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authorVolTer <mew.pur.pur@abv.bg>2022-11-06 15:57:18 +0100
committerVolTer <mew.pur.pur@abv.bg>2022-11-06 22:14:54 +0100
commit3de53c8312b45a5511721d1e4f794e8d73f2db8b (patch)
tree13e1ea7e5f3438dec4bfbee6bd8d3064cd487100 /editor
parent6882890a34528e056f13020798f4a473046990bb (diff)
Fix jankiness when drawing GradientTexture2D
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/gradient_texture_2d_editor_plugin.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/editor/plugins/gradient_texture_2d_editor_plugin.cpp b/editor/plugins/gradient_texture_2d_editor_plugin.cpp
index dc01a52bb3..561dca4fc6 100644
--- a/editor/plugins/gradient_texture_2d_editor_plugin.cpp
+++ b/editor/plugins/gradient_texture_2d_editor_plugin.cpp
@@ -121,13 +121,12 @@ void GradientTexture2DEditorRect::_notification(int p_what) {
Size2 rect_size = get_size();
// Get the size and position to draw the texture and handles at.
- size = Size2(texture->get_width() * rect_size.height / texture->get_height(), rect_size.height);
- if (size.width > rect_size.width) {
- size.width = rect_size.width;
- size.height = texture->get_height() * size.width / texture->get_width();
- }
- offset = ((rect_size - size + handle_size) / 2).round();
- size -= handle_size;
+ // Subtract handle sizes so they stay inside the preview, but keep the texture's aspect ratio.
+ Size2 available_size = rect_size - handle_size;
+ Size2 ratio = available_size / texture->get_size();
+ size = MIN(ratio.x, ratio.y) * texture->get_size();
+ offset = ((rect_size - size) / 2).round();
+
checkerboard->set_rect(Rect2(offset, size));
draw_set_transform(offset);
@@ -180,8 +179,9 @@ GradientTexture2DEditorRect::GradientTexture2DEditorRect() {
checkerboard = memnew(TextureRect);
checkerboard->set_stretch_mode(TextureRect::STRETCH_TILE);
+ checkerboard->set_ignore_texture_size(true);
checkerboard->set_draw_behind_parent(true);
- add_child(checkerboard);
+ add_child(checkerboard, false, INTERNAL_MODE_FRONT);
set_custom_minimum_size(Size2(0, 250 * EDSCALE));
}