diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2019-07-09 12:50:49 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-07-09 12:50:49 +0200 |
commit | 59ad47961f5d24b3993ec431e50ce29629cba02c (patch) | |
tree | 5d4837f72be4d49c21866473f49419c26cddcf28 /editor | |
parent | 5c8654882a2805cd97b2ee73e2afbf0f69dab41e (diff) |
i18n: Sync translation template with current source
Diffstat (limited to 'editor')
60 files changed, 4864 insertions, 4292 deletions
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 2e070d7963..4862d4bb5b 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -162,7 +162,7 @@ bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col) result_col = col; _update_results_count(); - set_error(vformat(TTR("Found %d matches(s)."), results_count)); + set_error(vformat(TTR("Found %d match(es)."), results_count)); } else { result_line = -1; result_col = -1; diff --git a/editor/translations/af.po b/editor/translations/af.po index dda13206c0..9cce062127 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -646,6 +646,10 @@ msgstr "Gaan na Reël" msgid "Line Number:" msgstr "Reël Nommer:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Geen Pasmaats" @@ -695,7 +699,7 @@ msgstr "Zoem Uit" msgid "Reset Zoom" msgstr "Herset Zoem" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -806,6 +810,11 @@ msgid "Connect" msgstr "Koppel" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Seine:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Koppel '%s' aan '%s'" @@ -978,7 +987,8 @@ msgid "Owners Of:" msgstr "Eienaars van:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Verwyder geselekteerde lêers uit die projek? (geen ontdoen)" #: editor/dependency_editor.cpp @@ -1537,6 +1547,10 @@ msgstr "" msgid "Template file not found:" msgstr "Sjabloon lêer nie gevind nie:\n" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3044,7 +3058,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3672,6 +3686,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6491,10 +6506,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Skep" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10045,7 +10069,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10449,56 +10473,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "Kon nie vouer skep nie." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "Skep Intekening" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11088,7 +11062,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11137,7 +11111,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11147,7 +11121,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11223,12 +11197,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11307,7 +11281,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11336,6 +11310,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11370,8 +11348,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11382,7 +11360,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11398,7 +11378,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11409,7 +11389,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11446,7 +11428,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Koppel '%s' aan '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11460,7 +11442,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11491,8 +11473,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11512,18 +11493,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11566,6 +11547,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" @@ -11586,6 +11571,14 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "Kon nie vouer skep nie." + +#, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "Skep Intekening" + +#, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Deursoek Klasse" diff --git a/editor/translations/ar.po b/editor/translations/ar.po index 4dc7b7843a..9b141c5dcc 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -652,6 +652,10 @@ msgstr "إذهب إلي الخط" msgid "Line Number:" msgstr "رقم الخط:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "لا مطابقة" @@ -701,7 +705,7 @@ msgstr "إبعاد" msgid "Reset Zoom" msgstr "إرجاع التكبير" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "تحذيرات" @@ -814,6 +818,11 @@ msgid "Connect" msgstr "وصل" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "الإشارات:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "وصل '%s' إلي '%s'" @@ -980,7 +989,8 @@ msgid "Owners Of:" msgstr "ملاك:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "إمسح الملفات المحددة من المشروع؟ (لا رجعة)" #: editor/dependency_editor.cpp @@ -1532,6 +1542,10 @@ msgstr "قالب الإصدار المخصص ليس موجود." msgid "Template file not found:" msgstr "ملف النموذج غير موجود:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3109,7 +3123,7 @@ msgstr "الوقت" msgid "Calls" msgstr "ندائات" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3747,6 +3761,7 @@ msgid "Nodes not in Group" msgstr "إضافة إلي مجموعة" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6634,10 +6649,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "مسح النقاط" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10267,7 +10291,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10684,55 +10708,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "إنشاء الحل..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "لا يمكن إنشاء الحد." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "فشل حفظ الحل." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "تم" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "فشل إنشاء مشروع C#." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "إنشاء حل C#" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "بناء المشروع" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "إظهار الملفات" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11319,8 +11294,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "ليتم إظهار الأطر (اللقطات) في الAnimatedSprite (النقوش المتحركة), يجب تكوين " @@ -11373,7 +11349,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11383,7 +11359,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11459,12 +11435,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11541,10 +11517,13 @@ msgid "" msgstr "" #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" +"يجب تزويد ال CollisionShape2D بإحدى الأشكال (من نوع Shape2D) لتعمل بالشكل " +"المطلوب. الرجاء تكوين و ضبط الشكل لها اولا!" #: scene/3d/collision_shape.cpp msgid "" @@ -11572,6 +11551,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11606,8 +11589,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11618,7 +11601,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11633,10 +11618,13 @@ msgid "" msgstr "" #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" +"ليتم إظهار الأطر (اللقطات) في الAnimatedSprite (النقوش المتحركة), يجب تكوين " +"مصدر لها من نوع SpriteFrames و ضبط خاصية الFrames (الأطر) بها." #: scene/3d/vehicle_body.cpp msgid "" @@ -11645,7 +11633,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11683,7 +11673,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "قطع إتصال'%s' من '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11697,7 +11687,7 @@ msgstr "" #: scene/animation/animation_tree.cpp #, fuzzy -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "شجرة الحركة خاطئة." #: scene/animation/animation_tree_player.cpp @@ -11729,8 +11719,7 @@ msgstr "أضف اللون الحالي كإعداد مسبق" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11750,18 +11739,18 @@ msgstr "يرجى التاكيد..." #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11804,6 +11793,11 @@ msgid "Input" msgstr "إدخال" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "مصدر غير صالح لتظليل." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "مصدر غير صالح لتظليل." @@ -11823,6 +11817,31 @@ msgstr "يمكن تعيين المتغيرات فقط في الذروة ." msgid "Constants cannot be modified." msgstr "" +#~ msgid "Generating solution..." +#~ msgstr "إنشاء الحل..." + +#~ msgid "Failed to create solution." +#~ msgstr "لا يمكن إنشاء الحد." + +#~ msgid "Failed to save solution." +#~ msgstr "فشل حفظ الحل." + +#~ msgid "Done" +#~ msgstr "تم" + +#~ msgid "Failed to create C# project." +#~ msgstr "فشل إنشاء مشروع C#." + +#~ msgid "Create C# solution" +#~ msgstr "إنشاء حل C#" + +#~ msgid "Build Project" +#~ msgstr "بناء المشروع" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "إظهار الملفات" + #, fuzzy #~ msgid "Enabled Classes" #~ msgstr "إبحث في الأصناف" diff --git a/editor/translations/bg.po b/editor/translations/bg.po index 9a53c70603..7e37605159 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -646,6 +646,10 @@ msgstr "Отиди на Ред" msgid "Line Number:" msgstr "Номер на Реда:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Няма Съвпадения" @@ -696,7 +700,7 @@ msgstr "Отдалечи" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -804,6 +808,11 @@ msgid "Connect" msgstr "Свържи" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Настройки на редактора" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Свържи '%s' с '%s'" @@ -966,7 +975,8 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Премахни селектираните файлове от проекта? (необратимо)" #: editor/dependency_editor.cpp @@ -1507,6 +1517,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3024,7 +3038,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3658,6 +3672,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp #, fuzzy msgid "Filter nodes" msgstr "Поставяне на възелите" @@ -6514,10 +6529,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Създай точки." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10138,7 +10162,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Грешки" @@ -10563,57 +10587,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "Неуспешно създаване на папка." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "Проект" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "Преглед на файловете" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11206,8 +11179,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "За да може AnimatedSprite да показва кадри, първо трябва да му се даде " @@ -11269,8 +11243,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "Тесктура с нужната форма на светлината трябва да бъде дадена в параметъра " @@ -11284,7 +11259,8 @@ msgstr "" "да работи тази сянка." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "Затъмняващият многоъгълник е празен. Моля, нарисувайте един." #: scene/2d/navigation_polygon.cpp @@ -11370,12 +11346,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11452,10 +11428,13 @@ msgid "" msgstr "" #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" +"За да работи CollisionShape2D, е нужно да му се даде форма. Моля, създайте " +"му Shape2D ресурс." #: scene/3d/collision_shape.cpp msgid "" @@ -11483,6 +11462,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11518,8 +11501,8 @@ msgstr "PathFollow2D работи само когато е наследник н #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11531,7 +11514,9 @@ msgstr "" #: scene/3d/remote_transform.cpp #, fuzzy -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" "Параметърът 'Path' трябва да сочи към действителен възел Particles2D, за да " "работи." @@ -11548,10 +11533,13 @@ msgid "" msgstr "" #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" +"За да може AnimatedSprite да показва кадри, първо трябва да му се даде " +"SpriteFrames ресурс в парамертъра 'Frames'." #: scene/3d/vehicle_body.cpp msgid "" @@ -11560,7 +11548,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11595,7 +11585,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11607,7 +11597,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11638,8 +11628,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11659,18 +11648,18 @@ msgstr "Моля, потвърдете..." #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11713,6 +11702,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" @@ -11733,6 +11726,18 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "Неуспешно създаване на папка." + +#, fuzzy +#~ msgid "Build Project" +#~ msgstr "Проект" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "Преглед на файловете" + +#, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Търси Класове" diff --git a/editor/translations/bn.po b/editor/translations/bn.po index ef0a7d10ab..fe55bb1cb2 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -665,6 +665,10 @@ msgstr "লাইন-এ যান" msgid "Line Number:" msgstr "লাইন নাম্বার:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "কোনো মিল নেই" @@ -714,7 +718,7 @@ msgstr "সংকুচিত করুন (জুম্ আউট)" msgid "Reset Zoom" msgstr "সম্প্রসারন/সংকোচন অপসারণ করুন (রিসেট জুম্)" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp #, fuzzy msgid "Warnings" msgstr "সতর্কতা" @@ -828,6 +832,11 @@ msgid "Connect" msgstr "সংযোগ" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "সিগন্যালস/সংকেতসমূহ:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "'%s' এর সাথে '%s' সংযুক্ত করুন" @@ -1002,7 +1011,8 @@ msgid "Owners Of:" msgstr "স্বত্বাধিকারীসমূহ:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "নির্বাচিত ফাইলসমূহ প্রকল্প হতে অপসারণ করবেন? (অফেরৎযোগ্য)" #: editor/dependency_editor.cpp @@ -1569,6 +1579,10 @@ msgstr "স্বনির্মিত রিলিস (release) প্যাক msgid "Template file not found:" msgstr "টেমপ্লেট ফাইল পাওয়া যায়নি:\n" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3211,7 +3225,7 @@ msgstr "সময়:" msgid "Calls" msgstr "ডাকুন (Call)" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "চালু" @@ -3903,6 +3917,7 @@ msgid "Nodes not in Group" msgstr "গ্রুপ/দলে যোগ করুন" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp #, fuzzy msgid "Filter nodes" msgstr "ফিল্টারসমূহ" @@ -6878,10 +6893,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "বিন্দু অপসারণ করুন" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10685,7 +10709,7 @@ msgstr "ফ্রেমসমূহ স্তূপ করুন" msgid "Pick one or more items from the list to display the graph." msgstr "গ্রাফ প্রদর্শন করতে তালিকা থেকে এক বা একাধিক আইটেম বাছাই করুন।" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "সমস্যাসমূহ" @@ -11121,62 +11145,6 @@ msgstr "ইন্সট্যান্স:" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Generating solution..." -msgstr "ওকট্রী (octree) গঠনবিন্যাস তৈরি করা হচ্ছে" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "প্রান্তরেখা তৈরি করা সম্ভব হয়নি!" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to save solution." -msgstr "রিসোর্স লোড ব্যর্থ হয়েছে।" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Done" -msgstr "সম্পন্ন হয়েছে!" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create C# project." -msgstr "রিসোর্স লোড ব্যর্থ হয়েছে।" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "মনো" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "প্রান্তরেখা তৈরি করুন" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "নতুন প্রকল্প" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "ফাইল" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11810,8 +11778,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "স্প্ল্যাশ পর্দার (splash screen) ছবির অগ্রহনযোগ্য মাত্রা (৬২০x৩০০ হতে হবে)।" #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "AnimatedSprite দ্বারা ফ্রেম দেখাতে SpriteFrames রিসোর্স অবশ্যই তৈরি করতে হবে " @@ -11871,8 +11840,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "অবশ্যই লাইটের আকৃতি সহ একটি গঠন 'texture' এর বৈশিষ্ট্যে হিসেবে প্রদান করতে হবে।" @@ -11884,7 +11854,8 @@ msgstr "" "Occluder এর প্রভাব ফেলতে একটি occluder বহুভুজ নির্ধারণ করা (বা, আঁকা) আবশ্যক।" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "এই occluder এর জন্য occluder পলিগনটি খালি। অনুগ্রহ করে একটি পলিগন আঁকুন!" #: scene/2d/navigation_polygon.cpp @@ -11968,15 +11939,16 @@ msgstr "" "অনুগ্রহ করে তা শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D সর্বোত্তম কার্যকর হয় যখন সম্পাদিত দৃশ্য মূল দৃশ্য হিসেবে সরাসরি " "ব্যবহৃত হয়।" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -12062,9 +12034,10 @@ msgstr "" "শুধুমাত্র তাদের অংশ হিসেবে ব্যবহার করুন।" #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "সফল্ভাবে কাজ করতে CollisionShape এর একটি আকৃতি প্রয়োজন। অনুগ্রহ করে তার জন্য একটি " "আকৃতি তৈরি করুন!" @@ -12096,6 +12069,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -12135,8 +12112,8 @@ msgstr "PathFollow2D একমাত্র Path2D এর অংশ হিসে #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -12147,7 +12124,10 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "Path এর দিক অবশ্যই একটি কার্যকর Spatial নোডের এর দিকে নির্দেশ করাতে হবে।" #: scene/3d/soft_body.cpp @@ -12162,8 +12142,9 @@ msgid "" msgstr "" #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "AnimatedSprite3D দ্বারা ফ্রেম দেখাতে SpriteFrames রিসোর্স অবশ্যই তৈরি করতে হবে " @@ -12176,7 +12157,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -12216,7 +12199,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "'%s' এর সাথে '%s' সংযুক্ত করুন" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -12231,7 +12214,7 @@ msgstr "" #: scene/animation/animation_tree.cpp #, fuzzy -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "অ্যানিমেশনের তালিকাটি অকার্যকর।" #: scene/animation/animation_tree_player.cpp @@ -12262,8 +12245,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -12281,23 +12263,24 @@ msgid "Please Confirm..." msgstr "অনুগ্রহ করে নিশ্চিত করুন..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "সাধারণত popups লুকিয়ে যাবে, যদি আপনি popup() বা popup*() এর যেকোনো ফাংশন " "ব্যবহার না করেন। যদিও সম্পাদনের কাজে তা গ্রহনযোগ্য, কিন্তু চালনার সময় তা লুকিয়ে " "যাবে।" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -12346,6 +12329,11 @@ msgstr "ইনপুট যোগ করুন" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "অকার্যকর উৎস!" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "অকার্যকর উৎস!" @@ -12366,6 +12354,41 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Generating solution..." +#~ msgstr "ওকট্রী (octree) গঠনবিন্যাস তৈরি করা হচ্ছে" + +#, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "প্রান্তরেখা তৈরি করা সম্ভব হয়নি!" + +#, fuzzy +#~ msgid "Failed to save solution." +#~ msgstr "রিসোর্স লোড ব্যর্থ হয়েছে।" + +#, fuzzy +#~ msgid "Done" +#~ msgstr "সম্পন্ন হয়েছে!" + +#, fuzzy +#~ msgid "Failed to create C# project." +#~ msgstr "রিসোর্স লোড ব্যর্থ হয়েছে।" + +#~ msgid "Mono" +#~ msgstr "মনো" + +#, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "প্রান্তরেখা তৈরি করুন" + +#, fuzzy +#~ msgid "Build Project" +#~ msgstr "নতুন প্রকল্প" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "ফাইল" + +#, fuzzy #~ msgid "Enabled Classes" #~ msgstr "ক্লাসের অনুসন্ধান করুন" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index feb760abc6..36aeb4fded 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -626,6 +626,10 @@ msgstr "Vés a la Línia" msgid "Line Number:" msgstr "Línia:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Cap Coincidència" @@ -675,7 +679,7 @@ msgstr "Allunya" msgid "Reset Zoom" msgstr "Reinicia el Zoom" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Avisos" @@ -782,6 +786,11 @@ msgid "Connect" msgstr "Connecta" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Senyals:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Connecta '%s' amb '%s'" @@ -945,7 +954,8 @@ msgid "Owners Of:" msgstr "Propietaris de:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" "Voleu Eliminar els fitxers seleccionats del projecte? (No es pot desfer!)" @@ -1499,6 +1509,10 @@ msgstr "No s'ha trobat cap plantilla de publicació personalitzada." msgid "Template file not found:" msgstr "No s'ha trobat la Plantilla:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "Editor 3D" @@ -3041,7 +3055,7 @@ msgstr "Temps" msgid "Calls" msgstr "Crides" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "Activat" @@ -3649,6 +3663,7 @@ msgid "Nodes not in Group" msgstr "Els nodes no es troben en el Grup" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Filtre els Nodes" @@ -6470,10 +6485,19 @@ msgid "Syntax Highlighter" msgstr "Ressaltador de sintaxi" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "Marcadors" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Crea punts." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10141,7 +10165,7 @@ msgstr "Fotogrames de la Pila" msgid "Pick one or more items from the list to display the graph." msgstr "Trieu un o més elements de la llista per mostrar el Graf." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Errors" @@ -10555,54 +10579,6 @@ msgstr "Trieu la distància:" msgid "Class name can't be a reserved keyword" msgstr "El nom de la classe no pot ser una paraula clau reservada" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "S'està generant la solució..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "S'està generant el projecte en C#..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "No s'ha pogut crear la solució." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "No s'ha pogut desar la solució." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Fet" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "No s'ha pogut crear el projecte en C#." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Mono" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "Sobre el suport de C#" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "Crea una solució en C#" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "Muntatges" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Munta el Projecte" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Mostra el Registre" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Final de la traça de la pila d'excepció interna" @@ -11205,8 +11181,9 @@ msgstr "" "620x300." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Un recurs del tipus SpriteFrames s'ha de crear or especificar en la " @@ -11272,8 +11249,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "S'ha de proveir la propietat 'textura' amb una textura amb la forma de la " @@ -11287,7 +11265,8 @@ msgstr "" "(occluder) faci efecte." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "El polígon oclusiu és buit. Dibuixeu un polígon!" #: scene/2d/navigation_polygon.cpp @@ -11379,15 +11358,17 @@ msgstr "" "Area2D, StaticBody2D, RigidBody2D, KinematicBody2D, etc." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "Un node VisibilityEnable2D funcionarà millor en ser emparentat directament " "amb l'arrel de l'escena." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "El node ARVRCamera requereix un Pare del tipus ARVROrigin" #: scene/3d/arvr_nodes.cpp @@ -11482,9 +11463,10 @@ msgstr "" "StaticBody, RigidBody, KinematicBody, etc." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Cal proveir una forma perquè CollisionShape funcioni. Creeu-li un recurs de " "forma!" @@ -11518,6 +11500,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11558,8 +11544,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11573,7 +11559,10 @@ msgstr "" "Modifica la mida de les Formes de Col. lisió Filles." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "Cal que la propietat Camí assenyali cap a un node Spatial vàlid." #: scene/3d/soft_body.cpp @@ -11593,8 +11582,9 @@ msgstr "" "Modifica la mida de les Formes de Col. lisió Filles." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Cal crear o establir un recurs SpriteFrames en la propietat 'Frames' perquè " @@ -11610,8 +11600,10 @@ msgstr "" "Modifica la mida de les Formes de Col·lisió Filles." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironment necessita un recurs Ambiental." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11652,7 +11644,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Desconnecta '%s' de '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11667,7 +11659,7 @@ msgstr "" #: scene/animation/animation_tree.cpp #, fuzzy -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "L'arbre d'animació no és vàlid." #: scene/animation/animation_tree_player.cpp @@ -11699,8 +11691,7 @@ msgstr "Afegeix el Color actual com a predeterminat" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11718,23 +11709,25 @@ msgid "Please Confirm..." msgstr "Confirmeu..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Les finestres emergents s'oculten per defecte tret que s'invoqui popup() o " "qualsevol de les funcions popup*(). És possible fer-les visibles mentre " "s'edita, però s'ocultaran durant l'execució." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer fou pensat per treballar-hi amb un sol Control fill.\n" @@ -11786,6 +11779,11 @@ msgid "Input" msgstr "Entrada" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Font no vàlida pel Shader." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Font no vàlida pel Shader." @@ -11805,6 +11803,45 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Generating solution..." +#~ msgstr "S'està generant la solució..." + +#~ msgid "Generating C# project..." +#~ msgstr "S'està generant el projecte en C#..." + +#~ msgid "Failed to create solution." +#~ msgstr "No s'ha pogut crear la solució." + +#~ msgid "Failed to save solution." +#~ msgstr "No s'ha pogut desar la solució." + +#~ msgid "Done" +#~ msgstr "Fet" + +#~ msgid "Failed to create C# project." +#~ msgstr "No s'ha pogut crear el projecte en C#." + +#~ msgid "Mono" +#~ msgstr "Mono" + +#~ msgid "About C# support" +#~ msgstr "Sobre el suport de C#" + +#~ msgid "Create C# solution" +#~ msgstr "Crea una solució en C#" + +#~ msgid "Builds" +#~ msgstr "Muntatges" + +#~ msgid "Build Project" +#~ msgstr "Munta el Projecte" + +#~ msgid "View log" +#~ msgstr "Mostra el Registre" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironment necessita un recurs Ambiental." + #~ msgid "Enabled Classes" #~ msgstr "Classes Habilitades" diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 153f5bd470..c9fbafaf13 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -636,6 +636,10 @@ msgstr "Jít na řádek" msgid "Line Number:" msgstr "Číslo řádku:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Žádné shody" @@ -685,7 +689,7 @@ msgstr "Oddálit" msgid "Reset Zoom" msgstr "Obnovit původní přiblížení" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Varování" @@ -796,6 +800,11 @@ msgid "Connect" msgstr "Připojit" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signály:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Připojit '%s' k '%s'" @@ -963,7 +972,8 @@ msgid "Owners Of:" msgstr "Vlastníci:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Odebrat vybrané soubory z projektu? (nelze vrátit zpět)" #: editor/dependency_editor.cpp @@ -1519,6 +1529,10 @@ msgstr "Vlastní šablona k uveřejnění nebyla nalezena." msgid "Template file not found:" msgstr "Soubor šablony nenalezen:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3073,7 +3087,7 @@ msgstr "Čas" msgid "Calls" msgstr "Volání" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3694,6 +3708,7 @@ msgid "Nodes not in Group" msgstr "Uzly nejsou ve skupině" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Filtrovat uzly" @@ -6493,10 +6508,19 @@ msgid "Syntax Highlighter" msgstr "Zvýrazňovač syntaxe" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Vytvořit body." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10118,7 +10142,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Chyby" @@ -10536,54 +10560,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "Název třídy nemůže být rezervované klíčové slovo" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "Generování řešení..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "Generování C# projektu..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "Nepodařilo se vytvořit řešení." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "Nepodařilo se uložit řešení." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Hotovo" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "Vytvoření C# projektu selhalo." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Mono" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "O podpoře C#" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "Vytvořit C# řešení" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "Sestavení" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Sestavit projekt" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Zobrazit logy" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11187,8 +11163,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "Neplatné rozměry obrázku uvítací obrazovky (měly by být 620x300)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Aby AnimatedSprite mohl zobrazovat snímky, zdroj SpriteFrames musí být " @@ -11254,8 +11231,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "Textura světla musí být nastavena vlastností 'texture'." @@ -11266,7 +11244,7 @@ msgstr "" "Polygon stínítka musí být nastaven (nebo namalován), aby stínítko fungovalo." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11352,15 +11330,16 @@ msgstr "" "jejich tvaru." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D funguje nejlépe, když je nastaven jako rodič editované " "scény." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11447,9 +11426,10 @@ msgstr "" "a KinematicBody, abyste jim dali tvar." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Aby CollisionShape mohl fungovat, musí mu být poskytnut tvar. Vytvořte mu " "prosím zdroj tvar!" @@ -11480,6 +11460,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11518,8 +11502,8 @@ msgstr "PathFollow funguje pouze, když je dítětem uzlu Path." #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11531,7 +11515,9 @@ msgstr "" #: scene/3d/remote_transform.cpp #, fuzzy -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" "Aby ParticleAttractor2D fungoval, musí vlastnost path ukazovat na platný " "uzel Particles2D." @@ -11550,8 +11536,9 @@ msgstr "" "Změňte místo něho velikost kolizních tvarů potomků." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Zdroj SpriteFrames musí být vytvořen nebo nastaven ve vlastnosti 'Frames', " @@ -11566,7 +11553,9 @@ msgstr "" "potomka VehicleBody." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11604,7 +11593,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Odpojit '%s' od '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11618,7 +11607,7 @@ msgstr "" #: scene/animation/animation_tree.cpp #, fuzzy -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "Strom animace je neplatný." #: scene/animation/animation_tree_player.cpp @@ -11650,8 +11639,7 @@ msgstr "Přidat aktuální barvu jako předvolbu" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11669,23 +11657,25 @@ msgid "Please Confirm..." msgstr "Potvrďte prosím..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Popupy budou standardně skryty, dokud nezavoláte popup() nebo některou z " "popup*() funkcí. I když je jejich zviditelnění pro úpravu v pořádku, za běhu " "budou skryty." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "Pokud má exp_edit hodnotu true, pak min_value musí být > 0." #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11735,6 +11725,11 @@ msgid "Input" msgstr "Vstup" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Neplatný zdroj pro shader." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Neplatný zdroj pro shader." @@ -11754,6 +11749,42 @@ msgstr "" msgid "Constants cannot be modified." msgstr "Konstanty není možné upravovat." +#~ msgid "Generating solution..." +#~ msgstr "Generování řešení..." + +#~ msgid "Generating C# project..." +#~ msgstr "Generování C# projektu..." + +#~ msgid "Failed to create solution." +#~ msgstr "Nepodařilo se vytvořit řešení." + +#~ msgid "Failed to save solution." +#~ msgstr "Nepodařilo se uložit řešení." + +#~ msgid "Done" +#~ msgstr "Hotovo" + +#~ msgid "Failed to create C# project." +#~ msgstr "Vytvoření C# projektu selhalo." + +#~ msgid "Mono" +#~ msgstr "Mono" + +#~ msgid "About C# support" +#~ msgstr "O podpoře C#" + +#~ msgid "Create C# solution" +#~ msgstr "Vytvořit C# řešení" + +#~ msgid "Builds" +#~ msgstr "Sestavení" + +#~ msgid "Build Project" +#~ msgstr "Sestavit projekt" + +#~ msgid "View log" +#~ msgstr "Zobrazit logy" + #, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Hledat třídy" diff --git a/editor/translations/da.po b/editor/translations/da.po index ddd6ed5b12..103fc7ef35 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -644,6 +644,10 @@ msgstr "Gå til linje" msgid "Line Number:" msgstr "Linjenummer:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Ingen Match" @@ -693,7 +697,7 @@ msgstr "Zoom Ud" msgid "Reset Zoom" msgstr "Nulstil Zoom" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -805,6 +809,11 @@ msgid "Connect" msgstr "Forbind" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signaler:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Forbind '%s' til '%s'" @@ -972,7 +981,8 @@ msgid "Owners Of:" msgstr "Ejere af:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Fjern de valgte filer fra projektet? (ej fortrydes)" #: editor/dependency_editor.cpp @@ -1526,6 +1536,10 @@ msgstr "" msgid "Template file not found:" msgstr "Skabelonfil ikke fundet:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3089,7 +3103,7 @@ msgstr "Tid" msgid "Calls" msgstr "Kald" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3731,6 +3745,7 @@ msgid "Nodes not in Group" msgstr "Føj til Gruppe" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Filtrer noder" @@ -6596,10 +6611,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Slet points" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10227,7 +10251,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10638,60 +10662,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "Fejler med at indlæse ressource." - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to save solution." -msgstr "Fejler med at indlæse ressource." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create C# project." -msgstr "Fejler med at indlæse ressource." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "Opret Abonnement" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "Projekt" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "Vis filer" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11296,8 +11266,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "En SpriteFrames ressource skal oprettes eller angives i egenskaben 'Frames' " @@ -11358,8 +11329,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "En tekstur med formen på lyset skal gives til egenskaben 'teksture'." @@ -11371,7 +11343,8 @@ msgstr "" "i kraft." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "Occluder polygon for denne occluder er tom. Tegn venligst en polygon!" #: scene/2d/navigation_polygon.cpp @@ -11457,15 +11430,16 @@ msgstr "" "StaticBody2D, RigidBody2D, KinematicBody2D, etc. til at give dem en form." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D fungerer bedst, når det bruges med den redigerede " "scenerod direkte som parent." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11548,9 +11522,10 @@ msgstr "" "StaticBody, RigidBody, KinematicBody, etc. til at give dem en form." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "En figur skal gives for at CollisionShape fungerer. Opret en figur ressource " "til det!" @@ -11581,6 +11556,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11621,8 +11600,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11633,7 +11612,10 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "Stien skal pege på en gyldig fysisk node for at virke." #: scene/3d/soft_body.cpp @@ -11648,8 +11630,9 @@ msgid "" msgstr "" #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "En SpriteFrames ressource skal oprettes eller angivets i egenskaben 'Frames' " @@ -11662,7 +11645,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11702,7 +11687,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Afbryd '%s' fra '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11716,7 +11701,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11747,8 +11732,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11766,23 +11750,24 @@ msgid "Please Confirm..." msgstr "Bekræft venligst..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Popups er skjulte som standard, medmindre du kalder popup() eller nogen af " "popup*() funktionerne. At gøre dem synlige for redigering er fint, men de " "bliver skjult under afvikling." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11830,6 +11815,11 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Ugyldig skriftstørrelse." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Ugyldig skriftstørrelse." @@ -11850,6 +11840,30 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "Fejler med at indlæse ressource." + +#, fuzzy +#~ msgid "Failed to save solution." +#~ msgstr "Fejler med at indlæse ressource." + +#, fuzzy +#~ msgid "Failed to create C# project." +#~ msgstr "Fejler med at indlæse ressource." + +#, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "Opret Abonnement" + +#, fuzzy +#~ msgid "Build Project" +#~ msgstr "Projekt" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "Vis filer" + +#, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Søg Classes" diff --git a/editor/translations/de.po b/editor/translations/de.po index cd244923dd..eac561c855 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -670,6 +670,10 @@ msgstr "Gehe zu Zeile" msgid "Line Number:" msgstr "Zeilennummer:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Keine Übereinstimmungen" @@ -719,7 +723,7 @@ msgstr "Verkleinern" msgid "Reset Zoom" msgstr "Vergrößerung zurücksetzen" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Warnungen" @@ -826,6 +830,11 @@ msgid "Connect" msgstr "Verbinden" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signale:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Verbinde ‚%s‘ mit ‚%s‘" @@ -988,7 +997,8 @@ msgid "Owners Of:" msgstr "Besitzer von:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" "Ausgewählte Dateien aus dem Projekt löschen? (Kann nicht rückgängig gemacht " "werden)" @@ -1541,6 +1551,10 @@ msgstr "Selbst konfigurierte Release-Exportvorlage nicht gefunden." msgid "Template file not found:" msgstr "Vorlagendatei nicht gefunden:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "3D-Editor" @@ -3087,7 +3101,7 @@ msgstr "Zeit" msgid "Calls" msgstr "Aufrufe" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "An" @@ -3709,6 +3723,7 @@ msgid "Nodes not in Group" msgstr "Nodes nicht in der Gruppe" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Nodes filtern" @@ -6499,10 +6514,19 @@ msgid "Syntax Highlighter" msgstr "Syntaxhervorhebung" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "Lesezeichen" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Punkte erstellen." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10145,7 +10169,7 @@ msgstr "Stacktrace" msgid "Pick one or more items from the list to display the graph." msgstr "Ein oder mehrere Einträge der Liste auswählen um Graph anzuzeigen." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Fehler" @@ -10547,54 +10571,6 @@ msgstr "Auswahlradius:" msgid "Class name can't be a reserved keyword" msgstr "Der Klassenname kann nicht ein reserviertes Schlüsselwort sein" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "Lösungen erzeugen..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "C#-Projekt erzeugen..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "Fehler beim Erzeugen einer Lösung." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "Fehler beim Speichern der Lösung." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Fertig" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "C#-Projekt-Erzeugen fehlgeschlagen." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Mono" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "Über die C#-Unterstützung" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "Erzeuge C#-Lösung" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "Fertigstellungen" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Projekt bauen" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Log anschauen" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Ende des inneren Exception-Stack-Traces" @@ -11209,8 +11185,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "Ungültige Abmessungen für Startbildschirm (sollte 620x300 sein)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Eine SpriteFrames-Ressource muss in der ‚Frames‘-Eigenschaft erstellt oder " @@ -11279,8 +11256,9 @@ msgstr "" "Eigenschaft „Particles Animation“ aktiviert." #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "Eine Textur mit der Form des Lichtkegels muss in der ‚Texture‘-Eigenschaft " @@ -11294,7 +11272,8 @@ msgstr "" "Occluder funktioniert." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "Das Occluder-Polygon für diesen Occluder ist leer. Bitte zeichne ein Polygon!" @@ -11401,15 +11380,17 @@ msgstr "" "verwendet werden um ihnen eine Form zu geben." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster " "Ordnung der bearbeiteten Szene ist." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera braucht ein ARVROrigin-Node als Überobjekt" #: scene/3d/arvr_nodes.cpp @@ -11500,9 +11481,10 @@ msgstr "" "RigidBody, KinematicBody usw. eingehängt werden um diesen eine Form zu geben." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Damit CollisionShape funktionieren kann, muss eine Form vorhanden sein. " "Bitte erzeuge eine shape Ressource dafür!" @@ -11539,6 +11521,10 @@ msgstr "" "GIProbes werden vom GLES2-Videotreiber nicht unterstützt.\n" "BakedLightmaps können als Alternative verwendet werden." +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11584,9 +11570,10 @@ msgstr "" "gesetzt wird." #: scene/3d/path.cpp +#, fuzzy msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" "PathFollow ROTATION_ORIENTED erfordert die Aktivierung von „Up Vector“ in " "der Curve-Ressource des übergeordneten Pfades." @@ -11603,7 +11590,10 @@ msgstr "" "geändert werden." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "Die Pfad-Eigenschaft muss auf ein gültiges Spatial-Node verweisen." #: scene/3d/soft_body.cpp @@ -11622,8 +11612,9 @@ msgstr "" "geändert werden." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Eine SpriteFrames-Ressource muss in der ‚Frames‘-Eigenschaft erzeugt oder " @@ -11639,8 +11630,10 @@ msgstr "" "verwendet werden." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "Ein WorldEnvironment benötigt eine Environment-Ressource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11679,7 +11672,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nichts ist mit dem Eingang ‚%s‘ von Node ‚%s‘ verbunden." #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "Für diesen Graphen wurde kein Wurzel-Animation-Node festgelegt." #: scene/animation/animation_tree.cpp @@ -11695,7 +11689,8 @@ msgstr "" "AnimationPlayer-Node." #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "Die Wurzel des Animationsspieler ist kein gültiges Node." #: scene/animation/animation_tree_player.cpp @@ -11725,11 +11720,11 @@ msgid "Add current color as a preset." msgstr "Aktuelle Farbe als Vorlage hinzufügen." #: scene/gui/container.cpp +#, fuzzy msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "Einfache Container sind unnötig solange kein Skript die Platzierung der " "Inhalte vornimmt.\n" @@ -11754,10 +11749,11 @@ msgid "Please Confirm..." msgstr "Bitte bestätigen..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Popups werden standardmäßig versteckt, es sei denn Sie rufen popup() oder " "irgendeine der popup*() Funktionen auf. Sie für die Bearbeitung sichtbar zu " @@ -11765,13 +11761,15 @@ msgstr "" "versteckt." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "Wenn exp_edit true ist muss min_value größer als null sein." #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer sollte mit einem einzigen Control-Unterobjekt verwendet " @@ -11826,6 +11824,11 @@ msgid "Input" msgstr "Eingang" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Ungültige Quelle für Shader." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Ungültige Quelle für Shader." @@ -11845,6 +11848,45 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden." msgid "Constants cannot be modified." msgstr "Konstanten können nicht verändert werden." +#~ msgid "Generating solution..." +#~ msgstr "Lösungen erzeugen..." + +#~ msgid "Generating C# project..." +#~ msgstr "C#-Projekt erzeugen..." + +#~ msgid "Failed to create solution." +#~ msgstr "Fehler beim Erzeugen einer Lösung." + +#~ msgid "Failed to save solution." +#~ msgstr "Fehler beim Speichern der Lösung." + +#~ msgid "Done" +#~ msgstr "Fertig" + +#~ msgid "Failed to create C# project." +#~ msgstr "C#-Projekt-Erzeugen fehlgeschlagen." + +#~ msgid "Mono" +#~ msgstr "Mono" + +#~ msgid "About C# support" +#~ msgstr "Über die C#-Unterstützung" + +#~ msgid "Create C# solution" +#~ msgstr "Erzeuge C#-Lösung" + +#~ msgid "Builds" +#~ msgstr "Fertigstellungen" + +#~ msgid "Build Project" +#~ msgstr "Projekt bauen" + +#~ msgid "View log" +#~ msgstr "Log anschauen" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "Ein WorldEnvironment benötigt eine Environment-Ressource." + #~ msgid "Enabled Classes" #~ msgstr "Aktivierte Klassen" diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index 432f1cb11d..d1d0c1ade8 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -641,6 +641,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -690,7 +694,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -799,6 +803,11 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Script hinzufügen" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -962,7 +971,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1507,6 +1516,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3015,7 +3028,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3643,6 +3656,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp #, fuzzy msgid "Filter nodes" msgstr "Node erstellen" @@ -6494,10 +6508,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Bild einfügen" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10098,7 +10121,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10506,56 +10529,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "Projektname:" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "Datei(en) öffnen" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11160,8 +11133,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Damit AnimatedSprite Frames anzeigen kann, muss eine SpriteFrame Resource " @@ -11215,7 +11189,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11227,7 +11201,8 @@ msgstr "" "Okkluder funktioniert." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "Das Okkluder Polygon für diesen Okkluder ist leer. Bitte zeichne ein Polygon!" @@ -11315,14 +11290,14 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp #, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D funktioniert am besten, wenn es ein Unterobjekt erster " "Ordnung der bearbeiteten Hauptszene ist." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11401,7 +11376,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11430,6 +11405,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11467,8 +11446,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11480,7 +11459,9 @@ msgstr "" #: scene/3d/remote_transform.cpp #, fuzzy -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "Die Pfad-Variable muss auf einen gültigen Particles2D Node verweisen." #: scene/3d/soft_body.cpp @@ -11495,10 +11476,13 @@ msgid "" msgstr "" #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" +"Damit AnimatedSprite Frames anzeigen kann, muss eine SpriteFrame Resource " +"unter der 'Frames' Property erstellt oder gesetzt sein." #: scene/3d/vehicle_body.cpp msgid "" @@ -11507,7 +11491,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11543,7 +11529,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11555,7 +11541,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11586,8 +11572,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11607,18 +11592,18 @@ msgstr "Bitte bestätigen..." #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11662,6 +11647,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" @@ -11682,6 +11671,14 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Build Project" +#~ msgstr "Projektname:" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "Datei(en) öffnen" + +#, fuzzy #~ msgid "Raw Mode" #~ msgstr "Node erstellen" diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 76823f1227..5f4f2ae64b 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -604,6 +604,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -653,7 +657,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -756,6 +760,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -914,7 +922,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1449,6 +1457,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "" @@ -2897,7 +2909,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3493,6 +3505,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6218,10 +6231,18 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Breakpoints" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9668,7 +9689,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10068,54 +10089,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10692,7 +10665,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10741,7 +10714,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10751,7 +10724,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -10827,12 +10800,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -10911,7 +10884,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -10940,6 +10913,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -10974,8 +10951,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -10986,7 +10963,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11002,7 +10981,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11013,7 +10992,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11048,7 +11029,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11060,7 +11041,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11091,8 +11072,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11112,18 +11092,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11166,6 +11146,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index 2e76f4cd6a..ed1e0493b4 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -633,6 +633,10 @@ msgstr "Πήγαινε σε γραμμή" msgid "Line Number:" msgstr "Αρ. γραμμής:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Δεν υπάρχουν αντιστοιχίες" @@ -682,7 +686,7 @@ msgstr "Σμύκρινση" msgid "Reset Zoom" msgstr "Επαναφορά μεγέθυνσης" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Προειδοποιήσεις" @@ -789,6 +793,11 @@ msgid "Connect" msgstr "Σύνδεση" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Σήματα:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Σύνδεση του '%s' στο '%s'" @@ -953,7 +962,8 @@ msgid "Owners Of:" msgstr "Ιδιοκτήτες του:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Να αφαιρεθούν τα επιλεγμένα αρχεία από το έργο; (Αδύνατη η αναίρεση)" #: editor/dependency_editor.cpp @@ -1505,6 +1515,10 @@ msgstr "Δεν βρέθηκε προσαρμοσμένο πακέτο παραγ msgid "Template file not found:" msgstr "Δεν βρέθηκε αρχείο προτύπου:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "3D Επεξεργαστής" @@ -3061,7 +3075,7 @@ msgstr "Χρόνος" msgid "Calls" msgstr "Κλήσεις" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "Ναι" @@ -3682,6 +3696,7 @@ msgid "Nodes not in Group" msgstr "Κόμβοι εκτός ομάδας" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Φιλτράρισμα κόμβων" @@ -6474,10 +6489,19 @@ msgid "Syntax Highlighter" msgstr "Επισημαντής Σύνταξης" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "Αγαπημένα" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Δημιουργία σημείων." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10121,7 +10145,7 @@ msgstr "" "Επιλέξτε ένα ή περισσότερα αντικείμενα από την λίστα για να εμφανιστεί το " "γράφημα." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Σφάλματα" @@ -10537,54 +10561,6 @@ msgstr "Επιλογή απόστασης:" msgid "Class name can't be a reserved keyword" msgstr "Το όνομα της κλάσης δεν μπορεί να είναι λέξη-κλειδί" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "Επίλυση..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "Δημιουργία έργου C#..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "Απέτυχε η δημιουργία λύσης." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "Απέτυχε η αποθήκευση της λύσης." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Τέλος" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "Απέτυχε η δημιουργία έργου C#." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Μονοφωνικό" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "Σχετικά με την υποστήριξη C#" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "Δημιουργία λύσης C#" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "Δόμηση" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Δόμηση έργου" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Προβολή αρχείου καταγραφής" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Τέλος ιχνηλάτησης στοίβας εσωτερικής εξαίρεσης" @@ -11187,8 +11163,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "Άκυρες διαστάσεις εικόνας οθόνης εκκίνησης (πρέπει να είναι 620x300)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Ένας πόρος SpriteFrames πρέπει να έχει δημιουργηθεί ή ορισθεί στην ιδιότητα " @@ -11256,8 +11233,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "Μία υφή με το σχήμα του φωτός πρέπει να δοθεί στην ιδιότητα 'texture'." @@ -11269,7 +11247,8 @@ msgstr "" "αυτό το εμπόδιο." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "Το πολύγωνο εμποδίου για αυτό το εμπόδιο είναι άδειο. Ζωγραφίστε ένα " "πολύγονο!" @@ -11364,15 +11343,17 @@ msgstr "" "να τους δώσετε ένα σχήμα." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "Το VisibilityEnable2D δουλεύει καλύτερα όταν χρησιμοποιείται μα την ρίζα της " "επεξεργασμένης σκηνές κατευθείαν ως γονέας." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "Η ARVRCamera πρέπει να έχει έναν κόμβο ARVROrigin ως γονέα" #: scene/3d/arvr_nodes.cpp @@ -11471,9 +11452,10 @@ msgstr "" "δώσετε ένα σχήμα." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Ένα σχήμα πρέπει να δοθεί στο CollisionShape για να λειτουργήσει. " "Δημιουργήστε ένα πόρο σχήματος για αυτό!" @@ -11506,6 +11488,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11546,8 +11532,8 @@ msgstr "Το PathFollow2D δουλεύει μόνο όταν κληρονομε #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11561,7 +11547,10 @@ msgstr "" "Αλλάξτε μέγεθος στα σχήματα σύγκρουσης των παιδιών." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" "Η ιδιότητα Path πρέπει να δείχνει σε έναν έγκυρο κόμβο Spatial για να " "δουλέψει αυτός ο κόμβος." @@ -11582,8 +11571,9 @@ msgstr "" "Αλλάξτε μέγεθος στα σχήματα σύγκρουσης των παιδιών." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Ένας πόρος SpriteFrames πρέπει να δημιουργηθεί ή ορισθεί στην ιδιότητα " @@ -11598,8 +11588,10 @@ msgstr "" "χρησιμοποιήστε το ως παιδί του VehicleBody." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "Το WorldEnvironment χρειάζεται έναν πόρο Environment." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11640,7 +11632,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Αποσύνδεση του '%s' απο το '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11656,7 +11648,7 @@ msgstr "" #: scene/animation/animation_tree.cpp #, fuzzy -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "Το δέντρο κίνησης δεν είναι έγκυρο." #: scene/animation/animation_tree_player.cpp @@ -11689,8 +11681,7 @@ msgstr "Προσθήκη τρέχοντος χρώματος στα προκαθ msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "Το Container από μόνο του δεν έχει κάποιο σκοπό αν κάποια δέσμη ενεργειών " "δεν ορίσει την τοποθέτηση των παιδιών του.\n" @@ -11712,23 +11703,25 @@ msgid "Please Confirm..." msgstr "Παρακαλώ επιβεβαιώστε..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Οι κόμβοι τύπου Popup θα είναι κρυμμένοι από προεπιλογή, εκτός κι αν " "καλέσετε την popup() ή καμία από τις συναρτήσεις popup*(). Το να τους κάνετε " "ορατούς κατά την επεξεργασία, όμως, δεν είναι πρόβλημα." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "Το ScrollContainer είναι φτιαγμένο για να δουλεύει με ένα μόνο υπο-στοιχείο " @@ -11782,6 +11775,11 @@ msgstr "Είσοδος" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Μη έγκυρη πηγή!" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Μη έγκυρη πηγή!" @@ -11801,6 +11799,45 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Generating solution..." +#~ msgstr "Επίλυση..." + +#~ msgid "Generating C# project..." +#~ msgstr "Δημιουργία έργου C#..." + +#~ msgid "Failed to create solution." +#~ msgstr "Απέτυχε η δημιουργία λύσης." + +#~ msgid "Failed to save solution." +#~ msgstr "Απέτυχε η αποθήκευση της λύσης." + +#~ msgid "Done" +#~ msgstr "Τέλος" + +#~ msgid "Failed to create C# project." +#~ msgstr "Απέτυχε η δημιουργία έργου C#." + +#~ msgid "Mono" +#~ msgstr "Μονοφωνικό" + +#~ msgid "About C# support" +#~ msgstr "Σχετικά με την υποστήριξη C#" + +#~ msgid "Create C# solution" +#~ msgstr "Δημιουργία λύσης C#" + +#~ msgid "Builds" +#~ msgstr "Δόμηση" + +#~ msgid "Build Project" +#~ msgstr "Δόμηση έργου" + +#~ msgid "View log" +#~ msgstr "Προβολή αρχείου καταγραφής" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "Το WorldEnvironment χρειάζεται έναν πόρο Environment." + #~ msgid "Enabled Classes" #~ msgstr "Ενεργοποιημένες Κλάσεις" diff --git a/editor/translations/eo.po b/editor/translations/eo.po index 920ec81e1b..2289770903 100644 --- a/editor/translations/eo.po +++ b/editor/translations/eo.po @@ -624,6 +624,10 @@ msgstr "Iri al Lineon" msgid "Line Number:" msgstr "Lineo-Numeron:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Ne Rezultoj" @@ -673,7 +677,7 @@ msgstr "Malzomi" msgid "Reset Zoom" msgstr "Rekomencigi Zomon" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Avertoj" @@ -776,6 +780,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -934,7 +942,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1469,6 +1477,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "" @@ -2918,7 +2930,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3514,6 +3526,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6239,10 +6252,18 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Breakpoints" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9689,7 +9710,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10089,54 +10110,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10713,7 +10686,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10762,7 +10735,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10772,7 +10745,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -10848,12 +10821,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -10932,7 +10905,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -10961,6 +10934,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -10995,8 +10972,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11007,7 +10984,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11023,7 +11002,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11034,7 +11013,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11069,7 +11050,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11081,7 +11062,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11112,8 +11093,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11133,18 +11113,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11187,6 +11167,11 @@ msgid "Input" msgstr "Enigo" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Nevalida fonto por ombrigilo." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Nevalida fonto por ombrigilo." diff --git a/editor/translations/es.po b/editor/translations/es.po index 8b63ef4326..10f46b198c 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -669,6 +669,10 @@ msgstr "Ir a Línea" msgid "Line Number:" msgstr "Número de Línea:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Sin Coincidencias" @@ -718,7 +722,7 @@ msgstr "Alejar Zoom" msgid "Reset Zoom" msgstr "Restablecer Zoom" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Advertencias" @@ -825,6 +829,11 @@ msgid "Connect" msgstr "Conectar" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Señales:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Conectar «%s» a «%s»" @@ -989,7 +998,8 @@ msgid "Owners Of:" msgstr "Propietarios De:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "¿Eliminar los archivos seleccionados del proyecto? (irreversible)" #: editor/dependency_editor.cpp @@ -1540,6 +1550,10 @@ msgstr "Plantilla release personalizada no encontrada." msgid "Template file not found:" msgstr "Archivo de plantilla no encontrado:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "3D Editor" @@ -3088,7 +3102,7 @@ msgstr "Tiempo" msgid "Calls" msgstr "Llamadas" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "Activado" @@ -3711,6 +3725,7 @@ msgid "Nodes not in Group" msgstr "Nodos fuera del Grupo" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Filtrar nodos" @@ -6500,10 +6515,19 @@ msgid "Syntax Highlighter" msgstr "Resaltador de Sintaxis" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "Marcadores" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Crear puntos." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10132,7 +10156,7 @@ msgstr "Stack Trace" msgid "Pick one or more items from the list to display the graph." msgstr "Elige uno o más elementos de la lista para mostrar el gráfico." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Errores" @@ -10536,54 +10560,6 @@ msgstr "Seleccionar Distancia:" msgid "Class name can't be a reserved keyword" msgstr "El nombre de la clase no puede ser una palabra reservada" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "Generando solución..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "Generando proyecto C#..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "Fallo al crear solución." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "Fallo al guardar solución." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Hecho" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "Fallo al crear proyecto C#." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Mono" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "Sobre el soporte de C#" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "Crear solución C#" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "Compilaciones" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Compilar proyecto" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Ver registro" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fin del reporte de la pila de excepciones" @@ -11213,8 +11189,9 @@ msgstr "" "Las dimensiones de la imagen del splash son inválidas (debería ser 620x300)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Se debe crear o establecer un recurso SpriteFrames en la propiedad 'Frames' " @@ -11282,8 +11259,9 @@ msgstr "" "\"Particles Animation\" activado." #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "Se debe asignar una textura con la forma de la luz a la propiedad 'texture'." @@ -11296,7 +11274,8 @@ msgstr "" "tenga efecto." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "El polígono oclusor para este oclusor esta vacío. Por favor, ¡dibuja un " "polígono!" @@ -11398,15 +11377,17 @@ msgstr "" "RigidBody2D, KinematicBody2D, etc. para que puedan tener forma." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D funciona mejor cuando se usa directamente con la raíz de " "la escena editada como padre." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera tiene que tener un nodo ARVROrigin como padre" #: scene/3d/arvr_nodes.cpp @@ -11497,9 +11478,10 @@ msgstr "" "RigidBody, KinematicBody, etc. para darles dicha forma." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Se debe proveer de una forma a CollisionShape para que funcione. Por favor, " "¡crea un recurso \"shape\"!" @@ -11536,6 +11518,10 @@ msgstr "" "Las GIProbes no están soportadas por el controlador de video GLES2.\n" "Usa un BakedLightmap en su lugar." +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11581,9 +11567,10 @@ msgstr "" "PathFollow solo funciona cuando está asignado como hijo de un nodo Path." #: scene/3d/path.cpp +#, fuzzy msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" "PathFollow ROTATION_ORIENTED requiere que \"Up Vector\" esté activo en el " "recurso Curve de su Path padre." @@ -11599,7 +11586,10 @@ msgstr "" "En lugar de esto, cambie el tamaño en las formas de colisión hijas." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" "La propiedad Path debe apuntar a un nodo Spatial válido para funcionar." @@ -11618,8 +11608,9 @@ msgstr "" "En su lugar, cambia el tamaño de los collision shapes hijos." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Se debe crear o establecer un recurso SpriteFrames en la propiedad 'Frames' " @@ -11634,8 +11625,10 @@ msgstr "" "Por favor, úselo como hijo de un VehicleBody." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironment necesita un recurso Environment." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11674,7 +11667,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nada conectado a la entrada '%s' del nodo '%s'." #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "No hay asignado ningún nodo AnimationNode raíz para el gráfico." #: scene/animation/animation_tree.cpp @@ -11688,7 +11682,8 @@ msgstr "" "La ruta asignada al AnimationPlayer no apunta a un nodo AnimationPlayer." #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "La raíz del AnimationPlayer no es un nodo válido." #: scene/animation/animation_tree_player.cpp @@ -11716,11 +11711,11 @@ msgid "Add current color as a preset." msgstr "Añadir el color actual como preset." #: scene/gui/container.cpp +#, fuzzy msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "Container por sí mismo no sirve para nada a menos que un script defina el " "comportamiento de colocación de sus hijos.\n" @@ -11745,23 +11740,26 @@ msgid "Please Confirm..." msgstr "Por favor, Confirma..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Los popups se esconderán por defecto a menos que llames a popup() o " "cualquiera de las funciones popup*(). Sin embargo, no hay problema con " "hacerlos visibles para editar, aunque se esconderán al ejecutar." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "Si exp_edit es `true` min_value debe ser > 0." #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer está pensado para funcionar con un control hijo únicamente.\n" @@ -11813,6 +11811,11 @@ msgid "Input" msgstr "Entrada" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Fuente inválida para el shader." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Fuente inválida para el shader." @@ -11832,6 +11835,45 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." msgid "Constants cannot be modified." msgstr "Las constantes no pueden modificarse." +#~ msgid "Generating solution..." +#~ msgstr "Generando solución..." + +#~ msgid "Generating C# project..." +#~ msgstr "Generando proyecto C#..." + +#~ msgid "Failed to create solution." +#~ msgstr "Fallo al crear solución." + +#~ msgid "Failed to save solution." +#~ msgstr "Fallo al guardar solución." + +#~ msgid "Done" +#~ msgstr "Hecho" + +#~ msgid "Failed to create C# project." +#~ msgstr "Fallo al crear proyecto C#." + +#~ msgid "Mono" +#~ msgstr "Mono" + +#~ msgid "About C# support" +#~ msgstr "Sobre el soporte de C#" + +#~ msgid "Create C# solution" +#~ msgstr "Crear solución C#" + +#~ msgid "Builds" +#~ msgstr "Compilaciones" + +#~ msgid "Build Project" +#~ msgstr "Compilar proyecto" + +#~ msgid "View log" +#~ msgstr "Ver registro" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironment necesita un recurso Environment." + #~ msgid "Enabled Classes" #~ msgstr "Clases Activadas" diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 7adae565f9..185b50f0c6 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -639,6 +639,10 @@ msgstr "Ir a Línea" msgid "Line Number:" msgstr "Numero de Línea:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Sin Coincidencias" @@ -688,7 +692,7 @@ msgstr "Alejar Zoom" msgid "Reset Zoom" msgstr "Resetear el Zoom" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Advertencias" @@ -795,6 +799,11 @@ msgid "Connect" msgstr "Conectar" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Señales:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Conectar '%s' a '%s'" @@ -958,7 +967,8 @@ msgid "Owners Of:" msgstr "Dueños De:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Quitar los archivos seleccionados del proyecto? (imposible deshacer)" #: editor/dependency_editor.cpp @@ -1508,6 +1518,10 @@ msgstr "Plantilla release personalizada no encontrada." msgid "Template file not found:" msgstr "Plantilla no encontrada:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "Editor 3D" @@ -3053,7 +3067,7 @@ msgstr "Tiempo" msgid "Calls" msgstr "Llamadas" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "On" @@ -3674,6 +3688,7 @@ msgid "Nodes not in Group" msgstr "Nodos fuera del Grupo" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Filtrar nodos" @@ -6463,10 +6478,19 @@ msgid "Syntax Highlighter" msgstr "Resaltador de Sintaxis" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "Marcadores" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Crear puntos." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10093,7 +10117,7 @@ msgstr "Stack Trace" msgid "Pick one or more items from the list to display the graph." msgstr "Elegir uno o mas items de la lista para mostrar el gráfico." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Errores" @@ -10498,54 +10522,6 @@ msgstr "Elegir Instancia:" msgid "Class name can't be a reserved keyword" msgstr "El nombre de la clase no puede ser una palabra reservada" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "Generando solución..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "Generando proyecto en C#..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "No se pudo crear la solución." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "No se pudo guardar la solución." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Hecho" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "No se pudo crear el proyecto en C#" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Mono" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "Sobre el soporte de C#" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "Crear solución en C#" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "Builds" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Construir Proyecto" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Ver registro" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fin del stack trace de excepción interna" @@ -11156,8 +11132,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "Dimensiones de la imagen del splash inválidas (debería ser 620x300)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Un recurso SpriteFrames debe ser creado o seteado en la propiedad 'Frames' " @@ -11224,8 +11201,9 @@ msgstr "" "\"Particles Animation\" activado." #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "Se debe proveer una textura con la forma de la luz a la propiedad 'texture'." @@ -11238,7 +11216,8 @@ msgstr "" "efecto." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "El polígono de este oclusor está vacío. ¡Dibuja un polígono!" #: scene/2d/navigation_polygon.cpp @@ -11337,15 +11316,17 @@ msgstr "" "RigidBody2D, KinematicBody2D, etc. para que puedan tener forma." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D funciona mejor cuando se usa con la raíz de escena " "editada directamente como padre." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera debe tener un nodo ARVROrigin como su padre" #: scene/3d/arvr_nodes.cpp @@ -11441,9 +11422,10 @@ msgstr "" "RigidBody, KinematicBody, etc. para darles un shape." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Se debe proveer un shape para que CollisionShape funcione. Creale un recurso " "shape!" @@ -11481,6 +11463,10 @@ msgstr "" "Las GIProbes no están soportadas por el controlador de video GLES2.\n" "Usá un BakedLightmap en su lugar." +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11525,9 +11511,10 @@ msgstr "" "PathFollow solo funciona cuando está asignado como hijo de un nodo Path." #: scene/3d/path.cpp +#, fuzzy msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" "PathFollow ROTATION_ORIENTED requiere que \"Up Vector\" esté activo en el " "recurso Curve de su Path padre." @@ -11543,7 +11530,10 @@ msgstr "" "Cambiá el tamaño de los collision shapes hijos." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" "La propiedad Path debe apuntar a un nodo Spatial valido para funcionar." @@ -11563,8 +11553,9 @@ msgstr "" "En su lugar, cambiá el tamaño de los collision shapes hijos." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Un recurso SpriteFrames debe ser creado o asignado en la propiedad 'Frames' " @@ -11579,8 +11570,10 @@ msgstr "" "favor usálo como hijo de VehicleBody." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironment necesita un recurso Environment." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11619,7 +11612,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nada conectado a la entrada '%s' del nodo '%s'." #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "No hay asignado ningún nodo AnimationNode raíz para el gráfico." #: scene/animation/animation_tree.cpp @@ -11633,7 +11627,8 @@ msgstr "" "La ruta asignada al AnimationPlayer no apunta a un nodo AnimationPlayer." #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "La raíz del AnimationPlayer no es un nodo válido." #: scene/animation/animation_tree_player.cpp @@ -11666,8 +11661,7 @@ msgstr "Agregar color actual como preset." msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "El contenedor en sí mismo no sirve ningún propósito a menos que un script " "configure el comportamiento de posicionamiento de sus hijos.\n" @@ -11689,23 +11683,26 @@ msgid "Please Confirm..." msgstr "Confirmá, por favor..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Los popups se esconderán por defecto a menos que llames a popup() o " "cualquiera de las funciones popup*(). Sin embargo, no hay problema con " "hacerlos visibles para editar, aunque se esconderán al ejecutar." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "Si exp_edit es verdadero min_value debe ser > 0." #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer está diseñado para trabajar con un único control hijo.\n" @@ -11757,6 +11754,11 @@ msgid "Input" msgstr "Entrada" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Fuente inválida para el shader." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Fuente inválida para el shader." @@ -11776,6 +11778,45 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." msgid "Constants cannot be modified." msgstr "" +#~ msgid "Generating solution..." +#~ msgstr "Generando solución..." + +#~ msgid "Generating C# project..." +#~ msgstr "Generando proyecto en C#..." + +#~ msgid "Failed to create solution." +#~ msgstr "No se pudo crear la solución." + +#~ msgid "Failed to save solution." +#~ msgstr "No se pudo guardar la solución." + +#~ msgid "Done" +#~ msgstr "Hecho" + +#~ msgid "Failed to create C# project." +#~ msgstr "No se pudo crear el proyecto en C#" + +#~ msgid "Mono" +#~ msgstr "Mono" + +#~ msgid "About C# support" +#~ msgstr "Sobre el soporte de C#" + +#~ msgid "Create C# solution" +#~ msgstr "Crear solución en C#" + +#~ msgid "Builds" +#~ msgstr "Builds" + +#~ msgid "Build Project" +#~ msgstr "Construir Proyecto" + +#~ msgid "View log" +#~ msgstr "Ver registro" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironment necesita un recurso Environment." + #, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Buscar Clases" diff --git a/editor/translations/et.po b/editor/translations/et.po index 6f4dbb8452..5e5c7e153b 100644 --- a/editor/translations/et.po +++ b/editor/translations/et.po @@ -604,6 +604,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -653,7 +657,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -756,6 +760,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -914,7 +922,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1449,6 +1457,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "" @@ -2897,7 +2909,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3493,6 +3505,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6218,10 +6231,18 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Breakpoints" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9668,7 +9689,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10068,54 +10089,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10692,7 +10665,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10741,7 +10714,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10751,7 +10724,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -10827,12 +10800,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -10911,7 +10884,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -10940,6 +10913,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -10974,8 +10951,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -10986,7 +10963,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11002,7 +10981,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11013,7 +10992,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11048,7 +11029,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11060,7 +11041,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11091,8 +11072,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11112,18 +11092,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11166,6 +11146,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" diff --git a/editor/translations/fa.po b/editor/translations/fa.po index df79798303..fb41413eb2 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -657,6 +657,10 @@ msgstr "برو به خط" msgid "Line Number:" msgstr "شماره خط:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "تطبیقی ندارد" @@ -706,7 +710,7 @@ msgstr "بزرگنمایی کمتر" msgid "Reset Zoom" msgstr "بازنشانی بزرگنمایی" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -818,6 +822,11 @@ msgid "Connect" msgstr "اتصال" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "سیگنال ها:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "'s%' را به 's%' متصل کن" @@ -988,7 +997,8 @@ msgid "Owners Of:" msgstr "مالکانِ:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "آیا پروندههای انتخاب شده از پروژه حذف شوند؟ (بدون undo)" #: editor/dependency_editor.cpp @@ -1538,6 +1548,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3064,7 +3078,7 @@ msgstr "زمان:" msgid "Calls" msgstr "فراخوانی" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3702,6 +3716,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "صافی کردن گرهها" @@ -6563,10 +6578,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "حذف کن" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10219,7 +10243,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10641,59 +10665,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "ناتوان در ساختن پوشه." - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to save solution." -msgstr "انتخاب شده را تغییر مقیاس بده" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "انتخاب شده را تغییر مقیاس بده" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "پروژه" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "نمایش پرونده ها" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11310,8 +11281,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "یک منبع SpriteFrames باید در دارایی Frames ایجاد یا تنظیم شود تا " @@ -11374,8 +11346,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "یک بافت با شکل نور باید برای دارایی texture فراهم شده باشد." @@ -11387,7 +11360,8 @@ msgstr "" "تأثیرگذار باشد." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "چندضلعی مسدود برای این مسدودکننده، خالی است. لطفا یک چندضلعی رسم کنید!" #: scene/2d/navigation_polygon.cpp @@ -11475,15 +11449,16 @@ msgstr "" "یک شکل بدهید." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D زمانی بهتر کار میکند که در یک ریشهی صحنهی ویرایش شده به " "صورت پدر (parent) استفاده شود." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11568,9 +11543,10 @@ msgstr "" "بدهید." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "باید یک شکل برای CollisionShape فراهم شده باشد تا عمل کند. لطفا یک منبع شکل " "برای آن ایجاد کنید!" @@ -11601,6 +11577,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "یک منبع NavigationMesh باید برای یک گره تنظیم یا ایجاد شود تا کار کند." @@ -11640,8 +11620,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11653,7 +11633,9 @@ msgstr "" #: scene/3d/remote_transform.cpp #, fuzzy -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "دارایی Path باید به یک گره Particles2D معتبر اشاره کند تا کار کند." #: scene/3d/soft_body.cpp @@ -11668,8 +11650,9 @@ msgid "" msgstr "" #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "یک منبع SpriteFrames باید در دارایی Frames ایجاد شده باشد تا " @@ -11682,7 +11665,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11722,7 +11707,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "'s%' را از 's%' جدا کن" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11736,7 +11721,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11767,8 +11752,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11786,23 +11770,24 @@ msgid "Please Confirm..." msgstr "لطفاً تأیید کنید…" #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Popup ها به صورت پیشفرض مخفی میشوند مگر اینکه ()popup یا یکی از توابع " "()*popup را فراخوانی کنید. در هر صورت نمایان کردن آنها برای ویرایش خوب است، " "اما به محض اجرا مخفی میشوند." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11850,6 +11835,11 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "اندازهٔ قلم نامعتبر." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "اندازهٔ قلم نامعتبر." @@ -11870,6 +11860,26 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "ناتوان در ساختن پوشه." + +#, fuzzy +#~ msgid "Failed to save solution." +#~ msgstr "انتخاب شده را تغییر مقیاس بده" + +#, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "انتخاب شده را تغییر مقیاس بده" + +#, fuzzy +#~ msgid "Build Project" +#~ msgstr "پروژه" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "نمایش پرونده ها" + +#, fuzzy #~ msgid "Enabled Classes" #~ msgstr "جستجوی کلاسها" diff --git a/editor/translations/fi.po b/editor/translations/fi.po index d5a2160c8b..c62d874f1b 100644 --- a/editor/translations/fi.po +++ b/editor/translations/fi.po @@ -630,6 +630,10 @@ msgstr "Mene riville" msgid "Line Number:" msgstr "Rivinumero:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Ei osumia" @@ -679,7 +683,7 @@ msgstr "Loitonna" msgid "Reset Zoom" msgstr "Palauta oletuslähennystaso" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Varoitukset" @@ -785,6 +789,11 @@ msgid "Connect" msgstr "Yhdistä" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signaalit:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Yhdistä solmu '%s' solmuun '%s'" @@ -947,7 +956,8 @@ msgid "Owners Of:" msgstr "Omistajat kohteelle:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Poista valitut tiedostot projektista? (ei voi kumota)" #: editor/dependency_editor.cpp @@ -1500,6 +1510,10 @@ msgstr "Mukautettua release-vientimallia ei löytynyt." msgid "Template file not found:" msgstr "Mallitiedostoa ei löytynyt:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "3D-editori" @@ -3034,7 +3048,7 @@ msgstr "Aika" msgid "Calls" msgstr "Kutsuja" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "Päällä" @@ -3654,6 +3668,7 @@ msgid "Nodes not in Group" msgstr "Ryhmään kuulumattomat solmut" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Suodata solmuja" @@ -6442,10 +6457,19 @@ msgid "Syntax Highlighter" msgstr "Syntaksin korostaja" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "Kirjanmerkit" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Luo pisteitä." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10062,7 +10086,7 @@ msgstr "Pinojäljitys" msgid "Pick one or more items from the list to display the graph." msgstr "Valitse yksi tai useampi kohde listasta näyttääksesi graafin." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Virheet" @@ -10468,54 +10492,6 @@ msgstr "Poimintaetäisyys:" msgid "Class name can't be a reserved keyword" msgstr "Luokan nimi ei voi olla varattu avainsana" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "Luodaan ratkaisua..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "Luodaan C# projekti..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "Ratkaisun luonti epäonnistui." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "Ratkaisun tallennus epäonnistui." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Valmis" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "C# projektin luonti epäonnistui." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Mono" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "Lisätietoja C# tuesta" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "Luo C# ratkaisu" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "Käännökset" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Käännä projekti" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Näytä loki" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Sisemmän poikkeuksen kutsupinon loppu" @@ -11109,8 +11085,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "Virheellinen käynnistyskuvan kuvakoko (pitäisi olla 620x300)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "SpriteFrames resurssi on luotava tai asetettava 'Frames' ominaisuudelle, " @@ -11176,8 +11153,9 @@ msgstr "" "\"Particles Animation\" on kytketty päälle." #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "Tekstuuri, jolta löytyy valon muoto, täytyy antaa 'texture' ominaisuudella." @@ -11190,7 +11168,8 @@ msgstr "" "peittopolygoni." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "Tämän peittäjän peittopolygoni on tyhjä. Ole hyvä ja piirrä polygoni!" #: scene/2d/navigation_polygon.cpp @@ -11290,15 +11269,17 @@ msgstr "" "RigidBody2D, KinematicBody2D, jne. alla antaaksesi niille muodon." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D toimii parhaiten, kun sitä käytetään suoraan muokatun " "skenen juuren isäntänä." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera solmun isännän täytyy olla ARVROrigin solmu" #: scene/3d/arvr_nodes.cpp @@ -11394,9 +11375,10 @@ msgstr "" "KinematicBody, jne. solmujen alla antaaksesi niille muodon." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "CollisionShape solmulle täytyy antaa muoto, jotta se toimisi. Ole hyvä ja " "luo sille muotoresurssi!" @@ -11434,6 +11416,10 @@ msgstr "" "GIProbe ei ole tuettu GLES2 näyttöajurissa.\n" "Käytä sen sijaan BakedLightmap resurssia." +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11479,9 +11465,10 @@ msgid "PathFollow only works when set as a child of a Path node." msgstr "PathFollow toimii ainoastaan ollessaan asetettuna Path solmun alle." #: scene/3d/path.cpp +#, fuzzy msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" "PathFollow ROTATION_ORIENTED edellyttää, että sen Path isäntäsolmun Curve " "resurssin \"Up Vector\" on asetettu päälle." @@ -11497,7 +11484,10 @@ msgstr "" "Muuta sen sijaan solmun alla olevia törmäysmuotoja." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "Polkuominaisuuden täytyy osoittaa Spatial solmuun toimiakseen." #: scene/3d/soft_body.cpp @@ -11515,8 +11505,9 @@ msgstr "" "Muuta kokoa sen sijaan alisolmujen törmäysmuodoissa." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "AnimatedSprite3D solmulle täytyy luoda tai asettaa 'Frames' ominaisuudeksi " @@ -11531,8 +11522,10 @@ msgstr "" "ja käytä sitä VehicleBody solmun alla." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironment tarvitsee Environment resurssin." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11571,7 +11564,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Mitään ei ole yhdistetty syötteeseen '%s' solmussa '%s'." #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "Graafille ei ole asetettu AnimationNode juurisolmua." #: scene/animation/animation_tree.cpp @@ -11583,7 +11577,8 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "AnimationPlayerille asetettu polku ei johda AnimationPlayer solmuun." #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "AnimationPlayer juuri ei ole kelvollinen solmu." #: scene/animation/animation_tree_player.cpp @@ -11617,8 +11612,7 @@ msgstr "Lisää nykyinen väri esiasetukseksi." msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "Säilöllä ei ole itsessään mitään merkitystä ellei jokin skripti säädä sen " "alisolmujen sijoitustapaa.\n" @@ -11640,23 +11634,26 @@ msgid "Please Confirm..." msgstr "Ole hyvä ja vahvista..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Pop-upit piilotetaan oletusarvoisesti ellet kutsu popup() tai jotain muuta " "popup*() -funktiota. Ne saadaan näkyville muokatessa, mutta eivät näy " "suoritettaessa." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "Jos exp_edit on tosi, min_value täytyy olla > 0." #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer on tarkoitettu toimimaan yhdellä lapsikontrollilla.\n" @@ -11708,6 +11705,11 @@ msgid "Input" msgstr "Syöte" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Virheellinen lähde sävyttimelle." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Virheellinen lähde sävyttimelle." @@ -11727,6 +11729,45 @@ msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa." msgid "Constants cannot be modified." msgstr "" +#~ msgid "Generating solution..." +#~ msgstr "Luodaan ratkaisua..." + +#~ msgid "Generating C# project..." +#~ msgstr "Luodaan C# projekti..." + +#~ msgid "Failed to create solution." +#~ msgstr "Ratkaisun luonti epäonnistui." + +#~ msgid "Failed to save solution." +#~ msgstr "Ratkaisun tallennus epäonnistui." + +#~ msgid "Done" +#~ msgstr "Valmis" + +#~ msgid "Failed to create C# project." +#~ msgstr "C# projektin luonti epäonnistui." + +#~ msgid "Mono" +#~ msgstr "Mono" + +#~ msgid "About C# support" +#~ msgstr "Lisätietoja C# tuesta" + +#~ msgid "Create C# solution" +#~ msgstr "Luo C# ratkaisu" + +#~ msgid "Builds" +#~ msgstr "Käännökset" + +#~ msgid "Build Project" +#~ msgstr "Käännä projekti" + +#~ msgid "View log" +#~ msgstr "Näytä loki" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironment tarvitsee Environment resurssin." + #~ msgid "Enabled Classes" #~ msgstr "Käytössä olevat luokat" diff --git a/editor/translations/fil.po b/editor/translations/fil.po index 70dcd9056e..81f6a159a4 100644 --- a/editor/translations/fil.po +++ b/editor/translations/fil.po @@ -610,6 +610,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -659,7 +663,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -762,6 +766,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -920,7 +928,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1455,6 +1463,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "" @@ -2904,7 +2916,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3500,6 +3512,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6228,10 +6241,18 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Breakpoints" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9680,7 +9701,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10080,54 +10101,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10704,7 +10677,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10753,7 +10726,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10763,7 +10736,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -10839,12 +10812,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -10923,7 +10896,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -10952,6 +10925,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -10986,8 +10963,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -10998,7 +10975,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11014,7 +10993,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11025,7 +11004,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11060,7 +11041,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11072,7 +11053,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11103,8 +11084,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11124,18 +11104,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11178,6 +11158,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" diff --git a/editor/translations/fr.po b/editor/translations/fr.po index 12b915efbf..587a8b078a 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -689,6 +689,10 @@ msgstr "Aller à la ligne" msgid "Line Number:" msgstr "Numéro de ligne :" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Pas de correspondances" @@ -738,7 +742,7 @@ msgstr "Dézoomer" msgid "Reset Zoom" msgstr "Réinitialiser le zoom" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Avertissements" @@ -845,6 +849,11 @@ msgid "Connect" msgstr "Connecter" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signaux :" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Connecter « %s » à « %s »" @@ -1007,7 +1016,8 @@ msgid "Owners Of:" msgstr "Propriétaires de :" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" "Supprimer les fichiers sélectionnés de ce projet ? (annulation impossible)" @@ -1562,6 +1572,10 @@ msgstr "Modèle de version personnalisée introuvable." msgid "Template file not found:" msgstr "Fichier modèle introuvable :" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "Éditeur 3D" @@ -3113,7 +3127,7 @@ msgstr "Temps" msgid "Calls" msgstr "Appels" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "Activé" @@ -3738,6 +3752,7 @@ msgid "Nodes not in Group" msgstr "Nœuds non groupés" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Filtrer les nœuds" @@ -6539,10 +6554,19 @@ msgid "Syntax Highlighter" msgstr "Coloration syntaxique" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Créer des points." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10190,7 +10214,7 @@ msgid "Pick one or more items from the list to display the graph." msgstr "" "Sélectionnez un ou plusieurs éléments de la liste pour afficher le graphique." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Erreurs" @@ -10596,54 +10620,6 @@ msgstr "Choisissez distance :" msgid "Class name can't be a reserved keyword" msgstr "Le nom de classe ne peut pas être un mot-clé réservé" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "Génération de la solution en cours..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "Création du projet C#..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "Impossible de créer la solution." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "Impossible de sauvegarder la solution." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Terminé" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "Impossible de créer le projet C#." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Mono" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "À propos du support C#" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "Créer la solution C#" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "Constructions" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Compiler le projet" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Voir les fichiers log" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fin de la trace d'appel (stack trace) intrinsèque" @@ -11261,8 +11237,9 @@ msgstr "" "Les dimensions du splash screen sont invalides (doivent être de 620x300)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Une ressource SpriteFrames doit être créée ou assignée à la propriété « " @@ -11328,8 +11305,9 @@ msgstr "" "« Particles Animation » activé." #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "Une texture avec la forme de la lumière doit être fournie dans la propriété " @@ -11343,7 +11321,8 @@ msgstr "" "occulteur ait un effet." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "Le polygone d'occultation pour cet occulteur est vide. Veuillez dessiner un " "polygone !" @@ -11450,15 +11429,17 @@ msgstr "" "etc." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "Un VisibilityEnable2D fonctionne mieux lorsqu'il est directement enfant du " "nœud racine de la scène." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera doit avoir un nœud ARVROrigin comme parent" #: scene/3d/arvr_nodes.cpp @@ -11552,9 +11533,10 @@ msgstr "" "CollisionObject, comme Area, StaticBody, RigidBody, KinematicBody, etc." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Une CollisionShape nécessite une forme pour fonctionner. Créez une ressource " "de forme pour cette CollisionShape !" @@ -11592,6 +11574,10 @@ msgstr "" "Les GIProps ne sont pas supporter par le pilote de vidéos GLES2.\n" "A la place utilisez une BakedLightMap." +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11640,9 +11626,10 @@ msgstr "" "nœud de type Path." #: scene/3d/path.cpp +#, fuzzy msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" "L'option ROTATION_ORIENTED de PathFollow nécessite l'activation de « Up " "Vector » dans la ressource Curve de son parent Path." @@ -11658,7 +11645,10 @@ msgstr "" "Modifiez la taille dans les formes de collision enfants à la place." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" "La propriété Path doit pointer vers un nœud Spatial valide pour fonctionner." @@ -11678,8 +11668,9 @@ msgstr "" "Modifiez les tailles dans les formes de collision enfants à la place." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Une ressource de type SampleFrames doit être créée ou définie dans la " @@ -11694,8 +11685,10 @@ msgstr "" "l'utiliser comme enfant d'un VehicleBody." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironment requiert une ressource de type Environment." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11734,7 +11727,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Rien n'est connecté à l'entrée « %s » du nœud « %s »." #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "Un AnimationNode racine pour le graphique n'est pas défini." #: scene/animation/animation_tree.cpp @@ -11749,7 +11743,8 @@ msgstr "" "Le chemin défini pour AnimationPlayer ne mène pas à un nœud AnimationPlayer." #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "La racine AnimationPlayer n'est pas un nœud valide." #: scene/animation/animation_tree_player.cpp @@ -11782,8 +11777,7 @@ msgstr "Ajouter la couleur courante comme pré-réglage." msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "Le conteneur en lui-même ne sert à rien à moins qu'un script ne configure " "son comportement de placement de ses enfants.\n" @@ -11805,10 +11799,11 @@ msgid "Please Confirm..." msgstr "Veuillez confirmer…" #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Les pop-ups seront cachés par défaut jusqu'à ce que vous appelez une " "fonction popup() ou une des fonctions popup*(). Les rendre visibles pour " @@ -11816,13 +11811,15 @@ msgstr "" "l'exécution." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "Si exp_edit est vrai min_value doit être > 0." #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer est conçu pour fonctionner avec un unique nœud enfant de " @@ -11875,6 +11872,11 @@ msgid "Input" msgstr "Entrée" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Source invalide pour la forme." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Source invalide pour la forme." @@ -11894,6 +11896,45 @@ msgstr "Les variations ne peuvent être affectées que dans la fonction vertex." msgid "Constants cannot be modified." msgstr "" +#~ msgid "Generating solution..." +#~ msgstr "Génération de la solution en cours..." + +#~ msgid "Generating C# project..." +#~ msgstr "Création du projet C#..." + +#~ msgid "Failed to create solution." +#~ msgstr "Impossible de créer la solution." + +#~ msgid "Failed to save solution." +#~ msgstr "Impossible de sauvegarder la solution." + +#~ msgid "Done" +#~ msgstr "Terminé" + +#~ msgid "Failed to create C# project." +#~ msgstr "Impossible de créer le projet C#." + +#~ msgid "Mono" +#~ msgstr "Mono" + +#~ msgid "About C# support" +#~ msgstr "À propos du support C#" + +#~ msgid "Create C# solution" +#~ msgstr "Créer la solution C#" + +#~ msgid "Builds" +#~ msgstr "Constructions" + +#~ msgid "Build Project" +#~ msgstr "Compiler le projet" + +#~ msgid "View log" +#~ msgstr "Voir les fichiers log" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironment requiert une ressource de type Environment." + #~ msgid "Enabled Classes" #~ msgstr "Classes activées" diff --git a/editor/translations/he.po b/editor/translations/he.po index 747a45b6b2..eadb7cad94 100644 --- a/editor/translations/he.po +++ b/editor/translations/he.po @@ -660,6 +660,10 @@ msgstr "מעבר לשורה" msgid "Line Number:" msgstr "מספר השורה:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "אין תוצאות" @@ -709,7 +713,7 @@ msgstr "להתרחק" msgid "Reset Zoom" msgstr "איפוס התקריב" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "אזהרות" @@ -816,6 +820,11 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "אותות:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -979,7 +988,8 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "להסיר את הקבצים הנבחרים מהמיזם? (אי אפשר לשחזר)" #: editor/dependency_editor.cpp @@ -1524,6 +1534,10 @@ msgstr "" msgid "Template file not found:" msgstr "קובץ התבנית לא נמצא:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3056,7 +3070,7 @@ msgstr "זמן" msgid "Calls" msgstr "קריאות" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3686,6 +3700,7 @@ msgid "Nodes not in Group" msgstr "הוספה לקבוצה" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6538,10 +6553,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "מחיקת נקודות" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10161,7 +10185,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10566,54 +10590,6 @@ msgstr "בחירת מרחק:" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "הפתרון נוצר…" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "נוצר מיזם C#…" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "יצירת הפתרון נכשלה." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "שמירת הפתרון נכשלה." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "בוצע" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "יצירת מיזם C# נכשלה." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "יצירת פתרון C#" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11201,7 +11177,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11250,7 +11226,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11260,7 +11236,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11337,12 +11313,13 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ל־ARVRCamera חייב להיות מפרק ARVROrigin כהורה שלו" #: scene/3d/arvr_nodes.cpp @@ -11424,7 +11401,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11453,6 +11430,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11488,8 +11469,8 @@ msgstr "PathFollow2D עובד רק כאשר הוא מוגדר כצאצא של מ #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11500,7 +11481,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11516,7 +11499,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11527,7 +11510,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11564,7 +11549,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11576,7 +11561,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11608,8 +11593,7 @@ msgstr "הוספת הצבע הנוכחי כערכה" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11629,18 +11613,18 @@ msgstr "נא לאמת…" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11684,6 +11668,11 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "גודל הגופן שגוי." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "גודל הגופן שגוי." @@ -11703,6 +11692,27 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Generating solution..." +#~ msgstr "הפתרון נוצר…" + +#~ msgid "Generating C# project..." +#~ msgstr "נוצר מיזם C#…" + +#~ msgid "Failed to create solution." +#~ msgstr "יצירת הפתרון נכשלה." + +#~ msgid "Failed to save solution." +#~ msgstr "שמירת הפתרון נכשלה." + +#~ msgid "Done" +#~ msgstr "בוצע" + +#~ msgid "Failed to create C# project." +#~ msgstr "יצירת מיזם C# נכשלה." + +#~ msgid "Create C# solution" +#~ msgstr "יצירת פתרון C#" + #, fuzzy #~ msgid "Enabled Classes" #~ msgstr "חיפוש במחלקות" diff --git a/editor/translations/hi.po b/editor/translations/hi.po index 3e55d0a16f..fff210e356 100644 --- a/editor/translations/hi.po +++ b/editor/translations/hi.po @@ -636,6 +636,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -685,7 +689,7 @@ msgstr "छोटा करो" msgid "Reset Zoom" msgstr "रीसेट आकार" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -800,6 +804,11 @@ msgstr "जुडिये" #: editor/connections_dialog.cpp #, fuzzy +msgid "Signal:" +msgstr "संकेत" + +#: editor/connections_dialog.cpp +#, fuzzy msgid "Connect '%s' to '%s'" msgstr "जुडिये '%s' to '%s'" @@ -975,7 +984,8 @@ msgid "Owners Of:" msgstr "के स्वामी:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "परियोजना से चयनित फ़ाइलें निकालें? (कोई पूर्ववत नहीं)" #: editor/dependency_editor.cpp @@ -1530,6 +1540,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -2997,7 +3011,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3612,6 +3626,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6387,10 +6402,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "एक नया बनाएं" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9903,7 +9927,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10306,55 +10330,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "सदस्यता बनाएं" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10936,7 +10911,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10985,7 +10960,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10995,7 +10970,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11071,12 +11046,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11155,7 +11130,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11184,6 +11159,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11218,8 +11197,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11230,7 +11209,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11246,7 +11227,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11257,7 +11238,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11294,7 +11277,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "जुडिये '%s' to '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11306,7 +11289,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11337,8 +11320,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11358,18 +11340,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11413,6 +11395,11 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "गलत फॉण्ट का आकार |" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "गलत फॉण्ट का आकार |" @@ -11432,6 +11419,10 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "सदस्यता बनाएं" + #~ msgid "Line:" #~ msgstr "रेखा:" diff --git a/editor/translations/hr.po b/editor/translations/hr.po index 232c2d1e4d..4f05208f9b 100644 --- a/editor/translations/hr.po +++ b/editor/translations/hr.po @@ -613,6 +613,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -662,7 +666,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -766,6 +770,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -924,7 +932,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1459,6 +1467,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "" @@ -2908,7 +2920,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3504,6 +3516,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6234,10 +6247,18 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Breakpoints" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9690,7 +9711,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10090,54 +10111,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10714,7 +10687,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10763,7 +10736,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10773,7 +10746,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -10849,12 +10822,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -10933,7 +10906,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -10962,6 +10935,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -10996,8 +10973,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11008,7 +10985,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11024,7 +11003,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11035,7 +11014,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11070,7 +11051,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11082,7 +11063,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11113,8 +11094,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11134,18 +11114,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11188,6 +11168,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index d4429e1631..a7033084d3 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -661,6 +661,10 @@ msgstr "Sorra Ugrás" msgid "Line Number:" msgstr "Sor Száma:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Nincs Találat" @@ -710,7 +714,7 @@ msgstr "Kicsinyítés" msgid "Reset Zoom" msgstr "Nagyítás Visszaállítása" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -823,6 +827,11 @@ msgid "Connect" msgstr "Csatlakoztatás" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Jelzések:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "'%s' Csatlakoztatása '%s'-hez" @@ -993,7 +1002,8 @@ msgid "Owners Of:" msgstr "Tulajdonosai:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Eltávolítja a kiválasztott fájlokat a projektből? (nem visszavonható)" #: editor/dependency_editor.cpp @@ -1545,6 +1555,10 @@ msgstr "" msgid "Template file not found:" msgstr "Sablon fájl nem található:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3153,7 +3167,7 @@ msgstr "Idő" msgid "Calls" msgstr "Hívások" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3794,6 +3808,7 @@ msgid "Nodes not in Group" msgstr "Hozzáadás Csoporthoz" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6704,10 +6719,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Pontok Törlése" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10342,7 +10366,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10751,55 +10775,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "Fájlok Megtekintése" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11393,7 +11368,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11442,7 +11417,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11452,7 +11427,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11528,12 +11503,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11612,7 +11587,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11641,6 +11616,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11675,8 +11654,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11687,7 +11666,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11703,7 +11684,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11714,7 +11695,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11752,7 +11735,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "'%s' Lecsatlakoztatása '%s'-ról" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11768,7 +11751,7 @@ msgstr "" #: scene/animation/animation_tree.cpp #, fuzzy -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "Az animációs fa érvénytelen." #: scene/animation/animation_tree_player.cpp @@ -11799,8 +11782,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11820,18 +11802,18 @@ msgstr "Kérem Erősítse Meg..." #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11880,6 +11862,11 @@ msgstr "Bemenet Hozzáadása" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Érvénytelen betűtípus méret." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Érvénytelen betűtípus méret." @@ -11900,6 +11887,10 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "View log" +#~ msgstr "Fájlok Megtekintése" + +#, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Osztályok Keresése" diff --git a/editor/translations/id.po b/editor/translations/id.po index 3946026828..0b0b0527a5 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -646,6 +646,10 @@ msgstr "Pergi ke Baris" msgid "Line Number:" msgstr "Nomor Baris:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Tidak ada yang cocok" @@ -695,7 +699,7 @@ msgstr "Perkecil Pandangan" msgid "Reset Zoom" msgstr "Kebalikan Semula Pandangan" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Peringatan" @@ -801,6 +805,11 @@ msgid "Connect" msgstr "Menghubungkan" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Sinyal-sinyal:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Sambungkan '%s' ke '%s'" @@ -963,7 +972,8 @@ msgid "Owners Of:" msgstr "Pemilik Dari:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" "Hapus file-file yang dipilih dari proyek? (tidak bisa dibatalkan / undo)" @@ -1515,6 +1525,10 @@ msgstr "Templat rilis kustom tidak ditemukan." msgid "Template file not found:" msgstr "Templat berkas tidak ditemukan:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "Penyunting 3D" @@ -3053,7 +3067,7 @@ msgstr "Waktu" msgid "Calls" msgstr "Panggil" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "Nyala" @@ -3685,6 +3699,7 @@ msgid "Nodes not in Group" msgstr "Tambahkan ke Grup" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp #, fuzzy msgid "Filter nodes" msgstr "Filter:" @@ -6636,10 +6651,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Hapus Titik" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10325,7 +10349,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10751,60 +10775,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "Gagal memuat resource." - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to save solution." -msgstr "Gagal memuat resource." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create C# project." -msgstr "Gagal memuat resource." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "Buat Subskribsi" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "Proyek" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "File:" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11429,8 +11399,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Sebuah resource SpriteFrames seharusnya diciptakan atau diatur dalam " @@ -11494,8 +11465,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "Sebuah tekstur dengan bentuk cahaya harus disuplai ke properti 'texture'." @@ -11508,7 +11480,8 @@ msgstr "" "berpengaruh." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "Polygon occluder untuk occluder ini kosong. Mohon gambar dulu sebuah polygon!" @@ -11598,15 +11571,16 @@ msgstr "" "untuk memberikan mereka sebuah bentuk." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D bekerja dengan sangat baik ketika digunakan dengan " "menyunting skena dasar secara langsung sebagai parent." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11691,9 +11665,10 @@ msgstr "" "bentuk." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Sebuah bentuk harus disediakan untuk CollisionShape untuk fungsi. Mohon " "ciptakan sebuah resource bentuk untuk itu!" @@ -11724,6 +11699,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11765,8 +11744,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11778,7 +11757,9 @@ msgstr "" #: scene/3d/remote_transform.cpp #, fuzzy -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" "Properti path harus menunjuk ke sebuah node Particles2D yang sah agar " "bekerja." @@ -11795,8 +11776,9 @@ msgid "" msgstr "" #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Sebuah resource SpriteFrames harus diciptakan atau diatur didalam properti " @@ -11809,7 +11791,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11849,7 +11833,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Memutuskan '%s' dari '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "Akar AnimationNode untuk grafik belum diatur." #: scene/animation/animation_tree.cpp @@ -11865,7 +11850,8 @@ msgstr "" "AnimationPlayer." #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "Akar AnimationPlayer bukanlah node yang valid." #: scene/animation/animation_tree_player.cpp @@ -11898,8 +11884,7 @@ msgstr "Tambahkan warna yang sekarang sebagai preset" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "Container dengan dirinya sendiri tidak berguna kecuali ada skrip yang " "mengkonfigurasi perilaku penempatan anak-anaknya.\n" @@ -11921,10 +11906,11 @@ msgid "Please Confirm..." msgstr "Mohon konfirmasi..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Popup-popup akan disembunyikan secara default kecuali anda memanggil fungsi " "popup() atau salah satu dari semua fungsi popup*() yang ada. Membuat mereka " @@ -11932,13 +11918,15 @@ msgstr "" "game dijalankan." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "jika exp_edit adalah true min_value seharusnya > 0." #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer dimaksudkan untuk bekerja dengan kontrol anak tunggal.\n" @@ -11993,6 +11981,11 @@ msgstr "Masukan" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Ukuran font tidak sah." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Ukuran font tidak sah." @@ -12015,6 +12008,30 @@ msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex." msgid "Constants cannot be modified." msgstr "Konstanta tidak dapat dimodifikasi." +#, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "Gagal memuat resource." + +#, fuzzy +#~ msgid "Failed to save solution." +#~ msgstr "Gagal memuat resource." + +#, fuzzy +#~ msgid "Failed to create C# project." +#~ msgstr "Gagal memuat resource." + +#, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "Buat Subskribsi" + +#, fuzzy +#~ msgid "Build Project" +#~ msgstr "Proyek" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "File:" + #~ msgid "Enabled Classes" #~ msgstr "Kelas yang Diaktifkan" diff --git a/editor/translations/is.po b/editor/translations/is.po index 98063e6482..d63db7f02d 100644 --- a/editor/translations/is.po +++ b/editor/translations/is.po @@ -637,6 +637,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -686,7 +690,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -789,6 +793,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -948,7 +956,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1484,6 +1492,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -2938,7 +2950,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3535,6 +3547,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6281,10 +6294,18 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Breakpoints" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9769,7 +9790,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10172,54 +10193,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10796,7 +10769,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10845,7 +10818,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10855,7 +10828,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -10931,12 +10904,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11015,7 +10988,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11044,6 +11017,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11078,8 +11055,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11090,7 +11067,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11106,7 +11085,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11117,7 +11096,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11152,7 +11133,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11164,7 +11145,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11195,8 +11176,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11216,18 +11196,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11270,6 +11250,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" diff --git a/editor/translations/it.po b/editor/translations/it.po index 94b2c13192..41cdd4df93 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -661,6 +661,10 @@ msgstr "Va' alla linea" msgid "Line Number:" msgstr "Numero linea:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Nessuna corrispondenza" @@ -710,7 +714,7 @@ msgstr "Rimpicciolisci" msgid "Reset Zoom" msgstr "Azzera ingrandimento" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Avvertenze" @@ -817,6 +821,11 @@ msgid "Connect" msgstr "Connetti" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Segnali:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Connetti '%s' a '%s'" @@ -979,7 +988,8 @@ msgid "Owners Of:" msgstr "Proprietari di:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Rimuovi i file selezionati dal progetto? (non annullabile)" #: editor/dependency_editor.cpp @@ -1532,6 +1542,10 @@ msgstr "Modello di release personalizzato non trovato." msgid "Template file not found:" msgstr "Modello non trovato:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "Editor 3D" @@ -3085,7 +3099,7 @@ msgstr "Tempo" msgid "Calls" msgstr "Chiamate" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "On" @@ -3708,6 +3722,7 @@ msgid "Nodes not in Group" msgstr "Nodi non in Gruppo" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Filtra nodi" @@ -6522,10 +6537,19 @@ msgid "Syntax Highlighter" msgstr "Evidenziatore di Sintassi" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "Segnalibri" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Crea punti." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10157,7 +10181,7 @@ msgstr "Analisi dello stack" msgid "Pick one or more items from the list to display the graph." msgstr "Scegli uno o più oggetti dalla lista per mostrare il grafico." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Errori" @@ -10560,54 +10584,6 @@ msgstr "Scegli la Distanza:" msgid "Class name can't be a reserved keyword" msgstr "Il nome della classe non può essere una parola chiave riservata" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "Generando la soluzione..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "Genero progetto in C#..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "Impossibile creare la soluzione." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "Impossibile salvare la soluzione." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Fatto" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "Impossibile creare il progetto C#." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Mono" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "Riguardo il supporto in C#" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "Crea la soluzione C#" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "Compilazioni" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Compila Progetto" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Visualizza log" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11222,8 +11198,9 @@ msgstr "" "620x300)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Una risorsa SpriteFrames deve essere creata o impostata nella proprietà " @@ -11292,8 +11269,9 @@ msgstr "" "\"Animazione Particelle\" abilitata." #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "Una texture con la forma della luce deve essere fornita nella proprietà " @@ -11307,7 +11285,8 @@ msgstr "" "l'occlusore abbia effetto." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "Il poligono di occlusione per questo occlusore è vuoto. Per favore disegna " "un poligono!" @@ -11413,15 +11392,17 @@ msgstr "" "una forma." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D funziona al meglio quando usato direttamente come " "genitore con il root della scena modificata." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera deve avere un nodo ARVROrigin come suo genitore" #: scene/3d/arvr_nodes.cpp @@ -11518,9 +11499,10 @@ msgstr "" "StaticBody, RigidBody, KinematicBody, etc. in modo da dargli una forma." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Perché CollisionShape funzioni deve essere fornita una forma. Si prega di " "creare una risorsa forma (shape)!" @@ -11556,6 +11538,10 @@ msgstr "" "Le GIProbes non sono supportate dal driver video GLES2.\n" "In alternativa, usa una BakedLightmap." +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11601,8 +11587,8 @@ msgstr "PathFollow funziona solo se impostato come figlio di un nodo Path." #: scene/3d/path.cpp #, fuzzy msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" "PathFollow ROTATION_ORIENTED richiede \"Up Vector\" abilitato nella risorsa " "Path’s Curve del padre." @@ -11618,7 +11604,10 @@ msgstr "" "Modifica invece la dimensione in sagome di collisione figlie." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" "La proprietà path deve puntare ad un nodo Spaziale (Spatial) valido per " "poter funzionare." @@ -11639,8 +11628,9 @@ msgstr "" "Cambiare invece le dimensioni nelle forme di collisioni figlie." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Una risorsa SpriteFrames deve essere creata o impostata nella proprietà " @@ -11655,8 +11645,10 @@ msgstr "" "favore usalo come figlio di VehicleBody." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironment ha bisogno di una risorsa Ambiente." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11694,7 +11686,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nulla collegato all'ingresso '%s' del nodo '%s'." #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "Una radice AnimationNode per il grafico non è impostata." #: scene/animation/animation_tree.cpp @@ -11709,7 +11702,8 @@ msgstr "" "AnimationPlayer." #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "La radice di AnimationPlayer non è un nodo valido." #: scene/animation/animation_tree_player.cpp @@ -11742,8 +11736,7 @@ msgstr "Aggiungi il colore corrente come preset." msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "Il Contenitore da solo non serve a nessuno scopo a meno che uno script non " "configuri il suo comportamento di posizionamento per i figli.\n" @@ -11765,23 +11758,26 @@ msgid "Please Confirm..." msgstr "Per Favore Conferma..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "I popup saranno nascosti di default a meno che vengano chiamate la funzione " "popup() o qualsiasi altra funzione popup*(). Renderli visibili per la " "modifica nell'editor è okay, ma verranno nascosti una volta in esecuzione." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "Se exp_edit è true min_value deve essere > 0." #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer é fatto per funzionare con un solo controllo figlio.\n" @@ -11833,6 +11829,11 @@ msgid "Input" msgstr "Ingresso" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Sorgente non valida per la shader." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Sorgente non valida per la shader." @@ -11853,6 +11854,45 @@ msgstr "Varyings può essere assegnato solo nella funzione del vertice." msgid "Constants cannot be modified." msgstr "" +#~ msgid "Generating solution..." +#~ msgstr "Generando la soluzione..." + +#~ msgid "Generating C# project..." +#~ msgstr "Genero progetto in C#..." + +#~ msgid "Failed to create solution." +#~ msgstr "Impossibile creare la soluzione." + +#~ msgid "Failed to save solution." +#~ msgstr "Impossibile salvare la soluzione." + +#~ msgid "Done" +#~ msgstr "Fatto" + +#~ msgid "Failed to create C# project." +#~ msgstr "Impossibile creare il progetto C#." + +#~ msgid "Mono" +#~ msgstr "Mono" + +#~ msgid "About C# support" +#~ msgstr "Riguardo il supporto in C#" + +#~ msgid "Create C# solution" +#~ msgstr "Crea la soluzione C#" + +#~ msgid "Builds" +#~ msgstr "Compilazioni" + +#~ msgid "Build Project" +#~ msgstr "Compila Progetto" + +#~ msgid "View log" +#~ msgstr "Visualizza log" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironment ha bisogno di una risorsa Ambiente." + #~ msgid "Enabled Classes" #~ msgstr "Classi abilitate" diff --git a/editor/translations/ja.po b/editor/translations/ja.po index b3ac446b7f..d44fc089e8 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -658,6 +658,10 @@ msgstr "行に移動" msgid "Line Number:" msgstr "行番号:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "一致なし" @@ -707,7 +711,7 @@ msgstr "ズームアウト" msgid "Reset Zoom" msgstr "ズームをリセット" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "警告" @@ -818,6 +822,11 @@ msgid "Connect" msgstr "接続" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "シグナル:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "'%s' を '%s' に接続" @@ -984,7 +993,8 @@ msgid "Owners Of:" msgstr "次のオーナー:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "選択したファイルをプロジェクトから除去しますか?(「元に戻す」不可)" #: editor/dependency_editor.cpp @@ -1537,6 +1547,10 @@ msgstr "カスタム リリーステンプレートが見つかりません。" msgid "Template file not found:" msgstr "テンプレートファイルが見つかりません:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3114,7 +3128,7 @@ msgstr "時間" msgid "Calls" msgstr "呼出し" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "オン" @@ -3743,6 +3757,7 @@ msgid "Nodes not in Group" msgstr "グループにないノード" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "フィルタノード" @@ -6649,10 +6664,19 @@ msgid "Syntax Highlighter" msgstr "シンタックスハイライト" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "ブックマーク" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "点を作成する。" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10500,7 +10524,7 @@ msgstr "スタックトレース" msgid "Pick one or more items from the list to display the graph." msgstr "グラフを表示するには、リストからアイテムを1つ以上選んでください。" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "エラー" @@ -10937,56 +10961,6 @@ msgstr "インスタンス:" msgid "Class name can't be a reserved keyword" msgstr "クラス名を予約キーワードにすることはできません" -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Generating solution..." -msgstr "八分木テクスチャを生成" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "C#プロジェクトを生成しています…" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "アウトラインを生成できませんでした!" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "ソリューションの保存に失敗しました。" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "完了" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "C#プロジェクトの生成に失敗しました。" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Mono" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "C#のサポートについて" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "C#ソリューションを生成" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "ビルド" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "プロジェクトをビルド" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "ログを表示" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "内部例外スタックトレースの終了" @@ -11639,8 +11613,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "不正なスプラッシュスクリーンイメージ(縦横620x300でないといけません)" #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "SpriteFrames リソースを作成または AnimatedSprite フレームを表示するためには " @@ -11711,8 +11686,9 @@ msgstr "" "CanvasItemMaterialを使用する必要があります。" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "光の形状とテクスチャは、'texture'プロパティに指定します。" @@ -11724,7 +11700,8 @@ msgstr "" "す。" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "この遮蔽のオクルーダ ポリゴンが空です。多角形を描画してください!" #: scene/2d/navigation_polygon.cpp @@ -11827,15 +11804,17 @@ msgstr "" "ください." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D は、親として直接編集されたシーンのルートを使用する場合に最" "適です。" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCameraはARVROriginノードを親に持つ必要があります" #: scene/3d/arvr_nodes.cpp @@ -11934,9 +11913,10 @@ msgstr "" "子としてそれを使用してください。" #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "関数の CollisionShape の形状を指定する必要があります。それのためのシェイプリ" "ソースを作成してください!" @@ -11975,6 +11955,10 @@ msgstr "" "GIProbesはGLES2ビデオドライバではサポートされていません。\n" "代わりにBakedLightmapを使用してください。" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -12018,9 +12002,10 @@ msgid "PathFollow only works when set as a child of a Path node." msgstr "PathFollow は、Path ノードの子として設定されている場合のみ動作します。" #: scene/3d/path.cpp +#, fuzzy msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" "PathFollow ROTATION_ORIENTEDでは、親パスのCurveリソースで \"Up Vector\"を有効" "にする必要があります。" @@ -12037,7 +12022,9 @@ msgstr "" #: scene/3d/remote_transform.cpp #, fuzzy -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" "Path プロパティは、動作するように有効な Particles2D ノードを示す必要がありま" "す。" @@ -12057,8 +12044,9 @@ msgstr "" "代わりに、子の衝突シェイプのサイズを変更してください。" #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "SpriteFrames リソースを作成または AnimatedSprite3D フレームを表示するために" @@ -12073,8 +12061,10 @@ msgstr "" "VehicleBodyの子として使用してください。" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironmentにはEnvironmentリソースが必要です。" +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp #, fuzzy @@ -12115,7 +12105,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "'%s' を '%s' に接続" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "グラフのルートAnimationNodeが設定されていません。" #: scene/animation/animation_tree.cpp @@ -12129,7 +12120,7 @@ msgstr "AnimationPlayerに設定されたパスからAnimationPlayerノードが #: scene/animation/animation_tree.cpp #, fuzzy -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "アニメーションツリーに問題があります." #: scene/animation/animation_tree_player.cpp @@ -12164,8 +12155,7 @@ msgstr "現在の色をプリセットとして追加" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "コンテナ自体は、スクリプトで子の配置動作を設定しない限り、何の役割も果たしま" "せん。\n" @@ -12187,23 +12177,26 @@ msgid "Please Confirm..." msgstr "確認..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "ポップアップは、popup() または popup*() 関数のいずれかを呼び出す場合を除き、" "既定では非表示になります。編集のためにそれらを可視化することは可能ですが、彼" "らは実行時に非表示になります。" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "exp_edit がtrueの場合、min_value は0より大きい必要があります。" #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainerは単一の子コントロールで動作するように意図されています。コンテ" @@ -12257,6 +12250,11 @@ msgid "Input" msgstr "入力" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "無効なシェーダーのソースです。" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "無効なシェーダーのソースです。" @@ -12278,6 +12276,47 @@ msgid "Constants cannot be modified." msgstr "定数は変更できません。" #, fuzzy +#~ msgid "Generating solution..." +#~ msgstr "八分木テクスチャを生成" + +#~ msgid "Generating C# project..." +#~ msgstr "C#プロジェクトを生成しています…" + +#, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "アウトラインを生成できませんでした!" + +#~ msgid "Failed to save solution." +#~ msgstr "ソリューションの保存に失敗しました。" + +#~ msgid "Done" +#~ msgstr "完了" + +#~ msgid "Failed to create C# project." +#~ msgstr "C#プロジェクトの生成に失敗しました。" + +#~ msgid "Mono" +#~ msgstr "Mono" + +#~ msgid "About C# support" +#~ msgstr "C#のサポートについて" + +#~ msgid "Create C# solution" +#~ msgstr "C#ソリューションを生成" + +#~ msgid "Builds" +#~ msgstr "ビルド" + +#~ msgid "Build Project" +#~ msgstr "プロジェクトをビルド" + +#~ msgid "View log" +#~ msgstr "ログを表示" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironmentにはEnvironmentリソースが必要です。" + +#, fuzzy #~ msgid "Enabled Classes" #~ msgstr "クラスの検索" diff --git a/editor/translations/ka.po b/editor/translations/ka.po index d4451b86c6..960bcd13b7 100644 --- a/editor/translations/ka.po +++ b/editor/translations/ka.po @@ -653,6 +653,10 @@ msgstr "ხაზზე გადასვლა" msgid "Line Number:" msgstr "ხაზის ნომერი:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "არ არსებობს ტოლი" @@ -702,7 +706,7 @@ msgstr "ზუმის დაპატარავება" msgid "Reset Zoom" msgstr "ზუმის საწყისზე დაყენება" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -814,6 +818,11 @@ msgid "Connect" msgstr "დაკავშირება" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "სიგნალები" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "'%s' და '%s' დაკავშირება" @@ -982,7 +991,8 @@ msgid "Owners Of:" msgstr "მფლობელები:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "მოვაშოროთ მონიშნული ფაილები პროექტიდან? (უკან დაბრუნება შეუძლებელია)" #: editor/dependency_editor.cpp @@ -1527,6 +1537,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3002,7 +3016,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3613,6 +3627,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6396,10 +6411,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "შექმნა" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9926,7 +9950,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10329,54 +10353,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10960,7 +10936,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11009,7 +10985,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11019,7 +10995,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11095,12 +11071,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11179,7 +11155,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11208,6 +11184,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11242,8 +11222,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11254,7 +11234,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11270,7 +11252,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11281,7 +11263,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11319,7 +11303,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "'%s' და '%s' შორის კავშირის გაწყვეტა" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11332,7 +11316,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11363,8 +11347,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11384,18 +11367,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11439,6 +11422,11 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "არასწორი ფონტის ზომა." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "არასწორი ფონტის ზომა." diff --git a/editor/translations/ko.po b/editor/translations/ko.po index 1010ab46ef..fa3b289864 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -634,6 +634,10 @@ msgstr "라인으로 이동" msgid "Line Number:" msgstr "라인 번호:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "일치 결과 없음" @@ -683,7 +687,7 @@ msgstr "축소" msgid "Reset Zoom" msgstr "줌 리셋" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "경고" @@ -788,6 +792,11 @@ msgid "Connect" msgstr "연결" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "시그널:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "'%s'을(를) '%s'에 연결" @@ -950,7 +959,8 @@ msgid "Owners Of:" msgstr "소유자:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "프로젝트에서 선택된 파일들을 삭제하시겠습니까? (되돌리기 불가)" #: editor/dependency_editor.cpp @@ -1498,6 +1508,10 @@ msgstr "커스텀 릴리즈 템플릿을 찾을 수 없습니다." msgid "Template file not found:" msgstr "템플릿을 찾을 수 없습니다:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "3D 에디터" @@ -3019,7 +3033,7 @@ msgstr "시간" msgid "Calls" msgstr "호출" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "사용" @@ -3632,6 +3646,7 @@ msgid "Nodes not in Group" msgstr "그룹에 있지 않은 노드" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "노드 필터" @@ -6396,10 +6411,19 @@ msgid "Syntax Highlighter" msgstr "구문 강조" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "북마크" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "포인트 만들기." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9998,7 +10022,7 @@ msgstr "스택 추적" msgid "Pick one or more items from the list to display the graph." msgstr "목록에서 한 개 혹은 여러 개의 항목을 집어 그래프로 보여줍니다." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "오류" @@ -10400,54 +10424,6 @@ msgstr "거리 선택:" msgid "Class name can't be a reserved keyword" msgstr "클래스 이름은 키워드가 될 수 없습니다" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "솔루션 생성 중..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "C# 프로젝트 생성 중..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "솔루션 생성 실패." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "솔루션 저장 실패." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "완료" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "C# 프로젝트 생성 실패." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "모노" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "C# 지원에 대하여" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "C# 솔루션 만들기" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "빌드" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "프로젝트 빌드" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "로그 보기" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "내부 예외 스택 추적의 끝" @@ -11050,8 +11026,9 @@ msgstr "" "유효하지 않은 스플래쉬 스크린 이미지 크기입니다 (620x300 이어야 합니다)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "AnimatedSprite이 프레임을 보여주기 위해서는 'Frames' 속성에 SpriteFrames 리소" @@ -11117,8 +11094,9 @@ msgstr "" "CanvasItemMaterial이 필요합니다." #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "라이트의 모양을 나타내는 텍스쳐를 'texture' 속성에 지정해야합니다." @@ -11129,7 +11107,8 @@ msgstr "" "Occluder가 동작하기 위해서는 Occluder 폴리곤을 지정하거나 그려야 합니다." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "Occluder 폴리곤이 비어있습니다. 폴리곤을 그리세요!" #: scene/2d/navigation_polygon.cpp @@ -11224,15 +11203,17 @@ msgstr "" "의 자식 노드로 추가하여 사용합니다." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D는 편집 씬의 루트의 하위 노드로 추가할 때 가장 잘 동작합니" "다." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera는 반드시 ARVROrigin 노드를 부모로 가지고 있어야 함" #: scene/3d/arvr_nodes.cpp @@ -11320,9 +11301,10 @@ msgstr "" "합니다." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "CollisionShape가 기능을 하기 위해서는 Shape이 제공되어야 합니다. Shape 리소스" "를 만드세요!" @@ -11359,6 +11341,10 @@ msgstr "" "GIProbe는 GLES2 비디오 드라이버에서 지원하지 않습니다.\n" "BakedLightmap을 사용하세요." +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11401,9 +11387,10 @@ msgid "PathFollow only works when set as a child of a Path node." msgstr "PathFollow는 Path 노드의 자식으로 있을 때만 동작합니다." #: scene/3d/path.cpp +#, fuzzy msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" "PathFollow ROTATION_ORIENTED는 부모 Path의 Curve 리소스에서 \"Up Vector\"가 " "활성화되어 있어야 합니다." @@ -11419,7 +11406,10 @@ msgstr "" "대신 자식 충돌 형태의 크기를 변경해보세요." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "Path 속성은 유효한 Spatial 노드를 가리켜야 합니다." #: scene/3d/soft_body.cpp @@ -11436,8 +11426,9 @@ msgstr "" "대신 자식의 충돌 크기를 변경하세요." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "AnimatedSprite3D가 프레임을 보여주기 위해서는 'Frames' 속성에 SpriteFrames 리" @@ -11452,8 +11443,10 @@ msgstr "" "의 자식으로 사용해주세요." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironment는 Environment 리소스가 필요합니다." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11489,7 +11482,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "노드 '%s'의 '%s' 입력에 아무것도 연결되지 않음." #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "그래프의 루트 AnimationNode가 설정되지 않았습니다." #: scene/animation/animation_tree.cpp @@ -11504,7 +11498,8 @@ msgstr "" "다." #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "AnimationPlayer 루트가 유효한 노드가 아닙니다." #: scene/animation/animation_tree_player.cpp @@ -11533,11 +11528,11 @@ msgid "Add current color as a preset." msgstr "현재 색상을 프리셋으로 추가합니다." #: scene/gui/container.cpp +#, fuzzy msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "Container 자체는 자식 배치 작업을 구성하는 스크립트 외에는 목적이 없습니다.\n" "스크립트를 추가하지 않는 경우, 순수한 'Control' 노드를 사용해주세요." @@ -11560,22 +11555,25 @@ msgid "Please Confirm..." msgstr "확인해주세요..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Popup은 popup() 또는 기타 popup*() 함수를 호출하기 전까지는 기본적으로 숨겨집" "니다. 편집하는 동안 보여지도록 할 수는 있으나, 실행 시에는 숨겨집니다." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "exp_edit이 참이라면 min_value는 반드시 > 0 이어야 합니다." #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer는 단일 자식 컨트롤을 작업하기 위한 것입니다.\n" @@ -11627,6 +11625,11 @@ msgid "Input" msgstr "입력" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "셰이더에 유효하지 않은 소스." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "셰이더에 유효하지 않은 소스." @@ -11646,6 +11649,45 @@ msgstr "Varyings는 오직 버텍스 함수에서만 지정할 수 있습니다. msgid "Constants cannot be modified." msgstr "상수는 수정할 수 없습니다." +#~ msgid "Generating solution..." +#~ msgstr "솔루션 생성 중..." + +#~ msgid "Generating C# project..." +#~ msgstr "C# 프로젝트 생성 중..." + +#~ msgid "Failed to create solution." +#~ msgstr "솔루션 생성 실패." + +#~ msgid "Failed to save solution." +#~ msgstr "솔루션 저장 실패." + +#~ msgid "Done" +#~ msgstr "완료" + +#~ msgid "Failed to create C# project." +#~ msgstr "C# 프로젝트 생성 실패." + +#~ msgid "Mono" +#~ msgstr "모노" + +#~ msgid "About C# support" +#~ msgstr "C# 지원에 대하여" + +#~ msgid "Create C# solution" +#~ msgstr "C# 솔루션 만들기" + +#~ msgid "Builds" +#~ msgstr "빌드" + +#~ msgid "Build Project" +#~ msgstr "프로젝트 빌드" + +#~ msgid "View log" +#~ msgstr "로그 보기" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironment는 Environment 리소스가 필요합니다." + #~ msgid "Enabled Classes" #~ msgstr "활성화된 클래스" diff --git a/editor/translations/lt.po b/editor/translations/lt.po index a799b557a3..ab9107801f 100644 --- a/editor/translations/lt.po +++ b/editor/translations/lt.po @@ -638,6 +638,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -687,7 +691,7 @@ msgstr "Nutolinti" msgid "Reset Zoom" msgstr "Atstatyti Priartinimą" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -797,6 +801,11 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signalai" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Prijungti '%s' prie '%s'" @@ -960,7 +969,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1496,6 +1505,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -2978,7 +2991,7 @@ msgstr "Trukmė:" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3595,6 +3608,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6388,10 +6402,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Sukurti" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9925,7 +9948,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10328,54 +10351,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10960,7 +10935,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11009,7 +10984,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11019,7 +10994,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11095,12 +11070,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11179,7 +11154,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11208,6 +11183,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11244,8 +11223,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11256,7 +11235,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11272,7 +11253,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11283,7 +11264,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11321,7 +11304,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Prijungti '%s' prie '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11335,7 +11318,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11366,8 +11349,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11387,18 +11369,18 @@ msgstr "Prašome Patvirtinti..." #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11442,6 +11424,11 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Netinkamas šrifto dydis." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Netinkamas šrifto dydis." diff --git a/editor/translations/lv.po b/editor/translations/lv.po index cce75dd34a..cb6df1de91 100644 --- a/editor/translations/lv.po +++ b/editor/translations/lv.po @@ -636,6 +636,10 @@ msgstr "Doties uz Rindu" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -685,7 +689,7 @@ msgstr "Attālināt" msgid "Reset Zoom" msgstr "Atiestatīt tālummaiņu" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -793,6 +797,11 @@ msgid "Connect" msgstr "Savienot" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signāli" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Savienot '%s' pie '%s'" @@ -954,7 +963,7 @@ msgid "Owners Of:" msgstr "Īpašnieki:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1509,6 +1518,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -2983,7 +2996,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3593,6 +3606,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6370,10 +6384,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Izveidot" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9894,7 +9917,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10297,54 +10320,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10927,7 +10902,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10976,7 +10951,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10986,7 +10961,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11062,12 +11037,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11146,7 +11121,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11175,6 +11150,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11209,8 +11188,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11221,7 +11200,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11237,7 +11218,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11248,7 +11229,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11286,7 +11269,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Atvienot '%s' no '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11298,7 +11281,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11330,8 +11313,7 @@ msgstr "Pievienot pašreizējo krāsu kā iepriekšnoteiktu krāsu" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11351,18 +11333,18 @@ msgstr "Lūdzu Apstipriniet..." #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11406,6 +11388,11 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Nederīgs fonta izmērs." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Nederīgs fonta izmērs." diff --git a/editor/translations/mi.po b/editor/translations/mi.po index 84d5742b21..5462f66f69 100644 --- a/editor/translations/mi.po +++ b/editor/translations/mi.po @@ -602,6 +602,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -651,7 +655,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -754,6 +758,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -912,7 +920,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1447,6 +1455,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "" @@ -2895,7 +2907,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3491,6 +3503,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6216,10 +6229,18 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Breakpoints" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9666,7 +9687,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10066,54 +10087,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10690,7 +10663,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10739,7 +10712,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10749,7 +10722,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -10825,12 +10798,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -10909,7 +10882,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -10938,6 +10911,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -10972,8 +10949,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -10984,7 +10961,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11000,7 +10979,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11011,7 +10990,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11046,7 +11027,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11058,7 +11039,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11089,8 +11070,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11110,18 +11090,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11164,6 +11144,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" diff --git a/editor/translations/ml.po b/editor/translations/ml.po index b510dd739d..4e120c2412 100644 --- a/editor/translations/ml.po +++ b/editor/translations/ml.po @@ -610,6 +610,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -659,7 +663,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -762,6 +766,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -920,7 +928,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1455,6 +1463,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "" @@ -2903,7 +2915,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3499,6 +3511,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6224,10 +6237,18 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Breakpoints" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9674,7 +9695,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10074,54 +10095,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10698,7 +10671,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10747,7 +10720,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10757,7 +10730,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -10833,12 +10806,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -10917,7 +10890,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -10946,6 +10919,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -10980,8 +10957,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -10992,7 +10969,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11008,7 +10987,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11019,7 +10998,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11054,7 +11035,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11066,7 +11047,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11097,8 +11078,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11118,18 +11098,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11172,6 +11152,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" diff --git a/editor/translations/ms.po b/editor/translations/ms.po index 9e9ed1379e..7b7ac1ea61 100644 --- a/editor/translations/ms.po +++ b/editor/translations/ms.po @@ -625,6 +625,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -674,7 +678,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -777,6 +781,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -935,7 +943,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1470,6 +1478,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "" @@ -2920,7 +2932,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3516,6 +3528,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6254,10 +6267,18 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Breakpoints" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9721,7 +9742,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10124,54 +10145,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10748,7 +10721,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10797,7 +10770,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10807,7 +10780,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -10883,12 +10856,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -10967,7 +10940,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -10996,6 +10969,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11030,8 +11007,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11042,7 +11019,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11058,7 +11037,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11069,7 +11048,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11104,7 +11085,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11116,7 +11097,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11147,8 +11128,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11168,18 +11148,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11222,6 +11202,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index 5ffc9673fb..66d1b3952a 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -680,6 +680,10 @@ msgstr "Gå til Linje" msgid "Line Number:" msgstr "Linjenummer:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Ingen Treff" @@ -729,7 +733,7 @@ msgstr "Zoom Ut" msgid "Reset Zoom" msgstr "Nullstill Zoom" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Advarsler" @@ -841,6 +845,11 @@ msgid "Connect" msgstr "Koble Til" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signaler:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Koble '%s' til '%s'" @@ -1014,7 +1023,8 @@ msgid "Owners Of:" msgstr "Eiere Av:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Fjerne valgte filer fra prosjektet? (kan ikke angres)" #: editor/dependency_editor.cpp @@ -1581,6 +1591,10 @@ msgstr "Tilpasset utgivelsesmal ikke funnet." msgid "Template file not found:" msgstr "Malfil ble ikke funnet:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3196,7 +3210,7 @@ msgstr "Tid:" msgid "Calls" msgstr "Ring" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "På" @@ -3861,6 +3875,7 @@ msgid "Nodes not in Group" msgstr "Legg til i Gruppe" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp #, fuzzy msgid "Filter nodes" msgstr "Lim inn Noder" @@ -6792,10 +6807,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Slett punkter" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10463,7 +10487,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10879,62 +10903,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Generating solution..." -msgstr "Lager konturer..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "Kunne ikke lage omriss!" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to save solution." -msgstr "Kunne ikke laste ressurs." - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Done" -msgstr "Ferdig!" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create C# project." -msgstr "Kunne ikke laste ressurs." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "Lag Omriss" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "Prosjekt" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "Vis Filer" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11543,7 +11511,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11592,7 +11560,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11602,7 +11570,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11678,12 +11646,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11762,7 +11730,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11791,6 +11759,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11825,8 +11797,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11837,7 +11809,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11853,7 +11827,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11864,7 +11838,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11902,7 +11878,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Koble '%s' fra '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11916,7 +11892,7 @@ msgstr "" #: scene/animation/animation_tree.cpp #, fuzzy -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "Animasjonstre er ugyldig." #: scene/animation/animation_tree_player.cpp @@ -11947,8 +11923,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11968,18 +11943,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -12024,6 +11999,11 @@ msgstr "Legg til Input" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Ugyldig fontstørrelse." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Ugyldig fontstørrelse." @@ -12044,6 +12024,38 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Generating solution..." +#~ msgstr "Lager konturer..." + +#, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "Kunne ikke lage omriss!" + +#, fuzzy +#~ msgid "Failed to save solution." +#~ msgstr "Kunne ikke laste ressurs." + +#, fuzzy +#~ msgid "Done" +#~ msgstr "Ferdig!" + +#, fuzzy +#~ msgid "Failed to create C# project." +#~ msgstr "Kunne ikke laste ressurs." + +#, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "Lag Omriss" + +#, fuzzy +#~ msgid "Build Project" +#~ msgstr "Prosjekt" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "Vis Filer" + +#, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Søk i klasser" diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 3a2df2aa72..d5d9277fe9 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -657,6 +657,10 @@ msgstr "Ga naar Regel" msgid "Line Number:" msgstr "Regelnummer:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Geen Overeenkomsten" @@ -706,7 +710,7 @@ msgstr "Uitzoomen" msgid "Reset Zoom" msgstr "Initialiseer Zoom" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Waarschuwingen" @@ -819,6 +823,11 @@ msgid "Connect" msgstr "Verbinden" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signalen:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Verbind '%s' met '%s'" @@ -987,7 +996,8 @@ msgid "Owners Of:" msgstr "Eigenaren Van:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" "Verwijder geselecteerde bestanden van het project? (Kan niet ongedaan " "worden.)" @@ -1543,6 +1553,10 @@ msgstr "Aangepast release pakket niet gevonden." msgid "Template file not found:" msgstr "Template bestand niet gevonden:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3128,7 +3142,7 @@ msgstr "Tijd" msgid "Calls" msgstr "Aanroepen" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "Aan" @@ -3760,6 +3774,7 @@ msgid "Nodes not in Group" msgstr "Knopen niet in de groep" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Filter knopen" @@ -6679,10 +6694,19 @@ msgid "Syntax Highlighter" msgstr "Syntax Markeren" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Punten aanmaken." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10473,7 +10497,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Fouten" @@ -10888,60 +10912,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "Mislukt om resource te laden." - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to save solution." -msgstr "Mislukt om resource te laden." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create C# project." -msgstr "Mislukt om resource te laden." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "Subscriptie Maken" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "Project" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "Bekijk Bestanden" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11572,8 +11542,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "Ongeldige afmetingen van splash screen afbeelding (moet 620×300 zijn)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Een SpriteFrames resource moet gemaakt of gekozen worden in de 'Frames' " @@ -11636,8 +11607,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "Een textuur met de vorm van het licht moet worden aangeboden in de 'texture' " @@ -11651,7 +11623,8 @@ msgstr "" "laten werken." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "De occluder polygoon van deze occluder is leeg. Teken alsjeblieft een " "polygoon!" @@ -11740,15 +11713,16 @@ msgstr "" "geven." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D werkt het beste wanneer het gebruikt wordt met de " "aangepaste scene root direct als ouder." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11831,9 +11805,10 @@ msgstr "" "van Area, StaticBody, RigidBody, KinematicBody etc. om ze een vorm te geven." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Een vorm moet gegeven worden om CollisionShape te laten werken. Maak " "alsjeblieft een vorm resource voor deze!" @@ -11864,6 +11839,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11903,8 +11882,8 @@ msgstr "PathFollow2D werkt alleen wanneer het een kind van een Path2D node is." #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11915,7 +11894,10 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" "Pad eigenschap moet verwijzen naar een geldige Spatial node om te werken." @@ -11931,8 +11913,9 @@ msgid "" msgstr "" #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Een SpriteFrames resource moet gemaakt of gegeven worden in de 'Frames' " @@ -11945,7 +11928,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11985,7 +11970,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Ontkoppel '%s' van '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -12000,7 +11985,7 @@ msgstr "" #: scene/animation/animation_tree.cpp #, fuzzy -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "Animatie boom is ongeldig." #: scene/animation/animation_tree_player.cpp @@ -12033,8 +12018,7 @@ msgstr "Huidige kleur als een preset toevoegen" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -12052,23 +12036,24 @@ msgid "Please Confirm..." msgstr "Bevestig Alsjeblieft..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Standaard verbergen pop-ups zich tenzij je popup() aanroept of één van de " "popup*() functies. Ze zichtbaar maken om te bewerken is prima, maar ze " "zullen zich verbergen bij het uitvoeren." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -12118,6 +12103,11 @@ msgid "Input" msgstr "Invoer" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Ongeldige bron voor shader." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Ongeldige bron voor shader." @@ -12138,6 +12128,30 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "Mislukt om resource te laden." + +#, fuzzy +#~ msgid "Failed to save solution." +#~ msgstr "Mislukt om resource te laden." + +#, fuzzy +#~ msgid "Failed to create C# project." +#~ msgstr "Mislukt om resource te laden." + +#, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "Subscriptie Maken" + +#, fuzzy +#~ msgid "Build Project" +#~ msgstr "Project" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "Bekijk Bestanden" + +#, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Zoek Klasses" diff --git a/editor/translations/pl.po b/editor/translations/pl.po index c604d3b08d..ff93299b81 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -661,6 +661,10 @@ msgstr "Idź do lini" msgid "Line Number:" msgstr "Numer linii:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Nie znaleziono" @@ -710,7 +714,7 @@ msgstr "Oddal" msgid "Reset Zoom" msgstr "Wyzeruj przybliżenie" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Ostrzeżenia" @@ -816,6 +820,11 @@ msgid "Connect" msgstr "Połącz" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Sygnały:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Połącz \"%s\" z \"%s\"" @@ -978,7 +987,8 @@ msgid "Owners Of:" msgstr "Właściciele:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Usunąć wybrane pliki z projektu? (Nie można tego cofnąć)" #: editor/dependency_editor.cpp @@ -1527,6 +1537,10 @@ msgstr "Nie znaleziono własnego szablonu wydania." msgid "Template file not found:" msgstr "Nie znaleziono pliku szablonu:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "Edytor 3D" @@ -3049,7 +3063,7 @@ msgstr "Czas" msgid "Calls" msgstr "Wywołania" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "Włącz" @@ -3668,6 +3682,7 @@ msgid "Nodes not in Group" msgstr "Węzły nie w grupie" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Filtruj węzły" @@ -6452,10 +6467,19 @@ msgid "Syntax Highlighter" msgstr "Podświetlacz składni" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "Zakładki" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Utwórz punkty." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10069,7 +10093,7 @@ msgstr "Ślad stosu" msgid "Pick one or more items from the list to display the graph." msgstr "Wybierz jeden lub więcej elementów z listy by wyświetlić graf." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Błędy" @@ -10470,54 +10494,6 @@ msgstr "Wybierz odległość:" msgid "Class name can't be a reserved keyword" msgstr "Nazwa klasy nie może być słowem zastrzeżonym" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "Generowanie solucji..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "Generowanie projektu C#..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "Nie udało się stworzyć solucji." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "Nie udało się zapisać solucji." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Gotowe" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "Nie udało się utworzyć projektu języka C#." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Mono" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "O wsparciu języka C#" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "Utwórz solucję C#" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "Wydania" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Zbuduj projekt" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Pokaż logi" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Koniec śladu stosu wewnętrznego wyjątku" @@ -11116,8 +11092,9 @@ msgstr "" "Nieprawidłowe wymiary obrazka ekranu powitalnego (powinno być 620x300)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Aby AnimatedSprite pokazywał poszczególne klatki, pole Frames musi zawierać " @@ -11184,8 +11161,9 @@ msgstr "" "\"Particles Animation\"." #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "Tekstura z kształtem promieni światła musi być dodana do pola Tekstura." @@ -11198,7 +11176,8 @@ msgstr "" "zadziałał." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "Poligon zasłaniający jest pusty. Proszę narysować poligon!" #: scene/2d/navigation_polygon.cpp @@ -11297,15 +11276,17 @@ msgstr "" "obiektów typu Area2D, StaticBody2D, RigidBody2D, KinematicBody2D itd." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D działa najlepiej, gdy jest bezpośrednio pod korzeniem " "aktualnie edytowanej sceny." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera musi dziedziczyć po węźle ARVROrigin" #: scene/3d/arvr_nodes.cpp @@ -11396,9 +11377,10 @@ msgstr "" "typu Area, StaticBody, RigidBody, KinematicBody itd." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Kształt musi być określony dla CollisionShape, aby spełniał swoje zadanie. " "Utwórz zasób typu CollisionShape w odpowiednim polu obiektu!" @@ -11435,6 +11417,10 @@ msgstr "" "GIProbes nie są obsługiwane przez sterownik wideo GLES2.\n" "Zamiast tego użyj BakedLightmap." +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11478,9 +11464,10 @@ msgid "PathFollow only works when set as a child of a Path node." msgstr "PathFollow działa tylko, gdy jest węzłem podrzędnym Path." #: scene/3d/path.cpp +#, fuzzy msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" "PathFollow ROTATION_ORIENTED wymaga włączonego \"Wektora w górę\" w zasobie " "Curve jego nadrzędnego węzła Path." @@ -11496,7 +11483,10 @@ msgstr "" "Zamiast tego, zmień rozmiary kształtów kolizji w węzłach podrzędnych." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "Pole Path musi wskazywać na węzeł Spatial." #: scene/3d/soft_body.cpp @@ -11514,8 +11504,9 @@ msgstr "" "Zamiast tego, zmień rozmiary kształtów kolizji w węzłach podrzędnych." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Zasób SpriteFrames musi być ustawiony jako wartość właściwości \"Frames\" " @@ -11530,8 +11521,10 @@ msgstr "" "dziedziczącego po VehicleBody." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironment wymaga zasobu Environment." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11569,7 +11562,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nic nie podłączono do wejścia \"%s\" węzła \"%s\"." #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "Korzeń dla grafu AnimationNode nie jest ustawiony." #: scene/animation/animation_tree.cpp @@ -11583,7 +11577,8 @@ msgstr "" "Ścieżka do węzła AnimationPlayer nie prowadzi do węzła AnimationPlayer." #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "Korzeń AnimationPlayer nie jest poprawnym węzłem." #: scene/animation/animation_tree_player.cpp @@ -11611,11 +11606,11 @@ msgid "Add current color as a preset." msgstr "Dodaj bieżący kolor do zapisanych." #: scene/gui/container.cpp +#, fuzzy msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "Kontener sam w sobie nie spełnia żadnego celu, chyba że jakiś skrypt " "konfiguruje sposób ustawiania jego podrzędnych węzłów.\n" @@ -11639,23 +11634,26 @@ msgid "Please Confirm..." msgstr "Proszę potwierdzić..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Wyskakujące okna będą domyślnie ukryte dopóki nie wywołasz popup() lub " "dowolnej funkcji popup*(). Ustawienie ich jako widocznych jest przydatne do " "edycji, ale zostaną ukryte po uruchomieniu." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "Jeśli exp_edit jest prawdziwe, min_value musi być > 0." #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer jest zaprojektowany do działania z jednym dzieckiem klasy " @@ -11708,6 +11706,11 @@ msgid "Input" msgstr "Wejście" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Niewłaściwe źródło dla shadera." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Niewłaściwe źródło dla shadera." @@ -11727,6 +11730,45 @@ msgstr "Varying może być przypisane tylko w funkcji wierzchołków." msgid "Constants cannot be modified." msgstr "Stałe nie mogą być modyfikowane." +#~ msgid "Generating solution..." +#~ msgstr "Generowanie solucji..." + +#~ msgid "Generating C# project..." +#~ msgstr "Generowanie projektu C#..." + +#~ msgid "Failed to create solution." +#~ msgstr "Nie udało się stworzyć solucji." + +#~ msgid "Failed to save solution." +#~ msgstr "Nie udało się zapisać solucji." + +#~ msgid "Done" +#~ msgstr "Gotowe" + +#~ msgid "Failed to create C# project." +#~ msgstr "Nie udało się utworzyć projektu języka C#." + +#~ msgid "Mono" +#~ msgstr "Mono" + +#~ msgid "About C# support" +#~ msgstr "O wsparciu języka C#" + +#~ msgid "Create C# solution" +#~ msgstr "Utwórz solucję C#" + +#~ msgid "Builds" +#~ msgstr "Wydania" + +#~ msgid "Build Project" +#~ msgstr "Zbuduj projekt" + +#~ msgid "View log" +#~ msgstr "Pokaż logi" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironment wymaga zasobu Environment." + #~ msgid "Enabled Classes" #~ msgstr "Włączone klasy" diff --git a/editor/translations/pr.po b/editor/translations/pr.po index 28c15c05c0..95c567a176 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -636,6 +636,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -685,7 +689,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -792,6 +796,11 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Yer signals:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -954,7 +963,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1499,6 +1508,10 @@ msgstr "Yer fancy release package be nowhere." msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -2984,7 +2997,7 @@ msgstr "" msgid "Calls" msgstr "Call" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3602,6 +3615,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp #, fuzzy msgid "Filter nodes" msgstr "Paste yer Node" @@ -6402,10 +6416,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Yar, Blow th' Selected Down!" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9967,7 +9990,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10378,54 +10401,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11038,7 +11013,7 @@ msgstr "Yer splash screen image dimensions aint' 620x300!" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11087,7 +11062,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11097,7 +11072,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11173,12 +11148,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11257,7 +11232,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11286,6 +11261,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11320,8 +11299,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11332,7 +11311,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11348,7 +11329,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11359,7 +11340,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11395,7 +11378,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11407,7 +11390,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11438,8 +11421,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11459,18 +11441,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11514,6 +11496,11 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Yer Calligraphy be wrongly sized." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Yer Calligraphy be wrongly sized." diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 7d281af0eb..9ae1de3f03 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -688,6 +688,10 @@ msgstr "Ir para Linha" msgid "Line Number:" msgstr "Número da Linha:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Sem Correspondências" @@ -737,7 +741,7 @@ msgstr "Reduzir" msgid "Reset Zoom" msgstr "Redefinir Ampliação" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Avisos" @@ -843,6 +847,11 @@ msgid "Connect" msgstr "Conectar" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Sinais:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Conectar \"%s\" a \"%s\"" @@ -1005,7 +1014,8 @@ msgid "Owners Of:" msgstr "Donos De:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Remover arquivos selecionados do projeto? (irreversível)" #: editor/dependency_editor.cpp @@ -1555,6 +1565,10 @@ msgstr "Template customizado de release não encontrado." msgid "Template file not found:" msgstr "Arquivo de modelo não encontrado:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "Editor 3D" @@ -3090,7 +3104,7 @@ msgstr "Tempo" msgid "Calls" msgstr "Chamadas" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "Ativo" @@ -3713,6 +3727,7 @@ msgid "Nodes not in Group" msgstr "Nós fora do Grupo" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Filtrar nós" @@ -6521,10 +6536,19 @@ msgid "Syntax Highlighter" msgstr "Realce de sintaxe" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "Marcadores" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Criar pontos." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10209,7 +10233,7 @@ msgstr "Rastreamento de pilha" msgid "Pick one or more items from the list to display the graph." msgstr "Escolhe um ou mais itens da lista para mostrar o gráfico." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Erros" @@ -10614,54 +10638,6 @@ msgstr "Escolha uma Distância:" msgid "Class name can't be a reserved keyword" msgstr "Nome da classe não pode ser uma palavra reservada" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "Gerando solução..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "Gerando projeto C#..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "Falha ao criar solução." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "Falha ao salvar solução." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Pronto" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "Falha ao criar projeto C#." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Mono" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "Sobre o suporte ao C#" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "Criar solução C#" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "Compilações" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Compilar Projeto" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Ver registro" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fim da pilha de rastreamento de exceção interna" @@ -11261,8 +11237,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "Dimensões inválidas da tela de abertura (deve ser 620x300)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Um recurso do tipo SpriteFrames deve ser criado ou definido na propriedade " @@ -11329,8 +11306,9 @@ msgstr "" "\"Animação de partículas\" ativada." #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "Uma textura com a forma da luz deve ser fornecida na propriedade \"textura\"." @@ -11343,7 +11321,8 @@ msgstr "" "oclusor tenha efeito." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "O polígono para este oclusor está vazio. Por favor desenhe um polígono!" @@ -11444,15 +11423,17 @@ msgstr "" "StaticBody2D, RigidBody2D, KinematicBody2D, etc. para dá-los forma." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D funciona melhor quando usado como filho direto da raiz da " "cena atualmente editada." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera deve ter um nó ARVROrigin como seu pai" #: scene/3d/arvr_nodes.cpp @@ -11548,9 +11529,10 @@ msgstr "" "RigidBody, KinematicBody, etc. para dá-los forma." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Uma forma deve ser fornecida para que o nó CollisionShape funcione. Por " "favor, crie um recurso de forma a ele!" @@ -11588,6 +11570,10 @@ msgstr "" "GIProbes não são suportados pelo driver de vídeo GLES2.\n" "Use um BakedLightmap em vez disso." +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11632,9 +11618,10 @@ msgid "PathFollow only works when set as a child of a Path node." msgstr "PathFollow só funciona quando definido como filho de um nó Path." #: scene/3d/path.cpp +#, fuzzy msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" "PathFollow ROTATION_ORIENTED requer \"Up Vector\" habilitado no recurso " "Curva do Caminho pai." @@ -11650,7 +11637,10 @@ msgstr "" "Ao invés disso, altere o tamanho nas formas de colisão filhas." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "A propriedade Caminho deve apontar para um nó Spatial para funcionar." #: scene/3d/soft_body.cpp @@ -11669,8 +11659,9 @@ msgstr "" "Altere o tamanho em formas de colisão de crianças." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Um recurso do tipo SpriteFrames deve ser criado ou definido na propriedade " @@ -11685,8 +11676,10 @@ msgstr "" "favor, use ele como um filho de um VehicleBody." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironment precisa de um recurso Environment." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11724,7 +11717,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nada está ligado à entrada '%s' do nó '%s'." #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "Um AnimationNode raiz para o gráfico não está definido." #: scene/animation/animation_tree.cpp @@ -11739,7 +11733,8 @@ msgstr "" "AnimationPlayer." #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "AnimationPlayer root não é um nó válido." #: scene/animation/animation_tree_player.cpp @@ -11772,8 +11767,7 @@ msgstr "Adicionar cor atual como uma predefinição." msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "O contêiner por si só não serve para nada, a menos que um script configure " "seu comportamento de posicionamento de filhos.\n" @@ -11795,23 +11789,26 @@ msgid "Please Confirm..." msgstr "Confirme Por Favor..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Popups são ocultos por padrão a menos que você chame alguma das funções " "popup*(). Torná-los visíveis para editar não causa problema, mas eles serão " "ocultados ao rodar a cena." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "Se exp_edit for true, min_value deverá ser> 0." #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "Um ScrollContainer foi feito para trabalhar com um componente filho único.\n" @@ -11863,6 +11860,11 @@ msgid "Input" msgstr "Entrada" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Fonte inválida para o shader." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Fonte inválida para o shader." @@ -11882,6 +11884,45 @@ msgstr "Variáveis só podem ser atribuídas na função de vértice." msgid "Constants cannot be modified." msgstr "Constantes não podem serem modificadas." +#~ msgid "Generating solution..." +#~ msgstr "Gerando solução..." + +#~ msgid "Generating C# project..." +#~ msgstr "Gerando projeto C#..." + +#~ msgid "Failed to create solution." +#~ msgstr "Falha ao criar solução." + +#~ msgid "Failed to save solution." +#~ msgstr "Falha ao salvar solução." + +#~ msgid "Done" +#~ msgstr "Pronto" + +#~ msgid "Failed to create C# project." +#~ msgstr "Falha ao criar projeto C#." + +#~ msgid "Mono" +#~ msgstr "Mono" + +#~ msgid "About C# support" +#~ msgstr "Sobre o suporte ao C#" + +#~ msgid "Create C# solution" +#~ msgstr "Criar solução C#" + +#~ msgid "Builds" +#~ msgstr "Compilações" + +#~ msgid "Build Project" +#~ msgstr "Compilar Projeto" + +#~ msgid "View log" +#~ msgstr "Ver registro" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironment precisa de um recurso Environment." + #~ msgid "Enabled Classes" #~ msgstr "Classes Ativadas" diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po index f8ea7a80c4..4bc53e53db 100644 --- a/editor/translations/pt_PT.po +++ b/editor/translations/pt_PT.po @@ -640,6 +640,10 @@ msgstr "Vai para linha" msgid "Line Number:" msgstr "Numero da linha:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Sem combinações" @@ -689,7 +693,7 @@ msgstr "Zoom Out" msgid "Reset Zoom" msgstr "Repor Zoom" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Avisos" @@ -796,6 +800,11 @@ msgid "Connect" msgstr "Ligar" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Sinais:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Ligar '%s' a '%s'" @@ -958,7 +967,8 @@ msgid "Owners Of:" msgstr "Proprietários de:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Remover arquivos selecionados do Projeto? (sem desfazer)" #: editor/dependency_editor.cpp @@ -1509,6 +1519,10 @@ msgstr "Modelo de lançamento personalizado não encontrado." msgid "Template file not found:" msgstr "Ficheiro Modelo não encontrado:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "Editor 3D" @@ -3038,7 +3052,7 @@ msgstr "Tempo" msgid "Calls" msgstr "Chamadas" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "On" @@ -3656,6 +3670,7 @@ msgid "Nodes not in Group" msgstr "Nós fora do Grupo" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Filtrar Nós" @@ -6429,10 +6444,19 @@ msgid "Syntax Highlighter" msgstr "Destaque de Sintaxe" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "Marcadores" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Criar pontos." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10050,7 +10074,7 @@ msgstr "Rastreamento de Pilha" msgid "Pick one or more items from the list to display the graph." msgstr "Escolha um ou mais itens da lista para exibir o gráfico." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Erros" @@ -10452,54 +10476,6 @@ msgstr "Distância de escolha:" msgid "Class name can't be a reserved keyword" msgstr "Nome de classe não pode ser uma palavra-chave reservada" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "A gerar soluções..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "A gerar projeto C#..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "Falha ao criar solução." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "Falha ao guardar solução." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Feito" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "Falha ao criar projeto C#." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Mono" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "Sobre o suporte C#" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "Criar solução C#" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "Builds" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Construir Projeto" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Ver log" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fim do stack trace de exceção interna" @@ -11114,8 +11090,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "Dimensões inválidas da imagem do ecrã inicial (deve ser 620x300)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Um recurso SpriteFrames tem de ser criado ou definido na Propriedade " @@ -11182,8 +11159,9 @@ msgstr "" "\"Particles Animation\" ativada." #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "Uma textura com a forma da luz tem de ser disponibilizada na Propriedade " @@ -11197,7 +11175,8 @@ msgstr "" "efeito." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "O Polígono oclusor deste Oclusor está vazio. Desenhe um Polígono!" #: scene/2d/navigation_polygon.cpp @@ -11294,15 +11273,17 @@ msgstr "" "KinematicBody2D, etc. para lhes dar uma forma." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D funciona melhor quando usado diretamente como parente na " "Cena raiz editada." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera precisa de um Nó ARVROrigin como parente" #: scene/3d/arvr_nodes.cpp @@ -11393,9 +11374,10 @@ msgstr "" "RigidBody, KinematicBody, etc. para lhes dar uma forma." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Uma forma tem de ser fornecida para CollisionShape funcionar. Crie um " "recurso forma!" @@ -11432,6 +11414,10 @@ msgstr "" "Sondas GI não são suportadas pelo driver vídeo GLES2.\n" "Em vez disso, use um BakedLightmap." +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11475,9 +11461,10 @@ msgid "PathFollow only works when set as a child of a Path node." msgstr "PathFollow apenas funciona quando definido como filho de um Nó Path." #: scene/3d/path.cpp +#, fuzzy msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" "PathFollow ROTATION_ORIENTED requer \"Up Vector\" habilitado no recurso de " "Curva do Caminho do seu pai." @@ -11493,7 +11480,10 @@ msgstr "" "Mude antes o tamanho das formas de colisão filhas." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" "Para funcionar, a Propriedade Caminho tem de apontar para um Nó Spatial " "válido." @@ -11513,8 +11503,9 @@ msgstr "" "Em vez disso, mude o tamanho das formas de colisão filhas." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Um recurso SpriteFrames tem de ser criado ou definido na Propriedade " @@ -11529,8 +11520,10 @@ msgstr "" "filho de VehicleBody." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironment precisa de um recurso Environment." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11568,7 +11561,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Nada conectado à entrada '%s' do nó '%s'." #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "Não foi definida um AnimationNode raiz para o gráfico." #: scene/animation/animation_tree.cpp @@ -11582,7 +11576,8 @@ msgstr "" "O caminho definido para AnimationPlayer não conduz a um nó AnimationPlayer." #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "A raiz de AnimationPlayer não é um nó válido." #: scene/animation/animation_tree_player.cpp @@ -11610,11 +11605,11 @@ msgid "Add current color as a preset." msgstr "Adicionar cor atual como predefinição." #: scene/gui/container.cpp +#, fuzzy msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "Por si só um Contentor não tem utilidade, a não ser que um script configure " "a disposição dos seu filhos.\n" @@ -11638,23 +11633,26 @@ msgid "Please Confirm..." msgstr "Confirme por favor..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Popups estão escondidas por defeito a não ser que chame popup() ou qualquer " "das funções popup*(). Torná-las visíveis para edição é aceitável, mas serão " "escondidas na execução." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "Se exp_edit é verdadeiro min_value tem de ser > 0." #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer está destinado a funcionar com um único controlo filho.\n" @@ -11706,6 +11704,11 @@ msgid "Input" msgstr "Entrada" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Fonte inválida para Shader." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Fonte inválida para Shader." @@ -11725,6 +11728,45 @@ msgstr "Variações só podem ser atribuídas na função vértice." msgid "Constants cannot be modified." msgstr "Constantes não podem ser modificadas." +#~ msgid "Generating solution..." +#~ msgstr "A gerar soluções..." + +#~ msgid "Generating C# project..." +#~ msgstr "A gerar projeto C#..." + +#~ msgid "Failed to create solution." +#~ msgstr "Falha ao criar solução." + +#~ msgid "Failed to save solution." +#~ msgstr "Falha ao guardar solução." + +#~ msgid "Done" +#~ msgstr "Feito" + +#~ msgid "Failed to create C# project." +#~ msgstr "Falha ao criar projeto C#." + +#~ msgid "Mono" +#~ msgstr "Mono" + +#~ msgid "About C# support" +#~ msgstr "Sobre o suporte C#" + +#~ msgid "Create C# solution" +#~ msgstr "Criar solução C#" + +#~ msgid "Builds" +#~ msgstr "Builds" + +#~ msgid "Build Project" +#~ msgstr "Construir Projeto" + +#~ msgid "View log" +#~ msgstr "Ver log" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironment precisa de um recurso Environment." + #~ msgid "Enabled Classes" #~ msgstr "Ativar Classes" diff --git a/editor/translations/ro.po b/editor/translations/ro.po index 3ed7b5d092..b204bf19fd 100644 --- a/editor/translations/ro.po +++ b/editor/translations/ro.po @@ -654,6 +654,10 @@ msgstr "Duceți-vă la Linie" msgid "Line Number:" msgstr "Linia Numărul:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Nici o Potrivire" @@ -703,7 +707,7 @@ msgstr "Zoom-ați Afară" msgid "Reset Zoom" msgstr "Resetați Zoom-area" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -816,6 +820,11 @@ msgid "Connect" msgstr "Conectați" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Semnale:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Conectați '%s' la '%s'" @@ -987,7 +996,8 @@ msgid "Owners Of:" msgstr "Stăpâni La:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Ștergeți fișierele selectate din proiect? (fără anulare)" #: editor/dependency_editor.cpp @@ -1544,6 +1554,10 @@ msgstr "" msgid "Template file not found:" msgstr "Fișierul șablon nu a fost găsit:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3145,7 +3159,7 @@ msgstr "Timp" msgid "Calls" msgstr "Apeluri" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3789,6 +3803,7 @@ msgid "Nodes not in Group" msgstr "Adaugă în Grup" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6690,10 +6705,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Șterge puncte" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10319,7 +10343,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10728,54 +10752,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Vizualizează fișiere log" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11363,7 +11339,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11412,7 +11388,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11422,7 +11398,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11498,12 +11474,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11582,7 +11558,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11611,6 +11587,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11645,8 +11625,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11657,7 +11637,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11673,7 +11655,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11684,7 +11666,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11722,7 +11706,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Deconectați '%s' de la '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11736,7 +11720,7 @@ msgstr "" #: scene/animation/animation_tree.cpp #, fuzzy -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "Arborele Animației este nevalid." #: scene/animation/animation_tree_player.cpp @@ -11767,8 +11751,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11788,18 +11771,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11843,6 +11826,10 @@ msgid "Input" msgstr "Adaugă Intrare(Input)" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" @@ -11862,6 +11849,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "View log" +#~ msgstr "Vizualizează fișiere log" + #, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Căutare Clase" diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 06ca6d50b9..34d1d22a5f 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -668,6 +668,10 @@ msgstr "Перейти к строке" msgid "Line Number:" msgstr "Номер строки:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Нет совпадений" @@ -717,7 +721,7 @@ msgstr "Отдалить" msgid "Reset Zoom" msgstr "Сбросить приближение" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Предупреждения" @@ -825,6 +829,11 @@ msgid "Connect" msgstr "Присоединить" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Сигналы:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Присоединить '%s' к '%s'" @@ -988,7 +997,8 @@ msgid "Owners Of:" msgstr "Владельцы:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Удалить выбранный файл из проекта? (Нельзя отменить!)" #: editor/dependency_editor.cpp @@ -1537,6 +1547,10 @@ msgstr "Пользовательский релизный шаблон не на msgid "Template file not found:" msgstr "Файл шаблона не найден:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "3D Редактор" @@ -3095,7 +3109,7 @@ msgstr "Время" msgid "Calls" msgstr "Вызовы" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "Вкл" @@ -3721,6 +3735,7 @@ msgid "Nodes not in Group" msgstr "Узлы не в Группе" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Фильтрация узлов" @@ -6543,10 +6558,19 @@ msgid "Syntax Highlighter" msgstr "Подсветка Синтаксиса" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Создать точки." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10232,7 +10256,7 @@ msgid "Pick one or more items from the list to display the graph." msgstr "" "Выбрать один или несколько элементов из списка, чтобы отобразить график." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Ошибки" @@ -10635,54 +10659,6 @@ msgstr "Расстояние выбора:" msgid "Class name can't be a reserved keyword" msgstr "Имя класса не может быть зарезервированным ключевым словом" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "Генерация решения..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "Создание C# проекта..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "Не удалось создать решение." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "Не удалось сохранить решение." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Готово" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "Не удалось создать C# проект." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Моно" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "О C# поддержке" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "Создать C# решение" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "Билды" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Собрать проект" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Просмотр журнала" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Конец трассировки внутреннего стека исключений" @@ -11274,8 +11250,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "Неверные размеры заставки (должны быть 620x300)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Чтобы AnimatedSprite отображал кадры, пожалуйста установите или создайте " @@ -11343,8 +11320,9 @@ msgstr "" "включенной функцией \"Particles Animation\"." #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" "Текстуры с формой света должны быть предоставлены параметру \"texture\"." @@ -11357,7 +11335,8 @@ msgstr "" "чтобы работать." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "Заслоняющий полигон для этого окклюдера пуст. Пожалуйста, нарисуйте полигон!" @@ -11461,15 +11440,17 @@ msgstr "" "им форму." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D работает наилучшим образом при использовании корня " "редактируемой сцены, как прямого родителя." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera должна иметь узел ARVROrigin в качестве предка" #: scene/3d/arvr_nodes.cpp @@ -11565,9 +11546,10 @@ msgstr "" "Area, StaticBody, RigidBody, KinematicBody и др. чтобы придать им форму." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Shape должен быть предусмотрен для функций CollisionShape. Пожалуйста, " "создайте shape-ресурс для этого!" @@ -11605,6 +11587,10 @@ msgstr "" "GIProbes не поддерживаются видеодрайвером GLES2.\n" "Вместо этого используйте BakedLightmap." +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11647,9 +11633,10 @@ msgid "PathFollow only works when set as a child of a Path node." msgstr "PathFollow работает только при если она дочь узла Path." #: scene/3d/path.cpp +#, fuzzy msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" "PathFollow ROTATION_ORIENTED требует включения параметра \"Up Vector\" в " "родительском ресурсе Path's Curve." @@ -11665,7 +11652,10 @@ msgstr "" "Измените размер дочерней формы коллизии." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "Свойство Path должно указывать на действительный Spatial узел." #: scene/3d/soft_body.cpp @@ -11685,8 +11675,9 @@ msgstr "" "shapes)." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Чтобы AnimatedSprite3D отображал кадры, пожалуйста установите или создайте " @@ -11701,8 +11692,10 @@ msgstr "" "ребенка VehicleBody." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironment необходим Environment ресурс." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11740,7 +11733,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Ничего не подключено к входу \"%s\" узла \"%s\"." #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "Не задан корневой AnimationNode для графа." #: scene/animation/animation_tree.cpp @@ -11752,7 +11746,8 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "Путь, заданный для AnimationPlayer, не ведет к узлу AnimationPlayer." #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "Корневой элемент AnimationPlayer недействительный." #: scene/animation/animation_tree_player.cpp @@ -11786,8 +11781,7 @@ msgstr "Добавить текущий цвет как пресет" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "Контейнер сам по себе не имеет смысла, пока скрипт не настроит режим " "размещения его детей.\n" @@ -11809,23 +11803,26 @@ msgid "Please Confirm..." msgstr "Подтверждение..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "После запуска всплывающие окна по умолчанию скрыты, для их отображения " "используйте функцию popup() или любую из popup*(). Делать их видимыми для " "редактирования - нормально, но они будут скрыты при запуске." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "Если exp_edit равен true min_value должно быть > 0." #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer предназначен для работы с одним дочерним элементом " @@ -11880,6 +11877,11 @@ msgid "Input" msgstr "Вход" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Недействительный источник шейдера." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Недействительный источник шейдера." @@ -11899,6 +11901,45 @@ msgstr "Изменения могут быть назначены только msgid "Constants cannot be modified." msgstr "Константы не могут быть изменены." +#~ msgid "Generating solution..." +#~ msgstr "Генерация решения..." + +#~ msgid "Generating C# project..." +#~ msgstr "Создание C# проекта..." + +#~ msgid "Failed to create solution." +#~ msgstr "Не удалось создать решение." + +#~ msgid "Failed to save solution." +#~ msgstr "Не удалось сохранить решение." + +#~ msgid "Done" +#~ msgstr "Готово" + +#~ msgid "Failed to create C# project." +#~ msgstr "Не удалось создать C# проект." + +#~ msgid "Mono" +#~ msgstr "Моно" + +#~ msgid "About C# support" +#~ msgstr "О C# поддержке" + +#~ msgid "Create C# solution" +#~ msgstr "Создать C# решение" + +#~ msgid "Builds" +#~ msgstr "Билды" + +#~ msgid "Build Project" +#~ msgstr "Собрать проект" + +#~ msgid "View log" +#~ msgstr "Просмотр журнала" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironment необходим Environment ресурс." + #, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Поиск классов" diff --git a/editor/translations/si.po b/editor/translations/si.po index c4c0ab789a..3f62079f19 100644 --- a/editor/translations/si.po +++ b/editor/translations/si.po @@ -625,6 +625,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -674,7 +678,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -778,6 +782,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -936,7 +944,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1471,6 +1479,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "" @@ -2920,7 +2932,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3516,6 +3528,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6254,10 +6267,18 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Breakpoints" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9723,7 +9744,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10123,54 +10144,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10747,7 +10720,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10796,7 +10769,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10806,7 +10779,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -10882,12 +10855,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -10966,7 +10939,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -10995,6 +10968,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11029,8 +11006,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11041,7 +11018,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11057,7 +11036,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11068,7 +11047,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11103,7 +11084,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11115,7 +11096,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11146,8 +11127,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11167,18 +11147,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11221,6 +11201,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" diff --git a/editor/translations/sk.po b/editor/translations/sk.po index f693503c6d..aeef25389e 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -633,6 +633,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -682,7 +686,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -790,6 +794,11 @@ msgid "Connect" msgstr "Pripojiť" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signály:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Pripojiť '%s' k '%s'" @@ -956,7 +965,8 @@ msgid "Owners Of:" msgstr "Majitelia:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Odstrániť vybraté súbory z projektu? (nedá sa vrátiť späť)" #: editor/dependency_editor.cpp @@ -1499,6 +1509,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -2992,7 +3006,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3606,6 +3620,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp #, fuzzy msgid "Filter nodes" msgstr "Filter:" @@ -6414,10 +6429,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Všetky vybrané" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9982,7 +10006,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10390,55 +10414,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "Súbor:" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11031,7 +11006,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11084,8 +11059,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "Textúra s tvarom svetla musí mať nastavenú vlastnosť \"textúra\"." @@ -11097,7 +11073,7 @@ msgstr "" "prejavil." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11177,12 +11153,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11259,10 +11235,13 @@ msgid "" msgstr "" #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" +"Musíte nastaviť tvar objektu CollisionShape2D aby fungoval. Prosím, vytvorte " +"preň tvarový objekt!" #: scene/3d/collision_shape.cpp msgid "" @@ -11290,6 +11269,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11324,8 +11307,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11336,7 +11319,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11352,7 +11337,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11363,7 +11348,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11399,7 +11386,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11411,7 +11398,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11442,8 +11429,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11463,18 +11449,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11518,6 +11504,11 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Nesprávna veľkosť písma." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Nesprávna veľkosť písma." @@ -11537,6 +11528,10 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#, fuzzy +#~ msgid "View log" +#~ msgstr "Súbor:" + #~ msgid "Path to Node:" #~ msgstr "Cesta k Node:" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index 080553ddc3..673ed15421 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -658,6 +658,10 @@ msgstr "Pojdi na Vrstico" msgid "Line Number:" msgstr "Številka Vrste:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Ni Zadetkov" @@ -707,7 +711,7 @@ msgstr "Oddalji" msgid "Reset Zoom" msgstr "Ponastavi Povečavo/Pomanjšavo" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -819,6 +823,11 @@ msgid "Connect" msgstr "Poveži" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signali:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Poveži '%s' v '%s'" @@ -989,7 +998,8 @@ msgid "Owners Of:" msgstr "Lastniki:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Odstranim izbrane datoteke iz projekta? (brez vrnitve)" #: editor/dependency_editor.cpp @@ -1542,6 +1552,10 @@ msgstr "" msgid "Template file not found:" msgstr "Predloge ni mogoče najti:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3131,7 +3145,7 @@ msgstr "Čas" msgid "Calls" msgstr "Klici" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3773,6 +3787,7 @@ msgid "Nodes not in Group" msgstr "Dodaj v Skupino" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6663,10 +6678,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Izbriši točke" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10288,7 +10312,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10698,55 +10722,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "Ogled datotek" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11344,8 +11319,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Vir SpriteFrame mora biti ustvarjen ali nastavljen v 'Frames' lastnosti z " @@ -11406,7 +11382,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11416,7 +11392,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11497,12 +11473,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11581,7 +11557,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11610,6 +11586,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11644,8 +11624,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11656,7 +11636,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11671,10 +11653,13 @@ msgid "" msgstr "" #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" +"Vir SpriteFrame mora biti ustvarjen ali nastavljen v 'Frames' lastnosti z " +"namenom, da AnimatedSprite prikaže sličice." #: scene/3d/vehicle_body.cpp msgid "" @@ -11683,7 +11668,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11721,7 +11708,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Odklopite '%s' iz '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11736,7 +11723,7 @@ msgstr "" #: scene/animation/animation_tree.cpp #, fuzzy -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "Drevo animacije ni veljavno." #: scene/animation/animation_tree_player.cpp @@ -11768,8 +11755,7 @@ msgstr "Dodaj trenutno barvo kot prednastavljeno" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11787,23 +11773,24 @@ msgid "Please Confirm..." msgstr "Prosimo Potrdite..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Pojavna okna se bodo po privzeti nastavitvi skrila, razen ob klicu popup() " "ali katerih izmed popup*() funkcij. Spreminjanje vidnosti za urejanje je " "sprejemljivo, vendar se bodo ob zagonu skrila." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11847,6 +11834,11 @@ msgid "Input" msgstr "Dodaj Vnos" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Neveljaven vir za shader." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Neveljaven vir za shader." @@ -11867,6 +11859,10 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "View log" +#~ msgstr "Ogled datotek" + +#, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Išči Razrede" diff --git a/editor/translations/sq.po b/editor/translations/sq.po index 0fd68aa976..f798e780cb 100644 --- a/editor/translations/sq.po +++ b/editor/translations/sq.po @@ -616,6 +616,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -665,7 +669,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -773,6 +777,11 @@ msgid "Connect" msgstr "Lidh" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Sinjalet:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Lidh '%s' me '%s'" @@ -939,7 +948,8 @@ msgid "Owners Of:" msgstr "Pronarët e:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Hiq skedarët e zgjedhur nga projekti? (pa kthim pas)" #: editor/dependency_editor.cpp @@ -1498,6 +1508,10 @@ msgstr "Shablloni 'Custom release' nuk u gjet." msgid "Template file not found:" msgstr "Skedari shabllon nuk u gjet:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3056,7 +3070,7 @@ msgstr "Koha" msgid "Calls" msgstr "Thërritjet" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "Mbi" @@ -3686,6 +3700,7 @@ msgid "Nodes not in Group" msgstr "Nyjet që nuk janë në Grup" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Nyjet filtruese" @@ -6434,10 +6449,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Krijo pika." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9931,7 +9955,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10333,54 +10357,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10957,7 +10933,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11006,7 +10982,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11016,7 +10992,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11092,12 +11068,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11176,7 +11152,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11205,6 +11181,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11239,8 +11219,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11251,7 +11231,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11267,7 +11249,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11278,7 +11260,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11313,7 +11297,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11325,7 +11309,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11356,8 +11340,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11377,18 +11360,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11431,6 +11414,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po index a260055c15..024f536ebd 100644 --- a/editor/translations/sr_Cyrl.po +++ b/editor/translations/sr_Cyrl.po @@ -657,6 +657,10 @@ msgstr "Иди на линију" msgid "Line Number:" msgstr "Број линије:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Нема подудара" @@ -706,7 +710,7 @@ msgstr "Умањи" msgid "Reset Zoom" msgstr "Ресетуј увеличање" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -819,6 +823,11 @@ msgid "Connect" msgstr "Повежи" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Сигнали:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Повежи '%s' са '%s'" @@ -992,7 +1001,8 @@ msgid "Owners Of:" msgstr "Власници:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Обриши одабране датотеке из пројекта? (НЕМА ОПОЗИВАЊА)" #: editor/dependency_editor.cpp @@ -1548,6 +1558,10 @@ msgstr "" msgid "Template file not found:" msgstr "Шаблонска датотека није пронађена:\n" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3146,7 +3160,7 @@ msgstr "Време:" msgid "Calls" msgstr "Позиви цртања" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3800,6 +3814,7 @@ msgid "Nodes not in Group" msgstr "Додај у групу" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6710,10 +6725,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Обриши тачке" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10402,7 +10426,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10816,62 +10840,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Generating solution..." -msgstr "Прављење контура..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "Неуспех при прављењу ивица!" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to save solution." -msgstr "Грешка при учитавању ресурса." - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Done" -msgstr "Готово!" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create C# project." -msgstr "Грешка при учитавању ресурса." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "Направи ивице" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "Пројекат" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "Погледај датотеке" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11465,7 +11433,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11514,7 +11482,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11524,7 +11492,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11600,12 +11568,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11684,7 +11652,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11713,6 +11681,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11747,8 +11719,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11759,7 +11731,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11775,7 +11749,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11786,7 +11760,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11824,7 +11800,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Повежи '%s' са '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11838,7 +11814,7 @@ msgstr "" #: scene/animation/animation_tree.cpp #, fuzzy -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "Анимационо дрво није важеће." #: scene/animation/animation_tree_player.cpp @@ -11869,8 +11845,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11890,18 +11865,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11946,6 +11921,11 @@ msgstr "Додај улаз" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Неважећа величина фонта." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Неважећа величина фонта." @@ -11966,6 +11946,38 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Generating solution..." +#~ msgstr "Прављење контура..." + +#, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "Неуспех при прављењу ивица!" + +#, fuzzy +#~ msgid "Failed to save solution." +#~ msgstr "Грешка при учитавању ресурса." + +#, fuzzy +#~ msgid "Done" +#~ msgstr "Готово!" + +#, fuzzy +#~ msgid "Failed to create C# project." +#~ msgstr "Грешка при учитавању ресурса." + +#, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "Направи ивице" + +#, fuzzy +#~ msgid "Build Project" +#~ msgstr "Пројекат" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "Погледај датотеке" + +#, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Потражи класе" diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po index 2c874795e3..8478d11a8f 100644 --- a/editor/translations/sr_Latn.po +++ b/editor/translations/sr_Latn.po @@ -635,6 +635,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -684,7 +688,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -787,6 +791,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -946,7 +954,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1481,6 +1489,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "" @@ -2933,7 +2945,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3529,6 +3541,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6284,10 +6297,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Napravi" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9790,7 +9812,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10193,54 +10215,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10817,7 +10791,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10866,7 +10840,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10876,7 +10850,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -10952,12 +10926,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11036,7 +11010,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11065,6 +11039,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11099,8 +11077,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11111,7 +11089,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11127,7 +11107,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11138,7 +11118,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11173,7 +11155,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11185,7 +11167,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11216,8 +11198,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11237,18 +11218,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11291,6 +11272,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" diff --git a/editor/translations/sv.po b/editor/translations/sv.po index a3d27df45e..0b7ff433c9 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -661,6 +661,10 @@ msgstr "Gå till Rad" msgid "Line Number:" msgstr "Radnummer:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp #, fuzzy msgid "No Matches" @@ -713,7 +717,7 @@ msgstr "Zooma Ut" msgid "Reset Zoom" msgstr "Återställ Zoom" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp #, fuzzy msgid "Warnings" msgstr "Varning" @@ -829,6 +833,11 @@ msgid "Connect" msgstr "Anslut" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Signaler:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Anslut '%s' till '%s'" @@ -1015,7 +1024,8 @@ msgid "Owners Of:" msgstr "Ägare av:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Ta bort valda filer från projektet? (går inte ångra)" #: editor/dependency_editor.cpp @@ -1649,6 +1659,10 @@ msgstr "" msgid "Template file not found:" msgstr "Mallfil hittades inte:\n" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3317,7 +3331,7 @@ msgstr "Tid:" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp #, fuzzy msgid "On" msgstr "På" @@ -3987,6 +4001,7 @@ msgid "Nodes not in Group" msgstr "Lägg till i Grupp" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Filtrera noder" @@ -6913,10 +6928,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Radera punkter" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp #, fuzzy @@ -10652,7 +10676,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp #, fuzzy msgid "Errors" msgstr "Fel" @@ -11080,62 +11104,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Generating solution..." -msgstr "Skapar konturer..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "Misslyckades att ladda resurs." - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to save solution." -msgstr "Misslyckades att ladda resurs." - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Done" -msgstr "Klar!" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create C# project." -msgstr "Misslyckades att ladda resurs." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "Skapa Prenumeration" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "Projekt" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "Visa Filer" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11747,7 +11715,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11805,7 +11773,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11815,7 +11783,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11905,12 +11873,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11999,7 +11967,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -12028,6 +11996,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -12064,8 +12036,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -12076,8 +12048,12 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" +"Sökvägs-egenskapen måste peka på en giltigt Node2D Node för att fungera." #: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh." @@ -12092,7 +12068,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -12103,7 +12079,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -12141,7 +12119,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Anslut '%s' till '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -12154,7 +12132,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -12186,8 +12164,7 @@ msgstr "Lägg till nuvarande färg som en förinställning" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -12209,18 +12186,18 @@ msgstr "Vänligen Bekräfta..." #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -12268,6 +12245,11 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Ogiltig teckenstorlek." + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Ogiltig teckenstorlek." @@ -12288,6 +12270,38 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Generating solution..." +#~ msgstr "Skapar konturer..." + +#, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "Misslyckades att ladda resurs." + +#, fuzzy +#~ msgid "Failed to save solution." +#~ msgstr "Misslyckades att ladda resurs." + +#, fuzzy +#~ msgid "Done" +#~ msgstr "Klar!" + +#, fuzzy +#~ msgid "Failed to create C# project." +#~ msgstr "Misslyckades att ladda resurs." + +#, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "Skapa Prenumeration" + +#, fuzzy +#~ msgid "Build Project" +#~ msgstr "Projekt" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "Visa Filer" + +#, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Sök Klasser" diff --git a/editor/translations/ta.po b/editor/translations/ta.po index d8213fad4b..2aad1e09d7 100644 --- a/editor/translations/ta.po +++ b/editor/translations/ta.po @@ -626,6 +626,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -675,7 +679,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -778,6 +782,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -937,7 +945,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1472,6 +1480,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "" @@ -2922,7 +2934,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3519,6 +3531,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6260,10 +6273,18 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Breakpoints" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9728,7 +9749,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10131,54 +10152,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10755,7 +10728,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10804,7 +10777,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10814,7 +10787,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -10890,12 +10863,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -10974,7 +10947,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11003,6 +10976,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11037,8 +11014,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11049,7 +11026,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11065,7 +11044,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11076,7 +11055,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11111,7 +11092,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11123,7 +11104,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11154,8 +11135,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11175,18 +11155,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11229,6 +11209,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" diff --git a/editor/translations/te.po b/editor/translations/te.po index d904600213..dea30b19cf 100644 --- a/editor/translations/te.po +++ b/editor/translations/te.po @@ -610,6 +610,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -659,7 +663,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -762,6 +766,10 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +msgid "Signal:" +msgstr "" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -920,7 +928,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1455,6 +1463,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "" @@ -2903,7 +2915,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3499,6 +3511,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6224,10 +6237,18 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Breakpoints" +msgstr "" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9674,7 +9695,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10074,54 +10095,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10698,7 +10671,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10747,7 +10720,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10757,7 +10730,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -10833,12 +10806,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -10917,7 +10890,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -10946,6 +10919,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -10980,8 +10957,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -10992,7 +10969,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11008,7 +10987,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11019,7 +10998,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11054,7 +11035,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11066,7 +11047,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11097,8 +11078,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11118,18 +11098,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11172,6 +11152,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index 0054a30068..2675f9b850 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -662,6 +662,10 @@ msgstr "ไปยังบรรทัด" msgid "Line Number:" msgstr "บรรทัดที่:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "ไม่พบ" @@ -711,7 +715,7 @@ msgstr "ย่อ" msgid "Reset Zoom" msgstr "รีเซ็ตซูม" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "คำเตือน" @@ -822,6 +826,11 @@ msgid "Connect" msgstr "เชื่อม" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "สัญญาณ:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "เชื่อม '%s' กับ '%s'" @@ -993,7 +1002,8 @@ msgid "Owners Of:" msgstr "เจ้าของของ:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "ลบไฟล์ที่เลือกออกจากโปรเจกต์? (ย้อนกลับไม่ได้)" #: editor/dependency_editor.cpp @@ -1547,6 +1557,10 @@ msgstr "ไม่พบแพคเกจจำหน่ายที่กำห msgid "Template file not found:" msgstr "ไม่พบแม่แบบ:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3109,7 +3123,7 @@ msgstr "เวลา" msgid "Calls" msgstr "จำนวนครั้ง" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "เปิด" @@ -3747,6 +3761,7 @@ msgid "Nodes not in Group" msgstr "เพิ่มไปยังกลุ่ม" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "ตัวกรอง" @@ -6655,10 +6670,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "ลบจุด" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10371,7 +10395,7 @@ msgstr "สแตค" msgid "Pick one or more items from the list to display the graph." msgstr "เลือกข้อมูลจากรายชื่อเพื่อแสดงกราฟ" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "ข้อผิดพลาด" @@ -10786,55 +10810,6 @@ msgstr "ระยะการเลือก:" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "กำลังสร้าง solution..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "กำลังสร้างโปรเจกต์ C#..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "ผิดพลาดในการสร้าง solution" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "ผิดพลาดในการบันทึก solution" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "เสร็จสิ้น" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "ผิดพลาดในการสร้างโปรเจกต์ C#" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "โมโน" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "เกี่ยวกับการสนับสนุน C#" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "สร้าง C# solution" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "สร้าง" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Build โปรเจกต์" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "ดูไฟล์" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "สิ้นสุดสแตคข้อผิดพลาดภายใน" @@ -11421,8 +11396,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "ขนาดรูปหน้าจอเริ่มโปรแกรมผิดพลาด (ต้องเป็น 620x300)" #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "ต้องมี SpriteFrames ใน 'Frames' เพื่อให้ AnimatedSprite แสดงผลได้" @@ -11481,8 +11457,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "ต้องมีรูปร่างของแสงอยู่ใน 'texture'" @@ -11492,7 +11469,8 @@ msgid "" msgstr "ต้องมีรูปหลายเหลี่ยมเพื่อให้ตัวบังแสงนี้ทำงานได้" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "รูปหลายเหลี่ยมของตัวบังแสงนี้ว่างเปล่า กรุณาวาดรูปหลายเหลี่ยม!" #: scene/2d/navigation_polygon.cpp @@ -11576,13 +11554,15 @@ msgstr "" "เพื่อให้มีรูปทรง" #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "VisibilityEnable2D ควรจะเป็นโหนดลูกของโหนดหลักในฉากนี้" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera ต้องมี ARVROrigin เป็นโหนดแม่" #: scene/3d/arvr_nodes.cpp @@ -11671,9 +11651,10 @@ msgstr "" "Area, StaticBody, RigidBody, KinematicBody ฯลฯ เพื่อให้มีรูปทรง" #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "ต้องมีรูปทรงเพื่อให้ CollisionShape ทำงานได้ กรุณาสร้างรูปทรง!" #: scene/3d/collision_shape.cpp @@ -11703,6 +11684,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "ต้องมี NavigationMesh เพื่อให้โหนดนี้ทำงานได้" @@ -11740,8 +11725,8 @@ msgstr "PathFollow2D จะทำงานได้ต้องเป็นโ #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11754,7 +11739,10 @@ msgstr "" "กรุณาปรับขนาดของ Collision shape แทน" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "ต้องแก้ไข Path ให้ชี้ไปยังโหนด Spatial จึงจะทำงานได้" #: scene/3d/soft_body.cpp @@ -11772,8 +11760,9 @@ msgstr "" "กรุณาปรับขนาดของ Collision shape แทน" #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "ต้องมี SpriteFrames ใน 'Frames' เพื่อให้ AnimatedSprite3D แสดงผลได้" @@ -11784,7 +11773,9 @@ msgid "" msgstr "VehicleWheel เป็นระบบล้อของ VehicleBody กรุณาใช้เป็นโหนดลูกของ VehicleBody" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11822,7 +11813,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "ลบการเชื่อมโยง '%s' กับ '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11836,7 +11827,7 @@ msgstr "" #: scene/animation/animation_tree.cpp #, fuzzy -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "ผังแอนิเมชันไม่ถูกต้อง" #: scene/animation/animation_tree_player.cpp @@ -11868,8 +11859,7 @@ msgstr "เพิ่มสีที่เลือกในรายการโ msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11887,22 +11877,24 @@ msgid "Please Confirm..." msgstr "กรุณายืนยัน..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "ปกติป๊อปอัพจะถูกซ่อนจนกว่าจะมีการเรียกใช้ฟังก์ชัน popup() หรือ popup*() " "โดยขณะแก้ไขสามารถเปิดให้มองเห็นได้ แต่เมื่อเริ่มโปรแกรมป๊อปอัพจะถูกซ่อน" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer ทำงานได้เมื่อมีโหนดลูกเพียงหนึ่งโหนดเท่านั้น\n" @@ -11955,6 +11947,11 @@ msgstr "เพิ่มอินพุต" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "ต้นฉบับไม่ถูกต้อง!" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "ต้นฉบับไม่ถูกต้อง!" @@ -11974,6 +11971,43 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Generating solution..." +#~ msgstr "กำลังสร้าง solution..." + +#~ msgid "Generating C# project..." +#~ msgstr "กำลังสร้างโปรเจกต์ C#..." + +#~ msgid "Failed to create solution." +#~ msgstr "ผิดพลาดในการสร้าง solution" + +#~ msgid "Failed to save solution." +#~ msgstr "ผิดพลาดในการบันทึก solution" + +#~ msgid "Done" +#~ msgstr "เสร็จสิ้น" + +#~ msgid "Failed to create C# project." +#~ msgstr "ผิดพลาดในการสร้างโปรเจกต์ C#" + +#~ msgid "Mono" +#~ msgstr "โมโน" + +#~ msgid "About C# support" +#~ msgstr "เกี่ยวกับการสนับสนุน C#" + +#~ msgid "Create C# solution" +#~ msgstr "สร้าง C# solution" + +#~ msgid "Builds" +#~ msgstr "สร้าง" + +#~ msgid "Build Project" +#~ msgstr "Build โปรเจกต์" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "ดูไฟล์" + #, fuzzy #~ msgid "Enabled Classes" #~ msgstr "ค้นหาคลาส" diff --git a/editor/translations/tr.po b/editor/translations/tr.po index e27ab0131a..b6dd7782f3 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -652,6 +652,10 @@ msgstr "Satıra git" msgid "Line Number:" msgstr "Satır Numarası:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Eşleşme Yok" @@ -701,7 +705,7 @@ msgstr "Uzaklaştır" msgid "Reset Zoom" msgstr "Yaklaşmayı Sıfırla" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Uyarılar" @@ -807,6 +811,11 @@ msgid "Connect" msgstr "Bağla" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Sinyaller:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Bunu '%s' şuna '%s' bağla" @@ -974,7 +983,8 @@ msgid "Owners Of:" msgstr "Şunların sahipleri:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Seçili dosyaları projeden kaldır? (geri alınamaz)" #: editor/dependency_editor.cpp @@ -1529,6 +1539,10 @@ msgstr "Özel yayınlama şablonu bulunamadı." msgid "Template file not found:" msgstr "Şablon dosyası bulunamadı:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3095,7 +3109,7 @@ msgstr "Zaman" msgid "Calls" msgstr "Çağrılar" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "Açık" @@ -3725,6 +3739,7 @@ msgid "Nodes not in Group" msgstr "Düğümler Grupta Değil" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Düğümleri Süzgeçden Geçir" @@ -6620,10 +6635,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Noktalar oluştur." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10347,7 +10371,7 @@ msgstr "Çerçeveleri Yığ" msgid "Pick one or more items from the list to display the graph." msgstr "Grafiği görüntülemek için listeden bir veya daha fazla öğe seçin." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Hatalar" @@ -10763,55 +10787,6 @@ msgstr "Uzaklık Seç:" msgid "Class name can't be a reserved keyword" msgstr "Sınıf ismi ayrılmış anahtar kelime olamaz" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "Çözüm oluşturuluyor..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "C# projesi üretiliyor..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "Çözüm oluşturma başarısız." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "Çözüm kaydetme başarısız." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Oldu" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "C# projesi oluşturma başarısız." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Tekli" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "C# desteği hakkında" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "C# Çözümü oluştur" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "İnşalar" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Projeyi İnşa et" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "Dosyaları Görüntüle" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "İç özel durum yığını izlemesinin sonu" @@ -11409,8 +11384,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "Geçersiz açılış görüntülüğü bediz boyutları (620x300 olmalı)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Bir SpriteFrames kaynağı oluşturulmalı ya da 'Kareler' özelliğine atanmalı " @@ -11477,8 +11453,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "Işık yüzeyli bir doku, 'texture' özelliğine sağlanmalıdır." @@ -11490,7 +11467,8 @@ msgstr "" "(ya da çizilmelidir)." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "Bu engelleyici için engelleyici çokgeni boş. Lütfen bir çokgen çizin!" #: scene/2d/navigation_polygon.cpp @@ -11584,15 +11562,17 @@ msgstr "" "vermek için kullanın." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D düğümü düzenlenmiş sahne kökü doğrudan ebeveyn olarak " "kullanıldığında çalışır." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera ebeveyni olarak ARVROrigin düğümüne sahip olmalı" #: scene/3d/arvr_nodes.cpp @@ -11688,9 +11668,10 @@ msgstr "" "RigidBody, KinematicBody, v.b. onu sadece bunların çocuğu olarak kullanın." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "CollisionShape'in çalışması için bir şekil verilmelidir. Lütfen bunun için " "bir şekil kaynağı oluşturun!" @@ -11723,6 +11704,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11764,8 +11749,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11779,7 +11764,10 @@ msgstr "" "Boyu değişikliğini bunun yerine çocuk çarpışma şekilleri içinden yapın." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" "Yol özelliği, çalışmak için geçerli bir Spatial düğümüne işaret etmelidir." @@ -11799,8 +11787,9 @@ msgstr "" "Boyu değişikliğini bunun yerine çocuk çarpışma şekilleri içinden yapın." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "AnimatedSprite3D 'nin çerçeveleri görüntülemek için bir SpriteFrames kaynağı " @@ -11815,8 +11804,10 @@ msgstr "" "Lütfen bunu VehicleBody'nin çocuğu olarak kullanın." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironment bir Environment kaynağı gerektirir." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11857,7 +11848,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Şunun: '%s' şununla: '%s' bağlantısını kes" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11873,7 +11864,7 @@ msgstr "" #: scene/animation/animation_tree.cpp #, fuzzy -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "Animasyon ağacı geçersizdir." #: scene/animation/animation_tree_player.cpp @@ -11905,8 +11896,7 @@ msgstr "Şuanki rengi bir önayar olarak kaydet" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11924,23 +11914,25 @@ msgid "Please Confirm..." msgstr "Lütfen Doğrulayın..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Açılır pencereler popup() veya popup*() işlevleri çağrılmadıkça varsayılan " "olarak gizlenecektir. Onları düzenleme için görünür kılmak da iyidir, ancak " "çalışırken gizlenecekler." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer tek bir çocuk denetimi ile çalışmak için tasarlanmıştır.\n" @@ -11994,6 +11986,11 @@ msgstr "Giriş Ekle" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "Geçersiz kaynak!" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "Geçersiz kaynak!" @@ -12013,6 +12010,46 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Generating solution..." +#~ msgstr "Çözüm oluşturuluyor..." + +#~ msgid "Generating C# project..." +#~ msgstr "C# projesi üretiliyor..." + +#~ msgid "Failed to create solution." +#~ msgstr "Çözüm oluşturma başarısız." + +#~ msgid "Failed to save solution." +#~ msgstr "Çözüm kaydetme başarısız." + +#~ msgid "Done" +#~ msgstr "Oldu" + +#~ msgid "Failed to create C# project." +#~ msgstr "C# projesi oluşturma başarısız." + +#~ msgid "Mono" +#~ msgstr "Tekli" + +#~ msgid "About C# support" +#~ msgstr "C# desteği hakkında" + +#~ msgid "Create C# solution" +#~ msgstr "C# Çözümü oluştur" + +#~ msgid "Builds" +#~ msgstr "İnşalar" + +#~ msgid "Build Project" +#~ msgstr "Projeyi İnşa et" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "Dosyaları Görüntüle" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironment bir Environment kaynağı gerektirir." + #, fuzzy #~ msgid "Enabled Classes" #~ msgstr "Sınıfları Ara" diff --git a/editor/translations/uk.po b/editor/translations/uk.po index 4d72a9dc70..db7f358773 100644 --- a/editor/translations/uk.po +++ b/editor/translations/uk.po @@ -640,6 +640,10 @@ msgstr "Перейти до рядка" msgid "Line Number:" msgstr "Номер рядка:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Немає збігів" @@ -689,7 +693,7 @@ msgstr "Зменшення" msgid "Reset Zoom" msgstr "Скинути масштаб" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Попередження" @@ -796,6 +800,11 @@ msgid "Connect" msgstr "З'єднати" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Сигнали:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Приєднати '%s' до %s'" @@ -958,7 +967,8 @@ msgid "Owners Of:" msgstr "Власники:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "Видалити вибрані файли з проєкту? (скасування неможливе)" #: editor/dependency_editor.cpp @@ -1507,6 +1517,10 @@ msgstr "Нетипового шаблону випуску не знайдено msgid "Template file not found:" msgstr "Файл шаблону не знайдено:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "3D-редактор" @@ -3041,7 +3055,7 @@ msgstr "Час" msgid "Calls" msgstr "Виклики" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "Увімкнено" @@ -3661,6 +3675,7 @@ msgid "Nodes not in Group" msgstr "Вузли поза групою" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Фільтрувати вузли" @@ -6448,10 +6463,19 @@ msgid "Syntax Highlighter" msgstr "Засіб підсвічування синтаксису" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "Закладки" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Створити точки." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10089,7 +10113,7 @@ msgstr "Трасування стека" msgid "Pick one or more items from the list to display the graph." msgstr "Виберіть один або декілька пунктів зі списку для перегляду графу." -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "Помилки" @@ -10491,54 +10515,6 @@ msgstr "Відстань вибору:" msgid "Class name can't be a reserved keyword" msgstr "Назвою класу не може бути зарезервоване ключове слово" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "Створення розв'язку..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "Створюємо проєкт C#..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "Не вдалося створити розв'язок." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "Не вдалося зберегти розв'язок." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "Зроблено" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "Не вдалося створити проєкт C#." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Моно" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "Про підтримку C#" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "Створити розв'язок C#" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "Збирання" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "Зібрати проєкт" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "Переглянути журнал" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Кінець трасування стека для внутрішнього виключення" @@ -11162,8 +11138,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "Некоректні розмірності зображення вікна вітання (мають бути 620x300)." #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "Щоб AnimatedSprite могла показувати кадри, має бути створено або встановлено " @@ -11229,8 +11206,9 @@ msgstr "" "увімкненим параметром «Анімація часток»." #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "Для властивості «texture» слід надати текстуру із формою освітлення." @@ -11242,7 +11220,8 @@ msgstr "" "багатокутник затуляння." #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" "Для цього затуляння багатокутник є порожнім. Будь ласка, намалюйте " "багатокутник!" @@ -11345,15 +11324,17 @@ msgstr "" "форми." #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" "VisibilityEnable2D найкраще працюватиме, якщо його використано із " "безпосереднім батьківським елементом — редагованим коренем сцени." #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera повинен мати батьківським вузлом вузол ARVROrigin" #: scene/3d/arvr_nodes.cpp @@ -11444,9 +11425,10 @@ msgstr "" "Area, StaticBody, RigidBody, KinematicBody тощо, щоб надати їм форми." #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "Для забезпечення працездатності CollisionShape слід надати форму. Будь " "ласка, створіть ресурс форми для цього елемента!" @@ -11483,6 +11465,10 @@ msgstr "" "У драйвері GLES2 не передбачено підтримки GIProbes.\n" "Скористайтеся замість них BakedLightmap." +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11527,9 +11513,10 @@ msgid "PathFollow only works when set as a child of a Path node." msgstr "PathFollow працюватиме лише як дочірній елемент вузла Path." #: scene/3d/path.cpp +#, fuzzy msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" "PathFollow ROTATION_ORIENTED потребує вмикання «Up Vector» у його " "батьківському ресурсі Curve у Path." @@ -11545,7 +11532,10 @@ msgstr "" "Замість цієї зміни, вам варто змінити розміри дочірніх форм зіткнення." #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" "Щоб усе працювало як слід, властивість шляху (path) має вказувати на " "коректний вузол Spatial." @@ -11564,8 +11554,9 @@ msgstr "" "Замість цієї зміни, вам варто змінити розміри дочірніх форм зіткнення." #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "Щоб AnimatedSprite могла показувати кадри, має бути створено або встановлено " @@ -11580,8 +11571,10 @@ msgstr "" "Будь ласка, використовуйте цей елемент як дочірній елемент вузла VehicleBody." #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironment потребує ресурсу Environment." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11620,7 +11613,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Нічого не з'єднано із входом «%s» вузла «%s»." #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "Кореневий елемент AnimationNode для графу не встановлено." #: scene/animation/animation_tree.cpp @@ -11633,7 +11627,8 @@ msgstr "" "Шлях, встановлений для AnimationPlayer, не веде до вузла AnimationPlayer." #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "Кореневий елемент AnimationPlayer не є коректним вузлом." #: scene/animation/animation_tree_player.cpp @@ -11662,11 +11657,11 @@ msgid "Add current color as a preset." msgstr "Додати поточний колір як шаблон." #: scene/gui/container.cpp +#, fuzzy msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "Сам контейнер не має призначення, якщо скрипт не налаштовує поведінку щодо " "розташування його дочірніх об'єктів.\n" @@ -11691,23 +11686,26 @@ msgid "Please Confirm..." msgstr "Будь ласка, підтвердьте..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Контекстні підказки типово буде приховано, якщо ви не викличете popup() або " "якусь із функцій popup*(). Втім, робити їх видимими для редагування — звична " "практика. Втім, слід пам'ятати, що під час запуску їх буде приховано." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "Якщо exp_edit має значення true, min_value має бути > 0." #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer призначено для роботи із одинарним дочірнім засобом " @@ -11760,6 +11758,11 @@ msgid "Input" msgstr "Вхідні дані" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "Некоректне джерело програми побудови тіней." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "Некоректне джерело програми побудови тіней." @@ -11779,6 +11782,45 @@ msgstr "Змінні величини можна пов'язувати лише msgid "Constants cannot be modified." msgstr "Сталі не можна змінювати." +#~ msgid "Generating solution..." +#~ msgstr "Створення розв'язку..." + +#~ msgid "Generating C# project..." +#~ msgstr "Створюємо проєкт C#..." + +#~ msgid "Failed to create solution." +#~ msgstr "Не вдалося створити розв'язок." + +#~ msgid "Failed to save solution." +#~ msgstr "Не вдалося зберегти розв'язок." + +#~ msgid "Done" +#~ msgstr "Зроблено" + +#~ msgid "Failed to create C# project." +#~ msgstr "Не вдалося створити проєкт C#." + +#~ msgid "Mono" +#~ msgstr "Моно" + +#~ msgid "About C# support" +#~ msgstr "Про підтримку C#" + +#~ msgid "Create C# solution" +#~ msgstr "Створити розв'язок C#" + +#~ msgid "Builds" +#~ msgstr "Збирання" + +#~ msgid "Build Project" +#~ msgstr "Зібрати проєкт" + +#~ msgid "View log" +#~ msgstr "Переглянути журнал" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironment потребує ресурсу Environment." + #~ msgid "Enabled Classes" #~ msgstr "Увімкнені класи" diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index 6413d52fb1..cccbdbf067 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -620,6 +620,10 @@ msgstr "" msgid "Line Number:" msgstr "" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "" @@ -669,7 +673,7 @@ msgstr "" msgid "Reset Zoom" msgstr "" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -776,6 +780,11 @@ msgid "Connect" msgstr "" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr ".تمام کا انتخاب" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "" @@ -937,7 +946,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1477,6 +1486,10 @@ msgstr "" msgid "Template file not found:" msgstr "" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -2951,7 +2964,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3558,6 +3571,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "" @@ -6341,10 +6355,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr ".تمام کا انتخاب" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9871,7 +9894,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10281,55 +10304,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "سب سکریپشن بنائیں" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10912,7 +10886,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -10961,7 +10935,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -10971,7 +10945,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11047,12 +11021,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11131,7 +11105,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11160,6 +11134,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11194,8 +11172,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11206,7 +11184,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11222,7 +11202,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11233,7 +11213,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11268,7 +11250,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11280,7 +11262,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11311,8 +11293,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11332,18 +11313,18 @@ msgstr "" #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11386,6 +11367,10 @@ msgid "Input" msgstr "" #: scene/resources/visual_shader_nodes.cpp +msgid "Invalid source for preview." +msgstr "" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "" @@ -11406,6 +11391,10 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "سب سکریپشن بنائیں" + +#, fuzzy #~ msgid "Ease in" #~ msgstr ".تمام کا انتخاب" diff --git a/editor/translations/vi.po b/editor/translations/vi.po index 9ab63cad7c..e30b7b02b6 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -642,6 +642,10 @@ msgstr "Đến Dòng" msgid "Line Number:" msgstr "Dòng số:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "Không tìm thấy" @@ -692,7 +696,7 @@ msgstr "Thu nhỏ" msgid "Reset Zoom" msgstr "Đặt lại phóng" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "Cảnh báo" @@ -804,6 +808,11 @@ msgid "Connect" msgstr "Kết nối" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "Tín hiệu:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "Kết nối '%s' đến '%s'" @@ -964,7 +973,7 @@ msgid "Owners Of:" msgstr "" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "" #: editor/dependency_editor.cpp @@ -1501,6 +1510,10 @@ msgstr "" msgid "Template file not found:" msgstr "Không tìm thấy tệp tin mẫu:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "Trình chỉnh sửa 3D" @@ -2993,7 +3006,7 @@ msgstr "" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3596,6 +3609,7 @@ msgid "Nodes not in Group" msgstr "Nút không trong Nhóm" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "Lọc các nút" @@ -6377,10 +6391,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "Tạo các điểm." + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -9947,7 +9970,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10353,54 +10376,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -10985,7 +10960,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11034,7 +11009,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11044,7 +11019,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11120,12 +11095,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11204,7 +11179,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11233,6 +11208,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11267,8 +11246,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11279,7 +11258,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11295,7 +11276,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11306,7 +11287,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11341,7 +11324,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "Không có kết nối đến input '%s' của node '%s'." #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11354,8 +11337,9 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." -msgstr "" +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." +msgstr "Animation tree vô hiệu." #: scene/animation/animation_tree_player.cpp msgid "This node has been deprecated. Use AnimationTree instead." @@ -11385,8 +11369,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11404,23 +11387,24 @@ msgid "Please Confirm..." msgstr "Xin hãy xác nhận..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Các popup sẽ mặc định là ẩn trừ khi bạn gọi popup() hoặc bất kì function nào " "có dạng popup*(). Có thể để popup nhìn thấy được để chỉnh sửa, nhưng chúng " "sẽ ẩn khi chạy." #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11463,6 +11447,11 @@ msgid "Input" msgstr "Nhập" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "nguồn vô hiệu cho shader." + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "nguồn vô hiệu cho shader." diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 558c88eb4e..5ded2ed4a4 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -659,6 +659,10 @@ msgstr "转到行" msgid "Line Number:" msgstr "行号:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "无匹配项" @@ -708,7 +712,7 @@ msgstr "缩小" msgid "Reset Zoom" msgstr "重置缩放" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "警告" @@ -815,6 +819,11 @@ msgid "Connect" msgstr "连接" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "信号:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "连接'%s'到'%s'" @@ -974,7 +983,8 @@ msgid "Owners Of:" msgstr "拥有者:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "确定从项目中删除文件?(此操作无法撤销)" #: editor/dependency_editor.cpp @@ -1514,6 +1524,10 @@ msgstr "找不到自定义发布包。" msgid "Template file not found:" msgstr "找不到模板文件:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp msgid "3D Editor" msgstr "3D编辑器" @@ -3010,7 +3024,7 @@ msgstr "时间" msgid "Calls" msgstr "调用次数" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "启用" @@ -3624,6 +3638,7 @@ msgid "Nodes not in Group" msgstr "不在分组中的节点" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp msgid "Filter nodes" msgstr "筛选节点" @@ -6406,10 +6421,19 @@ msgid "Syntax Highlighter" msgstr "语法高亮显示" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "书签" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "创建点。" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10037,7 +10061,7 @@ msgstr "栈追踪" msgid "Pick one or more items from the list to display the graph." msgstr "从列表中选取一个或多个项目以显示图形。" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "错误" @@ -10439,54 +10463,6 @@ msgstr "拾取距离:" msgid "Class name can't be a reserved keyword" msgstr "类名不能是保留关键字" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "正在创生成决方案..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "正在生成C#项目..." - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create solution." -msgstr "创建解决方案失败。" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "保存解决方案失败。" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "完成" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "创建C#项目失败。" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "Mono" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "关于C#支持" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "创建C#解决方案" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "构建" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Build Project" -msgstr "构建项目" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "View log" -msgstr "查看日志" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "内部异常堆栈追朔结束" @@ -11064,8 +11040,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "启动画面图片尺寸无效(应为620x300)。" #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" "SpriteFrames资源必须是通过AnimatedSprite节点的frames属性创建的,否则无法显示" @@ -11124,8 +11101,9 @@ msgid "" msgstr "CPUParticles2D动画需要使用启用了“粒子动画”的CanvasItemMaterial。" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "光照的形状与纹理必须提供给纹理属性。" @@ -11135,7 +11113,8 @@ msgid "" msgstr "此遮光体必须设置遮光形状才能起到遮光作用。" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "此遮光体的遮光形状为空,请为其绘制一个遮光形状!" #: scene/2d/navigation_polygon.cpp @@ -11223,13 +11202,15 @@ msgstr "" "其放在Area2D、StaticBody2D、RigidBody2D或者是KinematicBody2D节点下。" #: scene/2d/visibility_notifier_2d.cpp +#, fuzzy msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "VisibilityEnable2D类型的节点用于场景的根节点才能获得最好的效果。" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +#, fuzzy +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "ARVRCamera 必须处于 ARVROrigin 节点之下" #: scene/3d/arvr_nodes.cpp @@ -11317,9 +11298,10 @@ msgstr "" "在Area、StaticBody、RigidBody或KinematicBody节点下。" #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" "CollisionShape节点必须拥有一个形状才能进行碰撞检测工作,请为它创建一个形状资" "源!" @@ -11353,6 +11335,10 @@ msgstr "" "GLES2视频驱动程序不支持全局光照探测器。\n" "请改用已烘焙灯光贴图。" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "此节点需要设置NavigationMesh资源才能正常工作。" @@ -11390,9 +11376,10 @@ msgid "PathFollow only works when set as a child of a Path node." msgstr "PathFollow类型的节点只有作为Path类型节点的子节点才能正常工作。" #: scene/3d/path.cpp +#, fuzzy msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" "PathFollow ROTATION_ORIENTED需要在其父路径的曲线资源中启用“Up Vector”。" @@ -11407,7 +11394,10 @@ msgstr "" "建议您修改子节点的碰撞形状。" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +#, fuzzy +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "path属性必须指向一个合法的Spatial节点才能正常工作。" #: scene/3d/soft_body.cpp @@ -11425,8 +11415,9 @@ msgstr "" "建议修改子节点的碰撞体形状尺寸。" #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" "SpriteFrame资源必须是通过AnimatedSprite3D节点的Frames属性创建的,否则无法显示" @@ -11441,8 +11432,10 @@ msgstr "" "VehicleBody的子节点。" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." -msgstr "WorldEnvironment需要一个环境资源。" +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." +msgstr "" #: scene/3d/world_environment.cpp msgid "" @@ -11478,7 +11471,8 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "没有任何物体连接到节点 '%s' 的输入 '%s' 。" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +#, fuzzy +msgid "No root AnimationNode for the graph is set." msgstr "图表没有设置动画节点作为根节点。" #: scene/animation/animation_tree.cpp @@ -11490,7 +11484,8 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "动画播放器的路径没有加载一个 AnimationPlayer 节点。" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." msgstr "AnimationPlayer 的根节点不是一个有效的节点。" #: scene/animation/animation_tree_player.cpp @@ -11523,8 +11518,7 @@ msgstr "将当前颜色添加为预设。" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" "除非在脚本内配置其子项的放置行为,否则容器本身没有用处。\n" "如果您不打算添加脚本,请使用简单的“控件”节点。" @@ -11546,22 +11540,25 @@ msgid "Please Confirm..." msgstr "请确认..." #: scene/gui/popup.cpp +#, fuzzy msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" "Popup对象默认保持隐藏,除非你调用popup()或其他popup相关方法。编辑时可以让它们" "保持可见,但它在运行时们会自动隐藏。" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +#, fuzzy +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "如果exp_edit为true, 则min_value必须为>0。" #: scene/gui/scroll_container.cpp +#, fuzzy msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" "ScrollContainer旨在与单个子控件配合使用。\n" @@ -11609,6 +11606,11 @@ msgid "Input" msgstr "输入" #: scene/resources/visual_shader_nodes.cpp +#, fuzzy +msgid "Invalid source for preview." +msgstr "非法的着色器源。" + +#: scene/resources/visual_shader_nodes.cpp msgid "Invalid source for shader." msgstr "非法的着色器源。" @@ -11628,6 +11630,45 @@ msgstr "变量只能在顶点函数中指定。" msgid "Constants cannot be modified." msgstr "不允许修改常量。" +#~ msgid "Generating solution..." +#~ msgstr "正在创生成决方案..." + +#~ msgid "Generating C# project..." +#~ msgstr "正在生成C#项目..." + +#~ msgid "Failed to create solution." +#~ msgstr "创建解决方案失败。" + +#~ msgid "Failed to save solution." +#~ msgstr "保存解决方案失败。" + +#~ msgid "Done" +#~ msgstr "完成" + +#~ msgid "Failed to create C# project." +#~ msgstr "创建C#项目失败。" + +#~ msgid "Mono" +#~ msgstr "Mono" + +#~ msgid "About C# support" +#~ msgstr "关于C#支持" + +#~ msgid "Create C# solution" +#~ msgstr "创建C#解决方案" + +#~ msgid "Builds" +#~ msgstr "构建" + +#~ msgid "Build Project" +#~ msgstr "构建项目" + +#~ msgid "View log" +#~ msgstr "查看日志" + +#~ msgid "WorldEnvironment needs an Environment resource." +#~ msgstr "WorldEnvironment需要一个环境资源。" + #~ msgid "Enabled Classes" #~ msgstr "启用的类" diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 8c021ebf05..4488955481 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -670,6 +670,10 @@ msgstr "跳到行" msgid "Line Number:" msgstr "行數:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "沒有相同" @@ -721,7 +725,7 @@ msgstr "縮小" msgid "Reset Zoom" msgstr "重設縮放比例" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "" @@ -828,6 +832,11 @@ msgid "Connect" msgstr "連到" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "訊號:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "由 '%s' 連到 '%s'" @@ -997,7 +1006,7 @@ msgstr "" #: editor/dependency_editor.cpp #, fuzzy -msgid "Remove selected files from the project? (no undo)" +msgid "Remove selected files from the project? (Can't be restored)" msgstr "從專案中刪除所選的檔案?(此動作無法復原)" #: editor/dependency_editor.cpp @@ -1575,6 +1584,10 @@ msgstr "" msgid "Template file not found:" msgstr "未找到佈局名稱!" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3151,7 +3164,7 @@ msgstr "時間:" msgid "Calls" msgstr "" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "" @@ -3806,6 +3819,7 @@ msgid "Nodes not in Group" msgstr "" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp #, fuzzy msgid "Filter nodes" msgstr "篩選:" @@ -6691,10 +6705,19 @@ msgid "Syntax Highlighter" msgstr "" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "刪除" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10354,7 +10377,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "錯誤" @@ -10770,60 +10793,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "資源加載失敗。" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to save solution." -msgstr "資源加載失敗。" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create C# project." -msgstr "資源加載失敗。" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Create C# solution" -msgstr "縮放selection" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "專案" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "檔案" - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11431,7 +11400,7 @@ msgstr "" #: scene/2d/animated_sprite.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "" @@ -11480,7 +11449,7 @@ msgstr "" #: scene/2d/light_2d.cpp msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "" @@ -11490,7 +11459,7 @@ msgid "" msgstr "" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "" #: scene/2d/navigation_polygon.cpp @@ -11566,12 +11535,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11650,7 +11619,7 @@ msgstr "" #: scene/3d/collision_shape.cpp msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" +"shape resource for it." msgstr "" #: scene/3d/collision_shape.cpp @@ -11679,6 +11648,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11713,8 +11686,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11725,7 +11698,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11741,7 +11716,7 @@ msgstr "" #: scene/3d/sprite_3d.cpp msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." msgstr "" @@ -11752,7 +11727,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11790,7 +11767,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "由 '%s' 連到 '%s'" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11803,7 +11780,7 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." +msgid "The AnimationPlayer root node is not a valid node." msgstr "" #: scene/animation/animation_tree_player.cpp @@ -11834,8 +11811,7 @@ msgstr "" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11855,18 +11831,18 @@ msgstr "請確認..." #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11910,6 +11886,11 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "無效字型" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "無效字型" @@ -11929,6 +11910,30 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "資源加載失敗。" + +#, fuzzy +#~ msgid "Failed to save solution." +#~ msgstr "資源加載失敗。" + +#, fuzzy +#~ msgid "Failed to create C# project." +#~ msgstr "資源加載失敗。" + +#, fuzzy +#~ msgid "Create C# solution" +#~ msgstr "縮放selection" + +#, fuzzy +#~ msgid "Build Project" +#~ msgstr "專案" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "檔案" + #~ msgid "Update Always" #~ msgstr "不停更新" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index a4f52399f3..a818b6ed54 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -655,6 +655,10 @@ msgstr "前往第...行" msgid "Line Number:" msgstr "行號:" +#: editor/code_editor.cpp +msgid "Found %d match(es)." +msgstr "" + #: editor/code_editor.cpp editor/editor_help.cpp msgid "No Matches" msgstr "無符合條件" @@ -704,7 +708,7 @@ msgstr "縮小" msgid "Reset Zoom" msgstr "重設縮放大小" -#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/code_editor.cpp msgid "Warnings" msgstr "警告" @@ -816,6 +820,11 @@ msgid "Connect" msgstr "連接" #: editor/connections_dialog.cpp +#, fuzzy +msgid "Signal:" +msgstr "訊號:" + +#: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" msgstr "連接 '%s' 到 '%s'" @@ -985,7 +994,8 @@ msgid "Owners Of:" msgstr "擁有者:" #: editor/dependency_editor.cpp -msgid "Remove selected files from the project? (no undo)" +#, fuzzy +msgid "Remove selected files from the project? (Can't be restored)" msgstr "此動作無法復原, 確定要從專案中刪除所選的檔案?" #: editor/dependency_editor.cpp @@ -1552,6 +1562,10 @@ msgstr "找不到自定義發佈範本。" msgid "Template file not found:" msgstr "找不到範本檔案:" +#: editor/editor_export.cpp +msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB." +msgstr "" + #: editor/editor_feature_profile.cpp #, fuzzy msgid "3D Editor" @@ -3102,7 +3116,7 @@ msgstr "時間" msgid "Calls" msgstr "調用" -#: editor/editor_properties.cpp +#: editor/editor_properties.cpp editor/script_create_dialog.cpp msgid "On" msgstr "啟用" @@ -3745,6 +3759,7 @@ msgid "Nodes not in Group" msgstr "不在組中的節點" #: editor/groups_editor.cpp editor/scene_tree_dock.cpp +#: editor/scene_tree_editor.cpp #, fuzzy msgid "Filter nodes" msgstr "過濾檔案..." @@ -6609,10 +6624,19 @@ msgid "Syntax Highlighter" msgstr "高亮顯示語法" #: editor/plugins/script_text_editor.cpp +msgid "Go To" +msgstr "" + +#: editor/plugins/script_text_editor.cpp #: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp msgid "Bookmarks" msgstr "" +#: editor/plugins/script_text_editor.cpp +#, fuzzy +msgid "Breakpoints" +msgstr "刪除" + #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" @@ -10255,7 +10279,7 @@ msgstr "" msgid "Pick one or more items from the list to display the graph." msgstr "" -#: editor/script_editor_debugger.cpp modules/mono/editor/mono_bottom_panel.cpp +#: editor/script_editor_debugger.cpp msgid "Errors" msgstr "" @@ -10689,57 +10713,6 @@ msgstr "" msgid "Class name can't be a reserved keyword" msgstr "" -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating solution..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Generating C# project..." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -#, fuzzy -msgid "Failed to create solution." -msgstr "無法新增資料夾" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to save solution." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Done" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Failed to create C# project." -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Mono" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "About C# support" -msgstr "" - -#: modules/mono/editor/godotsharp_editor.cpp -msgid "Create C# solution" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -msgid "Builds" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "Build Project" -msgstr "專案設定" - -#: modules/mono/editor/mono_bottom_panel.cpp -#, fuzzy -msgid "View log" -msgstr "過濾檔案..." - #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -11335,8 +11308,9 @@ msgid "Invalid splash screen image dimensions (should be 620x300)." msgstr "" #: scene/2d/animated_sprite.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite to display frames." msgstr "SpriteFrames資源必須在Frames屬性中被創建或設置才能夠顯示動畫格。" @@ -11390,8 +11364,9 @@ msgid "" msgstr "" #: scene/2d/light_2d.cpp +#, fuzzy msgid "" -"A texture with the shape of the light must be supplied to the 'texture' " +"A texture with the shape of the light must be supplied to the \"Texture\" " "property." msgstr "光照形狀的材質必須被賦與在材質的屬性中。" @@ -11401,7 +11376,8 @@ msgid "" msgstr "此遮光體必須被建立或設置遮蔽形狀才能發揮遮蔽作用。" #: scene/2d/light_occluder_2d.cpp -msgid "The occluder polygon for this occluder is empty. Please draw a polygon!" +#, fuzzy +msgid "The occluder polygon for this occluder is empty. Please draw a polygon." msgstr "此遮光體沒有被賦予形狀,請繪製一個吧!" #: scene/2d/navigation_polygon.cpp @@ -11480,12 +11456,12 @@ msgstr "" #: scene/2d/visibility_notifier_2d.cpp msgid "" -"VisibilityEnable2D works best when used with the edited scene root directly " +"VisibilityEnabler2D works best when used with the edited scene root directly " "as parent." msgstr "" #: scene/3d/arvr_nodes.cpp -msgid "ARVRCamera must have an ARVROrigin node as its parent" +msgid "ARVRCamera must have an ARVROrigin node as its parent." msgstr "" #: scene/3d/arvr_nodes.cpp @@ -11562,10 +11538,11 @@ msgid "" msgstr "" #: scene/3d/collision_shape.cpp +#, fuzzy msgid "" "A shape must be provided for CollisionShape to function. Please create a " -"shape resource for it!" -msgstr "" +"shape resource for it." +msgstr "CollisionShape2D必須被賦予形狀才能運作,請為它建立個形狀吧!" #: scene/3d/collision_shape.cpp msgid "" @@ -11593,6 +11570,10 @@ msgid "" "Use a BakedLightmap instead." msgstr "" +#: scene/3d/light.cpp +msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." +msgstr "" + #: scene/3d/navigation_mesh.cpp msgid "A NavigationMesh resource must be set or created for this node to work." msgstr "" @@ -11627,8 +11608,8 @@ msgstr "" #: scene/3d/path.cpp msgid "" -"PathFollow ROTATION_ORIENTED requires \"Up Vector\" enabled in its parent " -"Path's Curve resource." +"PathFollow's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its " +"parent Path's Curve resource." msgstr "" #: scene/3d/physics_body.cpp @@ -11639,7 +11620,9 @@ msgid "" msgstr "" #: scene/3d/remote_transform.cpp -msgid "Path property must point to a valid Spatial node to work." +msgid "" +"The \"Remote Path\" property must point to a valid Spatial or Spatial-" +"derived node to work." msgstr "" #: scene/3d/soft_body.cpp @@ -11654,10 +11637,11 @@ msgid "" msgstr "" #: scene/3d/sprite_3d.cpp +#, fuzzy msgid "" -"A SpriteFrames resource must be created or set in the 'Frames' property in " +"A SpriteFrames resource must be created or set in the \"Frames\" property in " "order for AnimatedSprite3D to display frames." -msgstr "" +msgstr "SpriteFrames資源必須在Frames屬性中被創建或設置才能夠顯示動畫格。" #: scene/3d/vehicle_body.cpp msgid "" @@ -11666,7 +11650,9 @@ msgid "" msgstr "" #: scene/3d/world_environment.cpp -msgid "WorldEnvironment needs an Environment resource." +msgid "" +"WorldEnvironment requires its \"Environment\" property to contain an " +"Environment to have a visible effect." msgstr "" #: scene/3d/world_environment.cpp @@ -11704,7 +11690,7 @@ msgid "Nothing connected to input '%s' of node '%s'." msgstr "將 '%s' 從 '%s' 中斷連接" #: scene/animation/animation_tree.cpp -msgid "A root AnimationNode for the graph is not set." +msgid "No root AnimationNode for the graph is set." msgstr "" #: scene/animation/animation_tree.cpp @@ -11717,8 +11703,9 @@ msgid "Path set for AnimationPlayer does not lead to an AnimationPlayer node." msgstr "" #: scene/animation/animation_tree.cpp -msgid "AnimationPlayer root is not a valid node." -msgstr "" +#, fuzzy +msgid "The AnimationPlayer root node is not a valid node." +msgstr "動畫樹無效。" #: scene/animation/animation_tree_player.cpp msgid "This node has been deprecated. Use AnimationTree instead." @@ -11750,8 +11737,7 @@ msgstr "將目前顏色設為預設" msgid "" "Container by itself serves no purpose unless a script configures its " "children placement behavior.\n" -"If you don't intend to add a script, then please use a plain 'Control' node " -"instead." +"If you don't intend to add a script, use a plain Control node instead." msgstr "" #: scene/gui/control.cpp @@ -11771,18 +11757,18 @@ msgstr "請確認..." #: scene/gui/popup.cpp msgid "" "Popups will hide by default unless you call popup() or any of the popup*() " -"functions. Making them visible for editing is fine though, but they will " -"hide upon running." +"functions. Making them visible for editing is fine, but they will hide upon " +"running." msgstr "" #: scene/gui/range.cpp -msgid "If exp_edit is true min_value must be > 0." +msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0." msgstr "" #: scene/gui/scroll_container.cpp msgid "" "ScrollContainer is intended to work with a single child control.\n" -"Use a container as child (VBox,HBox,etc), or a Control and set the custom " +"Use a container as child (VBox, HBox, etc.), or a Control and set the custom " "minimum size manually." msgstr "" @@ -11828,6 +11814,11 @@ msgstr "" #: scene/resources/visual_shader_nodes.cpp #, fuzzy +msgid "Invalid source for preview." +msgstr "無效的字體大小。" + +#: scene/resources/visual_shader_nodes.cpp +#, fuzzy msgid "Invalid source for shader." msgstr "無效的字體大小。" @@ -11848,6 +11839,18 @@ msgid "Constants cannot be modified." msgstr "" #, fuzzy +#~ msgid "Failed to create solution." +#~ msgstr "無法新增資料夾" + +#, fuzzy +#~ msgid "Build Project" +#~ msgstr "專案設定" + +#, fuzzy +#~ msgid "View log" +#~ msgstr "過濾檔案..." + +#, fuzzy #~ msgid "Enabled Classes" #~ msgstr "搜尋 Class" |