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authorhoontee <5272529+hoontee@users.noreply.github.com>2020-09-13 17:42:52 -0500
committerhoontee <5272529+hoontee@users.noreply.github.com>2020-09-13 17:42:52 -0500
commit3cbd626328c84bce645db55062aacd3a334a6973 (patch)
treed5ac6e179d05e8ab8613aa43d696ce8d12383944 /editor
parentd3b5c0948c943b3fbcb4b5322262c59c92abfa83 (diff)
Fix "Create Trimesh Collision Sibling" transform
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
index 1b65987af0..5b241deab0 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
@@ -138,6 +138,7 @@ void MeshInstance3DEditor::_menu_option(int p_option) {
CollisionShape3D *cshape = memnew(CollisionShape3D);
cshape->set_shape(shape);
+ cshape->set_transform(node->get_transform());
Node *owner = node->get_owner();