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authorHaoyu Qiu <timothyqiu32@gmail.com>2022-10-18 10:40:30 +0800
committerHaoyu Qiu <timothyqiu32@gmail.com>2022-10-18 10:40:30 +0800
commit3d919f84e56b616d394fe8424868b35d0bd2ac20 (patch)
tree71b947da032b246684e3cd0b76d6bcfd8a708ed4 /editor
parent28a4eec9a77bc797b7147be2453cdbe85cf47d7f (diff)
Fix `SceneTreeEditor::_update_tree()` binding
Diffstat (limited to 'editor')
-rw-r--r--editor/scene_tree_dock.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index ee358a8064..43c06f32c2 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1237,14 +1237,14 @@ void SceneTreeDock::_notification(int p_what) {
CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D"));
if (canvas_item_plugin) {
- canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree));
- canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree));
+ canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree).bind(false));
+ canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree).bind(false));
scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::queue_redraw));
}
Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D"));
- spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree));
- spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree));
+ spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree).bind(false));
+ spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree).bind(false));
button_add->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
button_instance->set_icon(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));