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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-01-04 00:03:38 +0100
committerGitHub <noreply@github.com>2020-01-04 00:03:38 +0100
commit34c71157f0f15a783ed27bcd3b0346a58e466575 (patch)
tree7368c31217c016e06434d86ce96cc742e84d168e /editor
parent94658de1ffab02ad2eacbadf44f86c3654e3afcb (diff)
parent51c601d2e3e864364552656dba04d0c9cfc382f3 (diff)
Merge pull request #34795 from dankan1890/mono_cs_icon
[Mono]: the C# script icon is now visible in the editor.
Diffstat (limited to 'editor')
-rw-r--r--editor/script_create_dialog.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index 4c36e15eb4..e1f9ed497c 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -46,7 +46,7 @@ void ScriptCreateDialog::_notification(int p_what) {
case NOTIFICATION_THEME_CHANGED:
case NOTIFICATION_ENTER_TREE: {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
- String lang = ScriptServer::get_language(i)->get_name();
+ String lang = ScriptServer::get_language(i)->get_type();
Ref<Texture> lang_icon = get_icon(lang, "EditorIcons");
if (lang_icon.is_valid()) {
language_menu->set_item_icon(i, lang_icon);