diff options
author | Juan Linietsky <juan@godotengine.org> | 2020-02-17 18:06:54 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-18 10:10:36 +0100 |
commit | 3205a92ad872f918c8322cdcd1434c231a1fd251 (patch) | |
tree | db44242ca27432eb8ea849679752d0835d2ae41a /editor | |
parent | fb8c93c10b4b73d5f18f1ed287497728800e22b5 (diff) |
PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
Diffstat (limited to 'editor')
72 files changed, 443 insertions, 478 deletions
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index deabb06e1a..c2c9a88bf0 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -555,12 +555,12 @@ void ConnectionsDock::_make_or_edit_connection() { add_script_function = !found_inherited_function; } - PoolStringArray script_function_args; + PackedStringArray script_function_args; if (add_script_function) { // Pick up args here before "it" is deleted by update_tree. script_function_args = it->get_metadata(0).operator Dictionary()["args"]; for (int i = 0; i < cToMake.binds.size(); i++) { - script_function_args.append("extra_arg_" + itos(i) + ":" + Variant::get_type_name(cToMake.binds[i].get_type())); + script_function_args.push_back("extra_arg_" + itos(i) + ":" + Variant::get_type_name(cToMake.binds[i].get_type())); } } @@ -943,7 +943,7 @@ void ConnectionsDock::update_tree() { StringName signal_name = mi.name; String signaldesc = "("; - PoolStringArray argnames; + PackedStringArray argnames; if (mi.arguments.size()) { for (int i = 0; i < mi.arguments.size(); i++) { diff --git a/editor/doc/doc_dump.cpp b/editor/doc/doc_dump.cpp index 5f7fa53ee7..4763091b8e 100644 --- a/editor/doc/doc_dump.cpp +++ b/editor/doc/doc_dump.cpp @@ -184,12 +184,12 @@ void DocDump::dump(const String &p_file) { case Variant::AABB: case Variant::BASIS: case Variant::COLOR: - case Variant::POOL_BYTE_ARRAY: - case Variant::POOL_INT_ARRAY: - case Variant::POOL_REAL_ARRAY: - case Variant::POOL_STRING_ARRAY: - case Variant::POOL_VECTOR3_ARRAY: - case Variant::POOL_COLOR_ARRAY: + case Variant::PACKED_BYTE_ARRAY: + case Variant::PACKED_INT_ARRAY: + case Variant::PACKED_REAL_ARRAY: + case Variant::PACKED_STRING_ARRAY: + case Variant::PACKED_VECTOR3_ARRAY: + case Variant::PACKED_COLOR_ARRAY: default_arg_text = Variant::get_type_name(default_arg.get_type()) + "(" + default_arg_text + ")"; break; case Variant::OBJECT: diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp index 549b15d6f9..77a23fb336 100644 --- a/editor/editor_autoload_settings.cpp +++ b/editor/editor_autoload_settings.cpp @@ -521,7 +521,7 @@ Variant EditorAutoloadSettings::get_drag_data_fw(const Point2 &p_point, Control if (autoload_cache.size() <= 1) return false; - PoolStringArray autoloads; + PackedStringArray autoloads; TreeItem *next = tree->get_next_selected(NULL); @@ -612,7 +612,7 @@ void EditorAutoloadSettings::drop_data_fw(const Point2 &p_point, const Variant & } Dictionary drop_data = p_data; - PoolStringArray autoloads = drop_data["autoloads"]; + PackedStringArray autoloads = drop_data["autoloads"]; Vector<int> orders; orders.resize(autoload_cache.size()); diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index f638df28a8..47ed6a15bb 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -582,14 +582,14 @@ String EditorExportPlugin::get_ios_cpp_code() const { return ios_cpp_code; } -void EditorExportPlugin::_export_file_script(const String &p_path, const String &p_type, const PoolVector<String> &p_features) { +void EditorExportPlugin::_export_file_script(const String &p_path, const String &p_type, const Vector<String> &p_features) { if (get_script_instance()) { get_script_instance()->call("_export_file", p_path, p_type, p_features); } } -void EditorExportPlugin::_export_begin_script(const PoolVector<String> &p_features, bool p_debug, const String &p_path, int p_flags) { +void EditorExportPlugin::_export_begin_script(const Vector<String> &p_features, bool p_debug, const String &p_path, int p_flags) { if (get_script_instance()) { get_script_instance()->call("_export_begin", p_features, p_debug, p_path, p_flags); @@ -625,8 +625,8 @@ void EditorExportPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("add_ios_cpp_code", "code"), &EditorExportPlugin::add_ios_cpp_code); ClassDB::bind_method(D_METHOD("skip"), &EditorExportPlugin::skip); - BIND_VMETHOD(MethodInfo("_export_file", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "type"), PropertyInfo(Variant::POOL_STRING_ARRAY, "features"))); - BIND_VMETHOD(MethodInfo("_export_begin", PropertyInfo(Variant::POOL_STRING_ARRAY, "features"), PropertyInfo(Variant::BOOL, "is_debug"), PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::INT, "flags"))); + BIND_VMETHOD(MethodInfo("_export_file", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "type"), PropertyInfo(Variant::PACKED_STRING_ARRAY, "features"))); + BIND_VMETHOD(MethodInfo("_export_begin", PropertyInfo(Variant::PACKED_STRING_ARRAY, "features"), PropertyInfo(Variant::BOOL, "is_debug"), PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::INT, "flags"))); BIND_VMETHOD(MethodInfo("_export_end")); } @@ -731,7 +731,7 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & FeatureContainers feature_containers = get_feature_containers(p_preset); Set<String> &features = feature_containers.features; - PoolVector<String> &features_pv = feature_containers.features_pv; + Vector<String> &features_pv = feature_containers.features_pv; //store everything in the export medium int idx = 0; diff --git a/editor/editor_export.h b/editor/editor_export.h index 19651b2c62..139d672cb8 100644 --- a/editor/editor_export.h +++ b/editor/editor_export.h @@ -188,7 +188,7 @@ private: struct FeatureContainers { Set<String> features; - PoolVector<String> features_pv; + Vector<String> features_pv; }; void _export_find_resources(EditorFileSystemDirectory *p_dir, Set<String> &p_paths); @@ -310,8 +310,8 @@ class EditorExportPlugin : public Reference { ios_cpp_code = ""; } - void _export_file_script(const String &p_path, const String &p_type, const PoolVector<String> &p_features); - void _export_begin_script(const PoolVector<String> &p_features, bool p_debug, const String &p_path, int p_flags); + void _export_file_script(const String &p_path, const String &p_type, const Vector<String> &p_features); + void _export_begin_script(const Vector<String> &p_features, bool p_debug, const String &p_path, int p_flags); void _export_end_script(); protected: diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index c869768c6c..8858db48df 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -347,7 +347,7 @@ void EditorFileDialog::_action_pressed() { String fbase = dir_access->get_current_dir(); - PoolVector<String> files; + Vector<String> files; for (int i = 0; i < item_list->get_item_count(); i++) { if (item_list->is_selected(i)) files.push_back(fbase.plus_file(item_list->get_item_text(i))); @@ -1419,7 +1419,7 @@ void EditorFileDialog::_bind_methods() { ClassDB::bind_method(D_METHOD("invalidate"), &EditorFileDialog::invalidate); ADD_SIGNAL(MethodInfo("file_selected", PropertyInfo(Variant::STRING, "path"))); - ADD_SIGNAL(MethodInfo("files_selected", PropertyInfo(Variant::POOL_STRING_ARRAY, "paths"))); + ADD_SIGNAL(MethodInfo("files_selected", PropertyInfo(Variant::PACKED_STRING_ARRAY, "paths"))); ADD_SIGNAL(MethodInfo("dir_selected", PropertyInfo(Variant::STRING, "dir"))); ADD_PROPERTY(PropertyInfo(Variant::INT, "access", PROPERTY_HINT_ENUM, "Resources,User data,File system"), "set_access", "get_access"); diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index 107ecac3b0..b5ec08ef60 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -2100,8 +2100,8 @@ void EditorFileSystem::_bind_methods() { ADD_SIGNAL(MethodInfo("filesystem_changed")); ADD_SIGNAL(MethodInfo("sources_changed", PropertyInfo(Variant::BOOL, "exist"))); - ADD_SIGNAL(MethodInfo("resources_reimported", PropertyInfo(Variant::POOL_STRING_ARRAY, "resources"))); - ADD_SIGNAL(MethodInfo("resources_reload", PropertyInfo(Variant::POOL_STRING_ARRAY, "resources"))); + ADD_SIGNAL(MethodInfo("resources_reimported", PropertyInfo(Variant::PACKED_STRING_ARRAY, "resources"))); + ADD_SIGNAL(MethodInfo("resources_reload", PropertyInfo(Variant::PACKED_STRING_ARRAY, "resources"))); } void EditorFileSystem::_update_extensions() { diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp index 475f16f12f..8308cd760b 100644 --- a/editor/editor_folding.cpp +++ b/editor/editor_folding.cpp @@ -34,12 +34,12 @@ #include "editor_inspector.h" #include "editor_settings.h" -PoolVector<String> EditorFolding::_get_unfolds(const Object *p_object) { +Vector<String> EditorFolding::_get_unfolds(const Object *p_object) { - PoolVector<String> sections; + Vector<String> sections; sections.resize(p_object->editor_get_section_folding().size()); if (sections.size()) { - PoolVector<String>::Write w = sections.write(); + String *w = sections.ptrw(); int idx = 0; for (const Set<String>::Element *E = p_object->editor_get_section_folding().front(); E; E = E->next()) { w[idx++] = E->get(); @@ -52,7 +52,7 @@ PoolVector<String> EditorFolding::_get_unfolds(const Object *p_object) { void EditorFolding::save_resource_folding(const RES &p_resource, const String &p_path) { Ref<ConfigFile> config; config.instance(); - PoolVector<String> unfolds = _get_unfolds(p_resource.ptr()); + Vector<String> unfolds = _get_unfolds(p_resource.ptr()); config->set_value("folding", "sections_unfolded", unfolds); String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; @@ -60,10 +60,10 @@ void EditorFolding::save_resource_folding(const RES &p_resource, const String &p config->save(file); } -void EditorFolding::_set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds) { +void EditorFolding::_set_unfolds(Object *p_object, const Vector<String> &p_unfolds) { int uc = p_unfolds.size(); - PoolVector<String>::Read r = p_unfolds.read(); + const String *r = p_unfolds.ptr(); p_object->editor_clear_section_folding(); for (int i = 0; i < uc; i++) { p_object->editor_set_section_unfold(r[i], true); @@ -82,7 +82,7 @@ void EditorFolding::load_resource_folding(RES p_resource, const String &p_path) return; } - PoolVector<String> unfolds; + Vector<String> unfolds; if (config->has_section_key("folding", "sections_unfolded")) { unfolds = config->get_value("folding", "sections_unfolded"); @@ -103,7 +103,7 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p if (p_node->is_displayed_folded()) { nodes_folded.push_back(p_root->get_path_to(p_node)); } - PoolVector<String> unfolds = _get_unfolds(p_node); + Vector<String> unfolds = _get_unfolds(p_node); if (unfolds.size()) { p_folds.push_back(p_root->get_path_to(p_node)); @@ -118,7 +118,7 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p RES res = p_node->get(E->get().name); if (res.is_valid() && !resources.has(res) && res->get_path() != String() && !res->get_path().is_resource_file()) { - PoolVector<String> res_unfolds = _get_unfolds(res.ptr()); + Vector<String> res_unfolds = _get_unfolds(res.ptr()); resource_folds.push_back(res->get_path()); resource_folds.push_back(res_unfolds); resources.insert(res); @@ -184,7 +184,7 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) { for (int i = 0; i < unfolds.size(); i += 2) { NodePath path2 = unfolds[i]; - PoolVector<String> un = unfolds[i + 1]; + Vector<String> un = unfolds[i + 1]; Node *node = p_scene->get_node_or_null(path2); if (!node) { continue; @@ -202,7 +202,7 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) { continue; } - PoolVector<String> unfolds2 = res_unfolds[i + 1]; + Vector<String> unfolds2 = res_unfolds[i + 1]; _set_unfolds(res.ptr(), unfolds2); } diff --git a/editor/editor_folding.h b/editor/editor_folding.h index cc49b062d0..5220907fe7 100644 --- a/editor/editor_folding.h +++ b/editor/editor_folding.h @@ -35,8 +35,8 @@ class EditorFolding { - PoolVector<String> _get_unfolds(const Object *p_object); - void _set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds); + Vector<String> _get_unfolds(const Object *p_object); + void _set_unfolds(Object *p_object, const Vector<String> &p_unfolds); void _fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array &nodes_folded, Set<RES> &resources); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 6d2b891dc6..b16ec26fd1 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -829,7 +829,7 @@ void EditorProperty::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_red"), "set_draw_red", "is_draw_red"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keying"), "set_keying", "is_keying"); ADD_SIGNAL(MethodInfo("property_changed", PropertyInfo(Variant::STRING, "property"), PropertyInfo(Variant::NIL, "value", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT))); - ADD_SIGNAL(MethodInfo("multiple_properties_changed", PropertyInfo(Variant::POOL_STRING_ARRAY, "properties"), PropertyInfo(Variant::ARRAY, "value"))); + ADD_SIGNAL(MethodInfo("multiple_properties_changed", PropertyInfo(Variant::PACKED_STRING_ARRAY, "properties"), PropertyInfo(Variant::ARRAY, "value"))); ADD_SIGNAL(MethodInfo("property_keyed", PropertyInfo(Variant::STRING, "property"))); ADD_SIGNAL(MethodInfo("property_keyed_with_value", PropertyInfo(Variant::STRING, "property"), PropertyInfo(Variant::NIL, "value", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT))); ADD_SIGNAL(MethodInfo("property_checked", PropertyInfo(Variant::STRING, "property"), PropertyInfo(Variant::STRING, "bool"))); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 24656410e8..6a6485575f 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -547,7 +547,7 @@ void EditorNode::_on_plugin_ready(Object *p_script, const String &p_activate_nam push_item(script.operator->()); } -void EditorNode::_resources_changed(const PoolVector<String> &p_resources) { +void EditorNode::_resources_changed(const Vector<String> &p_resources) { List<Ref<Resource> > changed; @@ -3052,7 +3052,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled, String addon_path = String("res://addons").plus_file(p_addon).plus_file("plugin.cfg"); if (!DirAccess::exists(addon_path.get_base_dir())) { ProjectSettings *ps = ProjectSettings::get_singleton(); - PoolStringArray enabled_plugins = ps->get("editor_plugins/enabled"); + PackedStringArray enabled_plugins = ps->get("editor_plugins/enabled"); for (int i = 0; i < enabled_plugins.size(); ++i) { if (enabled_plugins.get(i) == p_addon) { enabled_plugins.remove(i); @@ -5519,7 +5519,7 @@ void EditorNode::_bind_methods() { ADD_SIGNAL(MethodInfo("pause_pressed")); ADD_SIGNAL(MethodInfo("stop_pressed")); ADD_SIGNAL(MethodInfo("request_help_search")); - ADD_SIGNAL(MethodInfo("script_add_function_request", PropertyInfo(Variant::OBJECT, "obj"), PropertyInfo(Variant::STRING, "function"), PropertyInfo(Variant::POOL_STRING_ARRAY, "args"))); + ADD_SIGNAL(MethodInfo("script_add_function_request", PropertyInfo(Variant::OBJECT, "obj"), PropertyInfo(Variant::STRING, "function"), PropertyInfo(Variant::PACKED_STRING_ARRAY, "args"))); ADD_SIGNAL(MethodInfo("resource_saved", PropertyInfo(Variant::OBJECT, "obj"))); } diff --git a/editor/editor_node.h b/editor/editor_node.h index bd2c3d73ae..ef9be0677d 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -639,7 +639,7 @@ private: static void _resource_saved(RES p_resource, const String &p_path); static void _resource_loaded(RES p_resource, const String &p_path); - void _resources_changed(const PoolVector<String> &p_resources); + void _resources_changed(const Vector<String> &p_resources); void _feature_profile_changed(); bool _is_class_editor_disabled_by_feature_profile(const StringName &p_class); diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index ce847d02eb..2135e70de3 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -688,7 +688,7 @@ void EditorPlugin::apply_changes() { void EditorPlugin::get_breakpoints(List<String> *p_breakpoints) { if (get_script_instance() && get_script_instance()->has_method("get_breakpoints")) { - PoolStringArray arr = get_script_instance()->call("get_breakpoints"); + PackedStringArray arr = get_script_instance()->call("get_breakpoints"); for (int i = 0; i < arr.size(); i++) p_breakpoints->push_back(arr[i]); } @@ -743,8 +743,8 @@ void EditorPlugin::remove_scene_import_plugin(const Ref<EditorSceneImporter> &p_ ResourceImporterScene::get_singleton()->remove_importer(p_importer); } -int find(const PoolStringArray &a, const String &v) { - PoolStringArray::Read r = a.read(); +int find(const PackedStringArray &a, const String &v) { + const String *r = a.ptr(); for (int j = 0; j < a.size(); ++j) { if (r[j] == v) { return j; @@ -872,7 +872,7 @@ void EditorPlugin::_bind_methods() { ClassDB::add_virtual_method(get_class_static(), MethodInfo("clear")); ClassDB::add_virtual_method(get_class_static(), MethodInfo("save_external_data")); ClassDB::add_virtual_method(get_class_static(), MethodInfo("apply_changes")); - ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::POOL_STRING_ARRAY, "get_breakpoints")); + ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::PACKED_STRING_ARRAY, "get_breakpoints")); ClassDB::add_virtual_method(get_class_static(), MethodInfo("set_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo("get_window_layout", PropertyInfo(Variant::OBJECT, "layout", PROPERTY_HINT_RESOURCE_TYPE, "ConfigFile"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "build")); diff --git a/editor/editor_profiler.cpp b/editor/editor_profiler.cpp index 3ac4fcc21b..96a4551763 100644 --- a/editor/editor_profiler.cpp +++ b/editor/editor_profiler.cpp @@ -175,7 +175,7 @@ void EditorProfiler::_update_plot() { graph_image.resize(desired_len); } - PoolVector<uint8_t>::Write wr = graph_image.write(); + uint8_t *wr = graph_image.ptrw(); const Color background_color = get_color("dark_color_2", "Editor"); // Clear the previous frame and set the background color. @@ -342,8 +342,6 @@ void EditorProfiler::_update_plot() { } } - wr.release(); - Ref<Image> img; img.instance(); img->create(w, h, 0, Image::FORMAT_RGBA8, graph_image); diff --git a/editor/editor_profiler.h b/editor/editor_profiler.h index f8accdf6d2..0a442ddd5c 100644 --- a/editor/editor_profiler.h +++ b/editor/editor_profiler.h @@ -103,7 +103,7 @@ private: Button *clear_button; TextureRect *graph; Ref<ImageTexture> graph_texture; - PoolVector<uint8_t> graph_image; + Vector<uint8_t> graph_image; Tree *variables; HSplitContainer *h_split; diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 905e928c5a..a93bc6169e 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -3353,39 +3353,39 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ editor->setup(Variant::ARRAY, p_hint_text); add_property_editor(p_path, editor); } break; - case Variant::POOL_BYTE_ARRAY: { + case Variant::PACKED_BYTE_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::POOL_BYTE_ARRAY); + editor->setup(Variant::PACKED_BYTE_ARRAY); add_property_editor(p_path, editor); } break; // 20 - case Variant::POOL_INT_ARRAY: { + case Variant::PACKED_INT_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::POOL_INT_ARRAY); + editor->setup(Variant::PACKED_INT_ARRAY); add_property_editor(p_path, editor); } break; - case Variant::POOL_REAL_ARRAY: { + case Variant::PACKED_REAL_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::POOL_REAL_ARRAY); + editor->setup(Variant::PACKED_REAL_ARRAY); add_property_editor(p_path, editor); } break; - case Variant::POOL_STRING_ARRAY: { + case Variant::PACKED_STRING_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::POOL_STRING_ARRAY); + editor->setup(Variant::PACKED_STRING_ARRAY); add_property_editor(p_path, editor); } break; - case Variant::POOL_VECTOR2_ARRAY: { + case Variant::PACKED_VECTOR2_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::POOL_VECTOR2_ARRAY); + editor->setup(Variant::PACKED_VECTOR2_ARRAY); add_property_editor(p_path, editor); } break; - case Variant::POOL_VECTOR3_ARRAY: { + case Variant::PACKED_VECTOR3_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::POOL_VECTOR3_ARRAY); + editor->setup(Variant::PACKED_VECTOR3_ARRAY); add_property_editor(p_path, editor); } break; // 25 - case Variant::POOL_COLOR_ARRAY: { + case Variant::PACKED_COLOR_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::POOL_COLOR_ARRAY); + editor->setup(Variant::PACKED_COLOR_ARRAY); add_property_editor(p_path, editor); } break; default: { diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp index 0dc67b298f..86b2642faa 100644 --- a/editor/editor_properties_array_dict.cpp +++ b/editor/editor_properties_array_dict.cpp @@ -229,32 +229,32 @@ void EditorPropertyArray::update_property() { } break; // arrays - case Variant::POOL_BYTE_ARRAY: { - arrtype = "PoolByteArray"; + case Variant::PACKED_BYTE_ARRAY: { + arrtype = "PackedByteArray"; } break; - case Variant::POOL_INT_ARRAY: { - arrtype = "PoolIntArray"; + case Variant::PACKED_INT_ARRAY: { + arrtype = "PackedIntArray"; } break; - case Variant::POOL_REAL_ARRAY: { + case Variant::PACKED_REAL_ARRAY: { arrtype = "PoolFloatArray"; } break; - case Variant::POOL_STRING_ARRAY: { + case Variant::PACKED_STRING_ARRAY: { - arrtype = "PoolStringArray"; + arrtype = "PackedStringArray"; } break; - case Variant::POOL_VECTOR2_ARRAY: { + case Variant::PACKED_VECTOR2_ARRAY: { - arrtype = "PoolVector2Array"; + arrtype = "PackedVector2Array"; } break; - case Variant::POOL_VECTOR3_ARRAY: { - arrtype = "PoolVector3Array"; + case Variant::PACKED_VECTOR3_ARRAY: { + arrtype = "PackedVector3Array"; } break; - case Variant::POOL_COLOR_ARRAY: { - arrtype = "PoolColorArray"; + case Variant::PACKED_COLOR_ARRAY: { + arrtype = "PackedColorArray"; } break; default: { } @@ -846,46 +846,46 @@ void EditorPropertyDictionary::update_property() { } break; // arrays - case Variant::POOL_BYTE_ARRAY: { + case Variant::PACKED_BYTE_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::POOL_BYTE_ARRAY); + editor->setup(Variant::PACKED_BYTE_ARRAY); prop = editor; } break; - case Variant::POOL_INT_ARRAY: { + case Variant::PACKED_INT_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::POOL_INT_ARRAY); + editor->setup(Variant::PACKED_INT_ARRAY); prop = editor; } break; - case Variant::POOL_REAL_ARRAY: { + case Variant::PACKED_REAL_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::POOL_REAL_ARRAY); + editor->setup(Variant::PACKED_REAL_ARRAY); prop = editor; } break; - case Variant::POOL_STRING_ARRAY: { + case Variant::PACKED_STRING_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::POOL_STRING_ARRAY); + editor->setup(Variant::PACKED_STRING_ARRAY); prop = editor; } break; - case Variant::POOL_VECTOR2_ARRAY: { + case Variant::PACKED_VECTOR2_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::POOL_VECTOR2_ARRAY); + editor->setup(Variant::PACKED_VECTOR2_ARRAY); prop = editor; } break; - case Variant::POOL_VECTOR3_ARRAY: { + case Variant::PACKED_VECTOR3_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::POOL_VECTOR3_ARRAY); + editor->setup(Variant::PACKED_VECTOR3_ARRAY); prop = editor; } break; - case Variant::POOL_COLOR_ARRAY: { + case Variant::PACKED_COLOR_ARRAY: { EditorPropertyArray *editor = memnew(EditorPropertyArray); - editor->setup(Variant::POOL_COLOR_ARRAY); + editor->setup(Variant::PACKED_COLOR_ARRAY); prop = editor; } break; default: { diff --git a/editor/editor_visual_profiler.cpp b/editor/editor_visual_profiler.cpp index 1b68a89181..579ac2e9ab 100644 --- a/editor/editor_visual_profiler.cpp +++ b/editor/editor_visual_profiler.cpp @@ -161,7 +161,7 @@ void EditorVisualProfiler::_update_plot() { graph_image.resize(desired_len); } - PoolVector<uint8_t>::Write wr = graph_image.write(); + uint8_t *wr = graph_image.ptrw(); //clear for (int i = 0; i < desired_len; i += 4) { @@ -305,8 +305,6 @@ void EditorVisualProfiler::_update_plot() { } } - wr.release(); - Ref<Image> img; img.instance(); img->create(w, h, 0, Image::FORMAT_RGBA8, graph_image); diff --git a/editor/editor_visual_profiler.h b/editor/editor_visual_profiler.h index b4c03b227e..5194c08b96 100644 --- a/editor/editor_visual_profiler.h +++ b/editor/editor_visual_profiler.h @@ -78,7 +78,7 @@ private: TextureRect *graph; Ref<ImageTexture> graph_texture; - PoolVector<uint8_t> graph_image; + Vector<uint8_t> graph_image; Tree *variables; HSplitContainer *h_split; CheckBox *frame_relative; diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp index 7ed6688154..9f957cadc8 100644 --- a/editor/export_template_manager.cpp +++ b/editor/export_template_manager.cpp @@ -350,7 +350,7 @@ void ExportTemplateManager::ok_pressed() { template_open->popup_centered_ratio(); } -void ExportTemplateManager::_http_download_mirror_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data) { +void ExportTemplateManager::_http_download_mirror_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data) { if (p_status != HTTPRequest::RESULT_SUCCESS || p_code != 200) { EditorNode::get_singleton()->show_warning(TTR("Error getting the list of mirrors.")); @@ -359,8 +359,8 @@ void ExportTemplateManager::_http_download_mirror_completed(int p_status, int p_ String mirror_str; { - PoolByteArray::Read r = p_data.read(); - mirror_str.parse_utf8((const char *)r.ptr(), p_data.size()); + const uint8_t *r = p_data.ptr(); + mirror_str.parse_utf8((const char *)r, p_data.size()); } template_list_state->hide(); @@ -396,7 +396,7 @@ void ExportTemplateManager::_http_download_mirror_completed(int p_status, int p_ return; } } -void ExportTemplateManager::_http_download_templates_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data) { +void ExportTemplateManager::_http_download_templates_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data) { switch (p_status) { diff --git a/editor/export_template_manager.h b/editor/export_template_manager.h index 96e61a6569..6ebc7fd131 100644 --- a/editor/export_template_manager.h +++ b/editor/export_template_manager.h @@ -72,8 +72,8 @@ class ExportTemplateManager : public ConfirmationDialog { virtual void ok_pressed(); bool _install_from_file(const String &p_file, bool p_use_progress = true); - void _http_download_mirror_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data); - void _http_download_templates_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data); + void _http_download_mirror_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data); + void _http_download_templates_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data); void _begin_template_download(const String &p_url); diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index a3def15532..b32f90f7b9 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -2506,7 +2506,7 @@ void FileSystemDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_feature_profile_changed"), &FileSystemDock::_feature_profile_changed); ADD_SIGNAL(MethodInfo("inherit", PropertyInfo(Variant::STRING, "file"))); - ADD_SIGNAL(MethodInfo("instance", PropertyInfo(Variant::POOL_STRING_ARRAY, "files"))); + ADD_SIGNAL(MethodInfo("instance", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files"))); ADD_SIGNAL(MethodInfo("file_removed", PropertyInfo(Variant::STRING, "file"))); ADD_SIGNAL(MethodInfo("folder_removed", PropertyInfo(Variant::STRING, "folder"))); diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp index 095e1b804a..f4bc6ae4be 100644 --- a/editor/find_in_files.cpp +++ b/editor/find_in_files.cpp @@ -47,7 +47,7 @@ const char *FindInFiles::SIGNAL_RESULT_FOUND = "result_found"; const char *FindInFiles::SIGNAL_FINISHED = "finished"; -// TODO Would be nice in Vector and PoolVectors +// TODO Would be nice in Vector and Vectors template <typename T> inline void pop_back(T &container) { container.resize(container.size() - 1); @@ -132,8 +132,8 @@ void FindInFiles::start() { // Init search _current_dir = ""; - PoolStringArray init_folder; - init_folder.append(_root_dir); + PackedStringArray init_folder; + init_folder.push_back(_root_dir); _folders_stack.clear(); _folders_stack.push_back(init_folder); @@ -168,7 +168,7 @@ void FindInFiles::_iterate() { // Scan folders first so we can build a list of files and have progress info later - PoolStringArray &folders_to_scan = _folders_stack.write[_folders_stack.size() - 1]; + PackedStringArray &folders_to_scan = _folders_stack.write[_folders_stack.size() - 1]; if (folders_to_scan.size() != 0) { // Scan one folder below @@ -178,7 +178,7 @@ void FindInFiles::_iterate() { _current_dir = _current_dir.plus_file(folder_name); - PoolStringArray sub_dirs; + PackedStringArray sub_dirs; _scan_dir("res://" + _current_dir, sub_dirs); _folders_stack.push_back(sub_dirs); @@ -219,7 +219,7 @@ float FindInFiles::get_progress() const { return 0; } -void FindInFiles::_scan_dir(String path, PoolStringArray &out_folders) { +void FindInFiles::_scan_dir(String path, PackedStringArray &out_folders) { DirAccessRef dir = DirAccess::open(path); if (!dir) { @@ -242,7 +242,7 @@ void FindInFiles::_scan_dir(String path, PoolStringArray &out_folders) { continue; if (dir->current_is_dir()) - out_folders.append(file); + out_folders.push_back(file); else { String file_ext = file.get_extension(); @@ -823,7 +823,7 @@ void FindInFilesPanel::_on_replace_all_clicked() { String replace_text = get_replace_text(); - PoolStringArray modified_files; + PackedStringArray modified_files; for (Map<String, TreeItem *>::Element *E = _file_items.front(); E; E = E->next()) { @@ -844,7 +844,7 @@ void FindInFilesPanel::_on_replace_all_clicked() { if (locations.size() != 0) { // Results are sorted by file, so we can batch replaces apply_replaces_in_file(fpath, locations, replace_text); - modified_files.append(fpath); + modified_files.push_back(fpath); } } diff --git a/editor/find_in_files.h b/editor/find_in_files.h index 243f59096a..5dc4ef5e19 100644 --- a/editor/find_in_files.h +++ b/editor/find_in_files.h @@ -69,7 +69,7 @@ protected: private: void _process(); void _iterate(); - void _scan_dir(String path, PoolStringArray &out_folders); + void _scan_dir(String path, PackedStringArray &out_folders); void _scan_file(String fpath); // Config @@ -82,7 +82,7 @@ private: // State bool _searching; String _current_dir; - Vector<PoolStringArray> _folders_stack; + Vector<PackedStringArray> _folders_stack; Vector<String> _files_to_scan; int _initial_files_count; }; diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index c0d84b61b4..f9e8977924 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -764,10 +764,10 @@ Vector<double> EditorSceneImporterGLTF::_decode_accessor(GLTFState &state, const return dst_buffer; } -PoolVector<int> EditorSceneImporterGLTF::_decode_accessor_as_ints(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex) { +Vector<int> EditorSceneImporterGLTF::_decode_accessor_as_ints(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex) { const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex); - PoolVector<int> ret; + Vector<int> ret; if (attribs.size() == 0) return ret; @@ -776,7 +776,7 @@ PoolVector<int> EditorSceneImporterGLTF::_decode_accessor_as_ints(GLTFState &sta const int ret_size = attribs.size(); ret.resize(ret_size); { - PoolVector<int>::Write w = ret.write(); + int *w = ret.ptrw(); for (int i = 0; i < ret_size; i++) { w[i] = int(attribs_ptr[i]); } @@ -784,10 +784,10 @@ PoolVector<int> EditorSceneImporterGLTF::_decode_accessor_as_ints(GLTFState &sta return ret; } -PoolVector<float> EditorSceneImporterGLTF::_decode_accessor_as_floats(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex) { +Vector<float> EditorSceneImporterGLTF::_decode_accessor_as_floats(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex) { const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex); - PoolVector<float> ret; + Vector<float> ret; if (attribs.size() == 0) return ret; @@ -796,7 +796,7 @@ PoolVector<float> EditorSceneImporterGLTF::_decode_accessor_as_floats(GLTFState const int ret_size = attribs.size(); ret.resize(ret_size); { - PoolVector<float>::Write w = ret.write(); + float *w = ret.ptrw(); for (int i = 0; i < ret_size; i++) { w[i] = float(attribs_ptr[i]); } @@ -804,10 +804,10 @@ PoolVector<float> EditorSceneImporterGLTF::_decode_accessor_as_floats(GLTFState return ret; } -PoolVector<Vector2> EditorSceneImporterGLTF::_decode_accessor_as_vec2(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex) { +Vector<Vector2> EditorSceneImporterGLTF::_decode_accessor_as_vec2(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex) { const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex); - PoolVector<Vector2> ret; + Vector<Vector2> ret; if (attribs.size() == 0) return ret; @@ -817,7 +817,7 @@ PoolVector<Vector2> EditorSceneImporterGLTF::_decode_accessor_as_vec2(GLTFState const int ret_size = attribs.size() / 2; ret.resize(ret_size); { - PoolVector<Vector2>::Write w = ret.write(); + Vector2 *w = ret.ptrw(); for (int i = 0; i < ret_size; i++) { w[i] = Vector2(attribs_ptr[i * 2 + 0], attribs_ptr[i * 2 + 1]); } @@ -825,10 +825,10 @@ PoolVector<Vector2> EditorSceneImporterGLTF::_decode_accessor_as_vec2(GLTFState return ret; } -PoolVector<Vector3> EditorSceneImporterGLTF::_decode_accessor_as_vec3(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex) { +Vector<Vector3> EditorSceneImporterGLTF::_decode_accessor_as_vec3(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex) { const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex); - PoolVector<Vector3> ret; + Vector<Vector3> ret; if (attribs.size() == 0) return ret; @@ -838,7 +838,7 @@ PoolVector<Vector3> EditorSceneImporterGLTF::_decode_accessor_as_vec3(GLTFState const int ret_size = attribs.size() / 3; ret.resize(ret_size); { - PoolVector<Vector3>::Write w = ret.write(); + Vector3 *w = ret.ptrw(); for (int i = 0; i < ret_size; i++) { w[i] = Vector3(attribs_ptr[i * 3 + 0], attribs_ptr[i * 3 + 1], attribs_ptr[i * 3 + 2]); } @@ -846,10 +846,10 @@ PoolVector<Vector3> EditorSceneImporterGLTF::_decode_accessor_as_vec3(GLTFState return ret; } -PoolVector<Color> EditorSceneImporterGLTF::_decode_accessor_as_color(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex) { +Vector<Color> EditorSceneImporterGLTF::_decode_accessor_as_color(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex) { const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex); - PoolVector<Color> ret; + Vector<Color> ret; if (attribs.size() == 0) return ret; @@ -866,7 +866,7 @@ PoolVector<Color> EditorSceneImporterGLTF::_decode_accessor_as_color(GLTFState & const int ret_size = attribs.size() / vec_len; ret.resize(ret_size); { - PoolVector<Color>::Write w = ret.write(); + Color *w = ret.ptrw(); for (int i = 0; i < ret_size; i++) { w[i] = Color(attribs_ptr[i * vec_len + 0], attribs_ptr[i * vec_len + 1], attribs_ptr[i * vec_len + 2], vec_len == 4 ? attribs_ptr[i * 4 + 3] : 1.0); } @@ -1021,10 +1021,10 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) { array[Mesh::ARRAY_BONES] = _decode_accessor_as_ints(state, a["JOINTS_0"], true); } if (a.has("WEIGHTS_0")) { - PoolVector<float> weights = _decode_accessor_as_floats(state, a["WEIGHTS_0"], true); + Vector<float> weights = _decode_accessor_as_floats(state, a["WEIGHTS_0"], true); { //gltf does not seem to normalize the weights for some reason.. int wc = weights.size(); - PoolVector<float>::Write w = weights.write(); + float *w = weights.ptrw(); for (int k = 0; k < wc; k += 4) { float total = 0.0; @@ -1044,13 +1044,13 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) { } if (p.has("indices")) { - PoolVector<int> indices = _decode_accessor_as_ints(state, p["indices"], false); + Vector<int> indices = _decode_accessor_as_ints(state, p["indices"], false); if (primitive == Mesh::PRIMITIVE_TRIANGLES) { //swap around indices, convert ccw to cw for front face const int is = indices.size(); - const PoolVector<int>::Write w = indices.write(); + int *w = indices.ptrw(); for (int k = 0; k < is; k += 3) { SWAP(w[k + 1], w[k + 2]); } @@ -1059,13 +1059,13 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) { } else if (primitive == Mesh::PRIMITIVE_TRIANGLES) { //generate indices because they need to be swapped for CW/CCW - const PoolVector<Vector3> &vertices = array[Mesh::ARRAY_VERTEX]; + const Vector<Vector3> &vertices = array[Mesh::ARRAY_VERTEX]; ERR_FAIL_COND_V(vertices.size() == 0, ERR_PARSE_ERROR); - PoolVector<int> indices; + Vector<int> indices; const int vs = vertices.size(); indices.resize(vs); { - const PoolVector<int>::Write w = indices.write(); + int *w = indices.ptrw(); for (int k = 0; k < vs; k += 3) { w[k] = k; w[k + 1] = k + 2; @@ -1127,8 +1127,8 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) { array_copy[Mesh::ARRAY_INDEX] = Variant(); if (t.has("POSITION")) { - PoolVector<Vector3> varr = _decode_accessor_as_vec3(state, t["POSITION"], true); - const PoolVector<Vector3> src_varr = array[Mesh::ARRAY_VERTEX]; + Vector<Vector3> varr = _decode_accessor_as_vec3(state, t["POSITION"], true); + const Vector<Vector3> src_varr = array[Mesh::ARRAY_VERTEX]; const int size = src_varr.size(); ERR_FAIL_COND_V(size == 0, ERR_PARSE_ERROR); { @@ -1136,9 +1136,9 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) { const int max_idx = varr.size(); varr.resize(size); - const PoolVector<Vector3>::Write w_varr = varr.write(); - const PoolVector<Vector3>::Read r_varr = varr.read(); - const PoolVector<Vector3>::Read r_src_varr = src_varr.read(); + Vector3 *w_varr = varr.ptrw(); + const Vector3 *r_varr = varr.ptr(); + const Vector3 *r_src_varr = src_varr.ptr(); for (int l = 0; l < size; l++) { if (l < max_idx) { w_varr[l] = r_varr[l] + r_src_varr[l]; @@ -1150,17 +1150,17 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) { array_copy[Mesh::ARRAY_VERTEX] = varr; } if (t.has("NORMAL")) { - PoolVector<Vector3> narr = _decode_accessor_as_vec3(state, t["NORMAL"], true); - const PoolVector<Vector3> src_narr = array[Mesh::ARRAY_NORMAL]; + Vector<Vector3> narr = _decode_accessor_as_vec3(state, t["NORMAL"], true); + const Vector<Vector3> src_narr = array[Mesh::ARRAY_NORMAL]; int size = src_narr.size(); ERR_FAIL_COND_V(size == 0, ERR_PARSE_ERROR); { int max_idx = narr.size(); narr.resize(size); - const PoolVector<Vector3>::Write w_narr = narr.write(); - const PoolVector<Vector3>::Read r_narr = narr.read(); - const PoolVector<Vector3>::Read r_src_narr = src_narr.read(); + Vector3 *w_narr = narr.ptrw(); + const Vector3 *r_narr = narr.ptr(); + const Vector3 *r_src_narr = src_narr.ptr(); for (int l = 0; l < size; l++) { if (l < max_idx) { w_narr[l] = r_narr[l] + r_src_narr[l]; @@ -1172,11 +1172,11 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) { array_copy[Mesh::ARRAY_NORMAL] = narr; } if (t.has("TANGENT")) { - const PoolVector<Vector3> tangents_v3 = _decode_accessor_as_vec3(state, t["TANGENT"], true); - const PoolVector<float> src_tangents = array[Mesh::ARRAY_TANGENT]; + const Vector<Vector3> tangents_v3 = _decode_accessor_as_vec3(state, t["TANGENT"], true); + const Vector<float> src_tangents = array[Mesh::ARRAY_TANGENT]; ERR_FAIL_COND_V(src_tangents.size() == 0, ERR_PARSE_ERROR); - PoolVector<float> tangents_v4; + Vector<float> tangents_v4; { @@ -1184,10 +1184,10 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) { int size4 = src_tangents.size(); tangents_v4.resize(size4); - const PoolVector<float>::Write w4 = tangents_v4.write(); + float *w4 = tangents_v4.ptrw(); - const PoolVector<Vector3>::Read r3 = tangents_v3.read(); - const PoolVector<float>::Read r4 = src_tangents.read(); + const Vector3 *r3 = tangents_v3.ptr(); + const float *r4 = src_tangents.ptr(); for (int l = 0; l < size4 / 4; l++) { @@ -2397,9 +2397,9 @@ Error EditorSceneImporterGLTF::_parse_animations(GLTFState &state) { } } - const PoolVector<float> times = _decode_accessor_as_floats(state, input, false); + const Vector<float> times = _decode_accessor_as_floats(state, input, false); if (path == "translation") { - const PoolVector<Vector3> translations = _decode_accessor_as_vec3(state, output, false); + const Vector<Vector3> translations = _decode_accessor_as_vec3(state, output, false); track->translation_track.interpolation = interp; track->translation_track.times = Variant(times); //convert via variant track->translation_track.values = Variant(translations); //convert via variant @@ -2409,12 +2409,12 @@ Error EditorSceneImporterGLTF::_parse_animations(GLTFState &state) { track->rotation_track.times = Variant(times); //convert via variant track->rotation_track.values = rotations; //convert via variant } else if (path == "scale") { - const PoolVector<Vector3> scales = _decode_accessor_as_vec3(state, output, false); + const Vector<Vector3> scales = _decode_accessor_as_vec3(state, output, false); track->scale_track.interpolation = interp; track->scale_track.times = Variant(times); //convert via variant track->scale_track.values = Variant(scales); //convert via variant } else if (path == "weights") { - const PoolVector<float> weights = _decode_accessor_as_floats(state, output, false); + const Vector<float> weights = _decode_accessor_as_floats(state, output, false); ERR_FAIL_INDEX_V(state.nodes[node]->mesh, state.meshes.size(), ERR_PARSE_ERROR); const GLTFMesh *mesh = &state.meshes[state.nodes[node]->mesh]; @@ -2427,7 +2427,7 @@ Error EditorSceneImporterGLTF::_parse_animations(GLTFState &state) { ERR_FAIL_COND_V_MSG(weights.size() != expected_value_count, ERR_PARSE_ERROR, "Invalid weight data, expected " + itos(expected_value_count) + " weight values, got " + itos(weights.size()) + " instead."); const int wlen = weights.size() / wc; - PoolVector<float>::Read r = weights.read(); + const float *r = weights.ptr(); for (int k = 0; k < wc; k++) { //separate tracks, having them together is not such a good idea GLTFAnimation::Channel<float> cf; cf.interpolation = interp; diff --git a/editor/import/editor_scene_importer_gltf.h b/editor/import/editor_scene_importer_gltf.h index a4a715d17c..72d5b04e67 100644 --- a/editor/import/editor_scene_importer_gltf.h +++ b/editor/import/editor_scene_importer_gltf.h @@ -352,11 +352,11 @@ class EditorSceneImporterGLTF : public EditorSceneImporter { Error _decode_buffer_view(GLTFState &state, double *dst, const GLTFBufferViewIndex p_buffer_view, const int skip_every, const int skip_bytes, const int element_size, const int count, const GLTFType type, const int component_count, const int component_type, const int component_size, const bool normalized, const int byte_offset, const bool for_vertex); Vector<double> _decode_accessor(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex); - PoolVector<float> _decode_accessor_as_floats(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex); - PoolVector<int> _decode_accessor_as_ints(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex); - PoolVector<Vector2> _decode_accessor_as_vec2(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex); - PoolVector<Vector3> _decode_accessor_as_vec3(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex); - PoolVector<Color> _decode_accessor_as_color(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex); + Vector<float> _decode_accessor_as_floats(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex); + Vector<int> _decode_accessor_as_ints(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex); + Vector<Vector2> _decode_accessor_as_vec2(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex); + Vector<Vector3> _decode_accessor_as_vec3(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex); + Vector<Color> _decode_accessor_as_color(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex); Vector<Quat> _decode_accessor_as_quat(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex); Vector<Transform2D> _decode_accessor_as_xform2d(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex); Vector<Basis> _decode_accessor_as_basis(GLTFState &state, const GLTFAccessorIndex p_accessor, const bool p_for_vertex); diff --git a/editor/import/resource_importer_bitmask.cpp b/editor/import/resource_importer_bitmask.cpp index c6fdbd1378..22989b81e4 100644 --- a/editor/import/resource_importer_bitmask.cpp +++ b/editor/import/resource_importer_bitmask.cpp @@ -94,7 +94,6 @@ Error ResourceImporterBitMap::import(const String &p_source_file, const String & Ref<BitMap> bitmap; bitmap.instance(); bitmap->create(Size2(w, h)); - image->lock(); for (int i = 0; i < h; i++) { for (int j = 0; j < w; j++) { diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp index 9ea2911c63..d472070808 100644 --- a/editor/import/resource_importer_layered_texture.cpp +++ b/editor/import/resource_importer_layered_texture.cpp @@ -187,11 +187,11 @@ void ResourceImporterLayeredTexture::_save_tex(const Vector<Ref<Image> > &p_imag image->shrink_x2(); } - PoolVector<uint8_t> data = Image::lossless_packer(image); + Vector<uint8_t> data = Image::lossless_packer(image); int data_len = data.size(); f->store_32(data_len); - PoolVector<uint8_t>::Read r = data.read(); + const uint8_t* r = data.ptr(); f->store_buffer(r.ptr(), data_len); } @@ -210,10 +210,10 @@ void ResourceImporterLayeredTexture::_save_tex(const Vector<Ref<Image> > &p_imag f->store_32(p_compress_mode); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed } - PoolVector<uint8_t> data = image->get_data(); + Vector<uint8_t> data = image->get_data(); int dl = data.size(); - PoolVector<uint8_t>::Read r = data.read(); + const uint8_t* r = data.ptr(); f->store_buffer(r.ptr(), dl); } break; case COMPRESS_UNCOMPRESSED: { @@ -226,10 +226,10 @@ void ResourceImporterLayeredTexture::_save_tex(const Vector<Ref<Image> > &p_imag image->clear_mipmaps(); } - PoolVector<uint8_t> data = image->get_data(); + Vector<uint8_t> data = image->get_data(); int dl = data.size(); - PoolVector<uint8_t>::Read r = data.read(); + const uint8_t* r = data.ptr(); f->store_buffer(r.ptr(), dl); diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index aa7346efe8..7144bc04c8 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -242,12 +242,12 @@ void ResourceImporterTexture::save_to_stex_format(FileAccess *f, const Ref<Image for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) { - PoolVector<uint8_t> data = Image::lossless_packer(p_image->get_image_from_mipmap(i)); + Vector<uint8_t> data = Image::lossless_packer(p_image->get_image_from_mipmap(i)); int data_len = data.size(); f->store_32(data_len); - PoolVector<uint8_t>::Read r = data.read(); - f->store_buffer(r.ptr(), data_len); + const uint8_t *r = data.ptr(); + f->store_buffer(r, data_len); } } break; @@ -261,12 +261,12 @@ void ResourceImporterTexture::save_to_stex_format(FileAccess *f, const Ref<Image for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) { - PoolVector<uint8_t> data = Image::lossy_packer(p_image->get_image_from_mipmap(i), p_lossy_quality); + Vector<uint8_t> data = Image::lossy_packer(p_image->get_image_from_mipmap(i), p_lossy_quality); int data_len = data.size(); f->store_32(data_len); - PoolVector<uint8_t>::Read r = data.read(); - f->store_buffer(r.ptr(), data_len); + const uint8_t *r = data.ptr(); + f->store_buffer(r, data_len); } } break; case COMPRESS_VRAM_COMPRESSED: { @@ -285,10 +285,10 @@ void ResourceImporterTexture::save_to_stex_format(FileAccess *f, const Ref<Image f->store_32(image->get_mipmap_count()); f->store_32(image->get_format()); - PoolVector<uint8_t> data = image->get_data(); + Vector<uint8_t> data = image->get_data(); int dl = data.size(); - PoolVector<uint8_t>::Read r = data.read(); - f->store_buffer(r.ptr(), dl); + const uint8_t *r = data.ptr(); + f->store_buffer(r, dl); } break; case COMPRESS_VRAM_UNCOMPRESSED: { @@ -298,11 +298,11 @@ void ResourceImporterTexture::save_to_stex_format(FileAccess *f, const Ref<Image f->store_32(p_image->get_mipmap_count()); f->store_32(p_image->get_format()); - PoolVector<uint8_t> data = p_image->get_data(); + Vector<uint8_t> data = p_image->get_data(); int dl = data.size(); - PoolVector<uint8_t>::Read r = data.read(); + const uint8_t *r = data.ptr(); - f->store_buffer(r.ptr(), dl); + f->store_buffer(r, dl); } break; case COMPRESS_BASIS_UNIVERSAL: { @@ -315,12 +315,12 @@ void ResourceImporterTexture::save_to_stex_format(FileAccess *f, const Ref<Image for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) { - PoolVector<uint8_t> data = Image::basis_universal_packer(p_image->get_image_from_mipmap(i), p_channels); + Vector<uint8_t> data = Image::basis_universal_packer(p_image->get_image_from_mipmap(i), p_channels); int data_len = data.size(); f->store_32(data_len); - PoolVector<uint8_t>::Read r = data.read(); - f->store_buffer(r.ptr(), data_len); + const uint8_t *r = data.ptr(); + f->store_buffer(r, data_len); } } break; } @@ -476,13 +476,11 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String int height = image->get_height(); int width = image->get_width(); - image->lock(); for (int i = 0; i < width; i++) { for (int j = 0; j < height; j++) { image->set_pixel(i, j, image->get_pixel(i, j).inverted()); } } - image->unlock(); } if (compress_mode == COMPRESS_BASIS_UNIVERSAL && image->get_format() >= Image::FORMAT_RF) { diff --git a/editor/import/resource_importer_texture_atlas.cpp b/editor/import/resource_importer_texture_atlas.cpp index 00a25ec886..4291d6f2d7 100644 --- a/editor/import/resource_importer_texture_atlas.cpp +++ b/editor/import/resource_importer_texture_atlas.cpp @@ -286,12 +286,10 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file new_atlas.instance(); new_atlas->create(atlas_width, atlas_height, false, Image::FORMAT_RGBA8); - new_atlas->lock(); - for (int i = 0; i < pack_data_files.size(); i++) { PackData &pack_data = pack_data_files.write[i]; - pack_data.image->lock(); + for (int j = 0; j < pack_data.chart_pieces.size(); j++) { const EditorAtlasPacker::Chart &chart = charts[pack_data.chart_pieces[j]]; for (int k = 0; k < chart.faces.size(); k++) { @@ -304,9 +302,7 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file _plot_triangle(positions, chart.final_offset, chart.transposed, new_atlas, pack_data.image); } } - pack_data.image->unlock(); } - new_atlas->unlock(); //save the atlas @@ -350,9 +346,9 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file for (int i = 0; i < pack_data.chart_pieces.size(); i++) { const EditorAtlasPacker::Chart &chart = charts[pack_data.chart_pieces[i]]; - PoolVector<Vector2> vertices; - PoolVector<int> indices; - PoolVector<Vector2> uvs; + Vector<Vector2> vertices; + Vector<int> indices; + Vector<Vector2> uvs; int vc = chart.vertices.size(); int fc = chart.faces.size(); vertices.resize(vc); @@ -360,9 +356,9 @@ Error ResourceImporterTextureAtlas::import_group_file(const String &p_group_file indices.resize(fc * 3); { - PoolVector<Vector2>::Write vw = vertices.write(); - PoolVector<int>::Write iw = indices.write(); - PoolVector<Vector2>::Write uvw = uvs.write(); + Vector2 *vw = vertices.ptrw(); + int *iw = indices.ptrw(); + Vector2 *uvw = uvs.ptrw(); for (int j = 0; j < vc; j++) { vw[j] = chart.vertices[j]; diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp index 2d43fa089d..b65209d204 100644 --- a/editor/import/resource_importer_wav.cpp +++ b/editor/import/resource_importer_wav.cpp @@ -467,7 +467,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s is16 = false; } - PoolVector<uint8_t> dst_data; + Vector<uint8_t> dst_data; AudioStreamSample::Format dst_format; if (compression == 1) { @@ -490,8 +490,8 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s right.write[i] = data[i * 2 + 1]; } - PoolVector<uint8_t> bleft; - PoolVector<uint8_t> bright; + Vector<uint8_t> bleft; + Vector<uint8_t> bright; _compress_ima_adpcm(left, bleft); _compress_ima_adpcm(right, bright); @@ -499,9 +499,9 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s int dl = bleft.size(); dst_data.resize(dl * 2); - PoolVector<uint8_t>::Write w = dst_data.write(); - PoolVector<uint8_t>::Read rl = bleft.read(); - PoolVector<uint8_t>::Read rr = bright.read(); + uint8_t *w = dst_data.ptrw(); + const uint8_t *rl = bleft.ptr(); + const uint8_t *rr = bright.ptr(); for (int i = 0; i < dl; i++) { w[i * 2 + 0] = rl[i]; @@ -514,7 +514,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s dst_format = is16 ? AudioStreamSample::FORMAT_16_BITS : AudioStreamSample::FORMAT_8_BITS; dst_data.resize(data.size() * (is16 ? 2 : 1)); { - PoolVector<uint8_t>::Write w = dst_data.write(); + uint8_t *w = dst_data.ptrw(); int ds = data.size(); for (int i = 0; i < ds; i++) { diff --git a/editor/import/resource_importer_wav.h b/editor/import/resource_importer_wav.h index 59d33feef0..6df5b88b13 100644 --- a/editor/import/resource_importer_wav.h +++ b/editor/import/resource_importer_wav.h @@ -49,7 +49,7 @@ public: virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const; virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const; - static void _compress_ima_adpcm(const Vector<float> &p_data, PoolVector<uint8_t> &dst_data) { + static void _compress_ima_adpcm(const Vector<float> &p_data, Vector<uint8_t> &dst_data) { /*p_sample_data->data = (void*)malloc(len); xm_s8 *dataptr=(xm_s8*)p_sample_data->data;*/ @@ -76,10 +76,10 @@ public: datalen++; dst_data.resize(datalen / 2 + 4); - PoolVector<uint8_t>::Write w = dst_data.write(); + uint8_t *w = dst_data.ptrw(); int i, step_idx = 0, prev = 0; - uint8_t *out = w.ptr(); + uint8_t *out = w; //int16_t xm_prev=0; const float *in = p_data.ptr(); diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp index b2d132b3da..2d038d11ad 100644 --- a/editor/plugins/abstract_polygon_2d_editor.cpp +++ b/editor/plugins/abstract_polygon_2d_editor.cpp @@ -150,7 +150,7 @@ void AbstractPolygon2DEditor::_action_add_polygon(const Variant &p_polygon) { void AbstractPolygon2DEditor::_action_remove_polygon(int p_idx) { - _action_set_polygon(p_idx, _get_polygon(p_idx), PoolVector<Vector2>()); + _action_set_polygon(p_idx, _get_polygon(p_idx), Vector<Vector2>()); } void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_polygon) { @@ -256,7 +256,7 @@ void AbstractPolygon2DEditor::_wip_close() { undo_redo->create_action(TTR("Create Polygon")); _action_add_polygon(wip); if (_has_uv()) { - undo_redo->add_do_method(_get_node(), "set_uv", PoolVector<Vector2>()); + undo_redo->add_do_method(_get_node(), "set_uv", Vector<Vector2>()); undo_redo->add_undo_method(_get_node(), "set_uv", _get_node()->get("uv")); } _commit_action(); @@ -584,7 +584,7 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl if (wip_active && wip_destructive && j != -1) continue; - PoolVector<Vector2> points; + Vector<Vector2> points; Vector2 offset; if (wip_active && j == edited_point.polygon) { @@ -703,7 +703,7 @@ void AbstractPolygon2DEditor::_bind_methods() { void AbstractPolygon2DEditor::remove_point(const Vertex &p_vertex) { - PoolVector<Vector2> vertices = _get_polygon(p_vertex.polygon); + Vector<Vector2> vertices = _get_polygon(p_vertex.polygon); if (vertices.size() > (_is_line() ? 2 : 3)) { @@ -744,7 +744,7 @@ AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_point(const for (int j = 0; j < n_polygons; j++) { - PoolVector<Vector2> points = _get_polygon(j); + Vector<Vector2> points = _get_polygon(j); const Vector2 offset = _get_offset(j); const int n_points = points.size(); @@ -777,7 +777,7 @@ AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_edge_point(c for (int j = 0; j < n_polygons; j++) { - PoolVector<Vector2> points = _get_polygon(j); + Vector<Vector2> points = _get_polygon(j); const Vector2 offset = _get_offset(j); const int n_points = points.size(); const int n_segments = n_points - (_is_line() ? 1 : 0); diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index a479703527..3d47dd46db 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -166,9 +166,8 @@ void EditorAssetLibraryItemDescription::set_image(int p_type, int p_index, const // Overlay and thumbnail need the same format for `blend_rect` to work. thumbnail->convert(Image::FORMAT_RGBA8); - thumbnail->lock(); + thumbnail->blend_rect(overlay, overlay->get_used_rect(), overlay_pos); - thumbnail->unlock(); Ref<ImageTexture> tex; tex.instance(); @@ -322,7 +321,7 @@ EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() { } /////////////////////////////////////////////////////////////////////////////////// -void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data) { +void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data) { String error_text; @@ -710,12 +709,12 @@ void EditorAssetLibrary::_select_asset(int p_id) { _api_request("asset/" + itos(p_id), REQUESTING_ASSET); } -void EditorAssetLibrary::_image_update(bool use_cache, bool final, const PoolByteArray &p_data, int p_queue_id) { +void EditorAssetLibrary::_image_update(bool use_cache, bool final, const PackedByteArray &p_data, int p_queue_id) { Object *obj = ObjectDB::get_instance(image_queue[p_queue_id].target); if (obj) { bool image_set = false; - PoolByteArray image_data = p_data; + PackedByteArray image_data = p_data; if (use_cache) { String cache_filename_base = EditorSettings::get_singleton()->get_cache_dir().plus_file("assetimage_" + image_queue[p_queue_id].image_url.md5_text()); @@ -723,12 +722,12 @@ void EditorAssetLibrary::_image_update(bool use_cache, bool final, const PoolByt FileAccess *file = FileAccess::open(cache_filename_base + ".data", FileAccess::READ); if (file) { - PoolByteArray cached_data; + PackedByteArray cached_data; int len = file->get_32(); cached_data.resize(len); - PoolByteArray::Write w = cached_data.write(); - file->get_buffer(w.ptr(), len); + uint8_t *w = cached_data.ptrw(); + file->get_buffer(w, len); image_data = cached_data; file->close(); @@ -737,17 +736,17 @@ void EditorAssetLibrary::_image_update(bool use_cache, bool final, const PoolByt } int len = image_data.size(); - PoolByteArray::Read r = image_data.read(); + const uint8_t *r = image_data.ptr(); Ref<Image> image = Ref<Image>(memnew(Image)); uint8_t png_signature[8] = { 137, 80, 78, 71, 13, 10, 26, 10 }; uint8_t jpg_signature[3] = { 255, 216, 255 }; - if (r.ptr()) { + if (r) { if ((memcmp(&r[0], &png_signature[0], 8) == 0) && Image::_png_mem_loader_func) { - image->copy_internals_from(Image::_png_mem_loader_func(r.ptr(), len)); + image->copy_internals_from(Image::_png_mem_loader_func(r, len)); } else if ((memcmp(&r[0], &jpg_signature[0], 3) == 0) && Image::_jpg_mem_loader_func) { - image->copy_internals_from(Image::_jpg_mem_loader_func(r.ptr(), len)); + image->copy_internals_from(Image::_jpg_mem_loader_func(r, len)); } } @@ -790,7 +789,7 @@ void EditorAssetLibrary::_image_update(bool use_cache, bool final, const PoolByt } } -void EditorAssetLibrary::_image_request_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data, int p_queue_id) { +void EditorAssetLibrary::_image_request_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data, int p_queue_id) { ERR_FAIL_COND(!image_queue.has(p_queue_id)); @@ -811,11 +810,11 @@ void EditorAssetLibrary::_image_request_completed(int p_status, int p_code, cons } int len = p_data.size(); - PoolByteArray::Read r = p_data.read(); + const uint8_t *r = p_data.ptr(); file = FileAccess::open(cache_filename_base + ".data", FileAccess::WRITE); if (file) { file->store_32(len); - file->store_buffer(r.ptr(), len); + file->store_buffer(r, len); file->close(); memdelete(file); } @@ -899,7 +898,7 @@ void EditorAssetLibrary::_request_image(ObjectID p_for, String p_image_url, Imag add_child(iq.request); - _image_update(true, false, PoolByteArray(), iq.queue_id); + _image_update(true, false, PackedByteArray(), iq.queue_id); _update_image_queue(); } @@ -1068,14 +1067,14 @@ void EditorAssetLibrary::_api_request(const String &p_request, RequestType p_req request->request(host + "/" + p_request + p_arguments); } -void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data) { +void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data) { String str; { int datalen = p_data.size(); - PoolByteArray::Read r = p_data.read(); - str.parse_utf8((const char *)r.ptr(), datalen); + const uint8_t *r = p_data.ptr(); + str.parse_utf8((const char *)r, datalen); } bool error_abort = true; diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h index e13d8a6149..536a855d03 100644 --- a/editor/plugins/asset_library_editor_plugin.h +++ b/editor/plugins/asset_library_editor_plugin.h @@ -156,7 +156,7 @@ class EditorAssetLibraryItemDownload : public PanelContainer { void _close(); void _install(); void _make_request(); - void _http_download_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data); + void _http_download_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data); protected: void _notification(int p_what); @@ -250,8 +250,8 @@ class EditorAssetLibrary : public PanelContainer { int last_queue_id; Map<int, ImageQueue> image_queue; - void _image_update(bool use_cache, bool final, const PoolByteArray &p_data, int p_queue_id); - void _image_request_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data, int p_queue_id); + void _image_update(bool use_cache, bool final, const PackedByteArray &p_data, int p_queue_id); + void _image_request_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data, int p_queue_id); void _request_image(ObjectID p_for, String p_image_url, ImageType p_type, int p_image_index); void _update_image_queue(); @@ -286,8 +286,8 @@ class EditorAssetLibrary : public PanelContainer { void _rerun_search(int p_ignore); void _search_text_entered(const String &p_text = ""); void _api_request(const String &p_request, RequestType p_request_type, const String &p_arguments = ""); - void _http_request_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data); - void _http_download_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data); + void _http_request_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data); + void _http_download_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data); void _repository_changed(int p_repository_id); void _support_toggled(int p_support); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index f7a3b50052..3ab7fdb39c 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -5987,7 +5987,7 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String & if (default_type == "NinePatchRect") { editor_data->get_undo_redo().add_do_property(child, "rect/size", texture_size); } else if (default_type == "Polygon2D") { - PoolVector<Vector2> list; + Vector<Vector2> list; list.push_back(Vector2(0, 0)); list.push_back(Vector2(texture_size.width, 0)); list.push_back(Vector2(texture_size.width, texture_size.height)); diff --git a/editor/plugins/collision_polygon_editor_plugin.cpp b/editor/plugins/collision_polygon_editor_plugin.cpp index 3de67589ee..9aa9b6cda5 100644 --- a/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_editor_plugin.cpp @@ -470,11 +470,11 @@ void Polygon3DEditor::_polygon_draw() { Array a; a.resize(Mesh::ARRAY_MAX); - PoolVector<Vector3> va; + Vector<Vector3> va; { va.resize(poly.size()); - PoolVector<Vector3>::Write w = va.write(); + Vector3 *w = va.ptrw(); for (int i = 0; i < poly.size(); i++) { Vector2 p, p2; diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp index 655048c271..80f5e26d48 100644 --- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp @@ -118,8 +118,8 @@ void CPUParticles2DEditorPlugin::_generate_emission_mask() { int vpc = 0; { - PoolVector<uint8_t> data = img->get_data(); - PoolVector<uint8_t>::Read r = data.read(); + Vector<uint8_t> data = img->get_data(); + const uint8_t *r = data.ptr(); for (int i = 0; i < s.width; i++) { for (int j = 0; j < s.height; j++) { @@ -198,9 +198,9 @@ void CPUParticles2DEditorPlugin::_generate_emission_mask() { ERR_FAIL_COND_MSG(valid_positions.size() == 0, "No pixels with transparency > 128 in image..."); if (capture_colors) { - PoolColorArray pca; + PackedColorArray pca; pca.resize(vpc); - PoolColorArray::Write pcaw = pca.write(); + Color *pcaw = pca.ptrw(); for (int i = 0; i < vpc; i += 1) { Color color; color.r = valid_colors[i * 4 + 0] / 255.0f; @@ -214,9 +214,9 @@ void CPUParticles2DEditorPlugin::_generate_emission_mask() { if (valid_normals.size()) { particles->set_emission_shape(CPUParticles2D::EMISSION_SHAPE_DIRECTED_POINTS); - PoolVector2Array norms; + PackedVector2Array norms; norms.resize(valid_normals.size()); - PoolVector2Array::Write normsw = norms.write(); + Vector2 *normsw = norms.ptrw(); for (int i = 0; i < valid_normals.size(); i += 1) { normsw[i] = valid_normals[i]; } @@ -226,9 +226,9 @@ void CPUParticles2DEditorPlugin::_generate_emission_mask() { } { - PoolVector2Array points; + PackedVector2Array points; points.resize(valid_positions.size()); - PoolVector2Array::Write pointsw = points.write(); + Vector2 *pointsw = points.ptrw(); for (int i = 0; i < valid_positions.size(); i += 1) { pointsw[i] = valid_positions[i]; } diff --git a/editor/plugins/cpu_particles_editor_plugin.cpp b/editor/plugins/cpu_particles_editor_plugin.cpp index 2074ba6b99..be3e9cd8e0 100644 --- a/editor/plugins/cpu_particles_editor_plugin.cpp +++ b/editor/plugins/cpu_particles_editor_plugin.cpp @@ -80,8 +80,8 @@ void CPUParticlesEditor::edit(CPUParticles *p_particles) { void CPUParticlesEditor::_generate_emission_points() { /// hacer codigo aca - PoolVector<Vector3> points; - PoolVector<Vector3> normals; + Vector<Vector3> points; + Vector<Vector3> normals; if (!_generate(points, normals)) { return; diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 0af983f780..62a3ff9b58 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -802,8 +802,6 @@ Ref<Texture2D> CurvePreviewGenerator::generate(const Ref<Resource> &p_from, cons im.create(thumbnail_size, thumbnail_size / 2, 0, Image::FORMAT_RGBA8); - im.lock(); - Color bg_color(0.1, 0.1, 0.1, 1.0); for (int i = 0; i < thumbnail_size; i++) { for (int j = 0; j < thumbnail_size / 2; j++) { @@ -844,8 +842,6 @@ Ref<Texture2D> CurvePreviewGenerator::generate(const Ref<Resource> &p_from, cons prev_y = y; } - im.unlock(); - Ref<ImageTexture> ptex = Ref<ImageTexture>(memnew(ImageTexture)); ptex->create_from_image(img_ref); diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index 6e8aef0aea..3c173ab783 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -47,8 +47,6 @@ void post_process_preview(Ref<Image> p_image) { if (p_image->get_format() != Image::FORMAT_RGBA8) p_image->convert(Image::FORMAT_RGBA8); - p_image->lock(); - const int w = p_image->get_width(); const int h = p_image->get_height(); @@ -70,8 +68,6 @@ void post_process_preview(Ref<Image> p_image) { } } } - - p_image->unlock(); } bool EditorTexturePreviewPlugin::handles(const String &p_type) const { @@ -207,19 +203,19 @@ Ref<Texture2D> EditorBitmapPreviewPlugin::generate(const RES &p_from, const Size return Ref<Texture2D>(); } - PoolVector<uint8_t> data; + Vector<uint8_t> data; data.resize(bm->get_size().width * bm->get_size().height); { - PoolVector<uint8_t>::Write w = data.write(); + uint8_t *w = data.ptrw(); for (int i = 0; i < bm->get_size().width; i++) { for (int j = 0; j < bm->get_size().height; j++) { if (bm->get_bit(Point2i(i, j))) { - w[j * bm->get_size().width + i] = 255; + w[j * (int)bm->get_size().width + i] = 255; } else { - w[j * bm->get_size().width + i] = 0; + w[j * (int)bm->get_size().width + i] = 0; } } } @@ -396,10 +392,10 @@ EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() { int lons = 32; float radius = 1.0; - PoolVector<Vector3> vertices; - PoolVector<Vector3> normals; - PoolVector<Vector2> uvs; - PoolVector<float> tangents; + Vector<Vector3> vertices; + Vector<Vector3> normals; + Vector<Vector2> uvs; + Vector<float> tangents; Basis tt = Basis(Vector3(0, 1, 0), Math_PI * 0.5); for (int i = 1; i <= lats; i++) { @@ -522,8 +518,6 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size Color text_color = EditorSettings::get_singleton()->get("text_editor/highlighting/text_color"); Color symbol_color = EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color"); - img->lock(); - if (bg_color.a == 0) bg_color = Color(0, 0, 0, 0); bg_color.a = MAX(bg_color.a, 0.2); // some background @@ -593,8 +587,6 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size col++; } - img->unlock(); - post_process_preview(img); Ref<ImageTexture> ptex = Ref<ImageTexture>(memnew(ImageTexture)); @@ -617,14 +609,14 @@ Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const RES &p_from, const Ref<AudioStream> stream = p_from; ERR_FAIL_COND_V(stream.is_null(), Ref<Texture2D>()); - PoolVector<uint8_t> img; + Vector<uint8_t> img; int w = p_size.x; int h = p_size.y; img.resize(w * h * 3); - PoolVector<uint8_t>::Write imgdata = img.write(); - uint8_t *imgw = imgdata.ptr(); + uint8_t *imgdata = img.ptrw(); + uint8_t *imgw = imgdata; Ref<AudioStreamPlayback> playback = stream->instance_playback(); ERR_FAIL_COND_V(playback.is_null(), Ref<Texture2D>()); @@ -680,7 +672,6 @@ Ref<Texture2D> EditorAudioStreamPreviewPlugin::generate(const RES &p_from, const } } - imgdata.release(); //post_process_preview(img); Ref<ImageTexture> ptex = Ref<ImageTexture>(memnew(ImageTexture)); diff --git a/editor/plugins/mesh_instance_editor_plugin.cpp b/editor/plugins/mesh_instance_editor_plugin.cpp index aaba6406c7..574646956e 100644 --- a/editor/plugins/mesh_instance_editor_plugin.cpp +++ b/editor/plugins/mesh_instance_editor_plugin.cpp @@ -327,24 +327,24 @@ void MeshInstanceEditor::_create_uv_lines(int p_layer) { continue; Array a = mesh->surface_get_arrays(i); - PoolVector<Vector2> uv = a[p_layer == 0 ? Mesh::ARRAY_TEX_UV : Mesh::ARRAY_TEX_UV2]; + Vector<Vector2> uv = a[p_layer == 0 ? Mesh::ARRAY_TEX_UV : Mesh::ARRAY_TEX_UV2]; if (uv.size() == 0) { err_dialog->set_text(TTR("Model has no UV in this layer")); err_dialog->popup_centered_minsize(); return; } - PoolVector<Vector2>::Read r = uv.read(); + const Vector2 *r = uv.ptr(); - PoolVector<int> indices = a[Mesh::ARRAY_INDEX]; - PoolVector<int>::Read ri; + Vector<int> indices = a[Mesh::ARRAY_INDEX]; + const int *ri; int ic; bool use_indices; if (indices.size()) { ic = indices.size(); - ri = indices.read(); + ri = indices.ptr(); use_indices = true; } else { ic = uv.size(); diff --git a/editor/plugins/multimesh_editor_plugin.cpp b/editor/plugins/multimesh_editor_plugin.cpp index ddd27b5e97..4b7fd6399b 100644 --- a/editor/plugins/multimesh_editor_plugin.cpp +++ b/editor/plugins/multimesh_editor_plugin.cpp @@ -124,7 +124,7 @@ void MultiMeshEditor::_populate() { Transform geom_xform = node->get_global_transform().affine_inverse() * ss_instance->get_global_transform(); - PoolVector<Face3> geometry = ss_instance->get_faces(VisualInstance::FACES_SOLID); + Vector<Face3> geometry = ss_instance->get_faces(VisualInstance::FACES_SOLID); if (geometry.size() == 0) { @@ -136,7 +136,7 @@ void MultiMeshEditor::_populate() { //make all faces local int gc = geometry.size(); - PoolVector<Face3>::Write w = geometry.write(); + Face3 *w = geometry.ptrw(); for (int i = 0; i < gc; i++) { for (int j = 0; j < 3; j++) { @@ -144,13 +144,11 @@ void MultiMeshEditor::_populate() { } } - w.release(); - - PoolVector<Face3> faces = geometry; + Vector<Face3> faces = geometry; int facecount = faces.size(); ERR_FAIL_COND_MSG(!facecount, "Parent has no solid faces to populate."); - PoolVector<Face3>::Read r = faces.read(); + const Face3 *r = faces.ptr(); float area_accum = 0; Map<float, int> triangle_area_map; diff --git a/editor/plugins/particles_2d_editor_plugin.cpp b/editor/plugins/particles_2d_editor_plugin.cpp index 3a48673d8e..2e149a0f65 100644 --- a/editor/plugins/particles_2d_editor_plugin.cpp +++ b/editor/plugins/particles_2d_editor_plugin.cpp @@ -191,8 +191,8 @@ void Particles2DEditorPlugin::_generate_emission_mask() { int vpc = 0; { - PoolVector<uint8_t> data = img->get_data(); - PoolVector<uint8_t>::Read r = data.read(); + Vector<uint8_t> data = img->get_data(); + const uint8_t *r = data.ptr(); for (int i = 0; i < s.width; i++) { for (int j = 0; j < s.height; j++) { @@ -270,7 +270,7 @@ void Particles2DEditorPlugin::_generate_emission_mask() { ERR_FAIL_COND_MSG(valid_positions.size() == 0, "No pixels with transparency > 128 in image..."); - PoolVector<uint8_t> texdata; + Vector<uint8_t> texdata; int w = 2048; int h = (vpc / 2048) + 1; @@ -278,8 +278,8 @@ void Particles2DEditorPlugin::_generate_emission_mask() { texdata.resize(w * h * 2 * sizeof(float)); { - PoolVector<uint8_t>::Write tw = texdata.write(); - float *twf = (float *)tw.ptr(); + uint8_t *tw = texdata.ptrw(); + float *twf = (float *)tw; for (int i = 0; i < vpc; i++) { twf[i * 2 + 0] = valid_positions[i].x; @@ -299,11 +299,11 @@ void Particles2DEditorPlugin::_generate_emission_mask() { if (capture_colors) { - PoolVector<uint8_t> colordata; + Vector<uint8_t> colordata; colordata.resize(w * h * 4); //use RG texture { - PoolVector<uint8_t>::Write tw = colordata.write(); + uint8_t *tw = colordata.ptrw(); for (int i = 0; i < vpc * 4; i++) { tw[i] = valid_colors[i]; @@ -321,12 +321,12 @@ void Particles2DEditorPlugin::_generate_emission_mask() { if (valid_normals.size()) { pm->set_emission_shape(ParticlesMaterial::EMISSION_SHAPE_DIRECTED_POINTS); - PoolVector<uint8_t> normdata; + Vector<uint8_t> normdata; normdata.resize(w * h * 2 * sizeof(float)); //use RG texture { - PoolVector<uint8_t>::Write tw = normdata.write(); - float *twf = (float *)tw.ptr(); + uint8_t *tw = normdata.ptrw(); + float *twf = (float *)tw; for (int i = 0; i < vpc; i++) { twf[i * 2 + 0] = valid_normals[i].x; twf[i * 2 + 1] = valid_normals[i].y; diff --git a/editor/plugins/particles_editor_plugin.cpp b/editor/plugins/particles_editor_plugin.cpp index cb29e11b9d..940874846f 100644 --- a/editor/plugins/particles_editor_plugin.cpp +++ b/editor/plugins/particles_editor_plugin.cpp @@ -35,7 +35,7 @@ #include "scene/3d/cpu_particles.h" #include "scene/resources/particles_material.h" -bool ParticlesEditorBase::_generate(PoolVector<Vector3> &points, PoolVector<Vector3> &normals) { +bool ParticlesEditorBase::_generate(Vector<Vector3> &points, Vector<Vector3> &normals) { bool use_normals = emission_fill->get_selected() == 1; @@ -93,7 +93,7 @@ bool ParticlesEditorBase::_generate(PoolVector<Vector3> &points, PoolVector<Vect return false; } - PoolVector<Face3>::Read r = geometry.read(); + const Face3 *r = geometry.ptr(); AABB aabb; @@ -191,7 +191,7 @@ void ParticlesEditorBase::_node_selected(const NodePath &p_path) { Transform geom_xform = base_node->get_global_transform().affine_inverse() * vi->get_global_transform(); int gc = geometry.size(); - PoolVector<Face3>::Write w = geometry.write(); + Face3 *w = geometry.ptrw(); for (int i = 0; i < gc; i++) { for (int j = 0; j < 3; j++) { @@ -199,8 +199,6 @@ void ParticlesEditorBase::_node_selected(const NodePath &p_path) { } } - w.release(); - emission_dialog->popup_centered(Size2(300, 130)); } @@ -379,8 +377,8 @@ void ParticlesEditor::edit(Particles *p_particles) { void ParticlesEditor::_generate_emission_points() { /// hacer codigo aca - PoolVector<Vector3> points; - PoolVector<Vector3> normals; + Vector<Vector3> points; + Vector<Vector3> normals; if (!_generate(points, normals)) { return; @@ -391,14 +389,14 @@ void ParticlesEditor::_generate_emission_points() { int w = 2048; int h = (point_count / 2048) + 1; - PoolVector<uint8_t> point_img; + Vector<uint8_t> point_img; point_img.resize(w * h * 3 * sizeof(float)); { - PoolVector<uint8_t>::Write iw = point_img.write(); - zeromem(iw.ptr(), w * h * 3 * sizeof(float)); - PoolVector<Vector3>::Read r = points.read(); - float *wf = (float *)iw.ptr(); + uint8_t *iw = point_img.ptrw(); + zeromem(iw, w * h * 3 * sizeof(float)); + const Vector3 *r = points.ptr(); + float *wf = (float *)iw; for (int i = 0; i < point_count; i++) { wf[i * 3 + 0] = r[i].x; wf[i * 3 + 1] = r[i].y; @@ -420,14 +418,14 @@ void ParticlesEditor::_generate_emission_points() { material->set_emission_point_count(point_count); material->set_emission_point_texture(tex); - PoolVector<uint8_t> point_img2; + Vector<uint8_t> point_img2; point_img2.resize(w * h * 3 * sizeof(float)); { - PoolVector<uint8_t>::Write iw = point_img2.write(); - zeromem(iw.ptr(), w * h * 3 * sizeof(float)); - PoolVector<Vector3>::Read r = normals.read(); - float *wf = (float *)iw.ptr(); + uint8_t *iw = point_img2.ptrw(); + zeromem(iw, w * h * 3 * sizeof(float)); + const Vector3 *r = normals.ptr(); + float *wf = (float *)iw; for (int i = 0; i < point_count; i++) { wf[i * 3 + 0] = r[i].x; wf[i * 3 + 1] = r[i].y; diff --git a/editor/plugins/particles_editor_plugin.h b/editor/plugins/particles_editor_plugin.h index 4b20d00670..5419b7d3d5 100644 --- a/editor/plugins/particles_editor_plugin.h +++ b/editor/plugins/particles_editor_plugin.h @@ -53,9 +53,9 @@ protected: SpinBox *emission_amount; OptionButton *emission_fill; - PoolVector<Face3> geometry; + Vector<Face3> geometry; - bool _generate(PoolVector<Vector3> &points, PoolVector<Vector3> &normals); + bool _generate(Vector<Vector3> &points, Vector<Vector3> &normals); virtual void _generate_emission_points() = 0; void _node_selected(const NodePath &p_path); diff --git a/editor/plugins/path_editor_plugin.cpp b/editor/plugins/path_editor_plugin.cpp index 92f21d8428..75c9776f0f 100644 --- a/editor/plugins/path_editor_plugin.cpp +++ b/editor/plugins/path_editor_plugin.cpp @@ -229,14 +229,14 @@ void PathSpatialGizmo::redraw() { if (c.is_null()) return; - PoolVector<Vector3> v3a = c->tessellate(); - //PoolVector<Vector3> v3a=c->get_baked_points(); + Vector<Vector3> v3a = c->tessellate(); + //Vector<Vector3> v3a=c->get_baked_points(); int v3s = v3a.size(); if (v3s == 0) return; Vector<Vector3> v3p; - PoolVector<Vector3>::Read r = v3a.read(); + const Vector3 *r = v3a.ptr(); // BUG: the following won't work when v3s, avoid drawing as a temporary workaround. for (int i = 0; i < v3s - 1; i++) { @@ -315,7 +315,7 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->get_control()))) { //click into curve, break it down - PoolVector<Vector3> v3a = c->tessellate(); + Vector<Vector3> v3a = c->tessellate(); int idx = 0; int rc = v3a.size(); int closest_seg = -1; @@ -323,7 +323,7 @@ bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp float closest_d = 1e20; if (rc >= 2) { - PoolVector<Vector3>::Read r = v3a.read(); + const Vector3 *r = v3a.ptr(); if (p_camera->unproject_position(gt.xform(c->get_point_position(0))).distance_to(mbpos) < click_dist) return false; //nope, existing diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index 14e22625d9..8b0adbafa2 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -125,12 +125,12 @@ void Polygon2DEditor::_sync_bones() { } else { for (int i = 0; i < skeleton->get_bone_count(); i++) { NodePath path = skeleton->get_path_to(skeleton->get_bone(i)); - PoolVector<float> weights; + Vector<float> weights; int wc = node->get_polygon().size(); for (int j = 0; j < prev_bones.size(); j += 2) { NodePath pvp = prev_bones[j]; - PoolVector<float> pv = prev_bones[j + 1]; + Vector<float> pv = prev_bones[j + 1]; if (pvp == path && pv.size() == wc) { weights = pv; } @@ -138,7 +138,7 @@ void Polygon2DEditor::_sync_bones() { if (weights.size() == 0) { //create them weights.resize(node->get_polygon().size()); - PoolVector<float>::Write w = weights.write(); + float *w = weights.ptrw(); for (int j = 0; j < wc; j++) { w[j] = 0.0; } @@ -293,8 +293,8 @@ void Polygon2DEditor::_menu_option(int p_option) { return; } - PoolVector<Vector2> points = node->get_polygon(); - PoolVector<Vector2> uvs = node->get_uv(); + Vector<Vector2> points = node->get_polygon(); + Vector<Vector2> uvs = node->get_uv(); if (uvs.size() != points.size()) { undo_redo->create_action(TTR("Create UV Map")); undo_redo->add_do_method(node, "set_uv", points); @@ -312,10 +312,10 @@ void Polygon2DEditor::_menu_option(int p_option) { } break; case UVEDIT_POLYGON_TO_UV: { - PoolVector<Vector2> points = node->get_polygon(); + Vector<Vector2> points = node->get_polygon(); if (points.size() == 0) break; - PoolVector<Vector2> uvs = node->get_uv(); + Vector<Vector2> uvs = node->get_uv(); undo_redo->create_action(TTR("Create UV Map")); undo_redo->add_do_method(node, "set_uv", points); undo_redo->add_undo_method(node, "set_uv", uvs); @@ -325,8 +325,8 @@ void Polygon2DEditor::_menu_option(int p_option) { } break; case UVEDIT_UV_TO_POLYGON: { - PoolVector<Vector2> points = node->get_polygon(); - PoolVector<Vector2> uvs = node->get_uv(); + Vector<Vector2> points = node->get_polygon(); + Vector<Vector2> uvs = node->get_uv(); if (uvs.size() == 0) break; @@ -339,11 +339,11 @@ void Polygon2DEditor::_menu_option(int p_option) { } break; case UVEDIT_UV_CLEAR: { - PoolVector<Vector2> uvs = node->get_uv(); + Vector<Vector2> uvs = node->get_uv(); if (uvs.size() == 0) break; undo_redo->create_action(TTR("Create UV Map")); - undo_redo->add_do_method(node, "set_uv", PoolVector<Vector2>()); + undo_redo->add_do_method(node, "set_uv", Vector<Vector2>()); undo_redo->add_undo_method(node, "set_uv", uvs); undo_redo->add_do_method(uv_edit_draw, "update"); undo_redo->add_undo_method(uv_edit_draw, "update"); @@ -567,7 +567,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { undo_redo->add_do_method(node, "set_vertex_colors", uv_create_colors_prev); undo_redo->add_undo_method(node, "set_vertex_colors", node->get_vertex_colors()); for (int i = 0; i < node->get_bone_count(); i++) { - PoolVector<float> bonew = node->get_bone_weights(i); + Vector<float> bonew = node->get_bone_weights(i); bonew.push_back(0); undo_redo->add_do_method(node, "set_bone_weights", i, bonew); undo_redo->add_undo_method(node, "set_bone_weights", i, node->get_bone_weights(i)); @@ -622,7 +622,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { undo_redo->add_do_method(node, "set_vertex_colors", uv_create_colors_prev); undo_redo->add_undo_method(node, "set_vertex_colors", node->get_vertex_colors()); for (int i = 0; i < node->get_bone_count(); i++) { - PoolVector<float> bonew = node->get_bone_weights(i); + Vector<float> bonew = node->get_bone_weights(i); bonew.remove(closest); undo_redo->add_do_method(node, "set_bone_weights", i, bonew); undo_redo->add_undo_method(node, "set_bone_weights", i, node->get_bone_weights(i)); @@ -712,7 +712,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { int erase_index = -1; for (int i = polygons.size() - 1; i >= 0; i--) { - PoolVector<int> points = polygons[i]; + Vector<int> points = polygons[i]; Vector<Vector2> polys; polys.resize(points.size()); for (int j = 0; j < polys.size(); j++) { @@ -832,7 +832,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { } break; case UV_MODE_EDIT_POINT: { - PoolVector<Vector2> uv_new = points_prev; + Vector<Vector2> uv_new = points_prev; uv_new.set(point_drag_index, uv_new[point_drag_index] + drag); if (uv_edit_mode[0]->is_pressed()) { //edit uv @@ -843,7 +843,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { } break; case UV_MODE_MOVE: { - PoolVector<Vector2> uv_new = points_prev; + Vector<Vector2> uv_new = points_prev; for (int i = 0; i < uv_new.size(); i++) uv_new.set(i, uv_new[i] + drag); @@ -856,7 +856,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { case UV_MODE_ROTATE: { Vector2 center; - PoolVector<Vector2> uv_new = points_prev; + Vector<Vector2> uv_new = points_prev; for (int i = 0; i < uv_new.size(); i++) center += points_prev[i]; @@ -879,7 +879,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { case UV_MODE_SCALE: { Vector2 center; - PoolVector<Vector2> uv_new = points_prev; + Vector<Vector2> uv_new = points_prev; for (int i = 0; i < uv_new.size(); i++) center += points_prev[i]; @@ -914,7 +914,7 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { } if (bone_painting) { - PoolVector<float> painted_weights = node->get_bone_weights(bone_painting_bone); + Vector<float> painted_weights = node->get_bone_weights(bone_painting_bone); { int pc = painted_weights.size(); @@ -925,9 +925,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { amount = -amount; } - PoolVector<float>::Write w = painted_weights.write(); - PoolVector<float>::Read r = prev_weights.read(); - PoolVector<Vector2>::Read rv = points_prev.read(); + float *w = painted_weights.ptrw(); + const float *r = prev_weights.ptr(); + const Vector2 *rv = points_prev.ptr(); for (int i = 0; i < pc; i++) { if (mtx.xform(rv[i]).distance_to(bone_paint_pos) < radius) { @@ -1024,14 +1024,14 @@ void Polygon2DEditor::_uv_draw() { Array polygons = node->get_polygons(); - PoolVector<Vector2> uvs; + Vector<Vector2> uvs; if (uv_edit_mode[0]->is_pressed()) { //edit uv uvs = node->get_uv(); } else { //edit polygon uvs = node->get_polygon(); } - PoolVector<float>::Read weight_r; + const float *weight_r; if (uv_edit_mode[3]->is_pressed()) { int bone_selected = -1; @@ -1045,7 +1045,7 @@ void Polygon2DEditor::_uv_draw() { if (bone_selected != -1 && node->get_bone_weights(bone_selected).size() == uvs.size()) { - weight_r = node->get_bone_weights(bone_selected).read(); + weight_r = node->get_bone_weights(bone_selected).ptr(); } } @@ -1094,7 +1094,7 @@ void Polygon2DEditor::_uv_draw() { for (int i = 0; i < polygons.size(); i++) { - PoolVector<int> points = polygons[i]; + Vector<int> points = polygons[i]; Vector<Vector2> polypoints; for (int j = 0; j < points.size(); j++) { int next = (j + 1) % points.size(); @@ -1116,7 +1116,7 @@ void Polygon2DEditor::_uv_draw() { for (int i = 0; i < uvs.size(); i++) { - if (weight_r.ptr()) { + if (weight_r) { Vector2 draw_pos = mtx.xform(uvs[i]); float weight = weight_r[i]; uv_edit_draw->draw_rect(Rect2(draw_pos - Vector2(2, 2) * EDSCALE, Vector2(5, 5) * EDSCALE), Color(weight, weight, weight, 1.0), Math::round(EDSCALE)); diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h index 1454a03325..2b00b50e5c 100644 --- a/editor/plugins/polygon_2d_editor_plugin.h +++ b/editor/plugins/polygon_2d_editor_plugin.h @@ -88,7 +88,7 @@ class Polygon2DEditor : public AbstractPolygon2DEditor { Label *bone_paint_radius_label; bool bone_painting; int bone_painting_bone; - PoolVector<float> prev_weights; + Vector<float> prev_weights; Vector2 bone_paint_pos; AcceptDialog *grid_settings; @@ -97,10 +97,10 @@ class Polygon2DEditor : public AbstractPolygon2DEditor { Vector2 uv_draw_ofs; float uv_draw_zoom; - PoolVector<Vector2> points_prev; - PoolVector<Vector2> uv_create_uv_prev; - PoolVector<Vector2> uv_create_poly_prev; - PoolVector<Color> uv_create_colors_prev; + Vector<Vector2> points_prev; + Vector<Vector2> uv_create_uv_prev; + Vector<Vector2> uv_create_poly_prev; + Vector<Color> uv_create_colors_prev; int uv_create_prev_internal_vertices; Array uv_create_bones_prev; Array polygons_prev; diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 76312df20a..f12be18c21 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -2309,7 +2309,7 @@ void ScriptEditor::_editor_stop() { } } -void ScriptEditor::_add_callback(Object *p_obj, const String &p_function, const PoolStringArray &p_args) { +void ScriptEditor::_add_callback(Object *p_obj, const String &p_function, const PackedStringArray &p_args) { ERR_FAIL_COND(!p_obj); Ref<Script> script = p_obj->get_script(); @@ -3099,7 +3099,7 @@ void ScriptEditor::_start_find_in_files(bool with_replace) { editor->make_bottom_panel_item_visible(find_in_files); } -void ScriptEditor::_on_find_in_files_modified_files(PoolStringArray paths) { +void ScriptEditor::_on_find_in_files_modified_files(PackedStringArray paths) { _test_script_times_on_disk(); _update_modified_scripts_for_external_editor(); diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 4087b7cd55..ec84bcb461 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -107,7 +107,7 @@ public: virtual void tag_saved_version() = 0; virtual void reload(bool p_soft) {} virtual void get_breakpoints(List<int> *p_breakpoints) = 0; - virtual void add_callback(const String &p_function, PoolStringArray p_args) = 0; + virtual void add_callback(const String &p_function, PackedStringArray p_args) = 0; virtual void update_settings() = 0; virtual void set_debugger_active(bool p_active) = 0; virtual bool can_lose_focus_on_node_selection() { return true; } @@ -321,7 +321,7 @@ class ScriptEditor : public PanelContainer { int edit_pass; - void _add_callback(Object *p_obj, const String &p_function, const PoolStringArray &p_args); + void _add_callback(Object *p_obj, const String &p_function, const PackedStringArray &p_args); void _res_saved_callback(const Ref<Resource> &p_res); bool trim_trailing_whitespace_on_save; @@ -408,7 +408,7 @@ class ScriptEditor : public PanelContainer { void _on_replace_in_files_requested(String text); void _on_find_in_files_result_selected(String fpath, int line_number, int begin, int end); void _start_find_in_files(bool with_replace); - void _on_find_in_files_modified_files(PoolStringArray paths); + void _on_find_in_files_modified_files(PackedStringArray paths); static void _open_script_request(const String &p_path); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 778febaf8a..9f1e2f0353 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -306,13 +306,13 @@ void ScriptTextEditor::_set_theme_for_script() { text_edit->add_keyword_color("RID", basetype_color); text_edit->add_keyword_color("Dictionary", basetype_color); text_edit->add_keyword_color("Array", basetype_color); - text_edit->add_keyword_color("PoolByteArray", basetype_color); - text_edit->add_keyword_color("PoolIntArray", basetype_color); - text_edit->add_keyword_color("PoolRealArray", basetype_color); - text_edit->add_keyword_color("PoolStringArray", basetype_color); - text_edit->add_keyword_color("PoolVector2Array", basetype_color); - text_edit->add_keyword_color("PoolVector3Array", basetype_color); - text_edit->add_keyword_color("PoolColorArray", basetype_color); + text_edit->add_keyword_color("PackedByteArray", basetype_color); + text_edit->add_keyword_color("PackedIntArray", basetype_color); + text_edit->add_keyword_color("PackedRealArray", basetype_color); + text_edit->add_keyword_color("PackedStringArray", basetype_color); + text_edit->add_keyword_color("PackedVector2Array", basetype_color); + text_edit->add_keyword_color("PackedVector3Array", basetype_color); + text_edit->add_keyword_color("PackedColorArray", basetype_color); //colorize engine types List<StringName> types; @@ -424,7 +424,7 @@ void ScriptTextEditor::_notification(int p_what) { } } -void ScriptTextEditor::add_callback(const String &p_function, PoolStringArray p_args) { +void ScriptTextEditor::add_callback(const String &p_function, PackedStringArray p_args) { String code = code_editor->get_text_edit()->get_text(); int pos = script->get_language()->find_function(p_function, code); @@ -1212,7 +1212,7 @@ void ScriptTextEditor::_edit_option(int p_op) { Expression expression; Vector<String> lines = code_editor->get_text_edit()->get_selection_text().split("\n"); - PoolStringArray results; + PackedStringArray results; for (int i = 0; i < lines.size(); i++) { String line = lines[i]; @@ -1221,17 +1221,17 @@ void ScriptTextEditor::_edit_option(int p_op) { if (expression.parse(line) == OK) { Variant result = expression.execute(Array(), Variant(), false); if (expression.get_error_text() == "") { - results.append(whitespace + result.get_construct_string()); + results.push_back(whitespace + result.get_construct_string()); } else { - results.append(line); + results.push_back(line); } } else { - results.append(line); + results.push_back(line); } } code_editor->get_text_edit()->begin_complex_operation(); //prevents creating a two-step undo - code_editor->get_text_edit()->insert_text_at_cursor(results.join("\n")); + code_editor->get_text_edit()->insert_text_at_cursor(String("\n").join(results)); code_editor->get_text_edit()->end_complex_operation(); } break; case SEARCH_FIND: { diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index 359f0b0019..e23160d029 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -220,7 +220,7 @@ public: virtual void reload(bool p_soft); virtual void get_breakpoints(List<int> *p_breakpoints); - virtual void add_callback(const String &p_function, PoolStringArray p_args); + virtual void add_callback(const String &p_function, PackedStringArray p_args); virtual void update_settings(); virtual bool show_members_overview(); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index e916f6f028..88b4f011ee 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -5181,8 +5181,8 @@ void SpatialEditor::_update_gizmos_menu_theme() { void SpatialEditor::_init_grid() { - PoolVector<Color> grid_colors[3]; - PoolVector<Vector3> grid_points[3]; + Vector<Color> grid_colors[3]; + Vector<Vector3> grid_points[3]; Color primary_grid_color = EditorSettings::get_singleton()->get("editors/3d/primary_grid_color"); Color secondary_grid_color = EditorSettings::get_singleton()->get("editors/3d/secondary_grid_color"); diff --git a/editor/plugins/sprite_editor_plugin.cpp b/editor/plugins/sprite_editor_plugin.cpp index 2736bbfd3a..e69440b5bb 100644 --- a/editor/plugins/sprite_editor_plugin.cpp +++ b/editor/plugins/sprite_editor_plugin.cpp @@ -358,13 +358,13 @@ void SpriteEditor::_convert_to_polygon_2d_node() { for (int i = 0; i < computed_outline_lines.size(); i++) total_point_count += computed_outline_lines[i].size(); - PoolVector2Array polygon; + PackedVector2Array polygon; polygon.resize(total_point_count); - PoolVector2Array::Write polygon_write = polygon.write(); + Vector2 *polygon_write = polygon.ptrw(); - PoolVector2Array uvs; + PackedVector2Array uvs; uvs.resize(total_point_count); - PoolVector2Array::Write uvs_write = uvs.write(); + Vector2 *uvs_write = uvs.ptrw(); int current_point_index = 0; @@ -376,9 +376,9 @@ void SpriteEditor::_convert_to_polygon_2d_node() { Vector<Vector2> outline = computed_outline_lines[i]; Vector<Vector2> uv_outline = outline_lines[i]; - PoolIntArray pia; + PackedIntArray pia; pia.resize(outline.size()); - PoolIntArray::Write pia_write = pia.write(); + int *pia_write = pia.ptrw(); for (int pi = 0; pi < outline.size(); pi++) { polygon_write[current_point_index] = outline[pi]; @@ -442,9 +442,9 @@ void SpriteEditor::_create_light_occluder_2d_node() { Ref<OccluderPolygon2D> polygon; polygon.instance(); - PoolVector2Array a; + PackedVector2Array a; a.resize(outline.size()); - PoolVector2Array::Write aw = a.write(); + Vector2 *aw = a.ptrw(); for (int io = 0; io < outline.size(); io++) { aw[io] = outline[io]; } diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp index 2d756af213..9e8ce7ac4a 100644 --- a/editor/plugins/sprite_frames_editor_plugin.cpp +++ b/editor/plugins/sprite_frames_editor_plugin.cpp @@ -245,7 +245,7 @@ void SpriteFramesEditor::_notification(int p_what) { } } -void SpriteFramesEditor::_file_load_request(const PoolVector<String> &p_path, int p_at_pos) { +void SpriteFramesEditor::_file_load_request(const Vector<String> &p_path, int p_at_pos) { ERR_FAIL_COND(!frames->has_animation(edited_anim)); @@ -852,7 +852,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da if (String(d["type"]) == "files") { - PoolVector<String> files = d["files"]; + Vector<String> files = d["files"]; _file_load_request(files, at_pos); } diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h index aa683605ed..1fa93b5c47 100644 --- a/editor/plugins/sprite_frames_editor_plugin.h +++ b/editor/plugins/sprite_frames_editor_plugin.h @@ -86,7 +86,7 @@ class SpriteFramesEditor : public HSplitContainer { void _load_pressed(); void _load_scene_pressed(); - void _file_load_request(const PoolVector<String> &p_path, int p_at_pos = -1); + void _file_load_request(const Vector<String> &p_path, int p_at_pos = -1); void _copy_pressed(); void _paste_pressed(); void _empty_pressed(); diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index 69f1bcfa2e..357af5ecd8 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -185,7 +185,7 @@ void TextEditor::set_edited_resource(const RES &p_res) { code_editor->update_line_and_column(); } -void TextEditor::add_callback(const String &p_function, PoolStringArray p_args) { +void TextEditor::add_callback(const String &p_function, PackedStringArray p_args) { } void TextEditor::set_debugger_active(bool p_active) { diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h index c976cd87f1..c80052e7ba 100644 --- a/editor/plugins/text_editor.h +++ b/editor/plugins/text_editor.h @@ -147,7 +147,7 @@ public: virtual bool can_lose_focus_on_node_selection() { return true; } virtual void set_debugger_active(bool p_active); virtual void set_tooltip_request_func(String p_method, Object *p_obj); - virtual void add_callback(const String &p_function, PoolStringArray p_args); + virtual void add_callback(const String &p_function, PackedStringArray p_args); virtual Control *get_edit_menu(); virtual void clear_edit_menu(); diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 425a759dac..145263a5ab 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -598,7 +598,7 @@ void TileMapEditor::_pick_tile(const Point2 &p_pos) { CanvasItemEditor::get_singleton()->update_viewport(); } -PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool erase, bool preview) { +Vector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool erase, bool preview) { int prev_id = node->get_cell(p_start.x, p_start.y); Vector<int> ids; @@ -607,14 +607,14 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era ids = get_selected_tiles(); if (ids.size() == 0 || ids[0] == TileMap::INVALID_CELL) - return PoolVector<Vector2>(); + return Vector<Vector2>(); } else if (prev_id == TileMap::INVALID_CELL) { - return PoolVector<Vector2>(); + return Vector<Vector2>(); } if (ids.size() == 1 && ids[0] == prev_id) { // Same ID, nothing to change - return PoolVector<Vector2>(); + return Vector<Vector2>(); } Rect2i r = node->get_used_rect(); @@ -640,14 +640,14 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era if (invalidate_cache) { for (int i = 0; i < area; ++i) bucket_cache_visited[i] = false; - bucket_cache = PoolVector<Vector2>(); + bucket_cache = Vector<Vector2>(); bucket_cache_tile = prev_id; bucket_cache_rect = r; bucket_queue.clear(); } } - PoolVector<Vector2> points; + Vector<Vector2> points; Vector<Vector2> non_preview_cache; int count = 0; int limit = 0; @@ -698,10 +698,10 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era return preview ? bucket_cache : points; } -void TileMapEditor::_fill_points(const PoolVector<Vector2> &p_points, const Dictionary &p_op) { +void TileMapEditor::_fill_points(const Vector<Vector2> &p_points, const Dictionary &p_op) { int len = p_points.size(); - PoolVector<Vector2>::Read pr = p_points.read(); + const Vector2 *pr = p_points.ptr(); Vector<int> ids = p_op["id"]; bool xf = p_op["flip_h"]; @@ -716,10 +716,10 @@ void TileMapEditor::_fill_points(const PoolVector<Vector2> &p_points, const Dict node->update_dirty_bitmask(); } -void TileMapEditor::_erase_points(const PoolVector<Vector2> &p_points) { +void TileMapEditor::_erase_points(const Vector<Vector2> &p_points) { int len = p_points.size(); - PoolVector<Vector2>::Read pr = p_points.read(); + const Vector2 *pr = p_points.ptr(); for (int i = 0; i < len; i++) { @@ -882,8 +882,8 @@ void TileMapEditor::_draw_cell(Control *p_viewport, int p_cell, const Point2i &p void TileMapEditor::_draw_fill_preview(Control *p_viewport, int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Point2i &p_autotile_coord, const Transform2D &p_xform) { - PoolVector<Vector2> points = _bucket_fill(p_point, false, true); - PoolVector<Vector2>::Read pr = points.read(); + Vector<Vector2> points = _bucket_fill(p_point, false, true); + const Vector2 *pr = points.ptr(); int len = points.size(); for (int i = 0; i < len; ++i) { @@ -1109,7 +1109,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } else if (tool == TOOL_BUCKET) { - PoolVector<Vector2> points = _bucket_fill(over_tile); + Vector<Vector2> points = _bucket_fill(over_tile); if (points.size() == 0) return false; @@ -1216,7 +1216,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { pop["flip_v"] = node->is_cell_y_flipped(over_tile.x, over_tile.y); pop["transpose"] = node->is_cell_transposed(over_tile.x, over_tile.y); - PoolVector<Vector2> points = _bucket_fill(over_tile, true); + Vector<Vector2> points = _bucket_fill(over_tile, true); if (points.size() == 0) return false; diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h index 927f0887bb..74969d3e64 100644 --- a/editor/plugins/tile_map_editor_plugin.h +++ b/editor/plugins/tile_map_editor_plugin.h @@ -123,7 +123,7 @@ class TileMapEditor : public VBoxContainer { bool *bucket_cache_visited; Rect2i bucket_cache_rect; int bucket_cache_tile; - PoolVector<Vector2> bucket_cache; + Vector<Vector2> bucket_cache; List<Point2i> bucket_queue; struct CellOp { @@ -164,10 +164,10 @@ class TileMapEditor : public VBoxContainer { void _pick_tile(const Point2 &p_pos); - PoolVector<Vector2> _bucket_fill(const Point2i &p_start, bool erase = false, bool preview = false); + Vector<Vector2> _bucket_fill(const Point2i &p_start, bool erase = false, bool preview = false); - void _fill_points(const PoolVector<Vector2> &p_points, const Dictionary &p_op); - void _erase_points(const PoolVector<Vector2> &p_points); + void _fill_points(const Vector<Vector2> &p_points, const Dictionary &p_op); + void _erase_points(const Vector<Vector2> &p_points); void _select(const Point2i &p_from, const Point2i &p_to); void _erase_selection(); diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index ce865510b4..4fea504f7d 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -251,7 +251,7 @@ void TileSetEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, C if (String(d["type"]) == "files") { - PoolVector<String> files = d["files"]; + Vector<String> files = d["files"]; _on_textures_added(files); } @@ -750,7 +750,7 @@ void TileSetEditor::_on_texture_list_selected(int p_index) { workspace->update(); } -void TileSetEditor::_on_textures_added(const PoolStringArray &p_paths) { +void TileSetEditor::_on_textures_added(const PackedStringArray &p_paths) { int invalid_count = 0; for (int i = 0; i < p_paths.size(); i++) { Ref<Texture2D> t = Ref<Texture2D>(ResourceLoader::load(p_paths[i])); @@ -1618,16 +1618,14 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { if (dragging_point >= 0) { dragging_point = -1; - PoolVector<Vector2> polygon; + Vector<Vector2> polygon; polygon.resize(current_shape.size()); - PoolVector<Vector2>::Write w = polygon.write(); + Vector2 *w = polygon.ptrw(); for (int i = 0; i < current_shape.size(); i++) { w[i] = current_shape[i] - shape_anchor; } - w.release(); - undo_redo->create_action(TTR("Edit Occlusion Polygon")); undo_redo->add_do_method(edited_occlusion_shape.ptr(), "set_polygon", polygon); undo_redo->add_undo_method(edited_occlusion_shape.ptr(), "set_polygon", edited_occlusion_shape->get_polygon()); @@ -1639,18 +1637,16 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { if (dragging_point >= 0) { dragging_point = -1; - PoolVector<Vector2> polygon; + Vector<Vector2> polygon; Vector<int> indices; polygon.resize(current_shape.size()); - PoolVector<Vector2>::Write w = polygon.write(); + Vector2 *w = polygon.ptrw(); for (int i = 0; i < current_shape.size(); i++) { w[i] = current_shape[i] - shape_anchor; indices.push_back(i); } - w.release(); - undo_redo->create_action(TTR("Edit Navigation Polygon")); undo_redo->add_do_method(edited_navigation_shape.ptr(), "set_vertices", polygon); undo_redo->add_undo_method(edited_navigation_shape.ptr(), "set_vertices", edited_navigation_shape->get_vertices()); @@ -1983,7 +1979,7 @@ void TileSetEditor::_set_edited_shape_points(const Vector<Vector2> &points) { undo_redo->add_do_method(convex.ptr(), "set_points", points); undo_redo->add_undo_method(convex.ptr(), "set_points", _get_edited_shape_points()); } else if (concave.is_valid()) { - PoolVector2Array segments; + PackedVector2Array segments; for (int i = 0; i < points.size() - 1; i++) { segments.push_back(points[i]); segments.push_back(points[i + 1]); @@ -2782,7 +2778,7 @@ void TileSetEditor::draw_polygon_shapes() { colors.push_back(c_bg); } } else { - PoolVector<Vector2> vertices = shape->get_vertices(); + Vector<Vector2> vertices = shape->get_vertices(); for (int j = 0; j < shape->get_polygon(0).size(); j++) { polygon.push_back(vertices[shape->get_polygon(0)[j]] + anchor); colors.push_back(c_bg); @@ -2830,7 +2826,7 @@ void TileSetEditor::draw_polygon_shapes() { colors.push_back(c_bg); } } else { - PoolVector<Vector2> vertices = shape->get_vertices(); + Vector<Vector2> vertices = shape->get_vertices(); for (int j = 0; j < shape->get_polygon(0).size(); j++) { polygon.push_back(vertices[shape->get_polygon(0)[j]] + anchor); colors.push_back(c_bg); @@ -2917,15 +2913,14 @@ void TileSetEditor::close_shape(const Vector2 &shape_anchor) { } else if (edit_mode == EDITMODE_OCCLUSION) { Ref<OccluderPolygon2D> shape = memnew(OccluderPolygon2D); - PoolVector<Vector2> polygon; + Vector<Vector2> polygon; polygon.resize(current_shape.size()); - PoolVector<Vector2>::Write w = polygon.write(); + Vector2 *w = polygon.ptrw(); for (int i = 0; i < current_shape.size(); i++) { w[i] = current_shape[i] - shape_anchor; } - w.release(); shape->set_polygon(polygon); undo_redo->create_action(TTR("Create Occlusion Polygon")); @@ -2943,17 +2938,16 @@ void TileSetEditor::close_shape(const Vector2 &shape_anchor) { } else if (edit_mode == EDITMODE_NAVIGATION) { Ref<NavigationPolygon> shape = memnew(NavigationPolygon); - PoolVector<Vector2> polygon; + Vector<Vector2> polygon; Vector<int> indices; polygon.resize(current_shape.size()); - PoolVector<Vector2>::Write w = polygon.write(); + Vector2 *w = polygon.ptrw(); for (int i = 0; i < current_shape.size(); i++) { w[i] = current_shape[i] - shape_anchor; indices.push_back(i); } - w.release(); shape->set_vertices(polygon); shape->add_polygon(indices); @@ -2975,7 +2969,7 @@ void TileSetEditor::close_shape(const Vector2 &shape_anchor) { void TileSetEditor::select_coord(const Vector2 &coord) { _update_tile_data(); - current_shape = PoolVector2Array(); + current_shape = PackedVector2Array(); if (get_current_tile() == -1) return; Rect2 current_tile_region = tileset->tile_get_region(get_current_tile()); @@ -3006,7 +3000,7 @@ void TileSetEditor::select_coord(const Vector2 &coord) { current_shape.resize(0); if (edited_navigation_shape.is_valid()) { if (edited_navigation_shape->get_polygon_count() > 0) { - PoolVector<Vector2> vertices = edited_navigation_shape->get_vertices(); + Vector<Vector2> vertices = edited_navigation_shape->get_vertices(); for (int i = 0; i < edited_navigation_shape->get_polygon(0).size(); i++) { current_shape.push_back(vertices[edited_navigation_shape->get_polygon(0)[i]] + current_tile_region.position); } @@ -3055,7 +3049,7 @@ void TileSetEditor::select_coord(const Vector2 &coord) { current_shape.resize(0); if (edited_navigation_shape.is_valid()) { if (edited_navigation_shape->get_polygon_count() > 0) { - PoolVector<Vector2> vertices = edited_navigation_shape->get_vertices(); + Vector<Vector2> vertices = edited_navigation_shape->get_vertices(); for (int i = 0; i < edited_navigation_shape->get_polygon(0).size(); i++) { current_shape.push_back(vertices[edited_navigation_shape->get_polygon(0)[i]] + shape_anchor); } diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h index 26340824a0..7b49e2ece2 100644 --- a/editor/plugins/tile_set_editor_plugin.h +++ b/editor/plugins/tile_set_editor_plugin.h @@ -123,7 +123,7 @@ class TileSetEditor : public HSplitContainer { Rect2 edited_region; bool draw_edited_region; Vector2 edited_shape_coord; - PoolVector2Array current_shape; + PackedVector2Array current_shape; Map<Vector2i, SubtileData> current_tile_data; Map<Vector2, uint32_t> bitmask_map_copy; @@ -178,7 +178,7 @@ class TileSetEditor : public HSplitContainer { Variant get_drag_data_fw(const Point2 &p_point, Control *p_from); bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); - void _file_load_request(const PoolVector<String> &p_path, int p_at_pos = -1); + void _file_load_request(const Vector<String> &p_path, int p_at_pos = -1); protected: static void _bind_methods(); @@ -195,7 +195,7 @@ private: void _on_tileset_toolbar_button_pressed(int p_index); void _on_tileset_toolbar_confirm(); void _on_texture_list_selected(int p_index); - void _on_textures_added(const PoolStringArray &p_paths); + void _on_textures_added(const PackedStringArray &p_paths); void _on_edit_mode_changed(int p_edit_mode); void _on_workspace_mode_changed(int p_workspace_mode); void _on_workspace_overlay_draw(); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index ecc140d7d2..6c8c1b44dc 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -2164,10 +2164,10 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da saved_node_pos_dirty = true; _add_node(idx, add_options[idx].sub_func); } else if (d.has("files")) { - if (d["files"].get_type() == Variant::POOL_STRING_ARRAY) { + if (d["files"].get_type() == Variant::PACKED_STRING_ARRAY) { int j = 0; - PoolStringArray arr = d["files"]; + PackedStringArray arr = d["files"]; for (int i = 0; i < arr.size(); i++) { String type = ResourceLoader::get_resource_type(arr[i]); diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index a1032130f8..1dbd7f46d7 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -2327,7 +2327,7 @@ void ProjectManager::_install_project(const String &p_zip_path, const String &p_ npdialog->show_dialog(); } -void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) { +void ProjectManager::_files_dropped(PackedStringArray p_files, int p_screen) { Set<String> folders_set; DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); for (int i = 0; i < p_files.size(); i++) { @@ -2336,9 +2336,9 @@ void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) { } memdelete(da); if (folders_set.size() > 0) { - PoolStringArray folders; + PackedStringArray folders; for (Set<String>::Element *E = folders_set.front(); E; E = E->next()) { - folders.append(E->get()); + folders.push_back(E->get()); } bool confirm = true; @@ -2369,7 +2369,7 @@ void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) { } } -void ProjectManager::_scan_multiple_folders(PoolStringArray p_files) { +void ProjectManager::_scan_multiple_folders(PackedStringArray p_files) { for (int i = 0; i < p_files.size(); i++) { _scan_begin(p_files.get(i)); } diff --git a/editor/project_manager.h b/editor/project_manager.h index feeea9695d..8b9c769c59 100644 --- a/editor/project_manager.h +++ b/editor/project_manager.h @@ -111,8 +111,8 @@ class ProjectManager : public Control { void _dim_window(); void _unhandled_input(const Ref<InputEvent> &p_ev); - void _files_dropped(PoolStringArray p_files, int p_screen); - void _scan_multiple_folders(PoolStringArray p_files); + void _files_dropped(PackedStringArray p_files, int p_screen); + void _scan_multiple_folders(PackedStringArray p_files); void _on_order_option_changed(); void _on_filter_option_changed(); diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index 6635f5cb47..83593477c7 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -1188,7 +1188,7 @@ void ProjectSettingsEditor::add_translation(const String &p_translation) { void ProjectSettingsEditor::_translation_add(const String &p_path) { - PoolStringArray translations = ProjectSettings::get_singleton()->get("locale/translations"); + PackedStringArray translations = ProjectSettings::get_singleton()->get("locale/translations"); for (int i = 0; i < translations.size(); i++) { @@ -1219,7 +1219,7 @@ void ProjectSettingsEditor::_translation_delete(Object *p_item, int p_column, in int idx = ti->get_metadata(0); - PoolStringArray translations = ProjectSettings::get_singleton()->get("locale/translations"); + PackedStringArray translations = ProjectSettings::get_singleton()->get("locale/translations"); ERR_FAIL_INDEX(idx, translations.size()); @@ -1253,7 +1253,7 @@ void ProjectSettingsEditor::_translation_res_add(const String &p_path) { if (remaps.has(p_path)) return; //pointless already has it - remaps[p_path] = PoolStringArray(); + remaps[p_path] = PackedStringArray(); undo_redo->create_action(TTR("Add Remapped Path")); undo_redo->add_do_property(ProjectSettings::get_singleton(), "locale/translation_remaps", remaps); @@ -1281,7 +1281,7 @@ void ProjectSettingsEditor::_translation_res_option_add(const String &p_path) { String key = k->get_metadata(0); ERR_FAIL_COND(!remaps.has(key)); - PoolStringArray r = remaps[key]; + PackedStringArray r = remaps[key]; r.push_back(p_path + ":" + "en"); remaps[key] = r; @@ -1328,7 +1328,7 @@ void ProjectSettingsEditor::_translation_res_option_changed() { ERR_FAIL_INDEX(which, langs.size()); ERR_FAIL_COND(!remaps.has(key)); - PoolStringArray r = remaps[key]; + PackedStringArray r = remaps[key]; ERR_FAIL_INDEX(idx, r.size()); if (translation_locales_idxs_remap.size() > which) { r.set(idx, path + ":" + langs[translation_locales_idxs_remap[which]]); @@ -1395,7 +1395,7 @@ void ProjectSettingsEditor::_translation_res_option_delete(Object *p_item, int p int idx = ed->get_metadata(0); ERR_FAIL_COND(!remaps.has(key)); - PoolStringArray r = remaps[key]; + PackedStringArray r = remaps[key]; ERR_FAIL_INDEX(idx, r.size()); r.remove(idx); remaps[key] = r; @@ -1506,7 +1506,7 @@ void ProjectSettingsEditor::_update_translations() { translation_list->set_hide_root(true); if (ProjectSettings::get_singleton()->has_setting("locale/translations")) { - PoolStringArray translations = ProjectSettings::get_singleton()->get("locale/translations"); + PackedStringArray translations = ProjectSettings::get_singleton()->get("locale/translations"); for (int i = 0; i < translations.size(); i++) { TreeItem *t = translation_list->create_item(root); @@ -1642,7 +1642,7 @@ void ProjectSettingsEditor::_update_translations() { t->select(0); translation_res_option_add_button->set_disabled(false); - PoolStringArray selected = remaps[keys[i]]; + PackedStringArray selected = remaps[keys[i]]; for (int j = 0; j < selected.size(); j++) { String s2 = selected[j]; diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index e6128f255d..cf4b83922d 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -1045,22 +1045,22 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant:: case Variant::DICTIONARY: { } break; - case Variant::POOL_BYTE_ARRAY: { + case Variant::PACKED_BYTE_ARRAY: { } break; - case Variant::POOL_INT_ARRAY: { + case Variant::PACKED_INT_ARRAY: { } break; - case Variant::POOL_REAL_ARRAY: { + case Variant::PACKED_REAL_ARRAY: { } break; - case Variant::POOL_STRING_ARRAY: { + case Variant::PACKED_STRING_ARRAY: { } break; - case Variant::POOL_VECTOR3_ARRAY: { + case Variant::PACKED_VECTOR3_ARRAY: { } break; - case Variant::POOL_COLOR_ARRAY: { + case Variant::PACKED_COLOR_ARRAY: { } break; default: { @@ -1697,22 +1697,22 @@ void CustomPropertyEditor::_modified(String p_string) { case Variant::DICTIONARY: { } break; - case Variant::POOL_BYTE_ARRAY: { + case Variant::PACKED_BYTE_ARRAY: { } break; - case Variant::POOL_INT_ARRAY: { + case Variant::PACKED_INT_ARRAY: { } break; - case Variant::POOL_REAL_ARRAY: { + case Variant::PACKED_REAL_ARRAY: { } break; - case Variant::POOL_STRING_ARRAY: { + case Variant::PACKED_STRING_ARRAY: { } break; - case Variant::POOL_VECTOR3_ARRAY: { + case Variant::PACKED_VECTOR3_ARRAY: { } break; - case Variant::POOL_COLOR_ARRAY: { + case Variant::PACKED_COLOR_ARRAY: { } break; default: { diff --git a/editor/property_selector.cpp b/editor/property_selector.cpp index 1de5099c4a..8cc1448b7a 100644 --- a/editor/property_selector.cpp +++ b/editor/property_selector.cpp @@ -141,13 +141,13 @@ void PropertySelector::_update_search() { Control::get_icon("Object", "EditorIcons"), Control::get_icon("Dictionary", "EditorIcons"), Control::get_icon("Array", "EditorIcons"), - Control::get_icon("PoolByteArray", "EditorIcons"), - Control::get_icon("PoolIntArray", "EditorIcons"), - Control::get_icon("PoolRealArray", "EditorIcons"), - Control::get_icon("PoolStringArray", "EditorIcons"), - Control::get_icon("PoolVector2Array", "EditorIcons"), - Control::get_icon("PoolVector3Array", "EditorIcons"), - Control::get_icon("PoolColorArray", "EditorIcons") + Control::get_icon("PackedByteArray", "EditorIcons"), + Control::get_icon("PackedIntArray", "EditorIcons"), + Control::get_icon("PackedRealArray", "EditorIcons"), + Control::get_icon("PackedStringArray", "EditorIcons"), + Control::get_icon("PackedVector2Array", "EditorIcons"), + Control::get_icon("PackedVector3Array", "EditorIcons"), + Control::get_icon("PackedColorArray", "EditorIcons") }; for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 0e8a9146e1..ecaef4fb0f 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -1120,7 +1120,7 @@ void SceneTreeEditor::_bind_methods() { ADD_SIGNAL(MethodInfo("node_changed")); ADD_SIGNAL(MethodInfo("nodes_dragged")); ADD_SIGNAL(MethodInfo("nodes_rearranged", PropertyInfo(Variant::ARRAY, "paths"), PropertyInfo(Variant::NODE_PATH, "to_path"), PropertyInfo(Variant::INT, "type"))); - ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::POOL_STRING_ARRAY, "files"), PropertyInfo(Variant::NODE_PATH, "to_path"), PropertyInfo(Variant::INT, "type"))); + ADD_SIGNAL(MethodInfo("files_dropped", PropertyInfo(Variant::PACKED_STRING_ARRAY, "files"), PropertyInfo(Variant::NODE_PATH, "to_path"), PropertyInfo(Variant::INT, "type"))); ADD_SIGNAL(MethodInfo("script_dropped", PropertyInfo(Variant::STRING, "file"), PropertyInfo(Variant::NODE_PATH, "to_path"))); ADD_SIGNAL(MethodInfo("rmb_pressed", PropertyInfo(Variant::VECTOR2, "position"))); diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index 88d45d5dde..af740d9b4f 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -835,8 +835,8 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da perf_draw->update(); } else if (p_msg == "visual_profile") { uint64_t frame = p_data[0]; - PoolVector<String> names = p_data[1]; - PoolVector<real_t> values = p_data[2]; + Vector<String> names = p_data[1]; + Vector<real_t> values = p_data[2]; EditorVisualProfiler::Metric metric; metric.areas.resize(names.size()); @@ -847,8 +847,8 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da EditorVisualProfiler::Metric::Area *areas_ptr = metric.areas.ptrw(); int metric_count = names.size(); - PoolVector<String>::Read rs = names.read(); - PoolVector<real_t>::Read rr = values.read(); + const String *rs = names.ptr(); + const real_t *rr = values.ptr(); for (int i = 0; i < metric_count; i++) { diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index 1163621815..12a879edb8 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -214,10 +214,10 @@ void EditorSpatialGizmo::add_lines(const Vector<Vector3> &p_lines, const Ref<Mat a[Mesh::ARRAY_VERTEX] = p_lines; - PoolVector<Color> color; + Vector<Color> color; color.resize(p_lines.size()); { - PoolVector<Color>::Write w = color.write(); + Color *w = color.ptrw(); for (int i = 0; i < p_lines.size(); i++) { if (is_selected()) w[i] = Color(1, 1, 1, 0.8) * p_modulate; @@ -348,10 +348,10 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref Array a; a.resize(VS::ARRAY_MAX); a[VS::ARRAY_VERTEX] = p_handles; - PoolVector<Color> colors; + Vector<Color> colors; { colors.resize(p_handles.size()); - PoolVector<Color>::Write w = colors.write(); + Color *w = colors.ptrw(); for (int i = 0; i < p_handles.size(); i++) { Color col(1, 1, 1, 1); @@ -410,8 +410,8 @@ void EditorSpatialGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size cubem.set_size(p_size); Array arrays = cubem.surface_get_arrays(0); - PoolVector3Array vertex = arrays[VS::ARRAY_VERTEX]; - PoolVector3Array::Write w = vertex.write(); + PackedVector3Array vertex = arrays[VS::ARRAY_VERTEX]; + Vector3 *w = vertex.ptrw(); for (int i = 0; i < vertex.size(); ++i) { w[i] += p_position; @@ -1566,7 +1566,7 @@ Position3DSpatialGizmoPlugin::Position3DSpatialGizmoPlugin() { pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); cursor_points = Vector<Vector3>(); - PoolVector<Color> cursor_colors; + Vector<Color> cursor_colors; float cs = 0.25; cursor_points.push_back(Vector3(+cs, 0, 0)); cursor_points.push_back(Vector3(-cs, 0, 0)); @@ -3611,7 +3611,7 @@ void CollisionShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { if (Object::cast_to<ConvexPolygonShape>(*s)) { - PoolVector<Vector3> points = Object::cast_to<ConvexPolygonShape>(*s)->get_points(); + Vector<Vector3> points = Object::cast_to<ConvexPolygonShape>(*s)->get_points(); if (points.size() > 3) { @@ -3748,8 +3748,8 @@ void NavigationMeshSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { if (navmeshie.is_null()) return; - PoolVector<Vector3> vertices = navmeshie->get_vertices(); - PoolVector<Vector3>::Read vr = vertices.read(); + Vector<Vector3> vertices = navmeshie->get_vertices(); + const Vector3 *vr = vertices.ptr(); List<Face3> faces; for (int i = 0; i < navmeshie->get_polygon_count(); i++) { Vector<int> p = navmeshie->get_polygon(i); @@ -3768,11 +3768,11 @@ void NavigationMeshSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { return; Map<_EdgeKey, bool> edge_map; - PoolVector<Vector3> tmeshfaces; + Vector<Vector3> tmeshfaces; tmeshfaces.resize(faces.size() * 3); { - PoolVector<Vector3>::Write tw = tmeshfaces.write(); + Vector3 *tw = tmeshfaces.ptrw(); int tidx = 0; for (List<Face3>::Element *E = faces.front(); E; E = E->next()) { |