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authorGordon MacPherson <gordon@gordonite.tech>2021-08-17 00:37:27 +0100
committerGordon MacPherson <gordon@gordonite.tech>2021-08-17 00:37:27 +0100
commit5f96e607fb7e4f9d18737850f04671b6a9983a76 (patch)
treee26b1a4d7bd97debfa44f46fc52365bfb9730cc8 /editor
parent84b11fbaa674b6e2341de534e93a981378a307ad (diff)
Fix editor grid perspective undefined behaviour
Initialise the enum value
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/node_3d_editor_plugin.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index d29c1efabb..868b834993 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -532,7 +532,7 @@ private:
bool grid_enable[3]; //should be always visible if true
bool grid_enabled;
bool grid_init_draw = false;
- Camera3D::Projection grid_camera_last_update_perspective;
+ Camera3D::Projection grid_camera_last_update_perspective = Camera3D::PROJECTION_PERSPECTIVE;
Vector3 grid_camera_last_update_position = Vector3();
Ref<ArrayMesh> move_gizmo[3], move_plane_gizmo[3], rotate_gizmo[4], scale_gizmo[3], scale_plane_gizmo[3];