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authorYuri Roubinsky <chaosus89@gmail.com>2022-02-07 22:58:37 +0300
committerYuri Roubinsky <chaosus89@gmail.com>2022-03-08 16:23:44 +0300
commit4d6790e9dfe5dcb0cde9372ae8e731b5306e13b3 (patch)
tree1af2ac84820308ee774292fd554baa3c583bb830 /editor
parentf470979732513436124c01a465b22f948637b5fa (diff)
Add `_get_func_code/_is_available` virtual functions to custom nodes
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp89
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h4
2 files changed, 69 insertions, 24 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 94906acb63..7f30dd91e5 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -1082,6 +1082,10 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
}
}
+void VisualShaderEditor::update_nodes() {
+ _update_nodes();
+}
+
void VisualShaderEditor::add_plugin(const Ref<VisualShaderNodePlugin> &p_plugin) {
if (plugins.has(p_plugin)) {
return;
@@ -1165,10 +1169,7 @@ bool VisualShaderEditor::_is_available(int p_mode) {
return (p_mode == -1 || (p_mode & current_mode) != 0);
}
-void VisualShaderEditor::update_custom_nodes() {
- if (members_dialog->is_visible()) {
- return;
- }
+void VisualShaderEditor::_update_nodes() {
clear_custom_types();
List<StringName> class_list;
ScriptServer::get_global_class_list(&class_list);
@@ -1184,6 +1185,9 @@ void VisualShaderEditor::update_custom_nodes() {
Ref<VisualShaderNodeCustom> ref;
ref.instantiate();
ref->set_script(script);
+ if (!ref->is_available(visual_shader->get_mode(), visual_shader->get_shader_type())) {
+ continue;
+ }
String name;
if (ref->has_method("_get_name")) {
@@ -1240,6 +1244,32 @@ void VisualShaderEditor::update_custom_nodes() {
}
}
+ // Disables not-supported copied items.
+ {
+ for (CopyItem &item : copy_items_buffer) {
+ Ref<VisualShaderNodeCustom> custom = Object::cast_to<VisualShaderNodeCustom>(item.node.ptr());
+
+ if (custom.is_valid()) {
+ if (!custom->is_available(visual_shader->get_mode(), visual_shader->get_shader_type())) {
+ item.disabled = true;
+ } else {
+ item.disabled = false;
+ }
+ } else {
+ for (int i = 0; i < add_options.size(); i++) {
+ if (add_options[i].type == item.node->get_class_name()) {
+ if ((add_options[i].func != visual_shader->get_mode() && add_options[i].func != -1) || !_is_available(add_options[i].mode)) {
+ item.disabled = true;
+ } else {
+ item.disabled = false;
+ }
+ break;
+ }
+ }
+ }
+ }
+ }
+
Array keys = added.keys();
keys.sort();
@@ -3370,15 +3400,23 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
selected_float_constant = -1;
}
- if (to_change.is_empty() && copy_items_buffer.is_empty()) {
+ bool copy_buffer_empty = true;
+ for (const CopyItem &item : copy_items_buffer) {
+ if (!item.disabled) {
+ copy_buffer_empty = false;
+ break;
+ }
+ }
+
+ if (to_change.is_empty() && copy_buffer_empty) {
_show_members_dialog(true);
} else {
popup_menu->set_item_disabled(NodeMenuOptions::CUT, to_change.is_empty());
popup_menu->set_item_disabled(NodeMenuOptions::COPY, to_change.is_empty());
- popup_menu->set_item_disabled(NodeMenuOptions::PASTE, copy_items_buffer.is_empty());
+ popup_menu->set_item_disabled(NodeMenuOptions::PASTE, copy_buffer_empty);
popup_menu->set_item_disabled(NodeMenuOptions::DELETE, to_change.is_empty());
popup_menu->set_item_disabled(NodeMenuOptions::DUPLICATE, to_change.is_empty());
- popup_menu->set_item_disabled(NodeMenuOptions::CLEAR_COPY_BUFFER, copy_items_buffer.is_empty());
+ popup_menu->set_item_disabled(NodeMenuOptions::CLEAR_COPY_BUFFER, copy_buffer_empty);
int temp = popup_menu->get_item_index(NodeMenuOptions::SEPARATOR2);
if (temp != -1) {
@@ -3715,6 +3753,17 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, List<CopyItem> &r_items, c
if (p_duplicate) {
undo_redo->create_action(TTR("Duplicate VisualShader Node(s)"));
} else {
+ bool copy_buffer_empty = true;
+ for (const CopyItem &item : copy_items_buffer) {
+ if (!item.disabled) {
+ copy_buffer_empty = false;
+ break;
+ }
+ }
+ if (copy_buffer_empty) {
+ return;
+ }
+
undo_redo->create_action(TTR("Paste VisualShader Node(s)"));
}
@@ -3727,16 +3776,7 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, List<CopyItem> &r_items, c
Set<int> added_set;
for (CopyItem &item : r_items) {
- bool unsupported = false;
- for (int i = 0; i < add_options.size(); i++) {
- if (add_options[i].type == item.node->get_class_name()) {
- if (!_is_available(add_options[i].mode)) {
- unsupported = true;
- }
- break;
- }
- }
- if (unsupported) {
+ if (item.disabled) {
unsupported_set.insert(item.id);
continue;
}
@@ -3777,7 +3817,10 @@ void VisualShaderEditor::_dup_paste_nodes(int p_type, List<CopyItem> &r_items, c
}
id_from = base_id;
- for (int i = 0; i < r_items.size(); i++) {
+ for (const CopyItem &item : r_items) {
+ if (item.disabled) {
+ continue;
+ }
undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_from);
undo_redo->add_undo_method(graph_plugin.ptr(), "remove_node", type, id_from);
id_from++;
@@ -3878,7 +3921,7 @@ void VisualShaderEditor::_mode_selected(int p_id) {
}
visual_shader->set_shader_type(VisualShader::Type(p_id + offset));
- _update_options_menu();
+ _update_nodes();
_update_graph();
graph->grab_focus();
@@ -4465,8 +4508,8 @@ void VisualShaderEditor::_visibility_changed() {
}
void VisualShaderEditor::_bind_methods() {
+ ClassDB::bind_method("_update_nodes", &VisualShaderEditor::_update_nodes);
ClassDB::bind_method("_update_graph", &VisualShaderEditor::_update_graph);
- ClassDB::bind_method("_update_options_menu", &VisualShaderEditor::_update_options_menu);
ClassDB::bind_method("_add_node", &VisualShaderEditor::_add_node);
ClassDB::bind_method("_node_changed", &VisualShaderEditor::_node_changed);
ClassDB::bind_method("_input_select_item", &VisualShaderEditor::_input_select_item);
@@ -5439,7 +5482,7 @@ void VisualShaderEditorPlugin::make_visible(bool p_visible) {
//editor->animation_panel_make_visible(true);
button->show();
EditorNode::get_singleton()->make_bottom_panel_item_visible(visual_shader_editor);
- visual_shader_editor->update_custom_nodes();
+ visual_shader_editor->update_nodes();
visual_shader_editor->set_process_input(true);
//visual_shader_editor->set_process(true);
} else {
@@ -5919,8 +5962,8 @@ void EditorPropertyShaderMode::_option_selected(int p_which) {
}
}
- undo_redo->add_do_method(editor, "_update_options_menu");
- undo_redo->add_undo_method(editor, "_update_options_menu");
+ undo_redo->add_do_method(editor, "_update_nodes");
+ undo_redo->add_undo_method(editor, "_update_nodes");
undo_redo->add_do_method(editor, "_update_graph");
undo_redo->add_undo_method(editor, "_update_graph");
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index e26b606397..4087fc583c 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -262,6 +262,7 @@ class VisualShaderEditor : public VBoxContainer {
void _show_add_varying_dialog();
void _show_remove_varying_dialog();
+ void _update_nodes();
void _update_graph();
struct AddOption {
@@ -394,6 +395,7 @@ class VisualShaderEditor : public VBoxContainer {
String group_inputs;
String group_outputs;
String expression;
+ bool disabled = false;
};
void _dup_copy_nodes(int p_type, List<CopyItem> &r_nodes, List<VisualShader::Connection> &r_connections);
@@ -476,7 +478,7 @@ protected:
static void _bind_methods();
public:
- void update_custom_nodes();
+ void update_nodes();
void add_plugin(const Ref<VisualShaderNodePlugin> &p_plugin);
void remove_plugin(const Ref<VisualShaderNodePlugin> &p_plugin);