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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-09-24 15:21:01 +0200
committerGitHub <noreply@github.com>2020-09-24 15:21:01 +0200
commit4b3a566cf1e46bbb9057fa5e89760a1caca4ee14 (patch)
treef2f3a45368ccb6a4927d51c9c64490cd64677d0d /editor
parent915ac7360a70904a4ee4294fd8b53ce2c757ee95 (diff)
parent8cf9d09d6169f114bb78d93ede904a60ea74ddaf (diff)
Merge pull request #42018 from Leleat/create-user-dir-if-nonexistant
Create user-dir, if non-existant, so it can be opened with Godot
Diffstat (limited to 'editor')
-rw-r--r--editor/editor_node.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 3a52657862..8edda3123b 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2545,6 +2545,8 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
} break;
case RUN_PROJECT_DATA_FOLDER: {
+ // ensure_user_data_dir() to prevent the edge case: "Open Project Data Folder" won't work after the project was renamed in ProjectSettingsEditor unless the project is saved
+ OS::get_singleton()->ensure_user_data_dir();
OS::get_singleton()->shell_open(String("file://") + OS::get_singleton()->get_user_data_dir());
} break;
case FILE_EXPLORE_ANDROID_BUILD_TEMPLATES: {