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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-11-08 18:53:08 +0100
committerGitHub <noreply@github.com>2021-11-08 18:53:08 +0100
commit665fa3d8391287204ab098062ddee8c1a524f001 (patch)
tree816f04085bb7809447d1a1edcf20c7dbd95f29b5 /editor
parent4a32754e7894458714c3e62add8b24cd8a7ed786 (diff)
parent8d6f80d3677a31aee13e7f531b46ada0b6ef8bf3 (diff)
Merge pull request #52943 from RandomShaper/property_pin_control_natural
Diffstat (limited to 'editor')
-rw-r--r--editor/editor_inspector.cpp331
-rw-r--r--editor/editor_inspector.h13
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--editor/scene_tree_dock.cpp20
4 files changed, 168 insertions, 198 deletions
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index 16567cfebb..4ffa90777c 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -39,6 +39,7 @@
#include "editor_scale.h"
#include "editor_settings.h"
#include "multi_node_edit.h"
+#include "scene/property_utils.h"
#include "scene/resources/packed_scene.h"
Size2 EditorProperty::get_minimum_size() const {
@@ -305,6 +306,20 @@ void EditorProperty::_notification(int p_what) {
revert_rect = Rect2();
}
+ if (!pin_hidden && pinned) {
+ Ref<Texture2D> pinned_icon = get_theme_icon(SNAME("Pin"), SNAME("EditorIcons"));
+ int margin_w = get_theme_constant(SNAME("hseparator"), SNAME("Tree")) * 2;
+ int total_icon_w = margin_w + pinned_icon->get_width();
+ int text_w = font->get_string_size(label, font_size, rtl ? HALIGN_RIGHT : HALIGN_LEFT, text_limit - total_icon_w).x;
+ int y = (size.height - pinned_icon->get_height()) / 2;
+ if (rtl) {
+ draw_texture(pinned_icon, Vector2(size.width - ofs - text_w - total_icon_w, y), color);
+ } else {
+ draw_texture(pinned_icon, Vector2(ofs + text_w + margin_w, y), color);
+ }
+ text_limit -= total_icon_w;
+ }
+
int v_ofs = (size.height - font->get_height(font_size)) / 2;
if (rtl) {
draw_string(font, Point2(size.width - ofs - text_limit, v_ofs + font->get_ascent(font_size)), label, HALIGN_RIGHT, text_limit, font_size, color);
@@ -398,177 +413,12 @@ bool EditorProperty::is_read_only() const {
return read_only;
}
-bool EditorPropertyRevert::may_node_be_in_instance(Node *p_node) {
- Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
-
- bool might_be = false;
- Node *node = p_node;
-
- while (node) {
- if (node == edited_scene) {
- if (node->get_scene_inherited_state().is_valid()) {
- might_be = true;
- break;
- }
- might_be = false;
- break;
- }
- if (node->get_scene_instance_state().is_valid()) {
- might_be = true;
- break;
- }
- node = node->get_owner();
- }
-
- return might_be; // or might not be
-}
-
-bool EditorPropertyRevert::get_instantiated_node_original_property(Node *p_node, const StringName &p_prop, Variant &value, bool p_check_class_default) {
- Node *node = p_node;
- Node *orig = node;
-
- Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
-
- bool found = false;
-
- while (node) {
- Ref<SceneState> ss;
-
- if (node == edited_scene) {
- ss = node->get_scene_inherited_state();
-
- } else {
- ss = node->get_scene_instance_state();
- }
-
- if (ss.is_valid()) {
- NodePath np = node->get_path_to(orig);
- int node_idx = ss->find_node_by_path(np);
- if (node_idx >= 0) {
- bool lfound = false;
- Variant lvar;
- lvar = ss->get_property_value(node_idx, p_prop, lfound);
- if (lfound) {
- found = true;
- value = lvar;
- }
- }
- }
- if (node == edited_scene) {
- //just in case
- break;
- }
- node = node->get_owner();
- }
-
- if (p_check_class_default && !found && p_node) {
- //if not found, try default class value
- Variant attempt = ClassDB::class_get_default_property_value(p_node->get_class_name(), p_prop);
- if (attempt.get_type() != Variant::NIL) {
- found = true;
- value = attempt;
- }
- }
-
- return found;
-}
-
-bool EditorPropertyRevert::is_node_property_different(Node *p_node, const Variant &p_current, const Variant &p_orig) {
- // this is a pretty difficult function, because a property may not be saved but may have
- // the flag to not save if one or if zero
-
- //make sure there is an actual state
- {
- Node *node = p_node;
- if (!node) {
- return false;
- }
-
- Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
- bool found_state = false;
-
- while (node) {
- Ref<SceneState> ss;
-
- if (node == edited_scene) {
- ss = node->get_scene_inherited_state();
-
- } else {
- ss = node->get_scene_instance_state();
- }
-
- if (ss.is_valid()) {
- found_state = true;
- break;
- }
- if (node == edited_scene) {
- //just in case
- break;
- }
- node = node->get_owner();
- }
-
- if (!found_state) {
- return false; //pointless to check if we are not comparing against anything.
- }
- }
-
- return is_property_value_different(p_current, p_orig);
-}
-
-bool EditorPropertyRevert::is_property_value_different(const Variant &p_a, const Variant &p_b) {
- if (p_a.get_type() == Variant::FLOAT && p_b.get_type() == Variant::FLOAT) {
- //this must be done because, as some scenes save as text, there might be a tiny difference in floats due to numerical error
- return !Math::is_equal_approx((float)p_a, (float)p_b);
- } else {
- return p_a != p_b;
- }
-}
-
Variant EditorPropertyRevert::get_property_revert_value(Object *p_object, const StringName &p_property) {
- // If the object implements property_can_revert, rely on that completely
- // (i.e. don't then try to revert to default value - the property_get_revert implementation
- // can do that if so desired)
if (p_object->has_method("property_can_revert") && p_object->call("property_can_revert", p_property)) {
return p_object->call("property_get_revert", p_property);
}
- Ref<Script> scr = p_object->get_script();
- Node *node = Object::cast_to<Node>(p_object);
- if (node && EditorPropertyRevert::may_node_be_in_instance(node)) {
- //if this node is an instance or inherits, but it has a script attached which is unrelated
- //to the one set for the parent and also has a default value for the property, consider that
- //has precedence over the value from the parent, because that is an explicit source of defaults
- //closer in the tree to the current node
- bool ignore_parent = false;
- if (scr.is_valid()) {
- Variant sorig;
- if (EditorPropertyRevert::get_instantiated_node_original_property(node, "script", sorig) && !scr->inherits_script(sorig)) {
- Variant dummy;
- if (scr->get_property_default_value(p_property, dummy)) {
- ignore_parent = true;
- }
- }
- }
-
- if (!ignore_parent) {
- //check for difference including instantiation
- Variant vorig;
- if (EditorPropertyRevert::get_instantiated_node_original_property(node, p_property, vorig, false)) {
- return vorig;
- }
- }
- }
-
- if (scr.is_valid()) {
- Variant orig_value;
- if (scr->get_property_default_value(p_property, orig_value)) {
- return orig_value;
- }
- }
-
- //report default class value instead
- return ClassDB::class_get_default_property_value(p_object->get_class_name(), p_property);
+ return PropertyUtils::get_property_default_value(p_object, p_property);
}
bool EditorPropertyRevert::can_property_revert(Object *p_object, const StringName &p_property) {
@@ -577,18 +427,25 @@ bool EditorPropertyRevert::can_property_revert(Object *p_object, const StringNam
return false;
}
Variant current_value = p_object->get(p_property);
- return EditorPropertyRevert::is_property_value_different(current_value, revert_value);
+ return PropertyUtils::is_property_value_different(current_value, revert_value);
}
-void EditorProperty::update_reload_status() {
+void EditorProperty::update_revert_and_pin_status() {
if (property == StringName()) {
return; //no property, so nothing to do
}
- bool has_reload = EditorPropertyRevert::can_property_revert(object, property);
+ bool new_pinned = false;
+ if (can_pin) {
+ Node *node = Object::cast_to<Node>(object);
+ CRASH_COND(!node);
+ new_pinned = node->is_property_pinned(property);
+ }
+ bool new_can_revert = EditorPropertyRevert::can_property_revert(object, property) && !is_read_only();
- if (has_reload != can_revert) {
- can_revert = has_reload;
+ if (new_can_revert != can_revert || new_pinned != pinned) {
+ can_revert = new_can_revert;
+ pinned = new_pinned;
update();
}
}
@@ -791,7 +648,7 @@ void EditorProperty::gui_input(const Ref<InputEvent> &p_event) {
emit_signal(SNAME("property_checked"), property, checked);
}
} else if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
- _ensure_popup();
+ _update_popup();
menu->set_position(get_screen_position() + get_local_mouse_position());
menu->set_size(Vector2(1, 1));
menu->popup();
@@ -914,6 +771,56 @@ float EditorProperty::get_name_split_ratio() const {
void EditorProperty::set_object_and_property(Object *p_object, const StringName &p_property) {
object = p_object;
property = p_property;
+ _update_pin_flags();
+}
+
+static bool _is_value_potential_override(Node *p_node, const String &p_property) {
+ // Consider a value is potentially overriding another if either of the following is true:
+ // a) The node is foreign (inheriting or an instance), so the original value may come from another scene.
+ // b) The node belongs to the scene, but the original value comes from somewhere but the builtin class (i.e., a script).
+ Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
+ Vector<SceneState::PackState> states_stack = PropertyUtils::get_node_states_stack(p_node, edited_scene);
+ if (states_stack.size()) {
+ return true;
+ } else {
+ bool is_class_default = false;
+ PropertyUtils::get_property_default_value(p_node, p_property, &states_stack, false, nullptr, &is_class_default);
+ return !is_class_default;
+ }
+}
+
+void EditorProperty::_update_pin_flags() {
+ can_pin = false;
+ pin_hidden = true;
+ if (read_only) {
+ return;
+ }
+ if (Node *node = Object::cast_to<Node>(object)) {
+ // Avoid errors down the road by ignoring nodes which are not part of a scene
+ if (!node->get_owner()) {
+ bool is_scene_root = false;
+ for (int i = 0; i < EditorNode::get_singleton()->get_editor_data().get_edited_scene_count(); ++i) {
+ if (EditorNode::get_singleton()->get_editor_data().get_edited_scene_root(i) == node) {
+ is_scene_root = true;
+ break;
+ }
+ }
+ if (!is_scene_root) {
+ return;
+ }
+ }
+ if (!_is_value_potential_override(node, property)) {
+ return;
+ }
+ pin_hidden = false;
+ {
+ Set<StringName> storable_properties;
+ node->get_storable_properties(storable_properties);
+ if (storable_properties.has(node->get_property_store_alias(property))) {
+ can_pin = true;
+ }
+ }
+ }
}
Control *EditorProperty::make_custom_tooltip(const String &p_text) const {
@@ -955,6 +862,10 @@ void EditorProperty::menu_option(int p_option) {
case MENU_COPY_PROPERTY_PATH: {
DisplayServer::get_singleton()->clipboard_set(property);
} break;
+ case MENU_PIN_VALUE: {
+ emit_signal(SNAME("property_pinned"), property, !pinned);
+ update();
+ } break;
}
}
@@ -1003,12 +914,14 @@ void EditorProperty::_bind_methods() {
ADD_SIGNAL(MethodInfo("property_keyed", PropertyInfo(Variant::STRING_NAME, "property")));
ADD_SIGNAL(MethodInfo("property_deleted", PropertyInfo(Variant::STRING_NAME, "property")));
ADD_SIGNAL(MethodInfo("property_keyed_with_value", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::NIL, "value", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT)));
- ADD_SIGNAL(MethodInfo("property_checked", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::STRING, "bool")));
+ ADD_SIGNAL(MethodInfo("property_checked", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::BOOL, "checked")));
+ ADD_SIGNAL(MethodInfo("property_pinned", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::BOOL, "pinned")));
ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
ADD_SIGNAL(MethodInfo("object_id_selected", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::INT, "focusable_idx")));
GDVIRTUAL_BIND(_update_property)
+ ClassDB::bind_method(D_METHOD("_update_revert_and_pin_status"), &EditorProperty::update_revert_and_pin_status);
}
EditorProperty::EditorProperty() {
@@ -1027,6 +940,9 @@ EditorProperty::EditorProperty() {
revert_hover = false;
check_hover = false;
can_revert = false;
+ can_pin = false;
+ pin_hidden = false;
+ pinned = false;
use_folding = false;
property_usage = 0;
selected = false;
@@ -1038,17 +954,29 @@ EditorProperty::EditorProperty() {
set_process_unhandled_key_input(true);
}
-void EditorProperty::_ensure_popup() {
+void EditorProperty::_update_popup() {
if (menu) {
- return;
+ menu->clear();
+ } else {
+ menu = memnew(PopupMenu);
+ add_child(menu);
+ menu->connect("id_pressed", callable_mp(this, &EditorProperty::menu_option));
}
- menu = memnew(PopupMenu);
menu->add_shortcut(ED_GET_SHORTCUT("property_editor/copy_property"), MENU_COPY_PROPERTY);
menu->add_shortcut(ED_GET_SHORTCUT("property_editor/paste_property"), MENU_PASTE_PROPERTY);
menu->add_shortcut(ED_GET_SHORTCUT("property_editor/copy_property_path"), MENU_COPY_PROPERTY_PATH);
- menu->connect("id_pressed", callable_mp(this, &EditorProperty::menu_option));
menu->set_item_disabled(MENU_PASTE_PROPERTY, is_read_only());
- add_child(menu);
+ if (!pin_hidden) {
+ menu->add_separator();
+ if (can_pin) {
+ menu->add_check_item(TTR("Pin value"), MENU_PIN_VALUE);
+ menu->set_item_checked(menu->get_item_index(MENU_PIN_VALUE), pinned);
+ menu->set_item_tooltip(menu->get_item_index(MENU_PIN_VALUE), TTR("Pinning a value forces it to be saved even if it's equal to the default."));
+ } else {
+ menu->add_check_item(vformat(TTR("Pin value [Disabled because '%s' is editor-only]"), property), MENU_PIN_VALUE);
+ menu->set_item_disabled(menu->get_item_index(MENU_PIN_VALUE), true);
+ }
+ }
}
////////////////////////////////////////////////
@@ -2296,6 +2224,7 @@ void EditorInspector::_parse_added_editors(VBoxContainer *current_vbox, Ref<Edit
ep->connect("property_deleted", callable_mp(this, &EditorInspector::_property_deleted), varray(), CONNECT_DEFERRED);
ep->connect("property_keyed_with_value", callable_mp(this, &EditorInspector::_property_keyed_with_value));
ep->connect("property_checked", callable_mp(this, &EditorInspector::_property_checked));
+ ep->connect("property_pinned", callable_mp(this, &EditorInspector::_property_pinned));
ep->connect("selected", callable_mp(this, &EditorInspector::_property_selected));
ep->connect("multiple_properties_changed", callable_mp(this, &EditorInspector::_multiple_properties_changed));
ep->connect("resource_selected", callable_mp(this, &EditorInspector::_resource_selected), varray(), CONNECT_DEFERRED);
@@ -2324,7 +2253,8 @@ void EditorInspector::_parse_added_editors(VBoxContainer *current_vbox, Ref<Edit
ep->set_read_only(read_only);
ep->update_property();
- ep->update_reload_status();
+ ep->_update_pin_flags();
+ ep->update_revert_and_pin_status();
ep->set_deletable(deletable_properties);
ep->update_cache();
}
@@ -2877,6 +2807,7 @@ void EditorInspector::update_tree() {
ep->connect("property_deleted", callable_mp(this, &EditorInspector::_property_deleted), varray(), CONNECT_DEFERRED);
ep->connect("property_keyed_with_value", callable_mp(this, &EditorInspector::_property_keyed_with_value));
ep->connect("property_checked", callable_mp(this, &EditorInspector::_property_checked));
+ ep->connect("property_pinned", callable_mp(this, &EditorInspector::_property_pinned));
ep->connect("selected", callable_mp(this, &EditorInspector::_property_selected));
ep->connect("multiple_properties_changed", callable_mp(this, &EditorInspector::_multiple_properties_changed));
ep->connect("resource_selected", callable_mp(this, &EditorInspector::_resource_selected), varray(), CONNECT_DEFERRED);
@@ -2887,7 +2818,8 @@ void EditorInspector::update_tree() {
ep->set_tooltip(property_prefix + p.name);
}
ep->update_property();
- ep->update_reload_status();
+ ep->_update_pin_flags();
+ ep->update_revert_and_pin_status();
ep->update_cache();
if (current_selected && ep->property == current_selected) {
@@ -2917,7 +2849,7 @@ void EditorInspector::update_property(const String &p_prop) {
for (EditorProperty *E : editor_property_map[p_prop]) {
E->update_property();
- E->update_reload_status();
+ E->update_revert_and_pin_status();
E->update_cache();
}
}
@@ -3196,7 +3128,7 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
if (editor_property_map.has(p_name)) {
for (EditorProperty *E : editor_property_map[p_name]) {
- E->update_reload_status();
+ E->update_revert_and_pin_status();
}
}
}
@@ -3295,7 +3227,7 @@ void EditorInspector::_property_checked(const String &p_path, bool p_checked) {
if (editor_property_map.has(p_path)) {
for (EditorProperty *E : editor_property_map[p_path]) {
E->update_property();
- E->update_reload_status();
+ E->update_revert_and_pin_status();
E->update_cache();
}
}
@@ -3305,6 +3237,35 @@ void EditorInspector::_property_checked(const String &p_path, bool p_checked) {
}
}
+void EditorInspector::_property_pinned(const String &p_path, bool p_pinned) {
+ if (!object) {
+ return;
+ }
+
+ Node *node = Object::cast_to<Node>(object);
+ ERR_FAIL_COND(!node);
+
+ if (undo_redo) {
+ undo_redo->create_action(vformat(p_pinned ? TTR("Pinned %s") : TTR("Unpinned %s"), p_path));
+ undo_redo->add_do_method(node, "_set_property_pinned", p_path, p_pinned);
+ undo_redo->add_undo_method(node, "_set_property_pinned", p_path, !p_pinned);
+ if (editor_property_map.has(p_path)) {
+ for (List<EditorProperty *>::Element *E = editor_property_map[p_path].front(); E; E = E->next()) {
+ undo_redo->add_do_method(E->get(), "_update_revert_and_pin_status");
+ undo_redo->add_undo_method(E->get(), "_update_revert_and_pin_status");
+ }
+ }
+ undo_redo->commit_action();
+ } else {
+ node->set_property_pinned(p_path, p_pinned);
+ if (editor_property_map.has(p_path)) {
+ for (List<EditorProperty *>::Element *E = editor_property_map[p_path].front(); E; E = E->next()) {
+ E->get()->update_revert_and_pin_status();
+ }
+ }
+ }
+}
+
void EditorInspector::_property_selected(const String &p_path, int p_focusable) {
property_selected = p_path;
property_focusable = p_focusable;
@@ -3375,7 +3336,7 @@ void EditorInspector::_notification(int p_what) {
for (EditorProperty *E : F.value) {
if (!E->is_cache_valid()) {
E->update_property();
- E->update_reload_status();
+ E->update_revert_and_pin_status();
E->update_cache();
}
}
@@ -3397,7 +3358,7 @@ void EditorInspector::_notification(int p_what) {
if (editor_property_map.has(prop)) {
for (EditorProperty *E : editor_property_map[prop]) {
E->update_property();
- E->update_reload_status();
+ E->update_revert_and_pin_status();
E->update_cache();
}
}
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index 124ea31302..aabb66eeb4 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -43,7 +43,6 @@ class UndoRedo;
class EditorPropertyRevert {
public:
- static bool may_node_be_in_instance(Node *p_node);
static bool get_instantiated_node_original_property(Node *p_node, const StringName &p_prop, Variant &value, bool p_check_class_default = true);
static bool is_node_property_different(Node *p_node, const Variant &p_current, const Variant &p_orig);
static bool is_property_value_different(const Variant &p_a, const Variant &p_b);
@@ -60,6 +59,7 @@ public:
MENU_COPY_PROPERTY,
MENU_PASTE_PROPERTY,
MENU_COPY_PROPERTY_PATH,
+ MENU_PIN_VALUE,
};
private:
@@ -91,11 +91,14 @@ private:
bool delete_hover = false;
bool can_revert;
+ bool can_pin;
+ bool pin_hidden;
+ bool pinned;
bool use_folding;
bool draw_top_bg;
- void _ensure_popup();
+ void _update_popup();
void _focusable_focused(int p_index);
bool selectable;
@@ -114,6 +117,8 @@ private:
Map<StringName, Variant> cache;
GDVIRTUAL0(_update_property)
+ void _update_pin_flags();
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -138,7 +143,7 @@ public:
StringName get_edited_property();
virtual void update_property();
- void update_reload_status();
+ void update_revert_and_pin_status();
virtual bool use_keying_next() const;
@@ -459,8 +464,8 @@ class EditorInspector : public ScrollContainer {
void _property_keyed(const String &p_path, bool p_advance);
void _property_keyed_with_value(const String &p_path, const Variant &p_value, bool p_advance);
void _property_deleted(const String &p_path);
-
void _property_checked(const String &p_path, bool p_checked);
+ void _property_pinned(const String &p_path, bool p_pinned);
void _resource_selected(const String &p_path, RES p_resource);
void _property_selected(const String &p_path, int p_focusable);
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 7db49c45dd..ffbb845fb0 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -3623,7 +3623,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
sdata->set_path(lpath, true); // take over path
}
- Node *new_scene = sdata->instantiate(PackedScene::GEN_EDIT_STATE_MAIN);
+ Node *new_scene = sdata->instantiate(p_set_inherited ? PackedScene::GEN_EDIT_STATE_MAIN_INHERITED : PackedScene::GEN_EDIT_STATE_MAIN);
if (!new_scene) {
sdata.unref();
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 6da3e78da9..921befbb6b 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -47,6 +47,7 @@
#include "editor/plugins/script_editor_plugin.h"
#include "editor/shader_create_dialog.h"
#include "scene/main/window.h"
+#include "scene/property_utils.h"
#include "scene/resources/packed_scene.h"
#include "servers/display_server.h"
#include "servers/rendering_server.h"
@@ -3132,7 +3133,9 @@ void SceneTreeDock::_clear_clipboard() {
void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap) {
List<PropertyInfo> props;
p_node->get_property_list(&props);
- bool is_instantiated = EditorPropertyRevert::may_node_be_in_instance(p_node);
+
+ Vector<SceneState::PackState> states_stack;
+ bool states_stack_ready = false;
for (const PropertyInfo &E : props) {
if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
@@ -3143,13 +3146,14 @@ void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap)
if (v.is_ref()) {
RES res = v;
if (res.is_valid()) {
- if (is_instantiated) {
- Variant orig;
- if (EditorPropertyRevert::get_instantiated_node_original_property(p_node, E.name, orig)) {
- if (!EditorPropertyRevert::is_node_property_different(p_node, v, orig)) {
- continue;
- }
- }
+ if (!states_stack_ready) {
+ states_stack = PropertyUtils::get_node_states_stack(p_node);
+ states_stack_ready = true;
+ }
+
+ Variant orig = PropertyUtils::get_property_default_value(p_node, E.name, &states_stack);
+ if (!PropertyUtils::is_property_value_different(v, orig)) {
+ continue;
}
if (res->is_built_in() && !r_remap.has(res)) {