diff options
author | Andy Maloney <asmaloney@gmail.com> | 2020-07-23 10:38:31 -0400 |
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committer | Andy Maloney <asmaloney@gmail.com> | 2020-07-23 10:38:31 -0400 |
commit | 394a7826be11db83762036d2de2c8b7df0c8962e (patch) | |
tree | aaff7e438639a4305c8bef0e3972d8a4b5fc7271 /editor | |
parent | dfdc48a9de28567ffaf1ce5463f604b81ecd6710 (diff) |
[macOS] Fix Maya navigation with ALT + mouse scroll
Methods were being called with InputEventMouseMotion instead of InputEventPanGesture, and they were null.
Fixes godotengine/godot#16181 on the master branch
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 6165f39561..ced0b9f984 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -1928,22 +1928,22 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) { switch (nav_mode) { case NAVIGATION_PAN: { - _nav_pan(m, pan_gesture->get_delta()); + _nav_pan(pan_gesture, pan_gesture->get_delta()); } break; case NAVIGATION_ZOOM: { - _nav_zoom(m, pan_gesture->get_delta()); + _nav_zoom(pan_gesture, pan_gesture->get_delta()); } break; case NAVIGATION_ORBIT: { - _nav_orbit(m, pan_gesture->get_delta()); + _nav_orbit(pan_gesture, pan_gesture->get_delta()); } break; case NAVIGATION_LOOK: { - _nav_look(m, pan_gesture->get_delta()); + _nav_look(pan_gesture, pan_gesture->get_delta()); } break; |