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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-02-22 10:37:15 +0100 |
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committer | GitHub <noreply@github.com> | 2021-02-22 10:37:15 +0100 |
commit | 51d68919ffb8da8672870a898035e47c47b53bdd (patch) | |
tree | 4b0cb210fac07b178bb22f5baea1def7099bb7a1 /editor | |
parent | 40191a748b97c846e4acf575ecf7f5e04036df5d (diff) | |
parent | c6435e1d47cb672f27a1b18929df171851b93a10 (diff) |
Merge pull request #46263 from dalexeev/fix-help-shortcut-2
Fix "editor/editor_help" shortcut (again)
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_node.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index ec8430e645..4cf85a8caf 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -6352,7 +6352,11 @@ EditorNode::EditorNode() { p = help_menu->get_popup(); p->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option)); - p->add_icon_shortcut(gui_base->get_theme_icon("HelpSearch", "EditorIcons"), ED_SHORTCUT("editor/editor_help", TTR("Search")), HELP_SEARCH); +#ifdef OSX_ENABLED + p->add_icon_shortcut(gui_base->get_theme_icon("HelpSearch", "EditorIcons"), ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_MASK_ALT | KEY_SPACE), HELP_SEARCH); +#else + p->add_icon_shortcut(gui_base->get_theme_icon("HelpSearch", "EditorIcons"), ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_F1), HELP_SEARCH); +#endif p->add_separator(); p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/online_docs", TTR("Online Docs")), HELP_DOCS); p->add_icon_shortcut(gui_base->get_theme_icon("Instance", "EditorIcons"), ED_SHORTCUT("editor/q&a", TTR("Q&A")), HELP_QA); @@ -6943,14 +6947,12 @@ EditorNode::EditorNode() { ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_MASK_ALT | KEY_2); ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_MASK_ALT | KEY_3); ED_SHORTCUT("editor/editor_assetlib", TTR("Open Asset Library"), KEY_MASK_ALT | KEY_4); - ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_MASK_ALT | KEY_SPACE); #else // Use the Ctrl modifier so F2 can be used to rename nodes in the scene tree dock. ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_MASK_CTRL | KEY_F1); ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_MASK_CTRL | KEY_F2); ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_MASK_CTRL | KEY_F3); ED_SHORTCUT("editor/editor_assetlib", TTR("Open Asset Library"), KEY_MASK_CTRL | KEY_F4); - ED_SHORTCUT("editor/editor_help", TTR("Search Help"), KEY_F1); #endif ED_SHORTCUT("editor/editor_next", TTR("Open the next Editor")); ED_SHORTCUT("editor/editor_prev", TTR("Open the previous Editor")); |