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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-10-03 08:38:29 +0200
committerGitHub <noreply@github.com>2019-10-03 08:38:29 +0200
commit5db77dceb8c5de24d1ead43bb965bcbedf3f06a7 (patch)
tree1f549f7eedfeedc3e71f73c595d36d55a09b9d0b /editor
parent79f71ecc819e7dae619a567bce1631d18e29e3f2 (diff)
parentcc85be3aaeb183eb1d9a991317ac3b7d1b3aafe2 (diff)
Merge pull request #32491 from lupoDharkael/inspector-frame
Inspector: select self object after selecting a stack frame
Diffstat (limited to 'editor')
-rw-r--r--editor/script_editor_debugger.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index e96dfdd7b9..89d275a90b 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -728,6 +728,10 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
}
variables->add_property("Members/" + n, v, h, hs);
+
+ if (n == "self") {
+ _scene_tree_property_select_object(v);
+ }
}
ofs += mcount * 2;