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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-02-07 20:45:40 +0100
committerGitHub <noreply@github.com>2020-02-07 20:45:40 +0100
commit6b42d83ff10f37f52780d0f7fea9bce9116c4945 (patch)
tree62702a2c9b79787746214b53d0baf8c46f71e74b /editor
parenta4b8dbdc0bece267f2b8240604569cc3fdc86787 (diff)
parent22ad83edaec654bf26a46403024cb07a41e9a636 (diff)
Merge pull request #35950 from Chaosus/vs_scalar_uniform_range
Implemented hint_range for VisualShaderNodeScalarUniform
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp35
1 files changed, 32 insertions, 3 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index e334d4b093..fb095692bc 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -556,6 +556,7 @@ void VisualShaderEditor::_update_graph() {
}
Ref<VisualShaderNodeUniform> uniform = vsnode;
+ Ref<VisualShaderNodeScalarUniform> scalar_uniform = vsnode;
if (uniform.is_valid()) {
graph->add_child(node);
_update_created_node(node);
@@ -570,7 +571,9 @@ void VisualShaderEditor::_update_graph() {
//shortcut
VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
node->set_slot(0, false, VisualShaderNode::PORT_TYPE_SCALAR, Color(), true, port_right, type_color[port_right]);
- continue;
+ if (!scalar_uniform.is_valid()) {
+ continue;
+ }
}
port_offset++;
}
@@ -582,11 +585,16 @@ void VisualShaderEditor::_update_graph() {
}
}
- if (custom_editor && vsnode->get_output_port_count() > 0 && vsnode->get_output_port_name(0) == "" && (vsnode->get_input_port_count() == 0 || vsnode->get_input_port_name(0) == "")) {
+ if (custom_editor && !scalar_uniform.is_valid() && vsnode->get_output_port_count() > 0 && vsnode->get_output_port_name(0) == "" && (vsnode->get_input_port_count() == 0 || vsnode->get_input_port_name(0) == "")) {
//will be embedded in first port
} else if (custom_editor) {
+
port_offset++;
node->add_child(custom_editor);
+ if (scalar_uniform.is_valid()) {
+ custom_editor->call_deferred("_show_prop_names", true);
+ continue;
+ }
custom_editor = NULL;
}
@@ -2972,6 +2980,13 @@ public:
bool updating;
Ref<VisualShaderNode> node;
Vector<EditorProperty *> properties;
+ Vector<Label *> prop_names;
+
+ void _show_prop_names(bool p_show) {
+ for (int i = 0; i < prop_names.size(); i++) {
+ prop_names[i]->set_visible(p_show);
+ }
+ }
void setup(Ref<Resource> p_parent_resource, Vector<EditorProperty *> p_properties, const Vector<StringName> &p_names, Ref<VisualShaderNode> p_node) {
parent_resource = p_parent_resource;
@@ -2981,7 +2996,20 @@ public:
for (int i = 0; i < p_properties.size(); i++) {
- add_child(p_properties[i]);
+ HBoxContainer *hbox = memnew(HBoxContainer);
+ hbox->set_h_size_flags(SIZE_EXPAND_FILL);
+ add_child(hbox);
+
+ Label *prop_name = memnew(Label);
+ String prop_name_str = p_names[i];
+ prop_name_str = prop_name_str.capitalize() + ":";
+ prop_name->set_text(prop_name_str);
+ prop_name->set_visible(false);
+ hbox->add_child(prop_name);
+ prop_names.push_back(prop_name);
+
+ p_properties[i]->set_h_size_flags(SIZE_EXPAND_FILL);
+ hbox->add_child(p_properties[i]);
bool res_prop = Object::cast_to<EditorPropertyResource>(p_properties[i]);
if (res_prop) {
@@ -3003,6 +3031,7 @@ public:
ClassDB::bind_method("_refresh_request", &VisualShaderNodePluginDefaultEditor::_refresh_request);
ClassDB::bind_method("_resource_selected", &VisualShaderNodePluginDefaultEditor::_resource_selected);
ClassDB::bind_method("_open_inspector", &VisualShaderNodePluginDefaultEditor::_open_inspector);
+ ClassDB::bind_method("_show_prop_names", &VisualShaderNodePluginDefaultEditor::_show_prop_names);
}
};