diff options
author | Yuri Sizov <yuris@humnom.net> | 2023-01-14 19:38:00 +0300 |
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committer | Yuri Sizov <yuris@humnom.net> | 2023-01-14 19:38:00 +0300 |
commit | 4c1f11944ebfe1204f21c6ac488c7a2294e1d520 (patch) | |
tree | 7592075da36adf56516b22977f8624d65c76e3ae /editor | |
parent | 60d031777b2a922cba03210181c9ba7ad3a6f3ab (diff) |
Update all outdated online documentation links
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_help.cpp | 2 | ||||
-rw-r--r-- | editor/export/project_export.cpp | 2 | ||||
-rw-r--r-- | editor/icons/README.md | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 5baa58873e..9b1a5e028b 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -41,7 +41,7 @@ #include "editor/plugins/script_editor_plugin.h" #include "scene/gui/line_edit.h" -#define CONTRIBUTE_URL vformat("%s/community/contributing/updating_the_class_reference.html", VERSION_DOCS_URL) +#define CONTRIBUTE_URL vformat("%s/contributing/documentation/updating_the_class_reference.html", VERSION_DOCS_URL) DocTools *EditorHelp::doc = nullptr; diff --git a/editor/export/project_export.cpp b/editor/export/project_export.cpp index df5d2dcd29..7136b4ceb6 100644 --- a/editor/export/project_export.cpp +++ b/editor/export/project_export.cpp @@ -480,7 +480,7 @@ void ProjectExportDialog::_enc_filters_changed(const String &p_filters) { } void ProjectExportDialog::_open_key_help_link() { - OS::get_singleton()->shell_open(vformat("%s/development/compiling/compiling_with_script_encryption_key.html", VERSION_DOCS_URL)); + OS::get_singleton()->shell_open(vformat("%s/contributing/development/compiling/compiling_with_script_encryption_key.html", VERSION_DOCS_URL)); } void ProjectExportDialog::_enc_pck_changed(bool p_pressed) { diff --git a/editor/icons/README.md b/editor/icons/README.md index 3159565180..d191000985 100644 --- a/editor/icons/README.md +++ b/editor/icons/README.md @@ -3,5 +3,5 @@ This folder contains all the icons used by Godot editor (except for platform icons which are located in their respective platform folder). -See [Editor icons](https://docs.godotengine.org/en/latest/development/editor/creating_icons.html) +See [Editor icons](https://docs.godotengine.org/en/latest/contributing/development/editor/creating_icons.html) in the documentation for details on creating icons for the Godot editor. |