diff options
author | kobewi <kobewi4e@gmail.com> | 2021-08-12 01:34:52 +0200 |
---|---|---|
committer | kobewi <kobewi4e@gmail.com> | 2021-08-12 01:34:52 +0200 |
commit | 6098403f079ead79d34834845520387fb7a3e128 (patch) | |
tree | 66d92c93231fe02aa7c233c4257e2e39eb69ab1f /editor | |
parent | e401cd58f1e2fa296bf2920c2af7562fb344011c (diff) |
Move the option to new menu
Diffstat (limited to 'editor')
-rw-r--r-- | editor/scene_tree_dock.cpp | 25 | ||||
-rw-r--r-- | editor/scene_tree_dock.h | 2 |
2 files changed, 20 insertions, 7 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index c9dbb9382a..fd8f81c659 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -407,10 +407,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } } break; case TOOL_EXPAND_COLLAPSE: { - if (!scene_tree->get_selected()) { - break; - } - Tree *tree = scene_tree->get_scene_tree(); TreeItem *selected_item = tree->get_selected(); @@ -1221,6 +1217,7 @@ void SceneTreeDock::_notification(int p_what) { button_instance->set_icon(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons"))); button_create_script->set_icon(get_theme_icon(SNAME("ScriptCreate"), SNAME("EditorIcons"))); button_detach_script->set_icon(get_theme_icon(SNAME("ScriptRemove"), SNAME("EditorIcons"))); + button_tree_menu->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons"))); filter->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); filter->set_clear_button_enabled(true); @@ -2692,7 +2689,6 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { menu->add_icon_shortcut(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW); menu->add_icon_shortcut(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANTIATE); } - menu->add_icon_shortcut(get_theme_icon(SNAME("Collapse"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/expand_collapse_all"), TOOL_EXPAND_COLLAPSE); menu->add_separator(); existing_script = selected->get_script(); @@ -2818,8 +2814,6 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { } menu->add_separator(); menu->add_icon_item(get_theme_icon(SNAME("Help"), SNAME("EditorIcons")), TTR("Open Documentation"), TOOL_OPEN_DOCUMENTATION); - menu->add_check_item(TTR("Auto Expand to Selected"), TOOL_AUTO_EXPAND); - menu->set_item_checked(menu->get_item_idx_from_text(TTR("Auto Expand to Selected")), EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected")); if (profile_allow_editing) { menu->add_separator(); @@ -2830,6 +2824,18 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { menu->popup(); } +void SceneTreeDock::_open_tree_menu() { + menu->clear(); + + menu->add_icon_shortcut(get_theme_icon(SNAME("Collapse"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/expand_collapse_all"), TOOL_EXPAND_COLLAPSE); + menu->add_check_item(TTR("Auto Expand to Selected"), TOOL_AUTO_EXPAND); + menu->set_item_checked(menu->get_item_idx_from_text(TTR("Auto Expand to Selected")), EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected")); + + menu->set_size(Size2(1, 1)); + menu->set_position(get_screen_position() + get_local_mouse_position()); + menu->popup(); +} + void SceneTreeDock::_filter_changed(const String &p_filter) { scene_tree->set_filter(p_filter); } @@ -3265,6 +3271,11 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel filter_hbc->add_child(button_detach_script); button_detach_script->hide(); + button_tree_menu = memnew(Button); + button_tree_menu->set_flat(true); + button_tree_menu->connect("pressed", callable_mp(this, &SceneTreeDock::_open_tree_menu)); + filter_hbc->add_child(button_tree_menu); + button_hb = memnew(HBoxContainer); vbc->add_child(button_hb); diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index bd1ac2ff90..ab85a76d3e 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -112,6 +112,7 @@ class SceneTreeDock : public VBoxContainer { Button *button_instance; Button *button_create_script; Button *button_detach_script; + Button *button_tree_menu; Button *button_2d; Button *button_3d; @@ -234,6 +235,7 @@ class SceneTreeDock : public VBoxContainer { void _quick_open(); void _tree_rmb(const Vector2 &p_menu_pos); + void _open_tree_menu(); void _filter_changed(const String &p_filter); |