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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-21 11:14:34 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-21 11:14:34 +0100 |
commit | 6acc7f03edb95674cda86d0e71f5289c6881b778 (patch) | |
tree | b2b64f5d15ebac0066ca0e83570ed137a563503b /editor | |
parent | 6cde3fac328e97e66b1c12d386deb25af395e215 (diff) | |
parent | ff42cb0d1e8dda98b7657fd5e3ed6be16f0d280e (diff) |
Merge pull request #73595 from KoBeWi/missingno
Fix missing directories when exporting from cmd
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_paths.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_paths.cpp b/editor/editor_paths.cpp index 36ebeb8c33..389c16fd66 100644 --- a/editor/editor_paths.cpp +++ b/editor/editor_paths.cpp @@ -218,7 +218,7 @@ EditorPaths::EditorPaths() { // Validate or create project-specific editor data dir, // including shader cache subdir. - if (Engine::get_singleton()->is_project_manager_hint() || Main::is_cmdline_tool()) { + if (Engine::get_singleton()->is_project_manager_hint() || (Main::is_cmdline_tool() && !ProjectSettings::get_singleton()->is_project_loaded())) { // Nothing to create, use shared editor data dir for shader cache. Engine::get_singleton()->set_shader_cache_path(data_dir); } else { |