count() == 0) { + if (!animation->has_selectable_items()) { return; } @@ -588,7 +548,7 @@ void AnimationPlayerEditor::_animation_blend() { blend_editor.tree->clear(); - if (animation->get_item_count() == 0) { + if (!animation->has_selectable_items()) { return; } @@ -643,7 +603,7 @@ void AnimationPlayerEditor::_blend_edited() { return; } - if (animation->get_item_count() == 0) { + if (!animation->has_selectable_items()) { return; } @@ -722,16 +682,16 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) { } void AnimationPlayerEditor::_animation_resource_edit() { - if (animation->get_item_count()) { - String current = animation->get_item_text(animation->get_selected()); + String current = _get_current(); + if (current != String()) { Ref<Animation> anim = player->get_animation(current); EditorNode::get_singleton()->edit_resource(anim); } } void AnimationPlayerEditor::_animation_edit() { - if (animation->get_item_count()) { - String current = animation->get_item_text(animation->get_selected()); + String current = _get_current(); + if (current != String()) { Ref<Animation> anim = player->get_animation(current); track_editor->set_animation(anim); @@ -745,51 +705,6 @@ void AnimationPlayerEditor::_animation_edit() { } } -void AnimationPlayerEditor::_save_animation(String p_file) { - String current = animation->get_item_text(animation->get_selected()); - if (!current.is_empty()) { - Ref<Animation> anim = player->get_animation(current); - - ERR_FAIL_COND(!Object::cast_to<Resource>(*anim)); - - RES current_res = RES(Object::cast_to<Resource>(*anim)); - - _animation_save_in_path(current_res, p_file); - } -} - -void AnimationPlayerEditor::_load_animations(Vector<String> p_files) { - ERR_FAIL_COND(!player); - - for (int i = 0; i < p_files.size(); i++) { - String file = p_files[i]; - - Ref<Resource> res = ResourceLoader::load(file, "Animation"); - ERR_FAIL_COND_MSG(res.is_null(), "Cannot load Animation from file '" + file + "'."); - ERR_FAIL_COND_MSG(!res->is_class("Animation"), "Loaded resource from file '" + file + "' is not Animation."); - if (file.rfind("/") != -1) { - file = file.substr(file.rfind("/") + 1, file.length()); - } - if (file.rfind("\\") != -1) { - file = file.substr(file.rfind("\\") + 1, file.length()); - } - - if (file.contains(".")) { - file = file.substr(0, file.find(".")); - } - - undo_redo->create_action(TTR("Load Animation")); - undo_redo->add_do_method(player, "add_animation", file, res); - undo_redo->add_undo_method(player, "remove_animation", file); - if (player->has_animation(file)) { - undo_redo->add_undo_method(player, "add_animation", file, player->get_animation(file)); - } - undo_redo->add_do_method(this, "_animation_player_changed", player); - undo_redo->add_undo_method(this, "_animation_player_changed", player); - undo_redo->commit_action(); - } -} - void AnimationPlayerEditor::_scale_changed(const String &p_scale) { player->set_speed_scale(p_scale.to_float()); } @@ -824,49 +739,66 @@ void AnimationPlayerEditor::_update_animation() { void AnimationPlayerEditor::_update_player() { updating = true; - List<StringName> animlist; - if (player) { - player->get_animation_list(&animlist); - } animation->clear(); -#define ITEM_DISABLED(m_item, m_disabled) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), m_disabled) - - ITEM_DISABLED(TOOL_SAVE_ANIM, animlist.size() == 0); - ITEM_DISABLED(TOOL_SAVE_AS_ANIM, animlist.size() == 0); - ITEM_DISABLED(TOOL_DUPLICATE_ANIM, animlist.size() == 0); - ITEM_DISABLED(TOOL_RENAME_ANIM, animlist.size() == 0); - ITEM_DISABLED(TOOL_EDIT_TRANSITIONS, animlist.size() == 0); - ITEM_DISABLED(TOOL_COPY_ANIM, animlist.size() == 0); - ITEM_DISABLED(TOOL_REMOVE_ANIM, animlist.size() == 0); - - stop->set_disabled(animlist.size() == 0); - play->set_disabled(animlist.size() == 0); - play_bw->set_disabled(animlist.size() == 0); - play_bw_from->set_disabled(animlist.size() == 0); - play_from->set_disabled(animlist.size() == 0); - frame->set_editable(animlist.size() != 0); - animation->set_disabled(animlist.size() == 0); - autoplay->set_disabled(animlist.size() == 0); - tool_anim->set_disabled(player == nullptr); - onion_toggle->set_disabled(animlist.size() == 0); - onion_skinning->set_disabled(animlist.size() == 0); - pin->set_disabled(player == nullptr); - if (!player) { AnimationPlayerEditor::get_singleton()->get_track_editor()->update_keying(); return; } + List<StringName> libraries; + if (player) { + player->get_animation_library_list(&libraries); + } + int active_idx = -1; - for (const StringName &E : animlist) { - animation->add_item(E); + bool no_anims_found = true; - if (player->get_assigned_animation() == E) { - active_idx = animation->get_item_count() - 1; + for (const StringName &K : libraries) { + if (K != StringName()) { + animation->add_separator(K); + } + + Ref<AnimationLibrary> library = player->get_animation_library(K); + List<StringName> animlist; + library->get_animation_list(&animlist); + + for (const StringName &E : animlist) { + String path = K; + if (path != "") { + path += "/"; + } + path += E; + animation->add_item(path); + if (player->get_assigned_animation() == path) { + active_idx = animation->get_selectable_item(true); + } + no_anims_found = false; } } +#define ITEM_CHECK_DISABLED(m_item) tool_anim->get_popup()->set_item_disabled(tool_anim->get_popup()->get_item_index(m_item), no_anims_found) + + ITEM_CHECK_DISABLED(TOOL_DUPLICATE_ANIM); + ITEM_CHECK_DISABLED(TOOL_RENAME_ANIM); + ITEM_CHECK_DISABLED(TOOL_EDIT_TRANSITIONS); + ITEM_CHECK_DISABLED(TOOL_REMOVE_ANIM); + +#undef ITEM_CHECK_DISABLED + + stop->set_disabled(no_anims_found); + play->set_disabled(no_anims_found); + play_bw->set_disabled(no_anims_found); + play_bw_from->set_disabled(no_anims_found); + play_from->set_disabled(no_anims_found); + frame->set_editable(!no_anims_found); + animation->set_disabled(no_anims_found); + autoplay->set_disabled(no_anims_found); + tool_anim->set_disabled(player == nullptr); + onion_toggle->set_disabled(no_anims_found); + onion_skinning->set_disabled(no_anims_found); + pin->set_disabled(player == nullptr); + _update_animation_list_icons(); updating = false; @@ -874,16 +806,16 @@ void AnimationPlayerEditor::_update_player() { animation->select(active_idx); autoplay->set_pressed(animation->get_item_text(active_idx) == player->get_autoplay()); _animation_selected(active_idx); - - } else if (animation->get_item_count() > 0) { - animation->select(0); - autoplay->set_pressed(animation->get_item_text(0) == player->get_autoplay()); - _animation_selected(0); + } else if (animation->has_selectable_items()) { + int item = animation->get_selectable_item(); + animation->select(item); + autoplay->set_pressed(animation->get_item_text(item) == player->get_autoplay()); + _animation_selected(item); } else { _animation_selected(0); } - if (animation->get_item_count()) { + if (!no_anims_found) { String current = animation->get_item_text(animation->get_selected()); Ref<Animation> anim = player->get_animation(current); track_editor->set_animation(anim); @@ -899,6 +831,9 @@ void AnimationPlayerEditor::_update_player() { void AnimationPlayerEditor::_update_animation_list_icons() { for (int i = 0; i < animation->get_item_count(); i++) { String name = animation->get_item_text(i); + if (animation->is_item_disabled(i) || animation->is_item_separator(i)) { + continue; + } Ref<Texture2D> icon; if (name == player->get_autoplay()) { @@ -925,7 +860,7 @@ void AnimationPlayerEditor::edit(AnimationPlayer *p_player) { _update_player(); if (onion.enabled) { - if (animation->get_item_count() > 0) { + if (animation->has_selectable_items()) { _start_onion_skinning(); } else { _stop_onion_skinning(); @@ -940,6 +875,8 @@ void AnimationPlayerEditor::edit(AnimationPlayer *p_player) { track_editor->show_select_node_warning(true); } + + library_editor->set_animation_player(player); } void AnimationPlayerEditor::forward_force_draw_over_viewport(Control *p_overlay) { @@ -993,7 +930,7 @@ void AnimationPlayerEditor::forward_force_draw_over_viewport(Control *p_overlay) } void AnimationPlayerEditor::_animation_duplicate() { - if (!animation->get_item_count()) { + if (!animation->has_selectable_items()) { return; } @@ -1031,29 +968,6 @@ Ref<Animation> AnimationPlayerEditor::_animation_clone(Ref<Animation> p_anim) { return new_anim; } -void AnimationPlayerEditor::_animation_paste(Ref<Animation> p_anim) { - String name = p_anim->get_name(); - if (name.is_empty()) { - name = TTR("Pasted Animation"); - } - - int idx = 1; - String base = name; - while (player->has_animation(name)) { - idx++; - name = base + " " + itos(idx); - } - - undo_redo->create_action(TTR("Paste Animation")); - undo_redo->add_do_method(player, "add_animation", name, p_anim); - undo_redo->add_undo_method(player, "remove_animation", name); - undo_redo->add_do_method(this, "_animation_player_changed", player); - undo_redo->add_undo_method(this, "_animation_player_changed", player); - undo_redo->commit_action(); - - _select_anim_by_name(name); -} - void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set, bool p_timeline_only) { if (updating || !player || player->is_playing()) { return; @@ -1095,6 +1009,9 @@ void AnimationPlayerEditor::_animation_player_changed(Object *p_pl) { if (blend_editor.dialog->is_visible()) { _animation_blend(); // Update. } + if (library_editor->is_visible()) { + library_editor->update_tree(); + } } } @@ -1134,10 +1051,7 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag, } void AnimationPlayerEditor::_animation_tool_menu(int p_option) { - String current; - if (animation->get_selected() >= 0 && animation->get_selected() < animation->get_item_count()) { - current = animation->get_item_text(animation->get_selected()); - } + String current = _get_current(); Ref<Animation> anim; if (!current.is_empty()) { @@ -1148,18 +1062,9 @@ void AnimationPlayerEditor::_animation_tool_menu(int p_option) { case TOOL_NEW_ANIM: { _animation_new(); } break; - case TOOL_LOAD_ANIM: { - _animation_load(); - } break; - case TOOL_SAVE_ANIM: { - if (anim.is_valid()) { - _animation_save(anim); - } - } break; - case TOOL_SAVE_AS_ANIM: { - if (anim.is_valid()) { - _animation_save_as(anim); - } + case TOOL_ANIM_LIBRARY: { + library_editor->set_animation_player(player); + library_editor->show_dialog(); } break; case TOOL_DUPLICATE_ANIM: { _animation_duplicate(); @@ -1173,39 +1078,8 @@ void AnimationPlayerEditor::_animation_tool_menu(int p_option) { case TOOL_REMOVE_ANIM: { _animation_remove(); } break; - case TOOL_COPY_ANIM: { - if (!animation->get_item_count()) { - error_dialog->set_text(TTR("No animation to copy!")); - error_dialog->popup_centered(); - return; - } - - String current2 = animation->get_item_text(animation->get_selected()); - Ref<Animation> anim2 = player->get_animation(current2); - EditorSettings::get_singleton()->set_resource_clipboard(anim2); - } break; - case TOOL_PASTE_ANIM: { - Ref<Animation> anim2 = EditorSettings::get_singleton()->get_resource_clipboard(); - if (!anim2.is_valid()) { - error_dialog->set_text(TTR("No animation resource in clipboard!")); - error_dialog->popup_centered(); - return; - } - Ref<Animation> new_anim = _animation_clone(anim2); - _animation_paste(new_anim); - } break; - case TOOL_PASTE_ANIM_REF: { - Ref<Animation> anim2 = EditorSettings::get_singleton()->get_resource_clipboard(); - if (!anim2.is_valid()) { - error_dialog->set_text(TTR("No animation resource in clipboard!")); - error_dialog->popup_centered(); - return; - } - - _animation_paste(anim2); - } break; case TOOL_EDIT_RESOURCE: { - if (!animation->get_item_count()) { + if (!animation->has_selectable_items()) { error_dialog->set_text(TTR("No animation to edit!")); error_dialog->popup_centered(); return; @@ -1300,7 +1174,7 @@ void AnimationPlayerEditor::shortcut_input(const Ref<InputEvent> &p_ev) { } void AnimationPlayerEditor::_editor_visibility_changed() { - if (is_visible() && animation->get_item_count() > 0) { + if (is_visible() && animation->has_selectable_items()) { _start_onion_skinning(); } } @@ -1536,7 +1410,6 @@ void AnimationPlayerEditor::_pin_pressed() { void AnimationPlayerEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_animation_new"), &AnimationPlayerEditor::_animation_new); ClassDB::bind_method(D_METHOD("_animation_rename"), &AnimationPlayerEditor::_animation_rename); - ClassDB::bind_method(D_METHOD("_animation_load"), &AnimationPlayerEditor::_animation_load); ClassDB::bind_method(D_METHOD("_animation_remove"), &AnimationPlayerEditor::_animation_remove); ClassDB::bind_method(D_METHOD("_animation_blend"), &AnimationPlayerEditor::_animation_blend); ClassDB::bind_method(D_METHOD("_animation_edit"), &AnimationPlayerEditor::_animation_edit); @@ -1623,13 +1496,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug tool_anim->set_text(TTR("Animation")); tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/new_animation", TTR("New")), TOOL_NEW_ANIM); tool_anim->get_popup()->add_separator(); - tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/open_animation", TTR("Load")), TOOL_LOAD_ANIM); - tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/save_animation", TTR("Save")), TOOL_SAVE_ANIM); - tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/save_as_animation", TTR("Save As...")), TOOL_SAVE_AS_ANIM); - tool_anim->get_popup()->add_separator(); - tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/copy_animation", TTR("Copy")), TOOL_COPY_ANIM); - tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/paste_animation", TTR("Paste")), TOOL_PASTE_ANIM); - tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/paste_animation_as_reference", TTR("Paste As Reference")), TOOL_PASTE_ANIM_REF); + tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/animation_libraries", TTR("Manage Animations...")), TOOL_ANIM_LIBRARY); tool_anim->get_popup()->add_separator(); tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/duplicate_animation", TTR("Duplicate...")), TOOL_DUPLICATE_ANIM); tool_anim->get_popup()->add_separator(); @@ -1638,6 +1505,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/open_animation_in_inspector", TTR("Open in Inspector")), TOOL_EDIT_RESOURCE); tool_anim->get_popup()->add_separator(); tool_anim->get_popup()->add_shortcut(ED_SHORTCUT("animation_player_editor/remove_animation", TTR("Remove")), TOOL_REMOVE_ANIM); + tool_anim->set_disabled(true); hb->add_child(tool_anim); animation = memnew(OptionButton); @@ -1705,8 +1573,14 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug name_title = memnew(Label(TTR("Animation Name:"))); vb->add_child(name_title); + HBoxContainer *name_hb = memnew(HBoxContainer); name = memnew(LineEdit); - vb->add_child(name); + name_hb->add_child(name); + name->set_h_size_flags(SIZE_EXPAND_FILL); + library = memnew(OptionButton); + name_hb->add_child(library); + library->hide(); + vb->add_child(name_hb); name_dialog->register_text_enter(name); error_dialog = memnew(ConfirmationDialog); @@ -1742,8 +1616,6 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug animation->connect("item_selected", callable_mp(this, &AnimationPlayerEditor::_animation_selected)); - file->connect("file_selected", callable_mp(this, &AnimationPlayerEditor::_save_animation)); - file->connect("files_selected", callable_mp(this, &AnimationPlayerEditor::_load_animations)); frame->connect("value_changed", callable_mp(this, &AnimationPlayerEditor::_seek_value_changed), make_binds(true, false)); scale->connect("text_submitted", callable_mp(this, &AnimationPlayerEditor::_scale_changed)); @@ -1759,6 +1631,10 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug _update_player(); + library_editor = memnew(AnimationLibraryEditor); + add_child(library_editor); + library_editor->connect("update_editor", callable_mp(this, &AnimationPlayerEditor::_animation_player_changed)); + // Onion skinning. track_editor->connect("visibility_changed", callable_mp(this, &AnimationPlayerEditor::_editor_visibility_changed)); diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index 4f6a9c534f..0cc04460ca 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -33,6 +33,7 @@ #include "editor/animation_track_editor.h" #include "editor/editor_plugin.h" +#include "editor/plugins/animation_library_editor.h" #include "scene/animation/animation_player.h" #include "scene/gui/dialogs.h" #include "scene/gui/slider.h" @@ -40,7 +41,6 @@ #include "scene/gui/texture_button.h" #include "scene/gui/tree.h" -class EditorFileDialog; class AnimationPlayerEditorPlugin; class AnimationPlayerEditor : public VBoxContainer { @@ -51,16 +51,11 @@ class AnimationPlayerEditor : public VBoxContainer { enum { TOOL_NEW_ANIM, - TOOL_LOAD_ANIM, - TOOL_SAVE_ANIM, - TOOL_SAVE_AS_ANIM, + TOOL_ANIM_LIBRARY, TOOL_DUPLICATE_ANIM, TOOL_RENAME_ANIM, TOOL_EDIT_TRANSITIONS, TOOL_REMOVE_ANIM, - TOOL_COPY_ANIM, - TOOL_PASTE_ANIM, - TOOL_PASTE_ANIM_REF, TOOL_EDIT_RESOURCE }; @@ -103,8 +98,10 @@ class AnimationPlayerEditor : public VBoxContainer { SpinBox *frame = nullptr; LineEdit *scale = nullptr; LineEdit *name = nullptr; + OptionButton *library = nullptr; Label *name_title = nullptr; UndoRedo *undo_redo = nullptr; + Ref<Texture2D> autoplay_icon; Ref<Texture2D> reset_icon; Ref<ImageTexture> autoplay_reset_icon; @@ -114,6 +111,8 @@ class AnimationPlayerEditor : public VBoxContainer { EditorFileDialog *file = nullptr; ConfirmationDialog *delete_dialog = nullptr; + AnimationLibraryEditor *library_editor = nullptr; + struct BlendEditor { AcceptDialog *dialog = nullptr; Tree *tree = nullptr; @@ -173,11 +172,6 @@ class AnimationPlayerEditor : public VBoxContainer { void _animation_new(); void _animation_rename(); void _animation_name_edited(); - void _animation_load(); - - void _animation_save_in_path(const Ref<Resource> &p_resource, const String &p_path); - void _animation_save(const Ref<Resource> &p_resource); - void _animation_save_as(const Ref<Resource> &p_resource); void _animation_remove(); void _animation_remove_confirmed(); @@ -185,11 +179,8 @@ class AnimationPlayerEditor : public VBoxContainer { void _animation_edit(); void _animation_duplicate(); Ref<Animation> _animation_clone(const Ref<Animation> p_anim); - void _animation_paste(const Ref<Animation> p_anim); void _animation_resource_edit(); void _scale_changed(const String &p_scale); - void _save_animation(String p_file); - void _load_animations(Vector<String> p_files); void _seek_value_changed(float p_value, bool p_set = false, bool p_timeline_only = false); void _blend_editor_next_changed(const int p_idx); @@ -219,6 +210,7 @@ class AnimationPlayerEditor : public VBoxContainer { void _stop_onion_skinning(); void _pin_pressed(); + String _get_current() const; ~AnimationPlayerEditor(); |